Use remote XML for languagepacks

This commit is contained in:
Ismo Toijala 2014-05-08 18:07:33 +02:00
parent d591f08acd
commit caacff9f22

View File

@ -734,10 +734,13 @@ void Downloader::download()
// Download
if (!url.empty())
{
std::string XML;
if (config.bRemoteXML)
XML = gogAPI->getXML(games[i].gamename, games[i].languagepacks[j].id);
if (!games[i].languagepacks[j].name.empty())
std::cout << "Dowloading: " << games[i].gamename << " " << games[i].languagepacks[j].name << std::endl;
std::cout << filepath << std::endl;
CURLcode result = downloadFile(url, filepath);
CURLcode result = downloadFile(url, filepath, XML, games[i].gamename);
std::cout << std::endl;
if (result==CURLE_OK && config.sXMLFile == "automatic")
{