#ifndef GAMEDETAILS_H #define GAMEDETAILS_H #include "globalconstants.h" #include "gamefile.h" #include "config.h" #include #include class gameDetails { public: gameDetails(); std::vector extras; std::vector installers; std::vector patches; std::vector languagepacks; std::vector dlcs; std::string gamename; std::string title; std::string icon;; void makeFilepaths(const Config& config); virtual ~gameDetails(); protected: private: }; #endif // GAMEDETAILS_H