diff --git a/Overview.md b/Overview.md index 93cb2a0..2909b9e 100644 --- a/Overview.md +++ b/Overview.md @@ -1,12 +1,12 @@ V5 of the Open Source Cartridge Reader simplifies the build process even more. -![image](https://dl.dropboxusercontent.com/s/d9379vv6yz1tn5p/hw5wframeiso.jpg?dl=1) - +![ghrehefhfhtht](https://github.com/user-attachments/assets/89349218-86d2-4a2a-8374-7990f83aae2b) + It offers several build options: - 7-slot (main PCB with integrated GB/GBA + six-slot adapter with NES, FC, SNES, N64, MD, SMS) -![image](https://dl.dropboxusercontent.com/s/mhlx620tmbnglx1/hw5wframe.jpg?dl=1) +![dwdwaafagf](https://github.com/user-attachments/assets/348595ca-b72c-4a4d-b529-214b2fed14ca) - 2-slot (main PCB with integrated GB/GBA + a single slot adapter of your choice) @@ -20,7 +20,11 @@ All use the same main PCB: ![image](https://dl.dropboxusercontent.com/s/xy4tg4ub5ldgtm9/hw5_pcb.jpg?dl=1) -On the side there are two switches. One turns the OSCR On and OFF and the other selects between 5V or 3.3V. Both the Arduino Mega and the game cartridge will be run at that voltage to ensure proper voltage levels at all times. At the front there is a status LED that blinks during longer operations to signal that the Cart Reader is still doing something. +On the side there are two switches. One turns the OSCR On and OFF and the other selects between 3.3V or 5V. + +![gedswgrrgr](https://github.com/user-attachments/assets/6213a7d3-6b93-41a5-8832-f725c1da0766) + +Both the Arduino Mega and the game cartridge will be run at that voltage to ensure proper voltage levels at all times. At the front there is a status LED that blinks during longer operations to signal that the Cart Reader is still doing something. ![image](https://dl.dropboxusercontent.com/s/j6zibt411cbq94n/hw5_lcd.jpg?dl=1)