- blacklist applies to installed files only; use ignorelist for orphans
- blacklisted but present items are orphans, as they should be
- use exact matching for file paths: files in wrong location are orphans
"platform" and "language" options allow using string to set them.
This allows user to set them more easily without needing to calculate the sum of integer values and makes the config easier to understand later.
For example: this allows setting "language" to English, German and French with "en+de+fr" which is much easier to understand than setting it to "7".
Directory options can be overridden using game specific config file
New options in game specific config file:
- "subdirectories" - <bool>
- "directory" - <string>
- "subdir-game" - <string>
- "subdir-installers" - <string>
- "subdir-extras" - <string>
- "subdir-patches" - <string>
- "subdir-language-packs" - <string>
- "subdir-dlc" - <string>
If stdin isn't a tty, the behaviour of std::getline(std::cin, email) and getpass() is different (the latter always uses /dev/tty). If input is redirected, it's probably best to just fail.
Selecting languages with --language and --language-priority
- Whatever code GOG happens to use in their API (mostly ISO 639-1)
- ISO 639-1
- ISO 639-2/T
- ISO 639-2/B
- English name
Selecting platforms with --platform and --platform-priority
- Windows: "w, win, windows"
- Linux: "l, lin, linux"
- Mac: "m, mac, osx"
Fixes issue with --status when remote xml data is already downloaded but the download was incomplete
Downloader::getLocalFileHash returned the same file hash as Downloader::getRemoteFileHash which caused --status to report it as OK
... especially when using generic --ignore-dlc-count='.*'
previously, lgogdownloader would fetch game details for every game
that indicated that it has DLCs. Which were all of them when used with
--ignore-dlc-count - potentialy hundreds of http queries and cause of very slow
startup with larger accounts. Regardless of what --game regex said.
After the change, only initial list of all games is fetched, and then details
for games that both the user is interested in AND they are suspected of
having DLC. So it should help with startup time even when user doesn't use
--ignore-dlc-count option.
Ignoring DLC count information helps in situations where the account page doesn't provide accurate information about DLCs.
--ignore-dlc-count sets regular expression filter for games to ignore DLC count information.
Game specific option "ignore-dlc-count" can be used to ignore DLC count for specific game.