lgogdownloader/include/config.h
Sude 29e5febab0 Galaxy: Support selecting platform architecture
Add option --galaxy-arch to select architecture.
Supports selecting platform architecture when "osBitness" is set for depot.
If "osBitness" is not set in API response then assume that we want to download the files from depot.
2017-05-23 16:44:27 +03:00

283 lines
7.1 KiB
C++

/* This program is free software. It comes without any warranty, to
* the extent permitted by applicable law. You can redistribute it
* and/or modify it under the terms of the Do What The Fuck You Want
* To Public License, Version 2, as published by Sam Hocevar. See
* http://www.wtfpl.net/ for more details. */
#ifndef CONFIG_H__
#define CONFIG_H__
#include <iostream>
#include <curl/curl.h>
#include <json/json.h>
#include <mutex>
#include <ctime>
#include "blacklist.h"
struct DirectoryConfig
{
bool bSubDirectories;
std::string sDirectory;
std::string sGameSubdir;
std::string sInstallersSubdir;
std::string sExtrasSubdir;
std::string sPatchesSubdir;
std::string sLanguagePackSubdir;
std::string sDLCSubdir;
};
struct DownloadConfig
{
unsigned int iInstallerPlatform;
unsigned int iInstallerLanguage;
std::vector<unsigned int> vPlatformPriority;
std::vector<unsigned int> vLanguagePriority;
unsigned int iInclude;
unsigned int iGalaxyPlatform;
unsigned int iGalaxyLanguage;
unsigned int iGalaxyArch;
bool bRemoteXML;
bool bCover;
bool bSaveChangelogs;
bool bSaveSerials;
bool bAutomaticXMLCreation;
bool bInstallers;
bool bExtras;
bool bPatches;
bool bLanguagePacks;
bool bDLC;
bool bIgnoreDLCCount;
bool bDuplicateHandler;
};
struct gameSpecificConfig
{
DownloadConfig dlConf;
DirectoryConfig dirConf;
};
class GalaxyConfig
{
public:
bool isExpired()
{
std::unique_lock<std::mutex> lock(m);
bool bExpired = false;
intmax_t time_now = time(NULL);
if (this->token_json.isMember("expires_at"))
bExpired = (time_now > this->token_json["expires_at"].asLargestInt());
return bExpired;
}
std::string getAccessToken()
{
std::unique_lock<std::mutex> lock(m);
return this->token_json["access_token"].asString();
}
std::string getRefreshToken()
{
std::unique_lock<std::mutex> lock(m);
return this->token_json["refresh_token"].asString();
}
Json::Value getJSON()
{
std::unique_lock<std::mutex> lock(m);
return this->token_json;
}
void setJSON(Json::Value json)
{
std::unique_lock<std::mutex> lock(m);
if (!json.isMember("expires_at"))
{
intmax_t time_now = time(NULL);
Json::Value::LargestInt expires_in = 3600;
if (json.isMember("expires_in"))
if (!json["expires_in"].isNull())
expires_in = json["expires_in"].asLargestInt();
Json::Value::LargestInt expires_at = time_now + expires_in;
json["expires_at"] = expires_at;
}
this->token_json = json;
}
void setFilepath(const std::string& path)
{
std::unique_lock<std::mutex> lock(m);
this->filepath = path;
}
std::string getFilepath()
{
std::unique_lock<std::mutex> lock(m);
return this->filepath;
}
std::string getClientId()
{
std::unique_lock<std::mutex> lock(m);
return this->client_id;
}
std::string getClientSecret()
{
std::unique_lock<std::mutex> lock(m);
return this->client_secret;
}
std::string getRedirectUri()
{
std::unique_lock<std::mutex> lock(m);
return this->redirect_uri;
}
GalaxyConfig() = default;
GalaxyConfig(const GalaxyConfig& other)
{
std::lock_guard<std::mutex> guard(other.m);
client_id = other.client_id;
client_secret = other.client_secret;
redirect_uri = other.redirect_uri;
filepath = other.filepath;
token_json = other.token_json;
}
GalaxyConfig& operator= (GalaxyConfig& other)
{
if(&other == this)
return *this;
std::unique_lock<std::mutex> lock1(m, std::defer_lock);
std::unique_lock<std::mutex> lock2(other.m, std::defer_lock);
std::lock(lock1, lock2);
client_id = other.client_id;
client_secret = other.client_secret;
redirect_uri = other.redirect_uri;
filepath = other.filepath;
token_json = other.token_json;
return *this;
}
protected:
private:
std::string client_id = "46899977096215655";
std::string client_secret = "9d85c43b1482497dbbce61f6e4aa173a433796eeae2ca8c5f6129f2dc4de46d9";
std::string redirect_uri = "https://embed.gog.com/on_login_success?origin=client";
std::string filepath;
Json::Value token_json;
mutable std::mutex m;
};
struct CurlConfig
{
bool bVerifyPeer;
bool bVerbose;
std::string sCACertPath;
std::string sCookiePath;
long int iTimeout;
curl_off_t iDownloadRate;
};
struct GogAPIConfig
{
std::string sToken;
std::string sSecret;
};
class Config
{
public:
Config() {};
virtual ~Config() {};
// Booleans
bool bLoginHTTP;
bool bLoginAPI;
bool bSaveConfig;
bool bResetConfig;
bool bDownload;
bool bRepair;
bool bUpdateCheck;
bool bList;
bool bListDetails;
bool bCheckStatus;
bool bShowWishlist;
bool bVerbose;
bool bUnicode; // use Unicode in console output
bool bColor; // use colors
bool bReport;
bool bRespectUmask;
bool bPlatformDetection;
// Cache
bool bUseCache;
bool bUpdateCache;
int iCacheValid;
// Download with file id options
std::string sFileIdString;
std::string sOutputFilename;
// Curl
CurlConfig curlConf;
// Download
DownloadConfig dlConf;
// Directories
DirectoryConfig dirConf;
std::string sCacheDirectory;
std::string sXMLDirectory;
std::string sConfigDirectory;
// File paths
std::string sConfigFilePath;
std::string sBlacklistFilePath;
std::string sIgnorelistFilePath;
std::string sGameHasDLCListFilePath;
std::string sReportFilePath;
std::string sXMLFile;
// Regex
std::string sGameRegex;
std::string sOrphanRegex;
std::string sIgnoreDLCCountRegex;
// Priorities
std::string sPlatformPriority;
std::string sLanguagePriority;
// General strings
std::string sVersionString;
std::string sVersionNumber;
std::string sEmail;
std::string sPassword;
GogAPIConfig apiConf;
// Lists
Blacklist blacklist;
Blacklist ignorelist;
Blacklist gamehasdlc;
std::string sCoverList;
std::string sGameHasDLCList;
// Integers
int iRetries;
unsigned int iThreads;
int iWait;
size_t iChunkSize;
};
#endif // CONFIG_H__