//****************************************** // POKEMON MINI MODULE //****************************************** #ifdef ENABLE_POKE // Pokemon Mini // Cartridge Pinout // 32P 0.5mm pitch // NOTE: Console SMD connector - 33P 1.0mm pitch // // TOP ROW BOTTOM ROW // +----------+ // VCC (3.3V) -| B1 | // | A1 |- VCC (3.3V) // A20 -| B2 | // | A2 |- A9/A19 // A8/A18 -| B3 | // | A3 |- A7/A17 // A6/A16 -| B4 | // | A4 |- A5/A15 // A4/A14 -| B5 | // | A5 |- A3/A13 // A2/A12 -| B6 | // | A6 |- A1/A11 // A0/A10 -| B7 | // | A7 |- VCC (3.3V) // HALE -| B8 | // | -- | // LALE -| B9 | // | A8 |- GND // D0 -| B10 | // | A9 |- D1 // D2 -| B11 | // | A10 |- D3 // D4 -| B12 | // | A11 |- D5 // D6 -| B13 | // | A12 |- D7 // OE -| B14 | // | A13 |- IRQ // WE -| B15 | // | A14 |- CS // CARD_N -| B16 | // | A15 |- GND // GND -| B17 | // +----------+ // // TOP // +----------------------------------------------------------------------------+ // | B17 B16 B15 B14 B13 B12 B11 B10 B9 B8 B7 B6 B5 B4 B3 B2 B1 | // LEFT | | RIGHT // | A15 A14 A13 A12 A11 A10 A9 A8 --- A7 A6 A5 A4 A3 A2 A1 | // +----------------------------------------------------------------------------+ // BOTTOM // CONTROL PINS: // HALE(PH0) - SNES RESET // CS(PH3) - SNES /CS // LALE(PH4) - SNES /IRQ // WE(PH5) - SNES /WR // OE(PH6) - SNES /RD // NOTE: SET VOLTAGE TO 3.3V //****************************************** // Defines //****************************************** #define HALE_ENABLE PORTH |= (1 << 0) // LATCH HIGH ADDRESS #define HALE_DISABLE PORTH &= ~(1 << 0) #define LALE_ENABLE PORTH |= (1 << 4) // LATCH LOW ADDRESS #define LALE_DISABLE PORTH &= ~(1 << 4) #define CS_ENABLE PORTH |= (1 << 3) // CHIP SELECT #define CS_DISABLE PORTH &= ~(1 << 3) #define WE_ENABLE PORTH |= (1 << 5) // WRITE ENABLE #define WE_DISABLE PORTH &= ~(1 << 5) #define OE_ENABLE PORTH |= (1 << 6) // OUTPUT ENABLE #define OE_DISABLE PORTH &= ~(1 << 6) //****************************************** // Menu //****************************************** // Base Menu static const char* const menuOptionsPOKE[] PROGMEM = { FSTRING_READ_ROM, FSTRING_RESET }; void pokeMenu() { convertPgm(menuOptionsPOKE, 2); uint8_t mainMenu = question_box(F("POKEMON MINI MENU"), menuOptions, 2, 0); switch (mainMenu) { case 0: // Read ROM sd.chdir("/"); readROM_POKE(); sd.chdir("/"); break; case 1: // reset resetArduino(); break; } } //****************************************** // SETUP //****************************************** void setup_POKE() { // Request 3.3V setVoltage(VOLTS_SET_3V3); // Set Address Pins to Output // Pokemon Mini uses A0-A9 (DUAL A10-A19) + A20 (CONNECT TO SNES A10) [A11-A23 UNUSED] //A0-A7 DDRF = 0xFF; //A8-A15 DDRK = 0xFF; //A16-A23 DDRL = 0xFF; // Set Control Pins to Output // LALE(PH0) ---(PH1) CS(PH3) HALE(PH4) WE(PH5) OE(PH6) DDRH |= (1 << 0) | (1 << 1) | (1 << 3) | (1 << 4) | (1 << 5) | (1 << 6); // Set TIME(PJ0) to Output (UNUSED) DDRJ |= (1 << 0); // Set Pins (D0-D7) to Input DDRC = 0x00; // Setting Control Pins to LOW (DISABLE) // LALE(PH0) CS(PH3) HALE(PH4) WE(PH5) OE(PH6) PORTH &= ~(1 << 0) & ~(1 << 3) & ~(1 << 4) & ~(1 << 5) & ~(1 << 6); // SET CS HIGH PORTH |= (1 << 3); // CS HIGH (ENABLE) // Set Unused Data Pins (PA0-PA7) to Output DDRA = 0xFF; // Set Unused Pins HIGH PORTA = 0xFF; PORTH |= (1 << 1); // CPUCLK(PH1) PORTL = 0xFF; // A16-A23 PORTJ |= (1 << 0); // TIME(PJ0) strcpy(romName, "POKEMINI"); mode = CORE_POKE; } //****************************************** // READ DATA //****************************************** uint8_t readData_POKE(uint32_t addr) { // Address Lines A0-A20 = 1MB (ALL ROMS ARE 512K) // 100000 = 1 0000 0000 0000 0000 0000 = 100 0000 0000|00 0000 0000 // High Address A10-A20 PORTF = (addr >> 10) & 0xFF; // A10-A17 PORTK = (addr >> 18) & 0x07; // A18-A20 HALE_ENABLE; // LATCH HIGH ADDRESS NOP; NOP; HALE_DISABLE; // Low Address A0-A9 PORTF = addr & 0xFF; // A0-A7 PORTK = (addr >> 8) & 0x03; // A8-A9 LALE_ENABLE; // LATCH LOW ADDRESS NOP; NOP; // Read Enable OE_ENABLE; // OE HIGH NOP; NOP; NOP; NOP; NOP; // Data uint8_t ret = PINC; // Read Disable OE_DISABLE; // OE LOW NOP; NOP; NOP; NOP; LALE_DISABLE; return ret; } //****************************************** // WRITE DATA //****************************************** void writeData_POKE(uint32_t addr, uint8_t data) { // High Address A10-A20 PORTF = (addr >> 10) & 0xFF; // A10-A17 PORTK = (addr >> 18) & 0x07; // A18-A20 HALE_ENABLE; // LATCH HIGH ADDRESS NOP; NOP; HALE_DISABLE; // Low Address A0-A9 PORTF = addr & 0xFF; // A0-A7 PORTK = (addr >> 8) & 0x03; // A8-A9 LALE_ENABLE; // LATCH LOW ADDRESS // Set Data to Output DDRC = 0xFF; PORTC = data; // Write Enable WE_ENABLE; // WE HIGH NOP; NOP; NOP; NOP; NOP; // Write Disable WE_DISABLE; // OE LOW NOP; NOP; NOP; NOP; LALE_DISABLE; // Reset Data to Input DDRC = 0x00; } //****************************************** // READ ROM //****************************************** void readROM_POKE() { createFolderAndOpenFile("POKE", "ROM", romName, "min"); // read rom uint32_t progress = 0; draw_progressbar(0, 0x80000); for (uint32_t addr = 0; addr < 0x80000; addr += 512) { // 512K for (int w = 0; w < 512; w++) { uint8_t temp = readData_POKE(addr + w); sdBuffer[w] = temp; } myFile.write(sdBuffer, 512); progress += 512; draw_progressbar(progress, 0x80000); } myFile.close(); // compare dump CRC with db values compareCRC("pkmn.txt", 0, 1, 0); println_Msg(FS(FSTRING_EMPTY)); // Prints string out of the common strings array either with or without newline print_STR(press_button_STR, 1); display_Update(); wait(); } #endif