This patch fixes issues with some calls to the rhash C library that
cause subtle memory corruptions. There are two main issues that this
patch addresses:
1) The library init function is called multiple times in various places
within in the Util class. This is not necessary and may cause issues
if the initialization is repeated simultaneously in multiple threads.
Therefore the call was moved to the beginning of the main() function.
2) There is not enough space in the output buffers to store the
terminating NUL character of the hex-formatted hashes. The print
function from the rhash library writes a regular C string to
the output buffer and expects enough space to include the end
marker.
Depending on the memory layout generated by the compiler, this results
in one byte of the stack to be overwritten, which might lead to random
issues that are hard to find. On AArch64 (ARM) with GCC 6.3 the call to
the rhash_print() function happens to destroy the lower byte of the
frame pointer and causes a crash due to an invalid free() operation some
time after the Util::createXML function returned.
New --curl-verbose option is used to set libcurl to verbose mode.
Old --verbose option is still used to print more information but no longer sets libcurl to verbose mode.
Fixes issues caused by boost program options overriding desired value with default value because it wasn't found in config file.
For example using --subdir-extras "" --save-config would erase subdir-extras from config file.
Trying to download something would then cause the downloader to use default value for subdir-extras because it wasn't found in config.
Replace --update-check option with --updated and --notifications options
--updated restricts downloader to operate only on games that have update flag set in account page
--notifications shows the number of new forum replies, updates games, unread chat messages and pending friend requests
--clear-update-flags clears update notification flags for all games
Remove aliases for --game option
"free" could no longer be used as originally intended and "all" was unnecessary because leaving regex empty has the same effect
Some builds use different language codes.
It looks like all of them are in format Language-Country/Region.
Added these new codes to regex in GlobalConstants::LANGUAGES.
Use regular expression to detect the language instead of language code.
Try to use Linux installers as replacement for Galaxy repository.
Linux installers use MojoSetup which means that the installers are Zip files that have bash script and installer binary prepended.
We can get zip file entries from zip central directory and then split the game installer to chunks based on those file entries.
Therefore we can download individual files from the installer.
GOG changed part of the API which caused lgogdownloader to not get valid file name.
Change galaxyAPI::installerJsonNodeToGameFileVector and galaxyAPI::extraJsonNodeToGameFileVector to get proper file name.
Downloader::login will fail if Galaxy API login is not successful.
Exporting cookies no longer works because Galaxy API login is tied to website login.
Game details are now acquired using Galaxy API.
Allow using most features without valid downloader API login by changing Downloader::isLoggedIn to return false only if website is not logged in.
--download-file still uses old API and will not work without valid API login. Downloader::downloadFileWithId prints error message and exits if user doesn't have valid API login.
Game details cache version is incremented because of changes to gameFile class.
Show product id for DLCs when using --list-details option.
Rewrote Downloader::repair to remove duplicated code.
Fixed serials containing <br> tags.
If repairing a chunk failed then the downloader could get stuck in infinite loop trying to repair the chunk.
This fixes the issue by adding a retry limit for failed chunk repairs.