mirror of
https://github.com/sanni/cartreader.git
synced 2024-11-30 16:34:14 +01:00
48 lines
1.4 KiB
Markdown
48 lines
1.4 KiB
Markdown
#### Copy these files to the root of your SD card.
|
|
|
|
#### gba.txt
|
|
This file stores the GBA database which is needed because the save type and rom size are not stored inside the rom.
|
|
|
|
Example:
|
|
A22J,08,3
|
|
game id, size in MByte, savetype
|
|
|
|
Savetypes:
|
|
0 = Unknown or no save
|
|
1 = 4k Eeprom
|
|
2 = 64K Eeprom
|
|
3 = 256K Sram
|
|
4 = 512K Flash
|
|
5 = 1024K Flash
|
|
6 = 512K Sram
|
|
|
|
#### n64.txt
|
|
This file stores the N64 database which is needed because the save type and rom size are not stored inside the rom.
|
|
The CRC32 checksum is used to verify a good dump.
|
|
|
|
Example:
|
|
002c3b2a,NO7P,32,0
|
|
CRC32, game id, size in MByte, savetype
|
|
|
|
Savetypes:
|
|
0 = no save chip
|
|
1 = SRAM
|
|
4 = Flashram
|
|
5 = 4K Eeprom
|
|
6 = 16K Eeprom
|
|
|
|
#### nes20db.txt
|
|
Database for NES cartridges.
|
|
|
|
#### PCE_CRC_LIST.txt
|
|
Placing this file into the root of the SD card will enable verify and automatic game name identifier.
|
|
|
|
#### snes.txt
|
|
This file is needed for odd sized SNES games like Final Fantasy (JAP), Super Metroid(US/JAP) or Tales of Symphonia. Without this file you will get overdumps and the checksum calculation will fail. This list was generated by a simple script and might contain many errors.
|
|
|
|
Example:
|
|
A172,24,48
|
|
checksum, size in Mbit, number of banks (lorom needs twice as many banks as hirom for the same rom size, lorom: 32kb banks, hirom: 64kb banks)
|
|
|
|
#### snes_clk.txt
|
|
Calibration data for clock generator. |