/* This program is free software. It comes without any warranty, to * the extent permitted by applicable law. You can redistribute it * and/or modify it under the terms of the Do What The Fuck You Want * To Public License, Version 2, as published by Sam Hocevar. See * http://www.wtfpl.net/ for more details. */ #ifndef GAMEFILE_H #define GAMEFILE_H #include "globalconstants.h" #include "globals.h" #include #include #include // Game file types const unsigned int GFTYPE_INSTALLER = 1 << 0; const unsigned int GFTYPE_EXTRA = 1 << 1; const unsigned int GFTYPE_PATCH = 1 << 2; const unsigned int GFTYPE_LANGPACK = 1 << 3; const unsigned int GFTYPE_DLC = 1 << 4; class gameFile { public: gameFile(); int updated; std::string gamename; std::string id; std::string name; std::string path; std::string size; std::string galaxy_downlink_json_url; std::string version; unsigned int platform; unsigned int language; unsigned int type; int score; int silent; void setFilepath(const std::string& path); std::string getFilepath(); Json::Value getAsJson(); virtual ~gameFile(); protected: private: std::string filepath; }; #endif // GAMEFILE_H