gameFile now contains gamename and file type info
Game details cache format has been changed to match gameFile changes
Cache also has a new "gamedetails-cache-version" field that can be used to detect cache format changes
Save game details json for later use when DLC info is downloaded in Downloader::getGames.
This reduces the amount of HTTP requests because we don't need to download the info again in Downloader::getGameDetails.
- blacklist applies to installed files only; use ignorelist for orphans
- blacklisted but present items are orphans, as they should be
- use exact matching for file paths: files in wrong location are orphans
"platform" and "language" options allow using string to set them.
This allows user to set them more easily without needing to calculate the sum of integer values and makes the config easier to understand later.
For example: this allows setting "language" to English, German and French with "en+de+fr" which is much easier to understand than setting it to "7".
Directory options can be overridden using game specific config file
New options in game specific config file:
- "subdirectories" - <bool>
- "directory" - <string>
- "subdir-game" - <string>
- "subdir-installers" - <string>
- "subdir-extras" - <string>
- "subdir-patches" - <string>
- "subdir-language-packs" - <string>
- "subdir-dlc" - <string>
Selecting languages with --language and --language-priority
- Whatever code GOG happens to use in their API (mostly ISO 639-1)
- ISO 639-1
- ISO 639-2/T
- ISO 639-2/B
- English name
Selecting platforms with --platform and --platform-priority
- Windows: "w, win, windows"
- Linux: "l, lin, linux"
- Mac: "m, mac, osx"
Ignoring DLC count information helps in situations where the account page doesn't provide accurate information about DLCs.
--ignore-dlc-count sets regular expression filter for games to ignore DLC count information.
Game specific option "ignore-dlc-count" can be used to ignore DLC count for specific game.
Useful in case platform identifier is missing for some games in the game shelf.
Using --platform with --list doesn't work when using --no-platform-detection
Helps with large libraries when running the downloader multiple times.
Getting game details for many games takes a long time. Caching the game details makes the process much faster for subsequent runs.
Game details are cached to "$XDG_CACHE_HOME/lgogdownloader/gamedetails.json"
--update-cache creates and updates the cache.
--use-cache enables loading game details from cache.
--cache-valid specifies how long cached game details are considered valid