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https://github.com/Sude-/lgogdownloader.git
synced 2024-11-20 11:49:17 +01:00
Apply blacklist to status checker to avoid some spurious ND messages
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parent
c0735d5993
commit
d9697ea988
@ -2668,6 +2668,8 @@ void Downloader::checkStatus()
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{
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boost::filesystem::path filepath = games[i].installers[j].getFilepath();
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if (config.blacklist.isBlacklisted(filepath.native()))
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continue;
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std::string remoteHash;
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std::string localHash;
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bool bHashOK = true; // assume hash OK
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@ -2730,6 +2732,8 @@ void Downloader::checkStatus()
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{
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boost::filesystem::path filepath = games[i].extras[j].getFilepath();
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if (config.blacklist.isBlacklisted(filepath.native()))
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continue;
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std::string localHash = this->getLocalFileHash(filepath.string(), games[i].gamename);
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uintmax_t filesize;
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@ -2751,6 +2755,8 @@ void Downloader::checkStatus()
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{
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boost::filesystem::path filepath = games[i].patches[j].getFilepath();
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if (config.blacklist.isBlacklisted(filepath.native()))
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continue;
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std::string localHash = this->getLocalFileHash(filepath.string(), games[i].gamename);
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uintmax_t filesize;
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@ -2772,6 +2778,8 @@ void Downloader::checkStatus()
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{
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boost::filesystem::path filepath = games[i].languagepacks[j].getFilepath();
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if (config.blacklist.isBlacklisted(filepath.native()))
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continue;
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std::string localHash = this->getLocalFileHash(filepath.string(), games[i].gamename);
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uintmax_t filesize;
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@ -2797,6 +2805,8 @@ void Downloader::checkStatus()
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{
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boost::filesystem::path filepath = games[i].dlcs[j].installers[k].getFilepath();
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if (config.blacklist.isBlacklisted(filepath.native()))
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continue;
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std::string remoteHash;
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std::string localHash;
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bool bHashOK = true; // assume hash OK
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@ -2859,6 +2869,8 @@ void Downloader::checkStatus()
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{
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boost::filesystem::path filepath = games[i].dlcs[j].patches[k].getFilepath();
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if (config.blacklist.isBlacklisted(filepath.native()))
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continue;
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std::string localHash = this->getLocalFileHash(filepath.string(), games[i].dlcs[j].gamename);
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uintmax_t filesize;
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@ -2880,6 +2892,8 @@ void Downloader::checkStatus()
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{
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boost::filesystem::path filepath = games[i].dlcs[j].extras[k].getFilepath();
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if (config.blacklist.isBlacklisted(filepath.native()))
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continue;
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std::string localHash = this->getLocalFileHash(filepath.string(), games[i].dlcs[j].gamename);
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uintmax_t filesize;
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