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Correct comment about segaSram16bit 2
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@ -150,7 +150,7 @@ void mdLoadConf() {
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// [segaSram16bit] 1 ; 0=no, 1=yes, 2=y+large
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// [segaSram16bit] 1 ; 0=no, 1=yes, 2=y+large
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// 0: Output each byte once. Not supported by most emulators.
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// 0: Output each byte once. Not supported by most emulators.
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// 1: Duplicate each byte. Usable by Kega Fusion.
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// 1: Duplicate each byte. Usable by Kega Fusion.
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// 2: Output everything from 0x200000 to 0x20FFFF. Like an everdrive srm file.
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// 2: Duplicate each byte. Pad with 0xFF so that the file size is 64KB.
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segaSram16bit = atoi(value);
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segaSram16bit = atoi(value);
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if (segaSram16bit != 0 && segaSram16bit != 1 && segaSram16bit != 2) {
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if (segaSram16bit != 0 && segaSram16bit != 1 && segaSram16bit != 2) {
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segaSram16bit = DEFAULT_VALUE_segaSram16bit;
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segaSram16bit = DEFAULT_VALUE_segaSram16bit;
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