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Speedup cache update
Don't override Globals::globalConfig.sIgnoreDLCCountRegex in Downloader::updateCache() Changed how getting game details JSON is handled in Downloader::getGameDetailsThread
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@ -2146,7 +2146,6 @@ void Downloader::updateCache()
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Globals::globalConfig.dlConf.iInstallerPlatform = Util::getOptionValue("all", GlobalConstants::PLATFORMS);
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Globals::globalConfig.dlConf.vLanguagePriority.clear();
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Globals::globalConfig.dlConf.vPlatformPriority.clear();
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Globals::globalConfig.sIgnoreDLCCountRegex = ".*"; // Ignore DLC count for all games because GOG doesn't report DLC count correctly
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this->getGameList();
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this->getGameDetails();
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@ -3524,23 +3523,23 @@ void Downloader::getGameDetailsThread(Config config, const unsigned int& tid)
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game = galaxy->productInfoJsonToGameDetails(product_info, conf.dlConf);
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game.filterWithPriorities(conf);
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Json::Value gameDetailsJSON;
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if (!game_item.gamedetailsjson.empty())
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gameDetailsJSON = game_item.gamedetailsjson;
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if (conf.dlConf.bSaveSerials && game.serials.empty())
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if ((conf.dlConf.bSaveSerials && game.serials.empty())
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|| (conf.dlConf.bSaveChangelogs && game.changelog.empty())
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)
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{
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Json::Value gameDetailsJSON;
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if (!game_item.gamedetailsjson.empty())
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gameDetailsJSON = game_item.gamedetailsjson;
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if (gameDetailsJSON.empty())
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gameDetailsJSON = website->getGameDetailsJSON(game_item.id);
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game.serials = Downloader::getSerialsFromJSON(gameDetailsJSON);
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}
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if (conf.dlConf.bSaveChangelogs && game.changelog.empty())
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{
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if (gameDetailsJSON.empty())
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gameDetailsJSON = website->getGameDetailsJSON(game_item.id);
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game.changelog = Downloader::getChangelogFromJSON(gameDetailsJSON);
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if (conf.dlConf.bSaveSerials && game.serials.empty())
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game.serials = Downloader::getSerialsFromJSON(gameDetailsJSON);
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if (conf.dlConf.bSaveChangelogs && game.changelog.empty())
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game.changelog = Downloader::getChangelogFromJSON(gameDetailsJSON);
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}
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game.makeFilepaths(conf.dirConf);
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