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https://github.com/Sude-/lgogdownloader.git
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Partially revert "Add language to installer path if it is missing"
Reverts some changes from 97e948abb4d277da3b57f85c65befe2ebb3f04dd. Revert automatically adding the language code to filename: http://gog.com/forum/general/introducing_the_beta_release_of_the_new_gogcom_downloader/post1483 Keep language in gameFile class because it may be useful later.
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@ -59,7 +59,6 @@ class Downloader
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int downloadCovers(std::string gamename, std::string directory, std::string cover_xml_data);
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int login();
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int getGameDetails();
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void fixInstallerLanguagePath(gameDetails& game);
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void getGameList();
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size_t getResumePosition();
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CURLcode beginDownload();
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@ -229,7 +229,6 @@ int Downloader::getGameDetails()
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game = gogAPI->getGameDetails(gameNames[i], config.iInstallerType, config.iInstallerLanguage);
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if (!gogAPI->getError())
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{
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this->fixInstallerLanguagePath(game);
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if (!config.bUpdateCheck)
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games.push_back(game);
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else
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@ -260,34 +259,6 @@ int Downloader::getGameDetails()
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return 0;
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}
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// Adds language to installer path if it is missing
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void Downloader::fixInstallerLanguagePath(gameDetails& game)
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{
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for (unsigned int i = 0; i < game.installers.size(); ++i)
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{
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if (game.installers[i].language != GlobalConstants::LANGUAGE_EN)
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{
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std::string lang;
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for (unsigned int j = 0; j < GlobalConstants::LANGUAGES.size(); ++j)
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{
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if (game.installers[i].language == GlobalConstants::LANGUAGES[j].languageId)
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{
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lang = "_" + GlobalConstants::LANGUAGES[j].languageCode + "_";
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break;
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}
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}
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boost::match_results<std::string::const_iterator> what;
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boost::regex expression(lang, boost::regex::perl | boost::regex::icase);
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if (!boost::regex_search(game.installers[i].path, what, expression))
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{
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boost::regex expression("(.*)_(\\d+\\.\\d+.*$)", boost::regex::perl | boost::regex::icase);
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boost::regex_search(game.installers[i].path,what,expression);
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game.installers[i].path = what[1] + lang + what[2];
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}
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}
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}
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}
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void Downloader::listGames()
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{
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if (config.bListDetails) // Detailed list
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