//****************************************** // GAME BOY ADVANCE //****************************************** /****************************************** Variables *****************************************/ char calcChecksumStr[5]; byte cartBuffer[513]; const int nintendoLogo[] PROGMEM = { 0x00, 0x00, 0x00, 0x00, 0x24, 0xFF, 0xAE, 0x51, 0x69, 0x9A, 0xA2, 0x21, 0x3D, 0x84, 0x82, 0x0A, 0x84, 0xE4, 0x09, 0xAD, 0x11, 0x24, 0x8B, 0x98, 0xC0, 0x81, 0x7F, 0x21, 0xA3, 0x52, 0xBE, 0x19, 0x93, 0x09, 0xCE, 0x20, 0x10, 0x46, 0x4A, 0x4A, 0xF8, 0x27, 0x31, 0xEC, 0x58, 0xC7, 0xE8, 0x33, 0x82, 0xE3, 0xCE, 0xBF, 0x85, 0xF4, 0xDF, 0x94, 0xCE, 0x4B, 0x09, 0xC1, 0x94, 0x56, 0x8A, 0xC0, 0x13, 0x72, 0xA7, 0xFC, 0x9F, 0x84, 0x4D, 0x73, 0xA3, 0xCA, 0x9A, 0x61, 0x58, 0x97, 0xA3, 0x27, 0xFC, 0x03, 0x98, 0x76, 0x23, 0x1D, 0xC7, 0x61, 0x03, 0x04, 0xAE, 0x56, 0xBF, 0x38, 0x84, 0x00, 0x40, 0xA7, 0x0E, 0xFD, 0xFF, 0x52, 0xFE, 0x03, 0x6F, 0x95, 0x30, 0xF1, 0x97, 0xFB, 0xC0, 0x85, 0x60, 0xD6, 0x80, 0x25, 0xA9, 0x63, 0xBE, 0x03, 0x01, 0x4E, 0x38, 0xE2, 0xF9, 0xA2, 0x34, 0xFF, 0xBB, 0x3E, 0x03, 0x44, 0x78, 0x00, 0x90, 0xCB, 0x88, 0x11, 0x3A, 0x94, 0x65, 0xC0, 0x7C, 0x63, 0x87, 0xF0, 0x3C, 0xAF, 0xD6, 0x25, 0xE4, 0x8B, 0x38, 0x0A, 0xAC, 0x72, 0x21, 0xD4, 0xF8, 0x07 }; /****************************************** Menu *****************************************/ // GBA menu items const char GBAMenuItem1[] PROGMEM = "Read Rom"; const char GBAMenuItem2[] PROGMEM = "Read Save"; const char GBAMenuItem3[] PROGMEM = "Write Save"; const char GBAMenuItem4[] PROGMEM = "Reset"; const char* const menuOptionsGBA[] PROGMEM = {GBAMenuItem1, GBAMenuItem2, GBAMenuItem3, GBAMenuItem4}; const char GBARomMenuItem1[] PROGMEM = "4MB"; const char GBARomMenuItem2[] PROGMEM = "8MB"; const char GBARomMenuItem3[] PROGMEM = "16MB"; const char GBARomMenuItem4[] PROGMEM = "32MB"; const char* const menuOptionsGBARom[] PROGMEM = {GBARomMenuItem1, GBARomMenuItem2, GBARomMenuItem3, GBARomMenuItem4}; void gbaMenu() { // create menu with title and 4 options to choose from unsigned char mainMenu; // Copy menuOptions out of progmem convertPgm(menuOptionsGBA, 4); mainMenu = question_box("GBA Cart Reader", menuOptions, 4, 0); // wait for user choice to come back from the question box menu switch (mainMenu) { case 0: // Read rom // create submenu with title and 4 options to choose from unsigned char GBARomMenu; // Copy menuOptions out of progmem convertPgm(menuOptionsGBARom, 4); GBARomMenu = question_box("Select ROM size", menuOptions, 4, 0); // wait for user choice to come back from the question box menu switch (GBARomMenu) { case 0: // 4MB cartSize = 0x400000; break; case 1: // 8MB cartSize = 0x800000; break; case 2: // 16MB cartSize = 0x1000000; break; case 3: // 32MB cartSize = 0x2000000; break; } display_Clear(); // Change working dir to root sd.chdir("/"); readROM_GBA(); sd.chdir("/"); compare_checksum_GBA(); break; case 1: display_Clear(); // Change working dir to root sd.chdir("/"); readSAVE_GBA(); break; case 2: display_Clear(); // Change working dir to root sd.chdir("/"); writeSAVE_GBA(); unsigned long wrErrors; wrErrors = verifySAVE_GBA(); if (wrErrors == 0) { println_Msg(F("Verified OK")); display_Update(); } else { print_Msg(F("Error: ")); print_Msg(wrErrors); println_Msg(F(" bytes ")); print_Error(F("did not verify."), false); } break; case 3: asm volatile (" jmp 0"); break; } println_Msg(F("")); println_Msg(F("Press Button...")); display_Update(); wait(); } /****************************************** Setup *****************************************/ void setup_GBA() { // Set address/data pins to OUTPUT // AD0-AD7 DDRF = 0xFF; // AD8-AD15 DDRK = 0xFF; // AD16-AD23 DDRC = 0xFF; // Output a HIGH signal // AD0-AD7 PORTF = 0xFF; // AD8-AD15 PORTK = 0xFF; // AD16-AD23 PORTC = 0xFF; // Set Control Pins to Output CS_SRAM(PH0) CS_ROM(PH3) WR(PH5) RD(PH6) // CLK is N/C and IRQ is conected to GND inside the cartridge DDRH |= (1 << 0) | (1 << 3) | (1 << 5) | (1 << 6); // Output a high signal on CS_SRAM(PH0) CS_ROM(PH3) WR(PH5) RD(PH6) // At power-on all the control lines are high/disabled PORTH |= (1 << 0) | (1 << 3) | (1 << 5) | (1 << 6); // Delay until all is stable delay(500); // Print start page getCartInfo_GBA(); display_Clear(); println_Msg(F("GBA Cart Info")); println_Msg(""); print_Msg(F("Rom Name: ")); println_Msg(romName); print_Msg(F("Cart ID: ")); println_Msg(cartID); print_Msg(F("Checksum: ")); println_Msg(checksumStr); print_Msg(F("Version: 1.")); println_Msg(romVersion); println_Msg(""); // Wait for user input println_Msg(F("Press Button...")); display_Update(); wait(); } /****************************************** Low level functions *****************************************/ // Read one word and toggle both CS and RD word readWord_GBA(unsigned long myAddress) { //divide address by two since we read two bytes per offset unsigned long currAddress = myAddress / 2; // Output address to address pins, PORTF = currAddress & 0xFF; PORTK = (currAddress >> 8) & 0xFF; PORTC = (currAddress >> 16) & 0xFF; // Wait 30ns, Arduino running at 16Mhz -> one operation = 62.5ns __asm__("nop\n\t"); // Pull CS_ROM(PH3) LOW to latch the address PORTH &= ~(1 << 3); // Wait 120ns between pulling CS and RD LOW __asm__("nop\n\t""nop\n\t"); // Set address/data pins to LOW, this is important PORTF = 0x0; PORTK = 0x0; // Set address/data ports to input so we can read, but don't enable pullups DDRF = 0x0; DDRK = 0x0; // Pull RD(PH6) to LOW to read 16 bytes of data PORTH &= ~ (1 << 6); // Wait 120ns for the cartridge rom to write the data to the datalines __asm__("nop\n\t""nop\n\t"); // Switch CS_ROM(PH3) RD(PH6) to HIGH PORTH |= (1 << 3) | (1 << 6); // Read the data off the data lines on the rising edge of the RD line. word tempWord = ((PINF << 8) + PINK) & 0xFFFF; // Set address/data pins to output DDRF = 0xFF; DDRK = 0xFF; DDRC = 0xFF; // Output a high signal so there are no floating pins PORTF = 0XFF; PORTK = 0XFF; PORTC = 0XFF; // Return the read word return tempWord; } // Read multiple bytes into an array by toggling both CS and RD for each byte void readBlock_GBA(unsigned long myAddress, byte myArray[] , int numBytes) { for (int currByte = 0; currByte < numBytes; currByte += 2) { unsigned long currAddress = myAddress + currByte; word currWord = readWord_GBA(currAddress); myArray[currByte] = (currWord >> 8) & 0xFF; myArray[currByte + 1] = currWord & 0xFF; } } /****************************************** Game Boy functions *****************************************/ // Read info out of rom header void getCartInfo_GBA() { // Read Header into array readBlock_GBA(0, cartBuffer, 192); // Nintendo logo check for (int currByte = 0x4; currByte < 0xA0; currByte++) { if (pgm_read_byte(&nintendoLogo[currByte]) != cartBuffer[currByte]) { print_Error(F("Nintendo Logo Error"), false); println_Msg(F("")); println_Msg(F("Press Button...")); display_Update(); wait(); break; } } // Get cart ID cartID[0] = char(cartBuffer[0xAC]); cartID[1] = char(cartBuffer[0xAD]); cartID[2] = char(cartBuffer[0xAE]); cartID[3] = char(cartBuffer[0xAF]); // Dump name into 8.3 compatible format byte myByte = 0; byte myLength = 0; for (int addr = 0xA0; addr <= 0xAB; addr++) { myByte = cartBuffer[addr]; if (((char(myByte) >= 48 && char(myByte) <= 57) || (char(myByte) >= 65 && char(myByte) <= 122)) && myLength < 8) { romName[myLength] = char(myByte); myLength++; } } // Get ROM version romVersion = cartBuffer[0xBC]; // Get Checksum as string sprintf(checksumStr, "%02X", cartBuffer[0xBD]); // Calculate Checksum int calcChecksum = 0x00; for (int n = 0xA0; n < 0xBD; n++) { calcChecksum -= cartBuffer[n]; } calcChecksum = (calcChecksum - 0x19) & 0xFF; // Turn into string sprintf(calcChecksumStr, "%02X", calcChecksum); // Compare checksum if (strcmp(calcChecksumStr, checksumStr) != 0) { print_Msg(F("Result: ")); println_Msg(calcChecksumStr); print_Error(F("Checksum Error"), false); println_Msg(F("")); println_Msg(F("Press Button...")); display_Update(); wait(); } } // Dump ROM void readROM_GBA() { // Get name, add extension and convert to char array for sd lib char fileName[26]; strcpy(fileName, romName); strcat(fileName, ".gba"); // create a new folder for the rom file EEPROM_readAnything(0, foldern); sprintf(folder, "ROM/%s/%d", romName, foldern); sd.mkdir(folder, true); sd.chdir(folder); //clear the screen display_Clear(); println_Msg(F("Creating folder: ")); println_Msg(folder); display_Update(); // write new folder number back to eeprom foldern = foldern + 1; EEPROM_writeAnything(0, foldern); //open file on sd card if (!myFile.open(fileName, O_RDWR | O_CREAT)) { print_Error(F("Can't create file on SD"), true); } // Read rom for (int myAddress = 0; myAddress < cartSize; myAddress += 512) { // Fill cartBuffer starting at myAddress and reading 512 bytes into array cartBuffer readBlock_GBA(myAddress, sdBuffer, 512); // Write to SD myFile.write(sdBuffer, 512); // Pause between blocks, increase if you get errors every numBytes bytes delayMicroseconds(10); } // Close the file: myFile.close(); // Signal end of process print_Msg(F("Saved as ")); println_Msg(fileName); } // Calculate the checksum of the dumped rom boolean compare_checksum_GBA () { println_Msg(F("Calculating Checksum")); display_Update(); char fileName[26]; strcpy(fileName, romName); strcat(fileName, ".gba"); // last used rom folder EEPROM_readAnything(0, foldern); sprintf(folder, "ROM/%s/%d", romName, foldern - 1); sd.chdir(folder); // If file exists if (myFile.open(fileName, O_READ)) { // Read rom header myFile.read(sdBuffer, 512); myFile.close(); // Calculate Checksum int calcChecksum = 0x00; for (int n = 0xA0; n < 0xBD; n++) { calcChecksum -= sdBuffer[n]; } calcChecksum = (calcChecksum - 0x19) & 0xFF; // Turn into string sprintf(calcChecksumStr, "%02X", calcChecksum); if (strcmp(calcChecksumStr, checksumStr) == 0) { println_Msg(F("Checksum matches")); display_Update(); return 1; } else { print_Msg(F("Result: ")); println_Msg(calcChecksumStr); print_Error(F("Checksum Error"), false); return 0; } } // Else show error else { print_Error(F("Failed to open rom"), false); return 0; } } void readSAVE_GBA() { } void writeSAVE_GBA() { } unsigned long verifySAVE_GBA() { } //****************************************** // End of File //******************************************