A shield for the Arduino Mega that can back up video game cartridges.
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Scott Smith 198e3156c3 Changes needed to read Tengai Makyou Zero (SPC7110) based on skaman code
Also includes some code cleanup for reading
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Cartridge Reader for Arduino Mega2560

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####Features:

  • Reads SNES roms and reads/writes save games from and to the SNES cartridge
    Supported cartridge types so far: LoRom, HiRom, ExHiRom, SuperFX, SuperFX2, SDD1, SA1(needs Adafruit Clock Generator)
  • Reads and writes SFC Nintendo Power Cartridges (also known as SF Memory, needs Adafruit Clock Generator for best result)
  • Reads N64 roms and reads/writes save games(4K/16K Eeprom + Sram + all 3 types of Flashram)
  • Reads and writes N64 controller paks and also can test a N64 controller's buttons and thumbstick
  • Reads Game Boy (Color) roms and reads/writes save games(only tested with MBC5)
  • Programs custom made Game Boy Color flashcarts
  • Reads Game Boy Advance roms and reads/writes save games(4K Eeprom, 64K Eeprom, Sram/Fram, SST39VF512 512K flash + MX29L010 1M flash)
  • Programs Flashroms like 29F016, 29F032, 29F033, 29F1610 and 29L3211(needs 3.3V)

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####Be sure to check the guides in the wiki too.

####Thanks to:
MichlK - ROM-Reader for Super Nintendo
Jeff Saltzman - 4-Way Button
Wayne and Layne - Video-Game-Shield menu
skaman - SNES enhancements and SA1 sram support
nocash - Nintendo Power and GBA Eeprom commands and lots of other info
crazynation - N64 bus timing
hkz/themanbehindthecurtain - N64 flashram commands
jago85 - help with N64 stuff
Andrew Brown/Peter Den Hartog - N64 controller protocol
bryc - mempak
Shaun Taylor - N64 controller CRC functions
Angus Gratton - CRC32
Tamanegi_taro - SA1 fix
Snes9x - SuperFX sram fix
zzattack - multigame pcb fix
Pickle - SDD1 fix
insidegadgets - GBCartRead
RobinTheHood - GameboyAdvanceRomDumper
YamaArashi - GBA flashrom bank switch command

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####Please join the discussion at: http://forum.arduino.cc/index.php?topic=158974.0