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Galaxy: Use install directory from json
Use install directory value from json as subdirectory in directory specified by --directory If install directory was not set then use product id as subdirectory
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@ -3511,6 +3511,9 @@ void Downloader::galaxyInstallGame(const std::string& product_id, int build_inde
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json = gogGalaxy->getManifestV2(buildHash);
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json = gogGalaxy->getManifestV2(buildHash);
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std::string game_title = json["products"][0]["name"].asString();
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std::string game_title = json["products"][0]["name"].asString();
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std::string install_directory = json["installDirectory"].asString();
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if (install_directory.empty())
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install_directory = product_id;
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std::vector<galaxyDepotItem> items;
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std::vector<galaxyDepotItem> items;
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for (unsigned int i = 0; i < json["depots"].size(); ++i)
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for (unsigned int i = 0; i < json["depots"].size(); ++i)
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@ -3550,7 +3553,7 @@ void Downloader::galaxyInstallGame(const std::string& product_id, int build_inde
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for (unsigned int i = 0; i < items.size(); ++i)
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for (unsigned int i = 0; i < items.size(); ++i)
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{
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{
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boost::filesystem::path path = Globals::globalConfig.dirConf.sDirectory + items[i].path;
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boost::filesystem::path path = Globals::globalConfig.dirConf.sDirectory + install_directory + "/" + items[i].path;
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// Check that directory exists and create it
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// Check that directory exists and create it
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boost::filesystem::path directory = path.parent_path();
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boost::filesystem::path directory = path.parent_path();
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