GOG changed something and now the server sometimes responds with gzip compressed XML data
Set CURLOPT_ACCEPT_ENCODING to enable decoding of a response when Content-Encoding header is received
Moved zlib decompression from GalaxyAPI::getResponse to GalaxyAPI::getResponseJson and made it automatic when detecting zlib header
For some games the API shows files with "count" and "total_size" of zero meaning that they are not available to download
These are listed on account page for information purpose only (for example to show DLCs included in the installer)
Makes downloader use duplicate handler for extras
This should help to avoid a race condition mentioned in issue #200 (Crashes when downloading "secure") because the downloader no longer tries to download the same file from multiple threads
Fixes issue with filenames containing ampersand.
Also fixes issue with --download-file not assigning proper filename automatically.
New method detects the path more accurately when encountering the currently used url format but in case of unknown url format it fallbacks to the old method.
Replace --update-check option with --updated and --notifications options
--updated restricts downloader to operate only on games that have update flag set in account page
--notifications shows the number of new forum replies, updates games, unread chat messages and pending friend requests
--clear-update-flags clears update notification flags for all games
Remove aliases for --game option
"free" could no longer be used as originally intended and "all" was unnecessary because leaving regex empty has the same effect
Try to use Linux installers as replacement for Galaxy repository.
Linux installers use MojoSetup which means that the installers are Zip files that have bash script and installer binary prepended.
We can get zip file entries from zip central directory and then split the game installer to chunks based on those file entries.
Therefore we can download individual files from the installer.
GOG changed part of the API which caused lgogdownloader to not get valid file name.
Change galaxyAPI::installerJsonNodeToGameFileVector and galaxyAPI::extraJsonNodeToGameFileVector to get proper file name.
Game details are now acquired using Galaxy API.
Allow using most features without valid downloader API login by changing Downloader::isLoggedIn to return false only if website is not logged in.
--download-file still uses old API and will not work without valid API login. Downloader::downloadFileWithId prints error message and exits if user doesn't have valid API login.
Game details cache version is incremented because of changes to gameFile class.
Show product id for DLCs when using --list-details option.
Rewrote Downloader::repair to remove duplicated code.
Fixed serials containing <br> tags.