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https://github.com/sanni/cartreader.git
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add options.h
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6d0ddda980
commit
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@ -45,41 +45,7 @@
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char ver[5] = "5.3";
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/******************************************
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Options
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******************************************/
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// Change mainMenu to snsMenu, mdMenu, n64Menu, gbxMenu, pcsMenu,
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// flashMenu, nesMenu or smsMenu for single slot Cart Readers
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#define startMenu mainMenu
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// Comment out to change to Serial Output
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// be sure to change the Arduino Serial Monitor to no line ending
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#define enable_OLED
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// Skip OLED start-up animation
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//#define fast_start
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// Enable the second button
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#define enable_Button2
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// define enable_XXX to enable
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#define enable_MD
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#define enable_SMS
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#define enable_PCE
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#define enable_NES
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#define enable_SNES
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#define enable_SV
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#define enable_NP
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#define enable_GBX
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#define enable_N64
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#define enable_WS
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#define enable_NGP
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#define enable_FLASH
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#include "options.h"
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/******************************************
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Libraries
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@ -3,7 +3,7 @@
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//******************************************
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// Writes to Sega CD Backup RAM Cart require an extra wire from MRES (B02) to VRES (B27)
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#define enable_FLASH
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#include "options.h"
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/******************************************
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Variables
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@ -3,7 +3,7 @@
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//******************************************
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// (GB Memory starts at around line 1740)
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#define enable_FLASH
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#include "options.h"
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/******************************************
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SF Memory Cassette
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@ -2,7 +2,7 @@
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// SUPER NINTENDO MODULE
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//******************************************
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#define enable_FLASH
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#include "options.h"
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/******************************************
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Defines
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36
Cart_Reader/options.h
Normal file
36
Cart_Reader/options.h
Normal file
@ -0,0 +1,36 @@
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/******************************************
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Options
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******************************************/
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// Change mainMenu to snsMenu, mdMenu, n64Menu, gbxMenu, pcsMenu,
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// flashMenu, nesMenu or smsMenu for single slot Cart Readers
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#define startMenu mainMenu
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// Comment out to change to Serial Output
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// be sure to change the Arduino Serial Monitor to no line ending
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#define enable_OLED
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// Skip OLED start-up animation
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//#define fast_start
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// Enable the second button
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#define enable_Button2
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// define enable_XXX to enable
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#define enable_MD
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#define enable_SMS
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#define enable_PCE
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#define enable_NES
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#define enable_SNES
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#define enable_SV
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#define enable_NP
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#define enable_GBX
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#define enable_N64
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#define enable_WS
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#define enable_NGP
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#define enable_FLASH
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