mirror of
https://github.com/DragoonAethis/itch-dl.git
synced 2024-12-21 02:21:52 +01:00
4a8f88b48e
Wooo, someone wants to use this! Let's make it less embarrassing.
252 lines
8.5 KiB
Python
252 lines
8.5 KiB
Python
import os
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import shutil
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import logging
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import traceback
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import subprocess
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from typing import Tuple, List, Dict, TypedDict, Optional
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from slugify import slugify
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from requests.exceptions import HTTPError
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from tqdm import tqdm
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from tqdm.contrib.concurrent import thread_map
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from .api import ItchApiClient
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from .consts import ItchDownloadError, ItchDownloadResult
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# ------------------------------
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# --- OLD STUFF --- CUT HERE ---
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# ------------------------------
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WGET_PATH = shutil.which("wget")
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if WGET_PATH is None:
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print(f"Warning: wget not available, site mirroring will not work!")
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def download_file(client: ItchApiClient, upload_id: int, download_path: str, creds: dict, print_url: bool=False):
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# No timeouts, chunked uploads, default retry strategy, should be all good?
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try:
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with client.get(f"/uploads/{upload_id}/download", data=creds, stream=True) as r:
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r.raise_for_status()
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if print_url:
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print(f"Download URL: {r.url}")
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with open(download_path, 'wb') as f:
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for chunk in r.iter_content(chunk_size=1048576): # 1MB chunks
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f.write(chunk)
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except HTTPError as e:
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raise ItchDownloadError(f"Unrecoverable download error: {e}")
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def get_meta_for_game_url(game_url: str) -> Tuple[int, str]:
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"""Finds the Game ID and Title for a Game URL."""
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data_url = game_url.rstrip("/") + "/data.json"
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data_req = requests.get(data_url)
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r.raise_for_status()
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data_json = data_req.json()
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if not 'id' in data_json:
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raise ItchDownloadError(f"Cannot fetch the Game ID for URL: {game_url}")
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return data_json['id']
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def download_jam(jam_path: str, download_to: str, api_key: str, continue_from: str=None):
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client = ItchApiClient(api_key)
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jam_json = get_game_jam_json(jam_path)
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# Check API key validity:
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profile_req = client.get("/profile")
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if not profile_req.ok:
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print(f"Provided API key appears to be invalid: {profile_req.text}")
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exit(1)
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jobs = parse_jobs(jam_json)
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jobs_successful = []
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jobs_failed = []
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game_id_to_meta = {} # dict[game_id: int, (title: str, url: str)]
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for game_id, title, url in jobs:
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game_id_to_meta[game_id] = (title, url)
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failed_game_ids = set()
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# No "continue from"? Yep, start right away.
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should_process_jobs = continue_from is None
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for game_id, title, url in jobs:
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label = f"{title} ({game_id})"
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if not should_process_jobs:
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if game_id == continue_from:
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should_process_jobs = True
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else:
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continue
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try:
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download_path = os.path.join(download_to, slugify(title))
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if PEDANTIC_MIRRORING:
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site_mirror_path = os.path.join(download_to, "_sites")
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else:
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site_mirror_path = os.path.join(download_path, "site")
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os.makedirs(download_path, exist_ok=True)
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os.makedirs(site_mirror_path, exist_ok=True)
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except:
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raise ItchDownloadError(f"Could not create download directory: {download_path}")
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print(f"Trying to download {label} to {download_path}")
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if WGET_PATH is not None:
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print("Downloading site...")
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if PEDANTIC_MIRRORING:
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extra_wget_args = [
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"--timestamping",
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"--span-hosts",
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"--convert-links",
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"--adjust-extension",
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"--page-requisites",
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]
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else:
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extra_wget_args = []
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wget = subprocess.run([
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WGET_PATH,
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*extra_wget_args,
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"--quiet",
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url
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], cwd=site_mirror_path)
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if wget.returncode != 0:
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print(f"Warning: Site mirroring failed/incomplete.")
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creds = {}
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if game_id in self.download_keys:
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creds['download_key_id'] = self.download_keys[game_id]
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print("Using {creds} for private uploads")
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game_uploads_req = client.get(f"/games/{game_id}/uploads", data=creds, timeout=15)
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if not game_uploads_req.ok:
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raise ItchDownloadError(f"Could not fetch game uploads for {label}: {game_uploads_req.text}")
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game_uploads = game_uploads_req.json()['uploads']
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print(f"Found {len(game_uploads)} upload(s)")
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try:
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for upload in game_uploads:
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upload_id = upload['id']
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file_name = upload['filename']
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file_size = upload['size']
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upload_is_external = upload['storage'] == 'external'
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print(f"Downloading '{file_name}' ({upload_id}), {file_size} bytes...")
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if upload_is_external:
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print("***********************************************************")
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print("* *")
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print("* WARNING: External storage - downloads will likely fail. *")
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print("* Check the URL displayed below manually! *")
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print("* *")
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print("***********************************************************")
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target_path = os.path.join(download_path, file_name)
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try:
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download_file(client, upload_id, target_path, creds, print_url=upload_is_external)
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except ItchDownloadError as e:
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jobs_failed.append((game_id, file_name, str(e)))
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print(f"Download failed for {file_name}: {e}")
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continue
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try:
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actual_file_size = os.stat(target_path).st_size
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if actual_file_size == file_size:
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jobs_successful.append((game_id, file_name))
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else:
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jobs_failed.append((game_id, file_name, f"File size is {actual_file_size}, expected {file_size}"))
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except FileNotFoundError:
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jobs_failed.append((game_id, file_name, "Could not download file"))
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print(f"Done downloading {label}")
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except ItchDownloadError as e:
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failed_game_ids.append((game_id, str(e)))
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print(message)
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continue
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except Exception as e:
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print(f"Critical error while downloading {label}: {e}")
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failed_game_ids.append((game_id, str(e)))
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traceback.print_exc()
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print(message)
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continue
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successful_titles = {}
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for game_id, file_name in jobs_successful:
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if game_id not in successful_titles:
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successful_titles[game_id] = [file_name]
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if any(successful_titles):
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print(f"\nAll done, downloaded files for {len(successful_titles)} title(s):")
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for game_id, files in successful_titles.items():
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print(f"{game_id_to_meta[game_id][0]}, {len(files)} file(s)")
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if any(jobs_failed):
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print(f"\nDownloads failed for {len(jobs_failed)} file(s):")
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for game_id, file_name, message in jobs_failed:
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title, url = game_id_to_meta[game_id]
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print(f"{title} - {file_name} - {message}")
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print(f"Title URL: {url}")
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if any(failed_game_ids):
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print(f"\nCompletely failed downloads for {len(failed_game_ids)} titles:")
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for game_id, message in failed_game_ids:
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title, url = game_id_to_meta[game_id]
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print(f"{title} ({game_id}) - {url} - {message}")
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# ------------------------------
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# --- OLD STUFF --- CUT HERE ---
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# ------------------------------
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class GameAuthor(TypedDict, total=False):
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name: str
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url: str
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class GameMetadata(TypedDict, total=False):
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description: str
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class GameDownloadJob(TypedDict, total=False):
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url: str
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game_id: int
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title: str
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author: GameAuthor
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metadata: GameMetadata
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class GameDownloader:
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def __init__(self, download_to: str, api_key: str, keys: Dict[int, str]):
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self.download_to = download_to
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self.download_keys = keys
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self.client = ItchApiClient(api_key)
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def download(self, url: str):
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job = GameDownloadJob(url=url)
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raise NotImplementedError("Not yet!")
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def drive_downloads(jobs: List[str], download_to: str, api_key: str, keys: Dict[int, str], parallel: int = 1):
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downloader = GameDownloader(download_to, api_key, keys)
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if parallel > 1:
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thread_map(downloader.download, jobs, max_workers=parallel, )
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else:
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for job in tqdm(jobs):
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downloader.download(job)
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