- blacklist applies to installed files only; use ignorelist for orphans
- blacklisted but present items are orphans, as they should be
- use exact matching for file paths: files in wrong location are orphans
Find libraries using cmake/Find*.cmake scripts
Replace Version String with CMake implementation based on CMake Version and
git ref-parse.
Compile manpages in man/CMakeLists.txt to build:
cmake .
make manpage
Set debug and release versions with
cmake -DCMAKE_BUILD_TYPE=Debug
and
cmake -DCMAKE_BUILD_TYPE=Release
Build and install process can be:
cmake -DCMAKE_BUILD_TYPE=Release .
make
make install
More build options can be found with
cmake .
make help
Codeblocks project can be generated using
cmake -G "CodeBlocks - Unix Makefiles" .
Selecting languages with --language and --language-priority
- Whatever code GOG happens to use in their API (mostly ISO 639-1)
- ISO 639-1
- ISO 639-2/T
- ISO 639-2/B
- English name
Selecting platforms with --platform and --platform-priority
- Windows: "w, win, windows"
- Linux: "l, lin, linux"
- Mac: "m, mac, osx"
Having duplicate values in priority string caused platform/language to be set to wrong value
For example --platform 1 --platform-priority 4,1,1 caused platform to be set to 6 instead of 5
Continue running commands if login was forced due to missing configuration
Allow downloading of files even if config is missing with only one prompt
for username and password
Ignoring DLC count information helps in situations where the account page doesn't provide accurate information about DLCs.
--ignore-dlc-count sets regular expression filter for games to ignore DLC count information.
Game specific option "ignore-dlc-count" can be used to ignore DLC count for specific game.
Useful in case platform identifier is missing for some games in the game shelf.
Using --platform with --list doesn't work when using --no-platform-detection