itch-dl/itch_dl/config.py

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import os
import json
import logging
import platform
from typing import Optional
import requests
from pydantic import BaseModel
from . import __version__
class Settings(BaseModel):
"""Available settings for itch-dl. Make sure all of them
have default values, as the config file may not exist."""
api_key: Optional[str] = None
user_agent: str = f"python-requests/{requests.__version__} itch-dl/{__version__}"
def create_and_get_config_path() -> str:
"""Returns the configuration directory in the appropriate
location for the current OS. The directory may not exist."""
system = platform.system()
if system == "Linux":
base_path = os.environ.get('XDG_CONFIG_HOME') or os.path.expanduser('~/.config/')
elif system == "Darwin":
base_path = os.path.expanduser('~/Library/Application Support/')
elif system == "Windows":
base_path = os.environ.get('APPDATA') or os.path.expanduser('~/AppData/Roaming/')
else:
raise NotImplementedError(f"Unknown platform: {system}")
return os.path.join(base_path, "itch-dl")
def load_config(profile: Optional[str] = None) -> Settings:
"""Loads the configuration from the file system if it exists,
the returns a Settings object."""
config_path = create_and_get_config_path()
config_file_path = os.path.join(config_path, "config.json")
profile_file_path = os.path.join(config_path, "profiles", profile or "")
if os.path.isfile(config_file_path):
logging.debug(f"Found config file: {config_file_path}")
with open(config_file_path) as f:
config_data = json.load(f)
else:
config_data = {}
if os.path.isfile(profile_file_path):
logging.debug(f"Found profile: {profile_file_path}")
with open(config_file_path) as f:
profile_data = json.load(f)
config_data.update(profile_data)
return Settings(**config_data)