cartreader/Cart_Reader
Vincent Pelletier d81f2c0509 NES.ino: Simplify CRC functions.
It seems crc32EEP only exists because the actual number of bytes read from
file were not checked, hence falling back to smaller reads.
Instead, always read up to the full available buffer, adding to the CRC
only as many bytes as were actually read.
Also, move some related variables to local scope.
Overall, this saves about 50 bytes of code and 80 bytes of global ram.
2022-10-28 05:29:20 +00:00
..
Cart_Reader.ino Cart_Reader.ino: Drop redundant display_Update call. 2022-10-28 05:29:20 +00:00
COLV.ino https://github.com/sanni/cartreader/issues/574#issuecomment-1286956251 2022-10-28 05:29:20 +00:00
FLASH.ino All: Make flashid an integer 2022-10-28 05:29:20 +00:00
GB.ino All: Make flashid an integer 2022-10-28 05:29:20 +00:00
GBA.ino All: Make flashid an integer 2022-10-28 05:29:20 +00:00
GBM.ino All: Make flashid an integer 2022-10-28 05:29:20 +00:00
GBS.ino GBS.ino: Move gbSmartGames from globals to a local. 2022-10-28 05:29:20 +00:00
INTV.ino https://github.com/sanni/cartreader/issues/574#issuecomment-1286956251 2022-10-28 05:29:20 +00:00
LICENSE.txt Add files via upload 2022-06-08 22:28:26 +02:00
MD.ino All: Make flashid an integer 2022-10-28 05:29:20 +00:00
N64.ino N64.ino: Remove unused function 2022-10-28 05:29:20 +00:00
NES.ino NES.ino: Simplify CRC functions. 2022-10-28 05:29:20 +00:00
NGP.ino https://github.com/sanni/cartreader/issues/574#issuecomment-1286956251 2022-10-28 05:29:20 +00:00
PCE.ino PCE.ino: Skip strcpy to menuOptionspceCart 2022-10-28 05:29:20 +00:00
PCW.ino https://github.com/sanni/cartreader/issues/574#issuecomment-1286956251 2022-10-28 05:29:20 +00:00
README.md Update README.md 2022-10-12 10:16:08 +02:00
SFM.ino All: Make flashid an integer 2022-10-28 05:29:20 +00:00
SMS.ino https://github.com/sanni/cartreader/issues/574#issuecomment-1286956251 2022-10-28 05:29:20 +00:00
SNES.ino https://github.com/sanni/cartreader/issues/574#issuecomment-1286956251 2022-10-28 05:29:20 +00:00
SV.ino https://github.com/sanni/cartreader/issues/574#issuecomment-1286956251 2022-10-28 05:29:20 +00:00
VBOY.ino https://github.com/sanni/cartreader/issues/574#issuecomment-1286956251 2022-10-28 05:29:20 +00:00
WS.ino https://github.com/sanni/cartreader/issues/574#issuecomment-1286956251 2022-10-28 05:29:20 +00:00
WSV.ino https://github.com/sanni/cartreader/issues/574#issuecomment-1286956251 2022-10-28 05:29:20 +00:00

This Arduino sketch is licensed under the GNU GENERAL PUBLIC LICENSE Version 3 (GPL v3)

This means that you are free to:

  • use, modify and distribute this software, even commercially

Under the following terms:

  • state changes
  • disclose source
  • same license

Limitations:

  • Liability
  • Warranty

More details: https://www.gnu.org/licenses/gpl-3.0.en.html

Every submodule has it's own setup_XX() function that configures the needed pins and a submenu that lets you choose what you want to do. The code directly addresses the pins via the DDR, PIN and PORT registers.
Please also refer to the pinout Open Office sheet.

void setup_N64_Controller() {  
  // Output a low signal  
  PORTH &= ~(1 << 4);  
  // Set Controller Data Pin(PH4) to Input  
  DDRH &= ~(1 << 4);  
}  

Would be the same as this in a more traditional Arduino sketch:

int dataPin = 7;   

void setup(){    
  // Output a low signal   
  digitalWrite(dataPin, LOW);   
  // Set controller data pin to input  
  pinMode(dataPin, INPUT);  
}  

To preserve memory every string is saved into the flash of the Arduino, also called progmem. This is done by using the F() macro.

println_Msg(F("Press Button."));  

Also all the menus are stored in progmem and are only recalled to sram when needed.

// N64 controller menu items  
const char N64ContMenuItem1[] PROGMEM = "Test Controller";  
const char N64ContMenuItem2[] PROGMEM = "Read ControllerPak";  
const char N64ContMenuItem3[] PROGMEM = "Write ControllerPak";  
const char N64ContMenuItem4[] PROGMEM = "Reset";  
const char* const menuOptionsN64Controller[] PROGMEM = {N64ContMenuItem1, N64ContMenuItem2, N64ContMenuItem3, N64ContMenuItem4};  

In an effort to keep the codebase as portable as possible instead of using the functions supplied by the OLED library directly to print out text, auxiliary functions like println_Msg are being used. So if you want to change to another display library you don't need to change all the code but only the helper functions.

void print_Msg(long unsigned int message) {
  if (enable_OLED)
    display.print(message);
  if (enable_Serial)
    Serial.print(message);
}

Before uploading the code to your Arduino you need to select your hardware version in Cart_Reader.ino

//******************************************
// !!! CHOOSE HARDWARE VERSION !!!
//******************************************
// Remove // in front of the line with your hardware version
// #define HW5
// #define HW4
#define HW3
// #define HW2
// #define HW1
// #define SERIAL_MONITOR

For more info please have a look at this wiki article.

Needed libraries(already included in the portable Arduino IDE under Releases)

SD lib: https://github.com/greiman/SdFat
LCD lib: https://github.com/olikraus/U8g2_Arduino
Neopixel lib: https://github.com/adafruit/Adafruit_NeoPixel
Rotary Enc lib: https://github.com/mathertel/RotaryEncoder
SI5351 lib: https://github.com/etherkit/Si5351Arduino
RTC lib: https://github.com/adafruit/RTClib (needs BusIO lib: https://github.com/adafruit/Adafruit_BusIO)
Frequency Counter lib: https://github.com/PaulStoffregen/FreqCount