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To flash something new you need to erase both the flash and the mapping first before you send the write command. You also need to provide mapping.map and flash.bin files on your own. To flash something new you need to erase both the flash and the mapping first before you send the write command. You also need to provide mapping.map and flash.bin files on your own.
You can create those files with the SF Memory Binary Maker: https://github.com/moldov/SF-Memory-Binary-Maker You can create those files with the SF Memory Binary Maker: https://github.com/moldov/SF-Memory-Binary-Maker
In this case rename SHVC-MENU.bin you got from NP Split into menu.sfc. You can also use a Hex Editor to cut-out the first 512KB of your original flash dump and rename it to menu.sfc instead. In this case rename SHVC-MENU.bin you got from NP Split into menu.sfc and copy it next to the .exe. You can also use a Hex Editor to cut-out the first 512KB of your original flash dump and rename it to menu.sfc instead.
In SF Memory Binary Maker you got two options either create a standalone map file from a single rom up to 4MB or you can add multiple roms and create a combined .bin and .map file. The sum of all the roms together can't exceed 3.5MB however since you still need 512KB for the menu. In SF Memory Binary Maker you got two options either create a standalone map file from a single rom up to 4MB or you can add multiple roms and create a combined .bin and .map file. The sum of all the roms together can't exceed 3.5MB however since you still need 512KB for the menu.
![](https://dl.dropboxusercontent.com/s/7ptv5hdf4iwi0lb/npwriter10.jpg?dl=1) ![](https://dl.dropboxusercontent.com/s/7ptv5hdf4iwi0lb/npwriter10.jpg?dl=1)