From 521fb1537d94e1654ba9b7338217c121565790a1 Mon Sep 17 00:00:00 2001 From: sanni Date: Fri, 12 Jul 2024 17:19:31 +0200 Subject: [PATCH] Updated Reflashing GBA repros (markdown) --- Reflashing-GBA-repros.md | 3 --- 1 file changed, 3 deletions(-) diff --git a/Reflashing-GBA-repros.md b/Reflashing-GBA-repros.md index 9f9a00c..1957056 100644 --- a/Reflashing-GBA-repros.md +++ b/Reflashing-GBA-repros.md @@ -21,9 +21,6 @@ Please set the jumpers up like this and use a good USB port or mobile phone char Repros that come without a battery have the save located inside the ROM area. When booting the game there is a routine hacked into the rom that copies the save from the flashrom into the sram. When you save in-game the save gets copied back into the flashrom. -You can extract this hacked-in save game by dumping the ROM and then opening it with the Visual Boy Advance emulator. Once started the game will copy the save into sram and VBA will then create a sav file. -Now you can use this sav file together with the unhacked retail version of the ROM which will recognize the save and attempts to repair it, which should succeed. - Remember that you will have to patch all roms with eeprom/flashrom save type to sram save using a program like GBA TOOL ADVANCE. And if your repro does not have a battery you also need to patch the ROM with an batteryless saving patcher. Lastly for the 256MB repro you can use the Multimenu ROM Builder tool to create your own compilations.