mirror of
https://github.com/sanni/cartreader.git
synced 2024-11-13 08:25:05 +01:00
Update README.md
This commit is contained in:
parent
7d1f6d2136
commit
bb7e1f10c7
61
sd/README.md
61
sd/README.md
@ -1,14 +1,27 @@
|
||||
### Copy these files to the root of your SD card.
|
||||
Tip: You can select them all, right-click, properties, mark checkbox Hidden and now they won't show up in the Cart Reader's file browser.
|
||||
|
||||
## gba.txt
|
||||
This file stores the GBA database which is needed because the save type and rom size are not stored inside the rom.
|
||||
## gb.txt / md.txt / pce.txt / sms.txt
|
||||
These files store the ROM names and the CRC32 checksums.
|
||||
|
||||
Example:
|
||||
A22J,08,3
|
||||
game id, size in MByte, savetype
|
||||
Example:
|
||||
007 - The World Is Not Enough (USA, Europe).gbc
|
||||
E038E666
|
||||
|
||||
Savetypes:
|
||||
Name
|
||||
CRC32
|
||||
|
||||
## gba.txt
|
||||
This file stores the GBA database which is needed because the save type and rom size are not stored inside the rom.
|
||||
|
||||
Example:
|
||||
007 - Everything or Nothing (USA, Europe) (En,Fr,De).gba
|
||||
9D4F1E18,BJBE,08,1
|
||||
|
||||
Name
|
||||
CRC32, game id, size in MByte, savetype
|
||||
|
||||
Savetypes:
|
||||
0 = Unknown or no save
|
||||
1 = 4k Eeprom
|
||||
2 = 64K Eeprom
|
||||
@ -18,12 +31,15 @@ Savetypes:
|
||||
6 = 512K Sram
|
||||
|
||||
## n64.txt
|
||||
This file stores the N64 database which is needed because the save type and rom size are not stored inside the rom.
|
||||
The CRC32 checksum is used to verify a good dump.
|
||||
This file stores the N64 database which is needed because the save type and rom size are not stored inside the rom.
|
||||
The CRC32 checksum is used to verify a good dump.
|
||||
|
||||
Example:
|
||||
002c3b2a,NO7P,32,0
|
||||
CRC32, game id, size in MByte, savetype
|
||||
Example:
|
||||
007 - The World Is Not Enough (Europe) (En,Fr,De).z64
|
||||
002C3B2A,3B941695,32,0
|
||||
|
||||
Name
|
||||
CRC32, ROM internal CRC1, size in MByte, savetype
|
||||
|
||||
Savetypes:
|
||||
0 = no save chip
|
||||
@ -33,17 +49,24 @@ Savetypes:
|
||||
6 = 16K Eeprom
|
||||
|
||||
## nes.txt
|
||||
iNES Header database for NES cartridges.
|
||||
This file stores the iNES Header, the CRC32 of the first 16 bytes after the iNES header and the CRC32 of the complete ROM minus the iNES header.
|
||||
|
||||
## gb.txt md.txt pce.txt sms.txt
|
||||
Placing these files into the root of the SD card will enable verify and automatic game name identifier.
|
||||
Example:
|
||||
89 Dennou Kyuusei Uranai (Japan).nes
|
||||
BA58ED29,716956B4,4E45531A100010080000070700000001
|
||||
|
||||
## snes.txt
|
||||
This file is needed for odd sized SNES games like Final Fantasy (JAP), Super Metroid(US/JAP) or Tales of Symphonia. Without this file you will get overdumps and the checksum calculation will fail. This list was generated by a simple script and might contain many errors.
|
||||
Name
|
||||
CRC32 (prg+chr combined), CRC32 (16 bytes), iNES Header
|
||||
|
||||
Example:
|
||||
A172,24,48
|
||||
checksum, size in Mbit, number of banks (lorom needs twice as many banks as hirom for the same rom size, lorom: 32kb banks, hirom: 64kb banks)
|
||||
## snes.txt
|
||||
This file is needed for odd sized SNES games like Final Fantasy (JAP), Super Metroid(US/JAP) or Tales of Symphonia. Without this file you will get overdumps and the checksum calculation will fail.
|
||||
|
||||
Example:
|
||||
'96 Zenkoku Koukou Soccer Senshuken (Japan).sfc
|
||||
05FBB855,70DE,12,048
|
||||
|
||||
Name
|
||||
CRC32, internal checksum, size in Mbit, number of banks (lorom needs twice as many banks as hirom for the same rom size, lorom: 32kb banks, hirom: 64kb banks)
|
||||
|
||||
## snes_clk.txt
|
||||
Calibration data for clock generator.
|
||||
|
Loading…
Reference in New Issue
Block a user