Commit Graph

129 Commits

Author SHA1 Message Date
sanni
a27ee157e8
V2.3: Remove 16bit flash adapter menu
If you're still using the old 16bit adapter(the one with the additional pins left and right on the snes cart edge) you can enable the menu again by changing one line in Cart_Reader.ino:  
// Enable 16bit flash adapter menu
#define enable_flash16
2018-10-30 21:08:59 +01:00
sanni
ce4f7aeeee V2.2: Add Satellaview support
Supported carts so far:
-BS-X Sorewa Namaewo Nusumareta Machino Monogatari
2018-10-22 20:29:49 +02:00
sanni
4631475619
Add files via upload 2018-10-14 10:09:25 +02:00
sanni
b7c96ef0ed
V1.7: Add repro entries to SNES menu
These two new entries just forward the user to the flashrom functions inside of flash.ino.     
I have only tested custom-made 29F033 repros using original SHVC-1J3M-20 and SHVC-1A3M-30 PCBs as shown here: https://github.com/sanni/cartreader/wiki/Reflashing-SNES-Repros
2018-09-12 20:59:48 +02:00
sanni
b816918e70
V1.6: Add support for S29GL032M flashrom (byte mode) 2018-08-29 14:10:28 +02:00
sanni
32734db2cb
Add files via upload 2018-06-21 12:25:44 +02:00
sanni
904e23cecd
V1.2: CX4 support by skaman
Thanks alot :)
2018-06-21 11:38:42 +02:00
sanni
40d2361855
V1.0: Change versioning to the more common #.# format 2018-05-05 20:58:49 +02:00
sanni
11a12f5926
Fix Copy&Paste error 2018-03-19 12:30:17 +01:00
sanni
2c2eb0e8bd
V30K: Add Momotaro Dentetsu Happy detection
and also the updated checksum calculation out of skaman's enhanced snes sketch
2018-03-19 12:24:13 +01:00
sanni
742e96151a
V30J: Fix SA1 sram write
Mayne thanks to Oatburner and skaman.
2018-03-12 13:58:03 +01:00
sanni
8613f79382
V30D: Fixed dumping error with all japanese rom names and no game code either
Example cartridge: Super Family Tennis
2017-11-21 12:25:55 +01:00
sanni
13657e3a13
V30C: Removed Nintendo Power Menu entry
Nintendo Power SF Memory is now found under the SNES and Nintendo Power GB Memory under the Game Boy submenu.
2017-11-19 21:03:37 +01:00
sanni
0ab9f7f120
V30B: Add option to always start in a submenu
For example you can change "#define startMenu mainMenu" to "#define startMenu n64Menu" if you only need the N64 stuff.
2017-11-17 20:53:00 +01:00
Scott Smith
dc6ed42f14 Fix for games larger than 96 banks (Nintendo Power Fire Emblem 5 Thracia 776) 2017-10-28 19:27:25 -04:00
sanni
f2e2196ab9 Merge branch 'master' into master 2017-09-19 17:21:14 +02:00
Scott Smith
198e3156c3 Changes needed to read Tengai Makyou Zero (SPC7110) based on skaman code
Also includes some code cleanup for reading
2017-09-18 20:21:41 -04:00
sanni
00f4720f76 V27D: Fixed 16bit flashrom functions for writing 29L3211 and similar
Seems like my last fix did break more than it did repair but this time everything should work.
2017-07-13 10:51:20 +02:00
sakman55
840f50d063 SRAM Fixes 2017-07-08 10:07:39 -10:00
sanni
4958b83e48 V25D: Fixed Derby Stallion 96 (thanks to skaman and tamanegi_taro) 2017-06-10 07:46:05 +02:00
sanni
e08689cbbe V25A: Update to newest versions of the libraries 2017-06-01 08:54:21 +02:00
sanni
d8b888d5a6 V24C: Accidentely made SNES name one char too long 2017-05-15 10:19:13 +02:00
sanni
326d37cebd V24B: Use game code for SNES titles with all japanese name 2017-05-12 16:08:55 +02:00
sanni
dddf21fc3e V24: Changed folder structure on SD card
All modules now write their roms/saves to a separate subfolder.
2017-05-08 20:42:47 +02:00
sanni
ed5dc3f573 V23A: Speed up flashing the S29GL256N N64 repro
Writing a 32MB rom should now only take 12 minutes
2017-05-03 11:54:55 +02:00
sanni
05c1965a9a Reset SA-1 cart after SRAM write 2017-01-12 00:47:38 +01:00
sanni
ae8d1e1f28 V19D: Changed the way GBA roms are read 2016-09-27 00:00:22 +02:00
sanni
b0e2d5b6c2 V19A: Minor bugfixes 2016-09-14 00:46:43 +02:00
sanni
a8c03520c8 V19: Add GBA rom dumping (beta)
Seems to work fine with the Arduino running on 5V. 
Still a few read errors on 3.3V. Probably timing related.
2016-09-12 15:16:03 +02:00