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A shield for the Arduino Mega that can back up video game cartridges.
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Add support for : - "16M / 32M Pocket Flash Card" : old flashcarts, respectively in black, and transparent purple cases. Since their flash chips are returning 0x204C value (4Mbits), you will need to manually select the wanted ROM size before dumping them. - "NeoGeo USB Flash Masta 2 in 1" : contains 2x 16Mbits Fujitsu chips, now detected fine. |
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.github/workflows | ||
Cart_Reader | ||
hardware | ||
sd | ||
3dmodel.stl | ||
LICENSE | ||
pinout.ods | ||
README.md |
Open Source Cartridge Reader
This project represents a community-driven effort to provide an easy to build and easy to modify cartridge dumper.
Happy making. 🔧🔨😊
For any questions you can use the Discussions and/or Issues section here on Github or visit the accompanying thread in the Arduino Forum.
And be sure to check the guides in the Wiki too.
Features:
- Modular design
- Stand-alone operation
- Easy to modify open-source code
- Portable when used together with a power bank
Supported Systems:
- NES/Famicom/Family Basic
- SNES/Super Famicom (including SF Memory and Satellaview)
- N64 (including Controller Pak and Gameshark)
- Game Boy Color (including GB Memory)
- Game Boy Advance
- Sega Mega Drive/Genesis
- Sega Master System
Supported with adapters:
- Virtual Boy
- Sega Game Gear
- Sega Mark III
- Sega SG-1000
- Sega Cards
- PC engine/TG16
- WonderSwan
- NeoGeo Pocket
- Intellivision
- ColecoVision
- Benesse Pocket Challenge W
- Watara Supervision
- Atari 2600
- Emerson Arcadia 2001
- Fairchild Channel F
- Magnavox Odyssey 2
Open Source Licenses:
- Software(everything in Cart_Reader folder) = GPL v3
- Hardware(everything in hardware folder) = CC-BY-4.0