Add option to download files using file id

This commit is contained in:
Sude 2015-04-11 16:42:10 +03:00
parent 84c3385e87
commit d97849818e
4 changed files with 49 additions and 5 deletions

View File

@ -65,6 +65,7 @@ class Config
std::string sLanguagePackSubdir;
std::string sDLCSubdir;
std::string sGameSubdir;
std::string sFileIdString;
std::string sLanguagePriority;
std::string sPlatformPriority;
std::vector<unsigned int> vLanguagePriority;

View File

@ -67,6 +67,7 @@ class Downloader
void checkOrphans();
void checkStatus();
void updateCache();
void downloadFileWithId(const std::string& fileid_string);
CURL* curlhandle;
Timer timer;
Config config;

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@ -150,6 +150,7 @@ int main(int argc, char *argv[])
("no-cover", bpo::value<bool>(&bNoCover)->zero_tokens()->default_value(false), "Don't download cover images. Overrides --cover option.\nUseful for making exceptions when \"cover\" is set to true in config file.")
("update-cache", bpo::value<bool>(&config.bUpdateCache)->zero_tokens()->default_value(false), "Update game details cache")
("no-platform-detection", bpo::value<bool>(&bNoPlatformDetection)->zero_tokens()->default_value(false), "Don't try to detect supported platforms from game shelf.\nSkips the initial fast platform detection and detects the supported platforms from game details which is slower but more accurate.\nUseful in case platform identifier is missing for some games in the game shelf.\nUsing --platform with --list doesn't work with this option.")
("download-file", bpo::value<std::string>(&config.sFileIdString)->default_value(""), "Download a single file using fileid\nFormat: \"gamename/fileid\"\nThis option ignores all subdir options. The file is downloaded to directory specified with --directory option.")
;
// Commandline options (config file)
options_cli_cfg.add_options()
@ -512,6 +513,8 @@ int main(int argc, char *argv[])
downloader.updateCache();
else if (config.bUpdateCheck) // Update check has priority over download and list
downloader.updateCheck();
else if (!config.sFileIdString.empty())
downloader.downloadFileWithId(config.sFileIdString);
else if (config.bRepair) // Repair file
downloader.repair();
else if (config.bDownload) // Download games

View File

@ -90,7 +90,7 @@ int Downloader::init()
// updateCheck() calls getGameList() if needed
// getGameList() is not needed when using cache unless we want to list games from account
if ( !config.bUpdateCheck && (!config.bUseCache || (config.bUseCache && config.bList)) )
if ( !config.bUpdateCheck && (!config.bUseCache || (config.bUseCache && config.bList)) && config.sFileIdString.empty() )
this->getGameList();
if (config.bReport && (config.bDownload || config.bRepair))
@ -3076,3 +3076,42 @@ void Downloader::saveSerials(const std::string& serials, const std::string& file
return;
}
void Downloader::downloadFileWithId(const std::string& fileid_string)
{
size_t pos = fileid_string.find("/");
if (pos == std::string::npos)
{
std::cout << "Invalid file id " << fileid_string << ": could not find separator \"/\"" << std::endl;
}
else
{
std::string gamename, fileid, url;
gamename.assign(fileid_string.begin(), fileid_string.begin()+pos);
fileid.assign(fileid_string.begin()+pos+1, fileid_string.end());
if (fileid.find("installer") != std::string::npos)
url = gogAPI->getInstallerLink(gamename, fileid);
else if (fileid.find("patch") != std::string::npos)
url = gogAPI->getPatchLink(gamename, fileid);
else
url = gogAPI->getExtraLink(gamename, fileid);
if (!gogAPI->getError())
{
std::string filename, filepath;
filename.assign(url.begin()+url.find_last_of("/")+1, url.begin()+url.find_first_of("?"));
filepath = Util::makeFilepath(config.sDirectory, filename, gamename);
std::cout << "Downloading: " << filepath << std::endl;
this->downloadFile(url, filepath, std::string(), gamename);
std::cout << std::endl;
}
else
{
std::cout << gogAPI->getErrorMessage() << std::endl;
gogAPI->clearError();
}
}
return;
}