Remove old GOG downloader API

Removed all remaining code related to old API.
Removed dead or commented out code that I noticed while checking the code for references to old API.
This commit is contained in:
Sude 2019-11-14 18:25:12 +02:00
parent a884e8c0a3
commit 42c71884a2
9 changed files with 11 additions and 963 deletions

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@ -50,7 +50,6 @@ find_package(ZLIB REQUIRED)
file(GLOB SRC_FILES
main.cpp
src/api.cpp
src/website.cpp
src/downloader.cpp
src/progressbar.cpp

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@ -1,95 +0,0 @@
/* This program is free software. It comes without any warranty, to
* the extent permitted by applicable law. You can redistribute it
* and/or modify it under the terms of the Do What The Fuck You Want
* To Public License, Version 2, as published by Sam Hocevar. See
* http://www.wtfpl.net/ for more details. */
#ifndef API_H
#define API_H
#include "globalconstants.h"
#include "gamedetails.h"
#include "globals.h"
#include <iostream>
#include <vector>
#include <curl/curl.h>
extern "C" {
#include <oauth.h>
}
#include <cstring>
#include <sys/time.h>
class userDetails {
public:
std::string avatar_small;
std::string avatar_big;
std::string username;
std::string email;
unsigned long long id;
int notifications_forum;
int notifications_games;
int notifications_messages;
};
class apiConfig {
public:
std::string oauth_authorize_temp_token;
std::string oauth_get_temp_token;
std::string oauth_get_token;
std::string get_user_games;
std::string get_user_details;
std::string get_installer_link;
std::string get_game_details;
std::string get_extra_link;
std::string set_app_status;
std::string oauth_token;
std::string oauth_secret;
};
size_t writeMemoryCallback(char *ptr, size_t size, size_t nmemb, void *userp);
class API
{
public:
userDetails user;
API(const std::string& token,const std::string& secret);
int init();
bool isLoggedIn();
int login(const std::string& email, const std::string& password);
int getAPIConfig();
std::string getResponse(const std::string& url);
std::string getResponseOAuth(const std::string& url);
int getUserDetails();
int getGames();
gameDetails getGameDetails(const std::string& game_name, const unsigned int& platform = (GlobalConstants::PLATFORM_WINDOWS | GlobalConstants::PLATFORM_LINUX), const unsigned int& lang = GlobalConstants::LANGUAGE_EN, const bool& useDuplicateHandler = false);
std::string getInstallerLink(const std::string& game_name, const std::string& id);
std::string getExtraLink(const std::string& game_name, const std::string& id);
std::string getPatchLink(const std::string& game_name, const std::string& id);
std::string getLanguagePackLink(const std::string& game_name, const std::string& id);
std::string getXML(const std::string& game_name, const std::string& id);
void clearError();
bool getError() { return this->error; };
std::string getErrorMessage() { return this->error_message; };
std::string getToken() { return this->config.oauth_token; };
std::string getSecret() { return this->config.oauth_secret; };
template <typename T> CURLcode curlSetOpt(CURLoption option, T value) { return curl_easy_setopt(this->curlhandle, option, value); }
virtual ~API();
protected:
private:
apiConfig config;
CURL* curlhandle;
void setError(const std::string& err);
bool error;
std::string error_message;
// API constants
const std::string CONSUMER_KEY = "1f444d14ea8ec776585524a33f6ecc1c413ed4a5";
const std::string CONSUMER_SECRET = "20d175147f9db9a10fc0584aa128090217b9cf88";
const int OAUTH_VERIFIER_LENGTH = 14;
const int OAUTH_TOKEN_LENGTH = 11;
const int OAUTH_SECRET_LENGTH = 18;
};
#endif // API_H

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@ -211,8 +211,7 @@ class Config
virtual ~Config() {};
// Booleans
bool bLoginHTTP;
bool bLoginAPI;
bool bLogin;
bool bSaveConfig;
bool bResetConfig;

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@ -22,7 +22,6 @@
#endif
#include "config.h"
#include "api.h"
#include "progressbar.h"
#include "website.h"
#include "threadsafequeue.h"
@ -124,7 +123,6 @@ class Downloader
int loadGameDetailsCache();
int saveGameDetailsCache();
std::vector<gameDetails> getGameDetailsFromJsonNode(Json::Value root, const int& recursion_level = 0);
static std::vector<gameFile> getExtrasFromJSON(const Json::Value& json, const std::string& gamename, const Config& config);
static std::string getSerialsFromJSON(const Json::Value& json);
void saveSerials(const std::string& serials, const std::string& filepath);
static std::string getChangelogFromJSON(const Json::Value& json);
@ -149,7 +147,6 @@ class Downloader
std::vector<galaxyDepotItem> galaxyGetDepotItemVectorFromJson(const Json::Value& json, const unsigned int& iGalaxyArch = GlobalConstants::ARCH_X64);
Website *gogWebsite;
API *gogAPI;
galaxyAPI *gogGalaxy;
std::vector<gameItem> gameItems;
std::vector<gameDetails> games;

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@ -167,7 +167,6 @@ int main(int argc, char *argv[])
bool bNoRemoteXML = false;
bool bNoSubDirectories = false;
bool bNoPlatformDetection = false;
bool bLogin = false;
bool bNoGalaxyDependencies = false;
std::string sInstallerPlatform;
std::string sInstallerLanguage;
@ -182,7 +181,7 @@ int main(int argc, char *argv[])
options_cli_no_cfg.add_options()
("help,h", "Print help message")
("version", "Print version information")
("login", bpo::value<bool>(&bLogin)->zero_tokens()->default_value(false), "Login")
("login", bpo::value<bool>(&Globals::globalConfig.bLogin)->zero_tokens()->default_value(false), "Login")
("list", bpo::value<bool>(&Globals::globalConfig.bList)->zero_tokens()->default_value(false), "List games")
("list-details", bpo::value<bool>(&Globals::globalConfig.bListDetails)->zero_tokens()->default_value(false), "List games with detailed info")
("download", bpo::value<bool>(&Globals::globalConfig.bDownload)->zero_tokens()->default_value(false), "Download")
@ -202,8 +201,6 @@ int main(int argc, char *argv[])
("download-file", bpo::value<std::string>(&Globals::globalConfig.sFileIdString)->default_value(""), "Download files using fileid\n\nFormat:\n\"gamename/fileid\"\nor: \"gogdownloader://gamename/fileid\"\n\nMultiple files:\n\"gamename1/fileid1,gamename2/fileid2\"\nor: \"gogdownloader://gamename1/fileid1,gamename2/fileid2\"\n\nThis option ignores all subdir options. The files are downloaded to directory specified with --directory option.")
("output-file,o", bpo::value<std::string>(&Globals::globalConfig.sOutputFilename)->default_value(""), "Set filename of file downloaded with --download-file.")
("wishlist", bpo::value<bool>(&Globals::globalConfig.bShowWishlist)->zero_tokens()->default_value(false), "Show wishlist")
("login-api", bpo::value<bool>(&Globals::globalConfig.bLoginAPI)->zero_tokens()->default_value(false), "Login (API only)")
("login-website", bpo::value<bool>(&Globals::globalConfig.bLoginHTTP)->zero_tokens()->default_value(false), "Login (website only)")
("cacert", bpo::value<std::string>(&Globals::globalConfig.curlConf.sCACertPath)->default_value(""), "Path to CA certificate bundle in PEM format")
("respect-umask", bpo::value<bool>(&Globals::globalConfig.bRespectUmask)->zero_tokens()->default_value(false), "Do not adjust permissions of sensitive files")
("user-agent", bpo::value<std::string>(&Globals::globalConfig.curlConf.sUserAgent)->default_value(DEFAULT_USER_AGENT), "Set user agent")
@ -410,7 +407,7 @@ int main(int argc, char *argv[])
}
}
if (bLogin || Globals::globalConfig.bLoginAPI || Globals::globalConfig.bLoginHTTP)
if (Globals::globalConfig.bLogin)
{
std::string login_conf = Globals::globalConfig.sConfigDirectory + "/login.txt";
if (boost::filesystem::exists(login_conf))
@ -491,12 +488,6 @@ int main(int argc, char *argv[])
return 1;
}
if (bLogin)
{
Globals::globalConfig.bLoginAPI = true;
Globals::globalConfig.bLoginHTTP = true;
}
if (Globals::globalConfig.sXMLFile == "automatic")
Globals::globalConfig.dlConf.bAutomaticXMLCreation = true;
@ -605,19 +596,13 @@ int main(int argc, char *argv[])
ssl_thread_setup();
curl_global_init(CURL_GLOBAL_ALL);
if (Globals::globalConfig.bLoginAPI)
{
Globals::globalConfig.apiConf.sToken = "";
Globals::globalConfig.apiConf.sSecret = "";
}
Downloader downloader;
int iLoginTries = 0;
bool bLoginOK = false;
// Login because --login, --login-api or --login-website was used
if (Globals::globalConfig.bLoginAPI || Globals::globalConfig.bLoginHTTP)
if (Globals::globalConfig.bLogin)
bLoginOK = downloader.login();
bool bIsLoggedin = downloader.isLoggedIn();
@ -650,11 +635,6 @@ int main(int argc, char *argv[])
if (Globals::globalConfig.bSaveConfig || bLoginOK)
{
if (bLoginOK)
{
set_vm_value(vm, "token", Globals::globalConfig.apiConf.sToken);
set_vm_value(vm, "secret", Globals::globalConfig.apiConf.sSecret);
}
std::ofstream ofs(Globals::globalConfig.sConfigFilePath.c_str());
if (ofs)
{
@ -803,7 +783,7 @@ int main(int argc, char *argv[])
}
else
{
if (!(Globals::globalConfig.bLoginAPI || Globals::globalConfig.bLoginHTTP))
if (!Globals::globalConfig.bLogin)
{
// Show help message
std::cerr << Globals::globalConfig.sVersionString << std::endl

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@ -1,706 +0,0 @@
/* This program is free software. It comes without any warranty, to
* the extent permitted by applicable law. You can redistribute it
* and/or modify it under the terms of the Do What The Fuck You Want
* To Public License, Version 2, as published by Sam Hocevar. See
* http://www.wtfpl.net/ for more details. */
#include "api.h"
#include "gamefile.h"
#include <cstdio>
#include <cstdlib>
#include <sstream>
#include <json/json.h>
#include <unistd.h>
#if (__GNUC__ * 10000 + __GNUC_MINOR__ * 100 + __GNUC_PATCHLEVEL__) >= 40900
# define _regex_namespace_ std
# include <regex>
#else
# define _regex_namespace_ boost
# include <boost/regex.hpp>
#endif
size_t writeMemoryCallback(char *ptr, size_t size, size_t nmemb, void *userp) {
std::ostringstream *stream = (std::ostringstream*)userp;
std::streamsize count = (std::streamsize) size * nmemb;
stream->write(ptr, count);
return count;
}
API::API(const std::string& token, const std::string& secret)
{
curlhandle = curl_easy_init();
curl_easy_setopt(curlhandle, CURLOPT_FOLLOWLOCATION, 1);
curl_easy_setopt(curlhandle, CURLOPT_NOPROGRESS, 1);
curl_easy_setopt(curlhandle, CURLOPT_PROGRESSDATA, this);
curl_easy_setopt(curlhandle, CURLOPT_FAILONERROR, true);
curl_easy_setopt(curlhandle, CURLOPT_NOSIGNAL, 1);
this->error = false;
this->config.oauth_token = token;
this->config.oauth_secret = secret;
}
/* Initialize the API
returns 0 if failed
returns 1 if successful
*/
int API::init()
{
int res = 0;
this->getAPIConfig();
if (!this->getError())
res = 1;
else
this->clearError();
return res;
}
/* Login check
returns false if not logged in
returns true if logged in
*/
bool API::isLoggedIn()
{
int res = 0;
// Check if we already have token and secret
if (!this->config.oauth_token.empty() && !this->config.oauth_secret.empty())
{
// Test authorization by getting user details
res = this->getUserDetails(); // res = 1 if successful
}
return res;
}
int API::getAPIConfig()
{
std::string url = "https://api.gog.com/downloader2/status/stable/"; // Stable API
//std::string url = "https://api.gog.com/downloader2/status/beta/"; // Beta API
//std::string url = "https://api.gog.com/downloader2/status/e77989ed21758e78331b20e477fc5582/"; // Development API? Not sure because the downloader version number it reports is lower than beta.
std::string json = this->getResponse(url);
if (json.empty()) {
this->setError("Found nothing in " + url);
return 0;
}
Json::Value root;
std::istringstream json_stream(json);
try {
json_stream >> root;
} catch (const Json::Exception& exc) {
#ifdef DEBUG
std::cerr << "DEBUG INFO (API::getAPIConfig)" << std::endl << json << std::endl;
#endif
this->setError(exc.what());
return 0;
}
#ifdef DEBUG
std::cerr << "DEBUG INFO (API::getAPIConfig)" << std::endl << root << std::endl;
#endif
this->config.oauth_authorize_temp_token = root["config"]["oauth_authorize_temp_token"].asString() + "/";
this->config.oauth_get_temp_token = root["config"]["oauth_get_temp_token"].asString() + "/";
this->config.oauth_get_token = root["config"]["oauth_get_token"].asString() + "/";
this->config.get_user_games = root["config"]["get_user_games"].asString() + "/";
this->config.get_user_details = root["config"]["get_user_details"].asString() + "/";
this->config.get_installer_link = root["config"]["get_installer_link"].asString() + "/";
this->config.get_game_details = root["config"]["get_game_details"].asString() + "/";
this->config.get_extra_link = root["config"]["get_extra_link"].asString() + "/";
this->config.set_app_status = root["config"]["set_app_status"].asString() + "/";
return 1;
}
int API::login(const std::string& email, const std::string& password)
{
int res = 0;
std::string url;
std::string token, secret;
// Get temporary request token
url = oauth_sign_url2(this->config.oauth_get_temp_token.c_str(), NULL, OA_HMAC, NULL, CONSUMER_KEY.c_str(), CONSUMER_SECRET.c_str(), NULL /* token */, NULL /* secret */);
std::string request_token_resp = this->getResponse(url);
char **rv = NULL;
int rc = oauth_split_url_parameters(request_token_resp.c_str(), &rv);
qsort(rv, rc, sizeof(char *), oauth_cmpstringp);
if (rc == 3 && !strncmp(rv[1], "oauth_token=", OAUTH_TOKEN_LENGTH) && !strncmp(rv[2], "oauth_token_secret=", OAUTH_SECRET_LENGTH)) {
token = rv[1]+OAUTH_TOKEN_LENGTH+1;
secret = rv[2]+OAUTH_SECRET_LENGTH+1;
rv = NULL;
}
else
{
return res;
}
usleep(500); // Wait to avoid "429 Too Many Requests"
// Authorize temporary token and get verifier
url = this->config.oauth_authorize_temp_token + "?username=" + oauth_url_escape(email.c_str()) + "&password=" + oauth_url_escape(password.c_str());
url = oauth_sign_url2(url.c_str(), NULL, OA_HMAC, NULL, CONSUMER_KEY.c_str(), CONSUMER_SECRET.c_str(), token.c_str(), secret.c_str());
std::string authorize_resp = this->getResponse(url);
std::string verifier;
rc = oauth_split_url_parameters(authorize_resp.c_str(), &rv);
qsort(rv, rc, sizeof(char *), oauth_cmpstringp);
if (rc == 2 && !strncmp(rv[1], "oauth_verifier=", OAUTH_VERIFIER_LENGTH)) {
verifier = rv[1]+OAUTH_VERIFIER_LENGTH+1;
rv = NULL;
}
else
{
return res;
}
usleep(500); // Wait to avoid "429 Too Many Requests"
// Get final token and secret
url = this->config.oauth_get_token + "?oauth_verifier=" + verifier;
url = oauth_sign_url2(url.c_str(), NULL, OA_HMAC, NULL, CONSUMER_KEY.c_str(), CONSUMER_SECRET.c_str(), token.c_str(), secret.c_str());
std::string token_resp = this->getResponse(url);
rc = oauth_split_url_parameters(token_resp.c_str(), &rv);
qsort(rv, rc, sizeof(char *), oauth_cmpstringp);
if (rc == 2 && !strncmp(rv[0], "oauth_token=", OAUTH_TOKEN_LENGTH) && !strncmp(rv[1], "oauth_token_secret=", OAUTH_SECRET_LENGTH)) {
this->config.oauth_token = rv[0]+OAUTH_TOKEN_LENGTH+1;
this->config.oauth_secret = rv[1]+OAUTH_SECRET_LENGTH+1;
free(rv);
res = 1;
}
return res;
}
int API::getUserDetails()
{
std::string url;
url = this->config.get_user_details;
std::string json = this->getResponseOAuth(url);
if (json.empty()) {
this->setError("Found nothing in " + url);
return 0;
}
Json::Value root;
std::istringstream json_stream(json);
try {
json_stream >> root;
} catch (const Json::Exception& exc) {
#ifdef DEBUG
std::cerr << "DEBUG INFO (API::getUserDetails)" << std::endl << json << std::endl;
#endif
this->setError(exc.what());
return 0;
}
#ifdef DEBUG
std::cerr << "DEBUG INFO (API::getUserDetails)" << std::endl << root << std::endl;
#endif
this->user.id = std::stoull(root["user"]["id"].asString());
this->user.username = root["user"]["xywka"].asString();
this->user.email = root["user"]["email"].asString();
this->user.avatar_big = root["user"]["avatar"]["big"].asString();
this->user.avatar_small = root["user"]["avatar"]["small"].asString();
this->user.notifications_forum = root["user"]["notifications"]["forum"].isInt() ? root["user"]["notifications"]["forum"].asInt() : std::stoi(root["user"]["notifications"]["forum"].asString());
this->user.notifications_games = root["user"]["notifications"]["games"].isInt() ? root["user"]["notifications"]["games"].asInt() : std::stoi(root["user"]["notifications"]["games"].asString());
this->user.notifications_messages = root["user"]["notifications"]["messages"].isInt() ? root["user"]["notifications"]["messages"].asInt() : std::stoi(root["user"]["notifications"]["messages"].asString());
return 1;
}
int API::getGames()
{
// Not implemented on the server side currently
//std::string json = this->getResponseOAuth(this->config.get_user_games);
return 0;
}
std::string API::getResponse(const std::string& url)
{
#ifdef DEBUG
std::cerr << "DEBUG INFO (API::getResponse)" << std::endl << "URL: " << url << std::endl;
#endif
std::ostringstream memory;
curl_easy_setopt(curlhandle, CURLOPT_URL, url.c_str());
curl_easy_setopt(curlhandle, CURLOPT_NOPROGRESS, 1);
curl_easy_setopt(curlhandle, CURLOPT_WRITEFUNCTION, writeMemoryCallback);
curl_easy_setopt(curlhandle, CURLOPT_WRITEDATA, &memory);
int retries = 0;
CURLcode result;
std::string response;
do
{
if (Globals::globalConfig.iWait > 0)
usleep(Globals::globalConfig.iWait); // Delay the request by specified time
result = curl_easy_perform(curlhandle);
response = memory.str();
memory.str(std::string());
}
while ((result != CURLE_OK) && response.empty() && (retries++ < Globals::globalConfig.iRetries));
if (result == CURLE_HTTP_RETURNED_ERROR)
{
long int response_code = 0;
result = curl_easy_getinfo(curlhandle, CURLINFO_RESPONSE_CODE, &response_code);
if (result == CURLE_OK)
this->setError("HTTP ERROR: " + std::to_string(response_code) + " (" + url + ")");
else
this->setError("HTTP ERROR: failed to get error code: " + static_cast<std::string>(curl_easy_strerror(result)) + " (" + url + ")");
#ifdef DEBUG
curl_easy_setopt(curlhandle, CURLOPT_FAILONERROR, false);
result = curl_easy_perform(curlhandle);
std::string debug_response = memory.str();
memory.str(std::string());
std::cerr << "Response (CURLE_HTTP_RETURNED_ERROR):";
if (debug_response.empty())
std::cerr << " Response was empty" << std::endl;
else
std::cerr << std::endl << debug_response << std::endl;
curl_easy_setopt(curlhandle, CURLOPT_FAILONERROR, true);
#endif
}
return response;
}
std::string API::getResponseOAuth(const std::string& url)
{
#ifdef DEBUG
std::cerr << "DEBUG INFO (API::getResponseOAuth)" << std::endl << "URL: " << url << std::endl;
#endif
std::string url_oauth = oauth_sign_url2(url.c_str(), NULL, OA_HMAC, NULL, CONSUMER_KEY.c_str(), CONSUMER_SECRET.c_str(), this->config.oauth_token.c_str(), this->config.oauth_secret.c_str());
std::string response = this->getResponse(url_oauth);
return response;
}
gameDetails API::getGameDetails(const std::string& game_name, const unsigned int& platform, const unsigned int& lang, const bool& useDuplicateHandler)
{
std::string url;
gameDetails game;
struct gameFileInfo
{
Json::Value jsonNode;
unsigned int platform;
unsigned int language;
};
url = this->config.get_game_details + game_name + "/" + "installer_win_en"; // can't get game details without file id, any file id seems to return all details which is good for us
std::string json = this->getResponseOAuth(url);
if (json.empty()) {
this->setError("Found nothing in " + url);
return game;
}
Json::Value root;
std::istringstream json_stream(json);
try {
json_stream >> root;
} catch (Json::Exception& exc) {
#ifdef DEBUG
std::cerr << "DEBUG INFO (API::getGameDetails)" << std::endl << json << std::endl;
#endif
this->setError(exc.what());
return game;
}
#ifdef DEBUG
std::cerr << "DEBUG INFO (API::getGameDetails)" << std::endl << root << std::endl;
#endif
game.gamename = game_name;
game.title = root["game"]["title"].asString();
game.icon = root["game"]["icon"].asString();
std::vector<std::string> membernames = root["game"].getMemberNames();
// Installer details
// Create a list of installers from JSON
std::vector<gameFileInfo> installers;
for (unsigned int i = 0; i < GlobalConstants::PLATFORMS.size(); ++i)
{ // Check against the specified platforms
if (platform & GlobalConstants::PLATFORMS[i].id)
{
std::string installer = "installer_" + GlobalConstants::PLATFORMS[i].code + "_";
for (unsigned int j = 0; j < GlobalConstants::LANGUAGES.size(); ++j)
{ // Check against the specified languages
if (lang & GlobalConstants::LANGUAGES[j].id)
{ // Make sure that the installer exists in the JSON
if (root["game"].isMember(installer+GlobalConstants::LANGUAGES[j].code))
{
gameFileInfo installerInfo;
installerInfo.jsonNode = root["game"][installer+GlobalConstants::LANGUAGES[j].code];
installerInfo.platform = GlobalConstants::PLATFORMS[i].id;
installerInfo.language = GlobalConstants::LANGUAGES[j].id;
installers.push_back(installerInfo);
}
}
}
}
}
for ( unsigned int i = 0; i < installers.size(); ++i )
{
for ( unsigned int index = 0; index < installers[i].jsonNode.size(); ++index )
{
Json::Value installer = installers[i].jsonNode[index];
unsigned int language = installers[i].language;
std::string path = installer["link"].asString();
path = (std::string)curl_easy_unescape(curlhandle, path.c_str(), path.size(), NULL);
// Check for duplicate installers in different languages and add languageId of duplicate installer to the original installer
// https://secure.gog.com/forum/general/introducing_the_beta_release_of_the_new_gogcom_downloader/post1483
if (useDuplicateHandler)
{
bool bDuplicate = false;
for (unsigned int j = 0; j < game.installers.size(); ++j)
{
if (game.installers[j].path == path)
{
game.installers[j].language |= language; // Add language code to installer
bDuplicate = true;
break;
}
}
if (bDuplicate)
continue;
}
gameFile gf;
gf.type = GFTYPE_INSTALLER;
gf.gamename = game.gamename;
gf.updated = installer["notificated"].isInt() ? installer["notificated"].asInt() : std::stoi(installer["notificated"].asString());
gf.id = installer["id"].isInt() ? std::to_string(installer["id"].asInt()) : installer["id"].asString();
gf.name = installer["name"].asString();
gf.path = path;
gf.size = installer["size"].asString();
gf.language = language;
gf.platform = installers[i].platform;
gf.silent = installer["silent"].isInt() ? installer["silent"].asInt() : std::stoi(installer["silent"].asString());
game.installers.push_back(gf);
}
}
// Extra details
const Json::Value extras = root["game"]["extras"];
for ( unsigned int index = 0; index < extras.size(); ++index )
{
Json::Value extra = extras[index];
gameFile gf;
gf.type = GFTYPE_EXTRA;
gf.gamename = game.gamename;
gf.updated = false; // extras don't have "updated" flag
gf.id = extra["id"].isInt() ? std::to_string(extra["id"].asInt()) : extra["id"].asString();
gf.name = extra["name"].asString();
gf.path = extra["link"].asString();
gf.path = (std::string)curl_easy_unescape(curlhandle, gf.path.c_str(), gf.path.size(), NULL);
gf.size = extra["size_mb"].asString();
game.extras.push_back(gf);
}
// Patch details
for (unsigned int i = 0; i < GlobalConstants::LANGUAGES.size(); ++i)
{ // Check against the specified languages
if (lang & GlobalConstants::LANGUAGES[i].id)
{
// Try to find a patch
_regex_namespace_::regex re(GlobalConstants::LANGUAGES[i].code + "\\d+patch\\d+", _regex_namespace_::regex_constants::icase); // regex for patch node names
std::vector<gameFileInfo> patches;
for (unsigned int j = 0; j < membernames.size(); ++j)
{
if (_regex_namespace_::regex_match(membernames[j], re))
{ // Regex matches, we have a patch node
gameFileInfo patchInfo;
patchInfo.jsonNode = root["game"][membernames[j]];
patchInfo.language = GlobalConstants::LANGUAGES[i].id;
if (patchInfo.jsonNode["link"].asString().find("/mac/") != std::string::npos)
patchInfo.platform = GlobalConstants::PLATFORM_MAC;
else if (patchInfo.jsonNode["link"].asString().find("/linux/") != std::string::npos)
patchInfo.platform = GlobalConstants::PLATFORM_LINUX;
else
patchInfo.platform = GlobalConstants::PLATFORM_WINDOWS;
if (platform & patchInfo.platform)
patches.push_back(patchInfo);
}
}
if (!patches.empty()) // found at least one patch
{
for (unsigned int j = 0; j < patches.size(); ++j)
{
Json::Value patchnode = patches[j].jsonNode;
if (patchnode.isArray()) // Patch has multiple files
{
for ( unsigned int index = 0; index < patchnode.size(); ++index )
{
Json::Value patch = patchnode[index];
std::string path = patch["link"].asString();
path = (std::string)curl_easy_unescape(curlhandle, path.c_str(), path.size(), NULL);
// Check for duplicate patches in different languages and add languageId of duplicate patch to the original patch
if (useDuplicateHandler)
{
bool bDuplicate = false;
for (unsigned int j = 0; j < game.patches.size(); ++j)
{
if (game.patches[j].path == path)
{
game.patches[j].language |= GlobalConstants::LANGUAGES[i].id; // Add language code to patch
bDuplicate = true;
break;
}
}
if (bDuplicate)
continue;
}
gameFile gf;
gf.type = GFTYPE_PATCH;
gf.gamename = game.gamename;
gf.updated = patch["notificated"].isInt() ? patch["notificated"].asInt() : std::stoi(patch["notificated"].asString());
gf.id = patch["id"].isInt() ? std::to_string(patch["id"].asInt()) : patch["id"].asString();
gf.name = patch["name"].asString();
gf.path = path;
gf.size = patch["size"].asString();
gf.language = GlobalConstants::LANGUAGES[i].id;
gf.platform = patches[j].platform;
game.patches.push_back(gf);
}
}
else // Patch is a single file
{
std::string path = patchnode["link"].asString();
path = (std::string)curl_easy_unescape(curlhandle, path.c_str(), path.size(), NULL);
// Check for duplicate patches in different languages and add languageId of duplicate patch to the original patch
if (useDuplicateHandler)
{
bool bDuplicate = false;
for (unsigned int k = 0; k < game.patches.size(); ++k)
{
if (game.patches[k].path == path)
{
game.patches[k].language |= GlobalConstants::LANGUAGES[i].id; // Add language code to patch
bDuplicate = true;
break;
}
}
if (bDuplicate)
continue;
}
gameFile gf;
gf.type = GFTYPE_PATCH;
gf.gamename = game.gamename;
gf.updated = patchnode["notificated"].isInt() ? patchnode["notificated"].asInt() : std::stoi(patchnode["notificated"].asString());
gf.id = patchnode["id"].isInt() ? std::to_string(patchnode["id"].asInt()) : patchnode["id"].asString();
gf.name = patchnode["name"].asString();
gf.path = path;
gf.size = patchnode["size"].asString();
gf.language = GlobalConstants::LANGUAGES[i].id;
gf.platform = patches[j].platform;
game.patches.push_back(gf);
}
}
}
}
}
// Language pack details
for (unsigned int i = 0; i < GlobalConstants::LANGUAGES.size(); ++i)
{ // Check against the specified languages
if (lang & GlobalConstants::LANGUAGES[i].id)
{
// Try to find a language pack
_regex_namespace_::regex re(GlobalConstants::LANGUAGES[i].code + "\\d+langpack\\d+", _regex_namespace_::regex_constants::icase); // regex for language pack node names
std::vector<std::string> langpacknames;
for (unsigned int j = 0; j < membernames.size(); ++j)
{
if (_regex_namespace_::regex_match(membernames[j], re))
langpacknames.push_back(membernames[j]);
}
if (!langpacknames.empty()) // found at least one language pack
{
for (unsigned int j = 0; j < langpacknames.size(); ++j)
{
Json::Value langpack = root["game"][langpacknames[j]];
gameFile gf;
gf.type = GFTYPE_LANGPACK;
gf.gamename = game.gamename;
gf.updated = false; // language packs don't have "updated" flag
gf.id = langpack["id"].isInt() ? std::to_string(langpack["id"].asInt()) : langpack["id"].asString();
gf.name = langpack["name"].asString();
gf.path = langpack["link"].asString();
gf.path = (std::string)curl_easy_unescape(curlhandle, gf.path.c_str(), gf.path.size(), NULL);
gf.size = langpack["size"].asString();
gf.language = GlobalConstants::LANGUAGES[i].id;
game.languagepacks.push_back(gf);
}
}
}
}
return game;
}
std::string API::getInstallerLink(const std::string& game_name, const std::string& id)
{
std::string url, link;
url = this->config.get_installer_link + game_name + "/" + id + "/";
std::string json = this->getResponseOAuth(url);
if (json.empty()) {
this->setError("Found nothing in " + url);
return link;
}
Json::Value root;
std::istringstream json_stream(json);
try {
json_stream >> root;
} catch (const Json::Exception& exc) {
#ifdef DEBUG
std::cerr << "DEBUG INFO (API::getInstallerLink)" << std::endl << json << std::endl;
#endif
this->setError(exc.what());
return link;
}
#ifdef DEBUG
std::cerr << "DEBUG INFO (API::getInstallerLink)" << std::endl << root << std::endl;
#endif
int available = root["file"]["available"].isInt() ? root["file"]["available"].asInt() : std::stoi(root["file"]["available"].asString());
if (available)
link = root["file"]["link"].asString();
return link;
}
std::string API::getExtraLink(const std::string& game_name, const std::string& id)
{
std::string url, link;
url = this->config.get_extra_link + game_name + "/" + id + "/";
std::string json = this->getResponseOAuth(url);
if (json.empty()) {
this->setError("Found nothing in " + url);
return link;
}
Json::Value root;
std::istringstream json_stream(json);
try {
json_stream >> root;
} catch (const Json::Exception& exc) {
#ifdef DEBUG
std::cerr << "DEBUG INFO (API::getExtraLink)" << std::endl << json << std::endl;
#endif
this->setError(exc.what());
return link;
}
#ifdef DEBUG
std::cerr << "DEBUG INFO (API::getExtraLink)" << std::endl << root << std::endl;
#endif
int available = root["file"]["available"].isInt() ? root["file"]["available"].asInt() : std::stoi(root["file"]["available"].asString());
if (available)
link = root["file"]["link"].asString();
return link;
}
std::string API::getPatchLink(const std::string& game_name, const std::string& id)
{
return this->getInstallerLink(game_name, id);
}
std::string API::getLanguagePackLink(const std::string& game_name, const std::string& id)
{
return this->getInstallerLink(game_name, id);
}
std::string API::getXML(const std::string& game_name, const std::string& id)
{
std::string url, XML;
url = this->config.get_installer_link + game_name + "/" + id + "/crc/";
std::string json = this->getResponseOAuth(url);
if (json.empty()) {
this->setError("Found nothing in " + url);
return XML;
}
try {
std::istringstream iss(json);
Json::Value root;
iss >> root;
#ifdef DEBUG
std::cerr << "DEBUG INFO (API::getXML)" << std::endl << root << std::endl;
#endif
int available = root["file"]["available"].isInt() ? root["file"]["available"].asInt() : std::stoi(root["file"]["available"].asString());
if (available)
{
url = root["file"]["link"].asString();
XML = this->getResponse(url);
}
} catch (const Json::Exception& exc) {
#ifdef DEBUG
std::cerr << "DEBUG INFO (API::getXML)" << std::endl << json << std::endl;
#endif
this->setError(exc.what());
}
return XML;
}
void API::clearError()
{
this->error = false;
this->error_message = "";
}
void API::setError(const std::string& err)
{
this->error = true;
if (this->error_message.empty())
this->error_message = err;
else
this->error_message += "\n" + err;
}
API::~API()
{
curl_easy_cleanup(curlhandle);
}

View File

@ -6,7 +6,6 @@
#include "blacklist.h"
#include "config.h"
#include "api.h"
#include "util.h"
#include <iostream>

View File

@ -71,7 +71,7 @@ static curl_off_t WriteChunkMemoryCallback(void *contents, curl_off_t size, curl
Downloader::Downloader()
{
if (Globals::globalConfig.bLoginHTTP)
if (Globals::globalConfig.bLogin)
{
if (boost::filesystem::exists(Globals::globalConfig.curlConf.sCookiePath))
if (!boost::filesystem::remove(Globals::globalConfig.curlConf.sCookiePath))
@ -110,16 +110,6 @@ Downloader::Downloader()
// Create new GOG website handle
gogWebsite = new Website();
// Create new API handle and set curl options for the API
gogAPI = new API(Globals::globalConfig.apiConf.sToken, Globals::globalConfig.apiConf.sSecret);
gogAPI->curlSetOpt(CURLOPT_VERBOSE, Globals::globalConfig.curlConf.bVerbose);
gogAPI->curlSetOpt(CURLOPT_SSL_VERIFYPEER, Globals::globalConfig.curlConf.bVerifyPeer);
gogAPI->curlSetOpt(CURLOPT_CONNECTTIMEOUT, Globals::globalConfig.curlConf.iTimeout);
if (!Globals::globalConfig.curlConf.sCACertPath.empty())
gogAPI->curlSetOpt(CURLOPT_CAINFO, Globals::globalConfig.curlConf.sCACertPath.c_str());
gogAPI->init();
progressbar = new ProgressBar(Globals::globalConfig.bUnicode, Globals::globalConfig.bColor);
if (boost::filesystem::exists(Globals::galaxyConf.getFilepath()))
@ -159,7 +149,6 @@ Downloader::~Downloader()
delete progressbar;
delete gogGalaxy;
delete gogAPI;
delete gogWebsite;
curl_easy_cleanup(curlhandle);
// Make sure that cookie file is only readable/writable by owner
@ -176,12 +165,11 @@ Downloader::~Downloader()
bool Downloader::isLoggedIn()
{
bool bIsLoggedIn = false;
Globals::globalConfig.bLoginAPI = false;
Globals::globalConfig.bLoginHTTP = false;
Globals::globalConfig.bLogin= false;
bool bWebsiteIsLoggedIn = gogWebsite->IsLoggedIn();
if (!bWebsiteIsLoggedIn)
Globals::globalConfig.bLoginHTTP = true;
Globals::globalConfig.bLogin = true;
bool bGalaxyIsLoggedIn = !gogGalaxy->isTokenExpired();
if (!bGalaxyIsLoggedIn)
@ -189,17 +177,9 @@ bool Downloader::isLoggedIn()
if (gogGalaxy->refreshLogin())
bGalaxyIsLoggedIn = true;
else
Globals::globalConfig.bLoginHTTP = true;
Globals::globalConfig.bLogin = true;
}
bool bIsLoggedInAPI = gogAPI->isLoggedIn();
if (!bIsLoggedInAPI)
Globals::globalConfig.bLoginAPI = true;
/* Check that website and Galaxy API are logged in.
Allows users to use most of the functionality without having valid API login credentials.
Globals::globalConfig.bLoginAPI can still be set to true at this point which means that if website is not logged in we still try to login to API.
*/
if (bWebsiteIsLoggedIn && bGalaxyIsLoggedIn)
bIsLoggedIn = true;
@ -299,8 +279,8 @@ int Downloader::login()
}
else
{
// Login to website
if (Globals::globalConfig.bLoginHTTP)
// Login to website and Galaxy API
if (Globals::globalConfig.bLogin)
{
// Delete old cookies
if (boost::filesystem::exists(Globals::globalConfig.curlConf.sCookiePath))
@ -331,25 +311,6 @@ int Downloader::login()
{
this->saveGalaxyJSON();
}
if (!Globals::globalConfig.bLoginAPI)
return 1;
}
}
// Login to API
if (Globals::globalConfig.bLoginAPI)
{
if (!gogAPI->login(email, password))
{
std::cerr << "API: Login failed (--download-file option will not work)" << std::endl;
return 0;
}
else
{
std::cerr << "API: Login successful" << std::endl;
Globals::globalConfig.apiConf.sToken = gogAPI->getToken();
Globals::globalConfig.apiConf.sSecret = gogAPI->getSecret();
return 1;
}
}
}
@ -1690,91 +1651,6 @@ uintmax_t Downloader::getResumePosition()
return this->resume_position;
}
std::vector<gameFile> Downloader::getExtrasFromJSON(const Json::Value& json, const std::string& gamename, const Config& config)
{
std::vector<gameFile> extras;
// Create new API handle and set curl options for the API
API* api = new API(config.apiConf.sToken, config.apiConf.sSecret);
api->curlSetOpt(CURLOPT_VERBOSE, config.curlConf.bVerbose);
api->curlSetOpt(CURLOPT_SSL_VERIFYPEER, config.curlConf.bVerifyPeer);
api->curlSetOpt(CURLOPT_CONNECTTIMEOUT, config.curlConf.iTimeout);
if (!config.curlConf.sCACertPath.empty())
api->curlSetOpt(CURLOPT_CAINFO, config.curlConf.sCACertPath.c_str());
if (!api->init())
{
delete api;
return extras;
}
for (unsigned int i = 0; i < json["extras"].size(); ++i)
{
std::string id, name, path, downloaderUrl;
name = json["extras"][i]["name"].asString();
downloaderUrl = json["extras"][i]["downloaderUrl"].asString();
id.assign(downloaderUrl.begin()+downloaderUrl.find_last_of("/")+1, downloaderUrl.end());
// Get path from download link
std::string url = api->getExtraLink(gamename, id);
if (api->getError())
{
api->clearError();
continue;
}
url = htmlcxx::Uri::decode(url);
if (url.find("/extras/") != std::string::npos)
{
path.assign(url.begin()+url.find("/extras/"), url.begin()+url.find_first_of("?"));
path = "/" + gamename + path;
}
else
{
path.assign(url.begin()+url.find_last_of("/")+1, url.begin()+url.find_first_of("?"));
path = "/" + gamename + "/extras/" + path;
}
// Get filename
std::string filename;
filename.assign(path.begin()+path.find_last_of("/")+1,path.end());
// Use filename if name was not specified
if (name.empty())
name = filename;
if (name.empty())
{
#ifdef DEBUG
std::cerr << "DEBUG INFO (getExtrasFromJSON)" << std::endl;
std::cerr << "Skipped file without a name (game: " << gamename << ", fileid: " << id << ")" << std::endl;
#endif
continue;
}
if (filename.empty())
{
#ifdef DEBUG
std::cerr << "DEBUG INFO (getExtrasFromJSON)" << std::endl;
std::cerr << "Skipped file without a filename (game: " << gamename << ", fileid: " << id << ", name: " << name << ")" << std::endl;
#endif
continue;
}
gameFile gf;
gf.type = GFTYPE_EXTRA;
gf.gamename = gamename;
gf.updated = false;
gf.id = id;
gf.name = name;
gf.path = path;
extras.push_back(gf);
}
delete api;
return extras;
}
std::string Downloader::getSerialsFromJSON(const Json::Value& json)
{
std::ostringstream serials;

View File

@ -578,7 +578,6 @@ int ZipUtil::extractStream(std::istream* input_stream, std::ostream* output_stre
if (cd.compression_method == boost::iostreams::zlib::deflated)
in.push(boost::iostreams::zlib_decompressor(p));
//in.push(compressed);
in.push(*input_stream);
try
{