V12.6 Add MSX and Pokemon Mini modules (thx to skaman)

This commit is contained in:
sanni 2023-06-25 14:09:17 +02:00
parent e86662c640
commit abe029eefc
5 changed files with 2023 additions and 24 deletions

View File

@ -4,8 +4,8 @@
This project represents a community-driven effort to provide
an easy to build and easy to modify cartridge dumper.
Date: 2023-03-29
Version: 12.5
Date: 2023-06-25
Version: 12.6
SD lib: https://github.com/greiman/SdFat
LCD lib: https://github.com/olikraus/u8g2
@ -15,13 +15,13 @@
RTC lib: https://github.com/adafruit/RTClib
Frequency lib: https://github.com/PaulStoffregen/FreqCount
Compiled with Arduino IDE 2.0.4
Compiled with Arduino IDE 2.1.0
Thanks to:
MichlK - ROM Reader for Super Nintendo
Jeff Saltzman - 4-Way Button
Wayne and Layne - Video Game Shield menu
skaman - Cart ROM READER SNES ENHANCED, Famicom Cart Dumper, Coleco-, Intellivision, Virtual Boy, WSV, PCW, ARC, Atari, ODY2, Fairchild modules
skaman - Cart ROM READER SNES ENHANCED, Famicom Cart Dumper, Coleco-, Intellivision, Virtual Boy, WSV, PCW, ARC, Atari, ODY2, Fairchild, MSX2, Pokemon Mini modules
Tamanegi_taro - PCE and Satellaview modules
splash5 - GBSmart, Wonderswan, NGP and Super A'can modules
hkz & themanbehindthecurtain - N64 flashram commands
@ -38,7 +38,7 @@
jiyunomegami, splash5, Kreeblah, ramapcsx2, PsyK0p4T, Dakkaron, majorpbx, Pickle, sdhizumi,
Uzlopak, sakman55, Tombo89, scrap-a, borti4938, vogelfreiheit, CaitSith2, Modman,
philenotfound, karimhadjsalem, nsx0r, ducky92, niklasweber, Lesserkuma, BacteriaMage,
vpelletier, Ancyker, mattiacci, RWeick
vpelletier, Ancyker, mattiacci, RWeick, joshman196
And to nocash for figuring out the secrets of the SFC Nintendo Power cartridge.
@ -248,6 +248,8 @@ void print_STR(byte string_number, boolean newline) {
#define mode_ARC 30
#define mode_FAIRCHILD 31
#define mode_SUPRACAN 32
#define mode_MSX 33
#define mode_POKE 34
// optimization-safe nop delay
#define NOP __asm__ __volatile__("nop\n\t")
@ -491,7 +493,7 @@ uint32_t calculateCRC(char* fileName, char* folder, int offset) {
/******************************************
CRC Functions for Atari, Fairchild, Ody2, Arc modules
*****************************************/
#if (defined(enable_ATARI) || defined(enable_ODY2) || defined(enable_ARC) || defined(enable_FAIRCHILD))
#if (defined(enable_ATARI) || defined(enable_ODY2) || defined(enable_ARC) || defined(enable_FAIRCHILD) || defined(enable_MSX) || defined(enable_POKE))
inline uint32_t updateCRC(uint8_t ch, uint32_t crc) {
uint32_t idx = ((crc) ^ (ch)) & 0xff;
@ -842,11 +844,13 @@ static const char modeItem16[] PROGMEM = "Magnavox Odyssey 2";
static const char modeItem17[] PROGMEM = "Arcadia 2001";
static const char modeItem18[] PROGMEM = "Fairchild Channel F";
static const char modeItem19[] PROGMEM = "Super A'can";
static const char modeItem20[] PROGMEM = "Flashrom Programmer";
static const char modeItem21[] PROGMEM = "Self Test";
static const char modeItem22[] PROGMEM = "About";
//static const char modeItem22[] PROGMEM = "Reset"; (stored in common strings array)
static const char* const modeOptions[] PROGMEM = { modeItem1, modeItem2, modeItem3, modeItem4, modeItem5, modeItem6, modeItem7, modeItem8, modeItem9, modeItem10, modeItem11, modeItem12, modeItem13, modeItem14, modeItem15, modeItem16, modeItem17, modeItem18, modeItem19, modeItem20, modeItem21, modeItem22, string_reset2 };
static const char modeItem20[] PROGMEM = "MSX";
static const char modeItem21[] PROGMEM = "Pokemon Mini (3V)";
static const char modeItem22[] PROGMEM = "Flashrom Programmer";
static const char modeItem23[] PROGMEM = "Self Test";
static const char modeItem24[] PROGMEM = "About";
//static const char modeItem25[] PROGMEM = "Reset"; (stored in common strings array)
static const char* const modeOptions[] PROGMEM = { modeItem1, modeItem2, modeItem3, modeItem4, modeItem5, modeItem6, modeItem7, modeItem8, modeItem9, modeItem10, modeItem11, modeItem12, modeItem13, modeItem14, modeItem15, modeItem16, modeItem17, modeItem18, modeItem19, modeItem20, modeItem21, modeItem22, modeItem23, modeItem24, string_reset2 };
// All included slots
void mainMenu() {
@ -872,7 +876,7 @@ void mainMenu() {
num_answers = 7;
} else { // currPage == 4
option_offset = 21;
num_answers = 2;
num_answers = 4;
}
// Copy menuOptions out of progmem
convertPgm(modeOptions + option_offset, num_answers);
@ -1026,23 +1030,37 @@ void mainMenu() {
break;
#endif
#ifdef enable_FLASH
#ifdef enable_MSX
case 19:
setup_MSX();
msxMenu();
break;
#endif
#ifdef enable_POKE
case 20:
setup_POKE();
pokeMenu();
break;
#endif
#ifdef enable_FLASH
case 21:
flashMenu();
break;
#endif
#ifdef enable_selftest
case 20:
case 22:
selfTest();
break;
#endif
case 21:
case 23:
aboutScreen();
break;
case 22:
case 24:
resetArduino();
break;
@ -1093,8 +1111,9 @@ static const char* const consoles70Options[] PROGMEM = { consoles70Item1, consol
static const char consoles80Item1[] PROGMEM = "NES/Famicom";
static const char consoles80Item2[] PROGMEM = "PC Engine/TG16";
static const char consoles80Item3[] PROGMEM = "SMS/GG/MIII/SG-1000";
//static const char consoles80Item4[] PROGMEM = "Reset"; (stored in common strings array)
static const char* const consoles80Options[] PROGMEM = { consoles80Item1, consoles80Item2, consoles80Item3, string_reset2 };
static const char consoles80Item4[] PROGMEM = "MSX";
//static const char consoles80Item5[] PROGMEM = "Reset"; (stored in common strings array)
static const char* const consoles80Options[] PROGMEM = { consoles80Item1, consoles80Item2, consoles80Item3, consoles80Item4, string_reset2 };
// 90s Consoles submenu
static const char consoles90Item1[] PROGMEM = "Super A'can";
@ -1106,8 +1125,9 @@ static const char handheldsItem2[] PROGMEM = "WonderSwan (3V)";
static const char handheldsItem3[] PROGMEM = "NeoGeo Pocket (3V)";
static const char handheldsItem4[] PROGMEM = "Watara Supervision";
static const char handheldsItem5[] PROGMEM = "Pocket Challenge W";
static const char handheldsItem6[] PROGMEM = "Pokemon Mini (3V)";
//static const char handheldsItem6[] PROGMEM = "Reset"; (stored in common strings array)
static const char* const handheldsOptions[] PROGMEM = { handheldsItem1, handheldsItem2, handheldsItem3, handheldsItem4, handheldsItem5, string_reset2 };
static const char* const handheldsOptions[] PROGMEM = { handheldsItem1, handheldsItem2, handheldsItem3, handheldsItem4, handheldsItem5, handheldsItem6, string_reset2 };
// All included slots
void mainMenu() {
@ -1275,8 +1295,8 @@ void consoles80Menu() {
// create menu with title and 6 options to choose from
unsigned char consoles80Menu;
// Copy menuOptions out of progmem
convertPgm(consoles80Options, 4);
consoles80Menu = question_box(F("Choose Adapter"), menuOptions, 4, 0);
convertPgm(consoles80Options, 5);
consoles80Menu = question_box(F("Choose Adapter"), menuOptions, 5, 0);
// wait for user choice to come back from the question box menu
switch (consoles80Menu) {
@ -1306,7 +1326,14 @@ void consoles80Menu() {
break;
#endif
#ifdef enable_MSX
case 3:
setup_MSX();
msxMenu();
break;
#endif
case 4:
resetArduino();
break;
@ -1345,8 +1372,8 @@ void handheldMenu() {
// create menu with title and 6 options to choose from
unsigned char handheldsMenu;
// Copy menuOptions out of progmem
convertPgm(handheldsOptions, 6);
handheldsMenu = question_box(F("Choose Adapter"), menuOptions, 6, 0);
convertPgm(handheldsOptions, 7);
handheldsMenu = question_box(F("Choose Adapter"), menuOptions, 7, 0);
// wait for user choice to come back from the question box menu
switch (handheldsMenu) {
@ -1389,7 +1416,14 @@ void handheldMenu() {
break;
#endif
#ifdef enable_POKE
case 5:
setup_POKE();
pokeMenu();
break;
#endif
case 6:
resetArduino();
break;
@ -3548,6 +3582,16 @@ void loop() {
else if (mode == mode_SUPRACAN) {
suprAcanMenu();
}
#endif
#ifdef enable_MSX
else if (mode == mode_MSX) {
msxMenu();
}
#endif
#ifdef enable_POKE
else if (mode == mode_POKE) {
pokeMenu();
}
#endif
else {
display_Clear();

View File

@ -151,6 +151,13 @@
/****/
/* [ MSX ------------------------------------------- ]
*/
//#define enable_MSX
/****/
/* [ PC Engine/TurboGrafx 16 -------------------------------------- ]
*/
@ -158,6 +165,13 @@
/****/
/* [ Pokemon Mini -------------------------------------- ]
*/
//#define enable_POKE
/****/
/* [ Sega Master System/Mark III/Game Gear/SG-1000 ---------------- ]
*/

1660
Cart_Reader/MSX.ino Normal file

File diff suppressed because it is too large Load Diff

View File

@ -41,7 +41,7 @@
/*==== VARIABLES ==================================================*/
// Firmware Version
char ver[5] = "12.5";
char ver[5] = "12.6";
// Clock speed
unsigned long clock = CS_16MHZ;

281
Cart_Reader/POKEMINI.ino Normal file
View File

@ -0,0 +1,281 @@
//******************************************
// POKEMON MINI MODULE
//******************************************
#ifdef enable_POKE
// Pokemon Mini
// Cartridge Pinout
// 32P 0.5mm pitch
// NOTE: Console SMD connector - 33P 1.0mm pitch
//
// TOP ROW BOTTOM ROW
// +----------+
// VCC (3.3V) -| B1 |
// | A1 |- VCC (3.3V)
// A20 -| B2 |
// | A2 |- A9/A19
// A8/A18 -| B3 |
// | A3 |- A7/A17
// A6/A16 -| B4 |
// | A4 |- A5/A15
// A4/A14 -| B5 |
// | A5 |- A3/A13
// A2/A12 -| B6 |
// | A6 |- A1/A11
// A0/A10 -| B7 |
// | A7 |- VCC (3.3V)
// HALE -| B8 |
// | -- |
// LALE -| B9 |
// | A8 |- GND
// D0 -| B10 |
// | A9 |- D1
// D2 -| B11 |
// | A10 |- D3
// D4 -| B12 |
// | A11 |- D5
// D6 -| B13 |
// | A12 |- D7
// OE -| B14 |
// | A13 |- IRQ
// WE -| B15 |
// | A14 |- CS
// CARD_N -| B16 |
// | A15 |- GND
// GND -| B17 |
// +----------+
//
// TOP
// +----------------------------------------------------------------------------+
// | B17 B16 B15 B14 B13 B12 B11 B10 B9 B8 B7 B6 B5 B4 B3 B2 B1 |
// LEFT | | RIGHT
// | A15 A14 A13 A12 A11 A10 A9 A8 --- A7 A6 A5 A4 A3 A2 A1 |
// +----------------------------------------------------------------------------+
// BOTTOM
// CONTROL PINS:
// HALE(PH0) - SNES RESET
// CS(PH3) - SNES /CS
// LALE(PH4) - SNES /IRQ
// WE(PH5) - SNES /WR
// OE(PH6) - SNES /RD
// NOTE: SET VOLTAGE TO 3.3V
//******************************************
// Defines
//******************************************
#define HALE_ENABLE PORTH |= (1 << 0) // LATCH HIGH ADDRESS
#define HALE_DISABLE PORTH &= ~(1 << 0)
#define LALE_ENABLE PORTH |= (1 << 4) // LATCH LOW ADDRESS
#define LALE_DISABLE PORTH &= ~(1 << 4)
#define CS_ENABLE PORTH |= (1 << 3) // CHIP SELECT
#define CS_DISABLE PORTH &= ~(1 << 3)
#define WE_ENABLE PORTH |= (1 << 5) // WRITE ENABLE
#define WE_DISABLE PORTH &= ~(1 << 5)
#define OE_ENABLE PORTH |= (1 << 6) // OUTPUT ENABLE
#define OE_DISABLE PORTH &= ~(1 << 6)
//******************************************
// Menu
//******************************************
// Base Menu
static const char pokeMenuItem1[] PROGMEM = "Read ROM";
static const char* const menuOptionsPOKE[] PROGMEM = { pokeMenuItem1, string_reset2 };
void pokeMenu() {
setVoltage(VOLTS_SET_3V3);
convertPgm(menuOptionsPOKE, 2);
uint8_t mainMenu = question_box(F("POKEMON MINI MENU"), menuOptions, 2, 0);
switch (mainMenu) {
case 0:
// Read ROM
sd.chdir("/");
readROM_POKE();
sd.chdir("/");
break;
case 1:
// reset
resetArduino();
break;
}
}
//******************************************
// SETUP
//******************************************
void setup_POKE() {
// Set Address Pins to Output
// Pokemon Mini uses A0-A9 (DUAL A10-A19) + A20 (CONNECT TO SNES A10) [A11-A23 UNUSED]
//A0-A7
DDRF = 0xFF;
//A8-A15
DDRK = 0xFF;
//A16-A23
DDRL = 0xFF;
// Set Control Pins to Output
// LALE(PH0) ---(PH1) CS(PH3) HALE(PH4) WE(PH5) OE(PH6)
DDRH |= (1 << 0) | (1 << 1) | (1 << 3) | (1 << 4) | (1 << 5) | (1 << 6);
// Set TIME(PJ0) to Output (UNUSED)
DDRJ |= (1 << 0);
// Set Pins (D0-D7) to Input
DDRC = 0x00;
// Setting Control Pins to LOW (DISABLE)
// LALE(PH0) CS(PH3) HALE(PH4) WE(PH5) OE(PH6)
PORTH &= ~(1 << 0) & ~(1 << 3) & ~(1 << 4) & ~(1 << 5) & ~(1 << 6);
// SET CS HIGH
PORTH |= (1 << 3); // CS HIGH (ENABLE)
// Set Unused Data Pins (PA0-PA7) to Output
DDRA = 0xFF;
// Set Unused Pins HIGH
PORTA = 0xFF;
PORTH |= (1 << 1); // CPUCLK(PH1)
PORTL = 0xFF; // A16-A23
PORTJ |= (1 << 0); // TIME(PJ0)
strcpy(romName, "POKEMINI");
mode = mode_POKE;
}
//******************************************
// READ DATA
//******************************************
uint8_t readData_POKE(uint32_t addr) {
// Address Lines A0-A20 = 1MB (ALL ROMS ARE 512K)
// 100000 = 1 0000 0000 0000 0000 0000 = 100 0000 0000|00 0000 0000
// High Address A10-A20
PORTF = (addr >> 10) & 0xFF; // A10-A17
PORTK = (addr >> 18) & 0x07; // A18-A20
HALE_ENABLE; // LATCH HIGH ADDRESS
NOP;
NOP;
HALE_DISABLE;
// Low Address A0-A9
PORTF = addr & 0xFF; // A0-A7
PORTK = (addr >> 8) & 0x03; // A8-A9
LALE_ENABLE; // LATCH LOW ADDRESS
NOP;
NOP;
// Read Enable
OE_ENABLE; // OE HIGH
NOP;
NOP;
NOP;
NOP;
NOP;
// Data
uint8_t ret = PINC;
// Read Disable
OE_DISABLE; // OE LOW
NOP;
NOP;
NOP;
NOP;
LALE_DISABLE;
return ret;
}
//******************************************
// WRITE DATA
//******************************************
void writeData_POKE(uint32_t addr, uint8_t data) {
// High Address A10-A20
PORTF = (addr >> 10) & 0xFF; // A10-A17
PORTK = (addr >> 18) & 0x07; // A18-A20
HALE_ENABLE; // LATCH HIGH ADDRESS
NOP;
NOP;
HALE_DISABLE;
// Low Address A0-A9
PORTF = addr & 0xFF; // A0-A7
PORTK = (addr >> 8) & 0x03; // A8-A9
LALE_ENABLE; // LATCH LOW ADDRESS
// Set Data to Output
DDRC = 0xFF;
PORTC = data;
// Write Enable
WE_ENABLE; // WE HIGH
NOP;
NOP;
NOP;
NOP;
NOP;
// Write Disable
WE_DISABLE; // OE LOW
NOP;
NOP;
NOP;
NOP;
LALE_DISABLE;
// Reset Data to Input
DDRC = 0x00;
}
//******************************************
// READ ROM
//******************************************
void readROM_POKE() {
strcpy(fileName, romName);
strcat(fileName, ".min");
// create a new folder for storing rom file
EEPROM_readAnything(0, foldern);
sprintf(folder, "POKE/ROM/%d", foldern);
sd.mkdir(folder, true);
sd.chdir(folder);
display_Clear();
print_STR(saving_to_STR, 0);
print_Msg(folder);
println_Msg(F("/..."));
display_Update();
// open file on sdcard
if (!myFile.open(fileName, O_RDWR | O_CREAT))
print_FatalError(sd_error_STR);
// write new folder number back to EEPROM
foldern++;
EEPROM_writeAnything(0, foldern);
for (uint32_t addr = 0; addr < 0x80000; addr += 512) { // 512K
for (int w = 0; w < 512; w++) {
uint8_t temp = readData_POKE(addr + w);
sdBuffer[w] = temp;
}
myFile.write(sdBuffer, 512);
}
myFile.close();
calcCRC(fileName, 0x80000, NULL, 0); // 512K
println_Msg(F(""));
// Prints string out of the common strings array either with or without newline
print_STR(press_button_STR, 1);
display_Update();
wait();
}
#endif