SNES: Add Game Processor RAM Cassette Read/Write support

This commit is contained in:
LuigiBlood 2024-02-09 22:06:44 +01:00
parent e4e4c7f1f5
commit bbe37d9839
4 changed files with 455 additions and 11 deletions

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@ -258,6 +258,7 @@ void print_STR(byte string_number, boolean newline) {
#define mode_7800 38
#define mode_VECTREX 39
#define mode_ST 40
#define mode_GPC 41
// optimization-safe nop delay
#define NOP __asm__ __volatile__("nop\n\t")
@ -3598,6 +3599,11 @@ void loop() {
stMenu();
}
#endif
#ifdef enable_GPC
else if (mode == mode_GPC) {
gpcMenu();
}
#endif
#ifdef enable_NES
else if (mode == mode_NES) {
nesMenu();

View File

@ -230,6 +230,13 @@
/****/
/* [ Super Famicom Game Processor RAM Cassette -------------------- ]
*/
//#define enable_GPC
/****/
/* [ Super Nintendo ----------------------------------------------- ]
*/

421
Cart_Reader/GPC.ino Normal file
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@ -0,0 +1,421 @@
//******************************************
// SNES Game Processor RAM Cassette code by LuigiBlood
// Revision 1.0.0 February 2024
//******************************************
#ifdef enable_GPC
/******************************************
Game Processor RAM Cassette
******************************************/
/******************************************
Prototype Declarations
*****************************************/
/* Hoping that sanni will use this progressbar function */
extern void draw_progressbar(uint32_t processedsize, uint32_t totalsize);
//void gpcMenu();
void readRAM_GPC();
//void setup_GPC();
void writeRAM_GPC(void);
/******************************************
Variables
*****************************************/
//No global variables
/******************************************
Menu
*****************************************/
// GPC flash menu items
static const char gpcFlashMenuItem1[] PROGMEM = "Read RAM";
static const char gpcFlashMenuItem2[] PROGMEM = "Write RAM";
static const char gpcFlashMenuItem3[] PROGMEM = "Back";
static const char* const menuOptionsGPCFlash[] PROGMEM = { gpcFlashMenuItem1, gpcFlashMenuItem2, gpcFlashMenuItem3 };
void gpcMenu() {
// create menu with title and 3 options to choose from
unsigned char mainMenu;
// Copy menuOptions out of progmem
convertPgm(menuOptionsGPCFlash, 3);
mainMenu = question_box(F("Game Processor RAM"), menuOptions, 3, 0);
// wait for user choice to come back from the question box menu
switch (mainMenu) {
// Read ram
case 0:
// Change working dir to root
sd.chdir("/");
readRAM_GPC();
break;
// Write ram
case 1:
// Change working dir to root
sd.chdir("/");
writeRAM_GPC();
unsigned long wrErrors;
wrErrors = verifyRAM_GPC();
if (wrErrors == 0) {
println_Msg(F("Verified OK"));
display_Update();
} else {
print_STR(error_STR, 0);
print_Msg(wrErrors);
print_STR(_bytes_STR, 1);
print_Error(did_not_verify_STR);
}
wait();
break;
// Reset
case 2:
resetArduino();
break;
}
}
/******************************************
Setup
*****************************************/
void setup_GPC() {
// Request 5V
setVoltage(VOLTS_SET_5V);
// Set cicrstPin(PG1) to Output
DDRG |= (1 << 1);
// Output a high signal until we're ready to start
PORTG |= (1 << 1);
// Set cichstPin(PG0) to Input
DDRG &= ~(1 << 0);
// Adafruit Clock Generator
i2c_found = clockgen.init(SI5351_CRYSTAL_LOAD_8PF, 0, 0);
if (i2c_found) {
clockgen.set_pll(SI5351_PLL_FIXED, SI5351_PLLA);
clockgen.set_pll(SI5351_PLL_FIXED, SI5351_PLLB);
clockgen.set_freq(2147727200ULL, SI5351_CLK0);
clockgen.set_freq(307200000ULL, SI5351_CLK2);
clockgen.output_enable(SI5351_CLK0, 1);
clockgen.output_enable(SI5351_CLK1, 0);
clockgen.output_enable(SI5351_CLK2, 1);
}
#ifdef clockgen_installed
else {
display_Clear();
print_FatalError(F("Clock Generator not found"));
}
#endif
// Set Address Pins to Output
//A0-A7
DDRF = 0xFF;
//A8-A15
DDRK = 0xFF;
//BA0-BA7
DDRL = 0xFF;
//PA0-PA7
DDRA = 0xFF;
// Set Control Pins to Output RST(PH0) CS(PH3) WR(PH5) RD(PH6)
DDRH |= (1 << 0) | (1 << 3) | (1 << 5) | (1 << 6);
// Switch RST(PH0) and WR(PH5) to HIGH
PORTH |= (1 << 0) | (1 << 5);
// Switch CS(PH3) and RD(PH6) to LOW
PORTH &= ~((1 << 3) | (1 << 6));
// Set Refresh(PE5) to Output
DDRE |= (1 << 5);
// Switch Refresh(PE5) to LOW (needed for SA-1)
PORTE &= ~(1 << 5);
// Set CPU Clock(PH1) to Output
DDRH |= (1 << 1);
//PORTH &= ~(1 << 1);
// Set IRQ(PH4) to Input
DDRH &= ~(1 << 4);
// Activate Internal Pullup Resistors
//PORTH |= (1 << 4);
// Set expand(PG5) to output
DDRG |= (1 << 5);
// Output High
PORTG |= (1 << 5);
// Set Data Pins (D0-D7) to Input
DDRC = 0x00;
// Enable Internal Pullups
//PORTC = 0xFF;
// Unused pins
// Set wram(PE4) to Output
DDRE |= (1 << 4);
//PORTE &= ~(1 << 4);
// Set pawr(PJ1) to Output
DDRJ |= (1 << 1);
//PORTJ &= ~(1 << 1);
// Set pard(PJ0) to Output
DDRJ |= (1 << 0);
//PORTJ &= ~(1 << 0);
// Start CIC by outputting a low signal to cicrstPin(PG1)
PORTG &= ~(1 << 1);
// Wait for CIC reset
delay(1000);
}
/******************************************
Low level functions
*****************************************/
// Write one byte of data to a location specified by bank and address, 00:0000
void writeBank_GPC(byte myBank, word myAddress, byte myData) {
PORTL = myBank;
PORTF = myAddress & 0xFF;
PORTK = (myAddress >> 8) & 0xFF;
PORTC = myData;
// Arduino running at 16Mhz -> one nop = 62.5ns
// Wait till output is stable
__asm__("nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t");
// Switch WR(PH5) to LOW
PORTH &= ~(1 << 5);
// Leave WR low for at least 60ns
__asm__("nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t");
// Switch WR(PH5) to HIGH
PORTH |= (1 << 5);
// Leave WR high for at least 50ns
__asm__("nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t");
}
// Read one byte of data from a location specified by bank and address, 00:0000
byte readBank_GPC(byte myBank, word myAddress) {
PORTL = myBank;
PORTF = myAddress & 0xFF;
PORTK = (myAddress >> 8) & 0xFF;
// Arduino running at 16Mhz -> one nop = 62.5ns -> 1000ns total
__asm__("nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t"
"nop\n\t");
// Read
byte tempByte = PINC;
return tempByte;
}
/******************************************
Game Processor RAM Cassette functions
*****************************************/
// Read RAM cassette to SD card
void readRAM_GPC() {
// Set control
dataIn();
controlIn_SNES();
// Get name, add extension and convert to char array for sd lib
strcpy(fileName, "GPC4M.sfc");
// create a new folder for the save file
EEPROM_readAnything(0, foldern);
sprintf(folder, "SNES/ROM/%s/%d", "GPC4M", foldern);
sd.mkdir(folder, true);
sd.chdir(folder);
//clear the screen
display_Clear();
print_STR(saving_to_STR, 0);
print_Msg(folder);
println_Msg(F("/..."));
display_Update();
// write new folder number back to eeprom
foldern = foldern + 1;
EEPROM_writeAnything(0, foldern);
//open file on sd card
if (!myFile.open(fileName, O_RDWR | O_CREAT)) {
print_FatalError(create_file_STR);
}
// Read Banks
for (int currBank = 0xC0; currBank < 0xC8; currBank++) {
// Dump the bytes to SD 512B at a time
for (long currByte = 0; currByte < 65536; currByte += 512) {
draw_progressbar((currBank - 0xC0) * 0x10000 + currByte, 0x80000);
for (int c = 0; c < 512; c++) {
sdBuffer[c] = readBank_GPC(currBank, currByte + c);
}
myFile.write(sdBuffer, 512);
}
}
draw_progressbar(0x80000, 0x80000); //Finish drawing progress bar
// Close the file:
myFile.close();
println_Msg(F("Read ram completed"));
display_Update();
wait();
}
void writeRAM_GPC(void) {
//Display file Browser and wait user to select a file. Size must be 512KB.
filePath[0] = '\0';
sd.chdir("/");
fileBrowser(F("Select SFC file"));
// Create filepath
sprintf(filePath, "%s/%s", filePath, fileName);
display_Clear();
//open file on sd card
if (myFile.open(filePath, O_READ)) {
fileSize = myFile.fileSize();
if (fileSize != 0x80000) {
println_Msg(F("File must be 512KB"));
display_Update();
myFile.close();
wait();
return;
}
//Disable ram cassette write protection
dataOut();
controlOut_SNES();
for (int countProtect = 0; countProtect < 15; countProtect++) {
writeBank_GPC(0x20, 0x6000, 0x00);
}
//Write ram
dataOut();
controlOut_SNES();
println_Msg(F("Writing ram..."));
display_Update();
for (int currBank = 0xC0; currBank < 0xC8; currBank++) {
//startAddr = 0x0000
for (long currByte = 0x0000; currByte < 0x10000; currByte += 512) {
myFile.read(sdBuffer, 512);
for (unsigned long c = 0; c < 512; c++) {
//startBank = 0x10; CS low
writeBank_GPC(currBank, currByte + c, sdBuffer[c]);
}
}
draw_progressbar(((currBank - 0xC0) * 0x10000), 0x80000);
}
//reenable write protection
dataIn();
controlIn_SNES();
byte keepByte = readBank_GPC(0x20, 0x6000);
delay(100);
dataOut();
controlOut_SNES();
writeBank_GPC(0x20, 0x6000, keepByte);
draw_progressbar(0x80000, 0x80000);
delay(100);
// Set pins to input
dataIn();
// Close the file:
myFile.close();
println_Msg("");
println_Msg(F("RAM writing finished"));
display_Update();
} else {
print_Error(F("File doesnt exist"));
}
}
// Check if the RAM was written without any error
unsigned long verifyRAM_GPC() {
//open file on sd card
if (myFile.open(filePath, O_READ)) {
// Variable for errors
writeErrors = 0;
// Set control
controlIn_SNES();
//startBank = 0xC0; endBank = 0xC7; CS low
for (byte currBank = 0xC0; currBank < 0xC8; currBank++) {
//startAddr = 0x0000
for (long currByte = 0x0000; currByte < 0x10000; currByte += 512) {
//fill sdBuffer
myFile.read(sdBuffer, 512);
for (unsigned long c = 0; c < 512; c++) {
if ((readBank_GPC(currBank, currByte + c)) != sdBuffer[c]) {
writeErrors++;
}
}
}
}
// Close the file:
myFile.close();
return writeErrors;
} else {
print_Error(F("Can't open file"));
return 1;
}
}
#endif
//******************************************
// End of File
//******************************************

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@ -33,14 +33,15 @@ static const char snsMenuItem1[] PROGMEM = "SNES/SFC cartridge";
static const char snsMenuItem2[] PROGMEM = "SF Memory Cassette";
static const char snsMenuItem3[] PROGMEM = "Satellaview BS-X";
static const char snsMenuItem4[] PROGMEM = "Sufami Turbo";
static const char snsMenuItem5[] PROGMEM = "Flash repro";
static const char snsMenuItem5[] PROGMEM = "Game Processor RAM";
static const char snsMenuItem6[] PROGMEM = "Flash repro";
#ifdef clockgen_calibration
static const char snsMenuItem6[] PROGMEM = "Calibrate Clock";
//static const char snsMenuItem7[] PROGMEM = "Reset"; (stored in common strings array)
static const char* const menuOptionsSNS[] PROGMEM = { snsMenuItem1, snsMenuItem2, snsMenuItem3, snsMenuItem4, snsMenuItem5, snsMenuItem6, string_reset2 };
static const char snsMenuItem7[] PROGMEM = "Calibrate Clock";
//static const char snsMenuItem8[] PROGMEM = "Reset"; (stored in common strings array)
static const char* const menuOptionsSNS[] PROGMEM = { snsMenuItem1, snsMenuItem2, snsMenuItem3, snsMenuItem4, snsMenuItem5, snsMenuItem6, snsMenuItem7, string_reset2 };
#else
//static const char snsMenuItem6[] PROGMEM = "Reset"; (stored in common strings array)
static const char* const menuOptionsSNS[] PROGMEM = { snsMenuItem1, snsMenuItem2, snsMenuItem3, snsMenuItem4, snsMenuItem5, string_reset2 };
static const char* const menuOptionsSNS[] PROGMEM = { snsMenuItem1, snsMenuItem2, snsMenuItem3, snsMenuItem4, snsMenuItem5, snsMenuItem6, string_reset2 };
#endif
// SNES menu items
@ -137,11 +138,11 @@ void snsMenu() {
unsigned char snsCart;
// Copy menuOptions out of progmem
#ifdef clockgen_calibration
convertPgm(menuOptionsSNS, 8);
snsCart = question_box(F("Select Cart Type"), menuOptions, 8, 0);
#else
convertPgm(menuOptionsSNS, 7);
snsCart = question_box(F("Select Cart Type"), menuOptions, 7, 0);
#else
convertPgm(menuOptionsSNS, 6);
snsCart = question_box(F("Select Cart Type"), menuOptions, 6, 0);
#endif
// wait for user choice to come back from the question box menu
@ -180,19 +181,28 @@ void snsMenu() {
break;
#endif
#ifdef enable_FLASH
#ifdef enable_GPC
case 4:
display_Clear();
display_Update();
setup_GPC();
mode = mode_GPC;
break;
#endif
#ifdef enable_FLASH
case 5:
setup_FlashVoltage();
reproMenu();
break;
#endif
case 5:
case 6:
#ifdef clockgen_calibration
clkcal();
break;
case 6:
case 7:
#endif
resetArduino();
break;