lgogdownloader/include/util.h
Sude 1c26af48d2 Use subdirectories for extras, patches and languagepacks
The simple extras detection in Util::makeFilePath is replaced with argument for setting subdirectory
2014-02-17 14:19:40 +02:00

27 lines
925 B
C++

/* This program is free software. It comes without any warranty, to
* the extent permitted by applicable law. You can redistribute it
* and/or modify it under the terms of the Do What The Fuck You Want
* To Public License, Version 2, as published by Sam Hocevar. See
* http://www.wtfpl.net/ for more details. */
#ifndef UTIL_H
#define UTIL_H
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cerrno>
#include <iostream>
#include <sstream>
#include <rhash.h>
namespace Util
{
std::string makeFilepath(const std::string& directory, const std::string& path, const std::string& gamename, std::string subdirectory = "");
std::string getFileHash(const std::string& filename, unsigned hash_id);
std::string getChunkHash(unsigned char* chunk, size_t chunk_size, unsigned hash_id);
int createXML(std::string filepath, size_t chunk_size, std::string xml_dir = std::string());
}
#endif // UTIL_H