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Add "(3V)" label to N64 and GBA menu entries
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@ -798,7 +798,7 @@ byte starting_letter() {
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static const char modeItem1[] PROGMEM = "Game Boy";
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static const char modeItem2[] PROGMEM = "NES/Famicom";
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static const char modeItem3[] PROGMEM = "Super Nintendo";
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static const char modeItem4[] PROGMEM = "Nintendo 64";
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static const char modeItem4[] PROGMEM = "Nintendo 64 (3V)";
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static const char modeItem5[] PROGMEM = "Mega Drive";
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static const char modeItem6[] PROGMEM = "SMS/GG/MIII/SG-1000";
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static const char modeItem7[] PROGMEM = "PC Engine/TG16";
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@ -971,7 +971,7 @@ void mainMenu() {
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static const char modeItem1[] PROGMEM = "Add-ons";
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static const char modeItem2[] PROGMEM = "Super Nintendo";
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static const char modeItem3[] PROGMEM = "Mega Drive";
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static const char modeItem4[] PROGMEM = "Nintendo 64";
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static const char modeItem4[] PROGMEM = "Nintendo 64 (3V)";
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static const char modeItem5[] PROGMEM = "Game Boy";
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static const char modeItem6[] PROGMEM = "About";
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static const char modeItem7[] PROGMEM = "Reset";
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@ -16,7 +16,7 @@ word lastByte = 0;
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*****************************************/
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// GBx start menu
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static const char gbxMenuItem1[] PROGMEM = "Game Boy (Color)";
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static const char gbxMenuItem2[] PROGMEM = "Game Boy Advance";
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static const char gbxMenuItem2[] PROGMEM = "GB Advance (3V)";
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static const char gbxMenuItem3[] PROGMEM = "Flash GBC Cart";
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static const char gbxMenuItem4[] PROGMEM = "NPower GB Memory";
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static const char gbxMenuItem5[] PROGMEM = "Reset";
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