/* This program is free software. It comes without any warranty, to * the extent permitted by applicable law. You can redistribute it * and/or modify it under the terms of the Do What The Fuck You Want * To Public License, Version 2, as published by Sam Hocevar. See * http://sam.zoy.org/wtfpl/COPYING for more details. */ #include "downloader.h" #include "util.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace bptime = boost::posix_time; Downloader::Downloader(Config &conf) { this->config = conf; } Downloader::~Downloader() { delete progressbar; delete gogAPI; curl_easy_cleanup(curlhandle); curl_global_cleanup(); } /* Initialize the downloader returns 0 if successful returns 1 if failed */ int Downloader::init() { this->resume_position = 0; curl_global_init(CURL_GLOBAL_ALL); curlhandle = curl_easy_init(); curl_easy_setopt(curlhandle, CURLOPT_VERBOSE, 0); curl_easy_setopt(curlhandle, CURLOPT_FOLLOWLOCATION, 1); curl_easy_setopt(curlhandle, CURLOPT_USERAGENT, config.sVersionString.c_str()); curl_easy_setopt(curlhandle, CURLOPT_NOPROGRESS, 0); curl_easy_setopt(curlhandle, CURLOPT_CONNECTTIMEOUT, 10); curl_easy_setopt(curlhandle, CURLOPT_PROGRESSDATA, this); curl_easy_setopt(curlhandle, CURLOPT_FAILONERROR, true); curl_easy_setopt(curlhandle, CURLOPT_COOKIEFILE, config.sCookiePath.c_str()); curl_easy_setopt(curlhandle, CURLOPT_COOKIEJAR, config.sCookiePath.c_str()); curl_easy_setopt(curlhandle, CURLOPT_SSL_VERIFYPEER, 0); if (config.bVerbose) curl_easy_setopt(curlhandle, CURLOPT_VERBOSE, 1); gogAPI = new API(config.sToken, config.sSecret); progressbar = new ProgressBar(!config.bNoUnicode, !config.bNoColor); if (config.bLogin || !gogAPI->init()) return this->login(); if (!config.bNoCover && config.bDownload && !config.bUpdateCheck) coverXML = this->getResponse("https://sites.google.com/site/gogdownloader/GOG_covers_v2.xml"); if (!config.bUpdateCheck) // updateCheck() calls getGameList() if needed this->getGameList(); return 0; } /* Login returns 1 if login fails returns 0 if successful */ int Downloader::login() { char *pwd; std::string email; std::cout << "Email: "; std::getline(std::cin,email); pwd = getpass("Password: "); std::string password = (std::string)pwd; if (email.empty() || password.empty()) { std::cout << "Email and/or password empty" << std::endl; return 1; } else { // Login to website if (!HTTP_Login(email, password)) { std::cout << "HTTP: Login failed" << std::endl; return 1; } // Login to API if (!gogAPI->login(email, password)) { std::cout << "API: Login failed" << std::endl; return 1; } else { // Save token and secret to config file std::ofstream ofs(config.sConfigFilePath.c_str()); if (ofs) { ofs << "token = " << gogAPI->config.oauth_token << std::endl << "secret = " << gogAPI->config.oauth_secret << std::endl; ofs.close(); return 0; } else { std::cout << "Failed to create config: " << config.sConfigFilePath << std::endl; return 1; } } } } void Downloader::updateCheck() { if (gogAPI->user.notifications_forum) { std::cout << gogAPI->user.notifications_forum << " new forum replies" << std::endl; } else { std::cout << "No new forum replies" << std::endl; } if (gogAPI->user.notifications_messages) { std::cout << gogAPI->user.notifications_messages << " new private message(s)" << std::endl; } else { std::cout << "No new private messages" << std::endl; } if (gogAPI->user.notifications_games) { std::cout << gogAPI->user.notifications_games << " updated game(s)" << std::endl; } else { std::cout << "No updated games" << std::endl; } if (gogAPI->user.notifications_games) { config.sGameRegex = ".*"; // Always check all games if (config.bList || config.bListDetails || config.bDownload) { if (config.bList) config.bListDetails = true; // Always list details this->getGameList(); if (config.bDownload) this->download(); else this->listGames(); } } } void Downloader::getGameList() { gameNames = this->getGames(); // Filter the game list if (!config.sGameRegex.empty()) { // GameRegex filter aliases if (config.sGameRegex == "all") { config.sGameRegex = ".*"; } if (config.sGameRegex == "free") { gameNames = this->getFreeGames(); } else { std::vector gameNamesFiltered; boost::regex expression(config.sGameRegex); boost::match_results what; for (unsigned int i = 0; i < gameNames.size(); ++i) { if (boost::regex_search(gameNames[i], what, expression)) { gameNamesFiltered.push_back(gameNames[i]); } } gameNames = gameNamesFiltered; } } if (config.bListDetails || config.bDownload || config.bRepair) { this->getGameDetails(); } } /* Get detailed info about the games returns 0 if successful returns 1 if fails */ int Downloader::getGameDetails() { gameDetails game; int updated = 0; for (unsigned int i = 0; i < gameNames.size(); ++i) { std::cout << "Getting game info " << i+1 << " / " << gameNames.size() << "\r" << std::flush; game = gogAPI->getGameDetails(gameNames[i], config.iInstallerType, config.iInstallerLanguage); if (!gogAPI->getError()) { if (!config.bUpdateCheck) games.push_back(game); else { // Update check, only add games that have updated files for (unsigned int j = 0; j < game.installers.size(); ++j) { if (game.installers[j].updated) { games.push_back(game); updated++; break; // add the game only once } } if (updated >= gogAPI->user.notifications_games) { // Gone through all updated games. No need to go through the rest. std::cout << std::endl << "Got info for all updated games. Moving on..." << std::endl; break; } } } else { std::cout << gogAPI->getErrorMessage() << std::endl; return 1; } } std::cout << std::endl; return 0; } void Downloader::listGames() { if (config.bListDetails) // Detailed list { for (unsigned int i = 0; i < games.size(); ++i) { std::cout << "gamename: " << games[i].gamename << std::endl << "title: " << games[i].title << std::endl << "icon: " << "http://static.gog.com" << games[i].icon << std::endl; // List installers if (!config.bNoInstallers) { std::cout << "installers: " << std::endl; for (unsigned int j = 0; j < games[i].installers.size(); ++j) { if (!config.bUpdateCheck || games[i].installers[j].updated) // Always list updated files { std::cout << "\tid: " << games[i].installers[j].id << std::endl << "\tpath: " << games[i].installers[j].path << std::endl << "\tsize: " << games[i].installers[j].size << std::endl << "\tupdated: " << (games[i].installers[j].updated ? "True" : "False") << std::endl << std::endl; } } } // List extras if (!config.bNoExtras && !config.bUpdateCheck) { std::cout << "extras: " << std::endl; for (unsigned int j = 0; j < games[i].extras.size(); ++j) { std::cout << "\tid: " << games[i].extras[j].id << std::endl << "\tname: " << games[i].extras[j].name << std::endl << "\tpath: " << games[i].extras[j].path << std::endl << "\tsize: " << games[i].extras[j].size << std::endl << std::endl; } } } } else { for (unsigned int i = 0; i < gameNames.size(); ++i) std::cout << gameNames[i] << std::endl; } } void Downloader::repair() { curl_easy_setopt(curlhandle, CURLOPT_FOLLOWLOCATION, 1); curl_easy_setopt(curlhandle, CURLOPT_WRITEFUNCTION, Downloader::writeData); curl_easy_setopt(curlhandle, CURLOPT_READFUNCTION, Downloader::readData); curl_easy_setopt(curlhandle, CURLOPT_SSL_VERIFYPEER, 0); curl_easy_setopt(curlhandle, CURLOPT_NOPROGRESS, 0); curl_easy_setopt(curlhandle, CURLOPT_PROGRESSFUNCTION, Downloader::progressCallback); #ifndef ENVIRONMENT32 curl_easy_setopt(curlhandle, CURLOPT_MAX_RECV_SPEED_LARGE, config.iDownloadRate); #endif for (unsigned int i = 0; i < games.size(); ++i) { // Installers (use remote or local file) if (!config.bNoInstallers) { for (unsigned int j = 0; j < games[i].installers.size(); ++j) { std::string filepath = Util::makeFilepath(config.sDirectory, games[i].installers[j].path, games[i].gamename); // Get XML data std::string XML = ""; if (!config.bNoRemoteXML) { XML = gogAPI->getXML(games[i].gamename, games[i].installers[j].id); if (gogAPI->getError()) { std::cout << gogAPI->getErrorMessage() << std::endl; gogAPI->clearError(); continue; } } // Repair if (!XML.empty() || config.bNoRemoteXML) { std::string url = gogAPI->getInstallerLink(games[i].gamename, games[i].installers[j].id); if (gogAPI->getError()) { std::cout << gogAPI->getErrorMessage() << std::endl; gogAPI->clearError(); continue; } std::cout << "Repairing file " << filepath << std::endl; this->repairFile(url, filepath, XML, config.sXMLDirectory); std::cout << std::endl; } } } // Extras (GOG doesn't provide XML data for extras, use local file) if (!config.bNoExtras) { for (unsigned int j = 0; j < games[i].extras.size(); ++j) { std::string filepath = Util::makeFilepath(config.sDirectory, games[i].extras[j].path, games[i].gamename); std::string url = gogAPI->getExtraLink(games[i].gamename, games[i].extras[j].id); if (gogAPI->getError()) { std::cout << gogAPI->getErrorMessage() << std::endl; gogAPI->clearError(); continue; } std::cout << "Repairing file " << filepath << std::endl; this->repairFile(url, filepath, std::string(), config.sXMLDirectory); std::cout << std::endl; } } } } void Downloader::download() { curl_easy_setopt(curlhandle, CURLOPT_FOLLOWLOCATION, 1); curl_easy_setopt(curlhandle, CURLOPT_WRITEFUNCTION, Downloader::writeData); curl_easy_setopt(curlhandle, CURLOPT_READFUNCTION, Downloader::readData); curl_easy_setopt(curlhandle, CURLOPT_SSL_VERIFYPEER, 0); curl_easy_setopt(curlhandle, CURLOPT_NOPROGRESS, 0); curl_easy_setopt(curlhandle, CURLOPT_PROGRESSFUNCTION, Downloader::progressCallback); #ifndef ENVIRONMENT32 curl_easy_setopt(curlhandle, CURLOPT_MAX_RECV_SPEED_LARGE, config.iDownloadRate); #endif for (unsigned int i = 0; i < games.size(); ++i) { // Download covers if (!config.bNoCover && !config.bUpdateCheck) { // Doesn't work as intended unless we use "games[i].gamename" as base directory for installers and extras // std::string directory = config.sDirectory + games[i].gamename + "/"; // Take path from installer path because for some games the base directory for installer/extra path is not "gamename" std::string filepath = Util::makeFilepath(config.sDirectory, games[i].installers[0].path, games[i].gamename); // Get base directory from filepath boost::match_results what; boost::regex expression("(.*)/.*"); boost::regex_match(filepath, what, expression); std::string directory = what[1]; this->downloadCovers(games[i].gamename, directory, coverXML); } // Download installers if (!config.bNoInstallers) { for (unsigned int j = 0; j < games[i].installers.size(); ++j) { // Not updated, skip to next installer if (config.bUpdateCheck && !games[i].installers[j].updated) continue; // Get link std::string url = gogAPI->getInstallerLink(games[i].gamename, games[i].installers[j].id); if (gogAPI->getError()) { std::cout << gogAPI->getErrorMessage() << std::endl; gogAPI->clearError(); continue; } std::string filepath = Util::makeFilepath(config.sDirectory, games[i].installers[j].path, games[i].gamename); // Download if (!url.empty()) { std::cout << filepath << std::endl; this->downloadFile(url, filepath); std::cout << std::endl; } } } // Download extras if (!config.bNoExtras && !config.bUpdateCheck) { // Save some time and don't process extras when running update check. Extras don't have updated flag, all of them would be skipped anyway. for (unsigned int j = 0; j < games[i].extras.size(); ++j) { // Get link std::string url = gogAPI->getExtraLink(games[i].gamename, games[i].extras[j].id); if (gogAPI->getError()) { std::cout << gogAPI->getErrorMessage() << std::endl; gogAPI->clearError(); continue; } std::string filepath = Util::makeFilepath(config.sDirectory, games[i].extras[j].path, games[i].gamename); // Download if (!url.empty()) { if (!games[i].extras[j].name.empty()) std::cout << "Dowloading: " << games[i].extras[j].name << std::endl; std::cout << filepath << std::endl; CURLcode result = downloadFile(url, filepath); std::cout << std::endl; if (result==CURLE_OK && config.sXMLFile == "automatic") { std::cout << "Starting automatic XML creation" << std::endl; Util::createXML(filepath, config.iChunkSize, config.sXMLDirectory); } } } } } } // Download a file, resume if possible CURLcode Downloader::downloadFile(std::string url, std::string filepath) { CURLcode res = CURLE_RECV_ERROR; // assume network error bool bResume = false; FILE *outfile; size_t offset=0; // Get directory from filepath boost::filesystem::path pathname = filepath; std::string directory = pathname.parent_path().string(); // Check that directory exists and create subdirectories boost::filesystem::path path = directory; if (boost::filesystem::exists(path)) { if (!boost::filesystem::is_directory(path)) { std::cout << path << " is not directory" << std::endl; return res; } } else { if (!boost::filesystem::create_directories(path)) { std::cout << "Failed to create directory: " << path << std::endl; return res; } } // Check if file exists if ((outfile=fopen(filepath.c_str(), "r"))!=NULL) { // File exists, resume if ((outfile = freopen(filepath.c_str(), "r+", outfile))!=NULL ) { bResume = true; fseek(outfile, 0, SEEK_END); offset = ftell(outfile); curl_easy_setopt(curlhandle, CURLOPT_RESUME_FROM, offset); this->resume_position = offset; } else { std::cout << "Failed to reopen " << filepath << std::endl; return res; } } else { // File doesn't exist, create new file if ((outfile=fopen(filepath.c_str(), "w"))!=NULL) { curl_easy_setopt(curlhandle, CURLOPT_RESUME_FROM, offset); // start downloading from the beginning of file this->resume_position = 0; } else { std::cout << "Failed to create " << filepath << std::endl; return res; } } curl_easy_setopt(curlhandle, CURLOPT_URL, url.c_str()); curl_easy_setopt(curlhandle, CURLOPT_WRITEDATA, outfile); res = this->beginDownload(); fclose(outfile); // Download failed and was not a resume attempt so delete the file if (res != CURLE_OK && !bResume) { boost::filesystem::path path = filepath; if (boost::filesystem::exists(path)) if (!boost::filesystem::remove(path)) std::cout << "Failed to delete " << path << std::endl; } return res; } // Repair file int Downloader::repairFile(std::string url, std::string filepath, std::string xml_data, std::string xml_dir) { int res = 0; FILE *outfile; size_t offset=0; if (xml_dir.empty()) xml_dir = config.sHome + "/.gogdownloader/xml"; size_t from_offset, to_offset; struct FileInfo { std::string filename; std::string hash; size_t size; int chunks; std::vector chunk_from; std::vector chunk_to; std::vector chunk_hash; } info; // Get filename boost::filesystem::path pathname = filepath; std::string filename = pathname.filename().string(); TiXmlDocument xml; if (!xml_data.empty()) { std::cout << "XML: Using remote file" << std::endl; xml.Parse(xml_data.c_str()); } else { std::string xml_file = xml_dir + "/" + filename + ".xml"; std::cout << "XML: Using local file" << std::endl; xml.LoadFile(xml_file); } TiXmlNode *fileNode = xml.FirstChild("file"); if (!fileNode) { std::cout << "XML: Parsing failed / not valid XML" << std::endl; return res; } else { std::cout << "XML: Valid XML" << std::endl; TiXmlElement *fileElem = fileNode->ToElement(); info.filename = fileElem->Attribute("name"); info.hash = fileElem->Attribute("md5"); std::stringstream(fileElem->Attribute("chunks")) >> info.chunks; std::stringstream(fileElem->Attribute("total_size")) >> info.size; //Iterate through all chunk nodes TiXmlNode *chunkNode = fileNode->FirstChild(); while (chunkNode) { TiXmlElement *chunkElem = chunkNode->ToElement(); std::stringstream(chunkElem->Attribute("from")) >> from_offset; std::stringstream(chunkElem->Attribute("to")) >> to_offset; info.chunk_from.push_back(from_offset); info.chunk_to.push_back(to_offset); info.chunk_hash.push_back(chunkElem->GetText()); chunkNode = fileNode->IterateChildren(chunkNode); } } std::cout << "XML: Parsing finished" << std::endl << std::endl << info.filename << std::endl << "\tMD5:\t" << info.hash << std::endl << "\tChunks:\t" << info.chunks << std::endl << "\tSize:\t" << info.size << " bytes" << std::endl << std::endl; // Check if file exists if ((outfile=fopen(filepath.c_str(), "r"))!=NULL) { // File exists if ((outfile = freopen(filepath.c_str(), "r+", outfile))!=NULL ) { fseek(outfile, 0, SEEK_END); offset = ftell(outfile); } else { std::cout << "Failed to reopen " << filepath << std::endl; return res; } } else { std::cout << "File doesn't exist " << filepath << std::endl; return res; } if (offset != info.size) { std::cout << "Filesizes don't match" << std::endl << "Incomplete download or different version" << std::endl; return res; } for (int i=0; ibeginDownload(); //begin chunk download std::cout << std::endl; i--; //verify downloaded chunk } else { std::cout << "OK" << std::endl; } free(chunk); res = 1; } fclose(outfile); return res; } // Download cover images int Downloader::downloadCovers(std::string gamename, std::string directory, std::string cover_xml_data) { int res = 0; TiXmlDocument xml; // Check that directory exists and create subdirectories boost::filesystem::path path = directory; if (boost::filesystem::exists(path)) { if (!boost::filesystem::is_directory(path)) { std::cout << path << " is not directory" << std::endl; return res; } } else { if (!boost::filesystem::create_directories(path)) { std::cout << "Failed to create directory: " << path << std::endl; return res; } } xml.Parse(cover_xml_data.c_str()); TiXmlElement *rootNode = xml.RootElement(); if (!rootNode) { std::cout << "Not valid XML" << std::endl; return res; } else { TiXmlNode *gameNode = rootNode->FirstChild(); while (gameNode) { TiXmlElement *gameElem = gameNode->ToElement(); std::string game_name = gameElem->Attribute("name"); if (game_name == gamename) { boost::match_results what; TiXmlNode *coverNode = gameNode->FirstChild(); while (coverNode) { TiXmlElement *coverElem = coverNode->ToElement(); std::string cover_url = coverElem->GetText(); // Get file extension for the image boost::regex e1(".*(\\.\\w+)$", boost::regex::perl | boost::regex::icase); boost::regex_search(cover_url, what, e1); std::string file_extension = what[1]; std::string cover_name = std::string("cover_") + coverElem->Attribute("id") + file_extension; std::string filepath = directory + "/" + cover_name; std::cout << "Downloading cover " << filepath << std::endl; CURLcode result = this->downloadFile(cover_url, filepath); std::cout << std::endl; if (result == CURLE_OK) res = 1; else res = 0; if (result == CURLE_HTTP_RETURNED_ERROR) { long int response_code = 0; result = curl_easy_getinfo(curlhandle, CURLINFO_RESPONSE_CODE, &response_code); std::cout << "HTTP ERROR: "; if (result == CURLE_OK) std::cout << response_code << std::endl; else std::cout << "failed to get error code: " << curl_easy_strerror(result) << std::endl; } coverNode = gameNode->IterateChildren(coverNode); } break; // Found cover for game, no need to go through rest of the game nodes } gameNode = rootNode->IterateChildren(gameNode); } } return res; } CURLcode Downloader::beginDownload() { this->timer.reset(); CURLcode result = curl_easy_perform(curlhandle); this->resume_position = 0; return result; } std::string Downloader::getResponse(const std::string& url) { std::ostringstream memory; curl_easy_setopt(curlhandle, CURLOPT_URL, url.c_str()); curl_easy_setopt(curlhandle, CURLOPT_NOPROGRESS, 1); curl_easy_setopt(curlhandle, CURLOPT_WRITEFUNCTION, Downloader::writeMemoryCallback); curl_easy_setopt(curlhandle, CURLOPT_WRITEDATA, &memory); curl_easy_perform(curlhandle); curl_easy_setopt(curlhandle, CURLOPT_NOPROGRESS, 0); std::string response = memory.str(); memory.str(std::string()); return response; } int Downloader::progressCallback(void *clientp, double dltotal, double dlnow, double ultotal, double ulnow) { // on entry: dltotal - how much remains to download till the end of the file (bytes) // dlnow - how much was downloaded from the start of the program (bytes) unsigned int bar_length = 26; Downloader* downloader = static_cast(clientp); double rate; // average download speed in B/s // trying to get rate and setting to NaN if it fails if (CURLE_OK != curl_easy_getinfo(downloader->curlhandle, CURLINFO_SPEED_DOWNLOAD, &rate)) rate = std::numeric_limits::quiet_NaN(); // (Shmerl): this flag is needed to catch the case before anything was downloaded on resume, // and there is no way to calculate the fraction, so we set to 0 (otherwise it'd be 1). // This is to prevent the progress bar from jumping to 100% and then to lower value. // It's visually better to jump from 0% to higher one. bool starting = ((0.0 == dlnow) && (0.0 == dltotal)); // (Shmerl): DEBUG: strange thing - when resuming a file which is already downloaded, dlnow is correctly 0.0 // but dltotal is 389.0! This messes things up in the progress bar not showing the very last bar as full. // enable this debug line to test the problem: // // printf("\r\033[0K dlnow: %0.2f, dltotal: %0.2f\r", dlnow, dltotal); fflush(stdout); return 0; // // For now making a quirky workaround and setting dltotal to 0.0 in that case. // It's probably better to find a real fix. if ((0.0 == dlnow) && (389.0 == dltotal)) dltotal = 0.0; // setting full dlwnow and dltotal double offset = static_cast(downloader->getResumePosition()); if (offset>0) { dlnow += offset; dltotal += offset; } // Update progress bar every 100ms if (downloader->timer.getTimeBetweenUpdates()>=100 || dlnow == dltotal) { downloader->timer.reset(); bptime::time_duration eta(bptime::seconds((long)((dltotal - dlnow) / rate))); std::stringstream eta_ss; if (eta.hours() > 23) { eta_ss << eta.hours() / 24 << "d " << std::setfill('0') << std::setw(2) << eta.hours() % 24 << "h " << std::setfill('0') << std::setw(2) << eta.minutes() << "m " << std::setfill('0') << std::setw(2) << eta.seconds() << "s"; } else if (eta.hours() > 0) { eta_ss << eta.hours() << "h " << std::setfill('0') << std::setw(2) << eta.minutes() << "m " << std::setfill('0') << std::setw(2) << eta.seconds() << "s"; } else if (eta.minutes() > 0) { eta_ss << eta.minutes() << "m " << std::setfill('0') << std::setw(2) << eta.seconds() << "s"; } else { eta_ss << eta.seconds() << "s"; } // Create progressbar double fraction = starting ? 0.0 : dlnow / dltotal; // assuming that config is provided. printf("\033[0K\r%3.0f%% ", fraction * 100); downloader->progressbar->draw(bar_length, fraction); printf(" %0.2f/%0.2fMB @ %0.2fkB/s ETA: %s\r", dlnow/1024/1024, dltotal/1024/1024, rate/1024, eta_ss.str().c_str()); fflush(stdout); } return 0; } size_t Downloader::writeMemoryCallback(char *ptr, size_t size, size_t nmemb, void *userp) { std::ostringstream *stream = (std::ostringstream*)userp; size_t count = size * nmemb; stream->write(ptr, count); return count; } size_t Downloader::writeData(void *ptr, size_t size, size_t nmemb, FILE *stream) { return fwrite(ptr, size, nmemb, stream); } size_t Downloader::readData(void *ptr, size_t size, size_t nmemb, FILE *stream) { return fread(ptr, size, nmemb, stream); } size_t Downloader::getResumePosition() { return this->resume_position; } // Login to GOG website int Downloader::HTTP_Login(const std::string& email, const std::string& password) { int res = 0; std::string postdata; std::ostringstream memory; std::string buk; // Get "buk" for login form std::string json = this->getResponse("http://www.gog.com/user/ajax/?a=get"); Json::Value root; Json::Reader *jsonparser = new Json::Reader; bool parsingSuccessful = jsonparser->parse(json, root); if (!parsingSuccessful) { #ifdef DEBUG std::cerr << "DEBUG INFO (Downloader::HTTP_Login)" << std::endl << json << std::endl; #endif std::cout << jsonparser->getFormatedErrorMessages(); return res = 0; } #ifdef DEBUG std::cerr << "DEBUG INFO (Downloader::HTTP_Login)" << std::endl << root << std::endl; #endif buk = root["buk"].asString(); //Create postdata - escape characters in email/password to support special characters postdata = "log_email=" + (std::string)curl_easy_escape(curlhandle, email.c_str(),email.size()) + "&log_password=" + (std::string)curl_easy_escape(curlhandle, password.c_str(), password.size()) + "&buk=" + (std::string)curl_easy_escape(curlhandle, buk.c_str(), buk.size()); curl_easy_setopt(curlhandle, CURLOPT_URL, "https://secure.gog.com/login"); curl_easy_setopt(curlhandle, CURLOPT_POST, 1); curl_easy_setopt(curlhandle, CURLOPT_POSTFIELDS, postdata.c_str()); curl_easy_setopt(curlhandle, CURLOPT_WRITEDATA, &memory); curl_easy_setopt(curlhandle, CURLOPT_NOPROGRESS, 1); curl_easy_setopt(curlhandle, CURLOPT_POSTREDIR, CURL_REDIR_POST_ALL); curl_easy_perform(curlhandle); memory.str(std::string()); curl_easy_setopt(curlhandle, CURLOPT_HTTPGET, 1); json = this->getResponse("http://www.gog.com/user/ajax/?a=get"); parsingSuccessful = jsonparser->parse(json, root); if (!parsingSuccessful) { #ifdef DEBUG std::cerr << "DEBUG INFO (Downloader::HTTP_Login)" << std::endl << json << std::endl; #endif std::cout << jsonparser->getFormatedErrorMessages(); return res = 0; } #ifdef DEBUG std::cerr << "DEBUG INFO (Downloader::HTTP_Login)" << std::endl << root << std::endl; #endif if (root["user"]["email"].asString() == email) res = 1; // Login successful else res = 0; // Login failed delete jsonparser; return res; } // Get list of games from account page std::vector Downloader::getGames() { std::vector games; Json::Value root; Json::Reader *jsonparser = new Json::Reader; int i = 1; std::string html = ""; std::string page_html = ""; do { std::string response = this->getResponse("https://secure.gog.com/en/account/ajax?a=gamesShelfMore&s=title&q=&t=0&p=" + std::to_string(i)); // Parse JSON if (!jsonparser->parse(response, root)) { #ifdef DEBUG std::cerr << "DEBUG INFO (Downloader::getGames)" << std::endl << response << std::endl; #endif std::cout << jsonparser->getFormatedErrorMessages(); delete jsonparser; exit(1); } #ifdef DEBUG std::cerr << "DEBUG INFO (Downloader::getGames)" << std::endl << root << std::endl; #endif page_html = root["html"].asString(); html += page_html; i++; } while (!page_html.empty()); delete jsonparser; // Parse HTML to get game names htmlcxx::HTML::ParserDom parser; tree dom = parser.parseTree(html); tree::iterator it = dom.begin(); tree::iterator end = dom.end(); for (; it != end; ++it) { if (it->tagName()=="div") { it->parseAttributes(); std::string classname = it->attribute("class").second; if (classname=="shelf_game") { // Game name is contained in data-gameindex attribute std::string game = it->attribute("data-gameindex").second; if (!game.empty()) games.push_back(game); } } } return games; } // Get list of free games std::vector Downloader::getFreeGames() { std::vector games; std::string html = this->getResponse("https://secure.gog.com/catalogue/ajax?a=getGames&tab=all_genres&genre=all_genres&price=0&order=alph&publisher=&releaseDate=&availability=&gameMode=&rating=&search=&sort=vote&system=&language=&mixPage=1"); // Parse HTML to get game names htmlcxx::HTML::ParserDom parser; tree dom = parser.parseTree(html); tree::iterator it = dom.begin(); tree::iterator end = dom.end(); for (; it != end; ++it) { if (it->tagName()=="a") { it->parseAttributes(); std::string classname = it->attribute("class").second; if (classname=="game-title-link") { std::string game = it->attribute("href").second; game.assign(game.begin()+game.find_last_of("/")+1,game.end()); if (!game.empty()) games.push_back(game); } } } return games; }