Fix priority handling for DLCs

This commit is contained in:
Sude 2015-10-03 19:52:19 +03:00
parent 211aa3a3e6
commit ddbb5d07cc

View File

@ -294,6 +294,7 @@ int Downloader::getGameDetails()
{ {
gameDetails dlc; gameDetails dlc;
dlc = gogAPI->getGameDetails(gameItems[i].dlcnames[j], conf.iInstallerPlatform, conf.iInstallerLanguage, config.bDuplicateHandler); dlc = gogAPI->getGameDetails(gameItems[i].dlcnames[j], conf.iInstallerPlatform, conf.iInstallerLanguage, config.bDuplicateHandler);
dlc.filterWithPriorities(config);
if (dlc.extras.empty() && config.bExtras) // Try to get extras from account page if API didn't return any extras if (dlc.extras.empty() && config.bExtras) // Try to get extras from account page if API didn't return any extras
{ {
if (gameDetailsJSON.empty()) if (gameDetailsJSON.empty())