<p>This tool can be used to alter the boot logo on an SF2000 handheld gaming console. Please note this tool is provided as-is, and no support will be given if this corrupts your device's bios; make sure you have backups of anything you care about before messing with your device's critical files! 🙂</p>
<h2>Step 1: Select Original <code>bisrv.asd</code></h2>
<p>Select the <code>bisrv.asd</code> file whose boot logo you want to modify. You should probably make a backup of the file first, just in case! You can find the <code>bisrv.asd</code> file in the <code>bios</code> folder on your microSD card.</p>
setMessage("error", "bisrvMessages", "ERROR: While the file you've selected does appear to be generally structured like the SF2000's <code>bisrv.asd</code> BIOS file, the specifics of your file don't match any known SF2000 BIOS version. As such, this tool cannot safely modify the selected file.");
setMessage("error", "bisrvMessages", "ERROR: The file you've selected doesn't appear to have the same data structure as expected for a <code>bisrv.asd</code> file.");
// We're going to build up the HTML for Step 2, which has the user
// browse for a PNG or JPEG image file. We need to validate the chosen
// file is an image, and that it has the correct dimensions of 256x100
// pixels; if it is, we convert the image data to an SF2000 format and
// move on to Step 3. First, let's start building our HTML...
var html = "<sectionid=\"imageSection\"><h2>Step 2: Select New Logo Image File</h2><p>Select the image file you want to use as the new boot logo. It must be 256 pixels wide and 100 pixels tall. Only PNG and JPEG image types are supported. For PNG files, transparency is ignored; also, you might want to make sure your PNG image has any embedded gamma or colour profile information removed first using a metadata scrubbing tool, otherwise the colour output from <i>this</i> tool might be incorrect. The image is displayed centred on a black background, so you may want to factor that into your design as well.</p><divid=\"imageMessages\"></div>";
// The file is loaded; let's check to make sure we got a PNG or JPEG...
if (!event.target.result.includes("data:image/png;") && !event.target.result.includes("data:image/jpeg;")) {
// Whoops! Doesn't look like the user provided a PNG or a JPEG!
setMessage("error", "imageMessages", "ERROR: The selected file does not appear to be either a PNG or JPEG image; please make sure you're selecting an appropriate image file.");
var html = "<sectionid=\"downloadSection\"><h2>Step 3: Download Updated <code>bisrv.asd</code></h2><p>Click the download button for the updated <code>bisrv.asd</code> file; use it to replace the one in the <code>bios</code> folder on your SF2000's microSD card.</p><divid=\"downloadMessages\"></div>";
// Add our download button...
html += "<divclass=\"controlContainer\"><divclass=\"control\"><inputid=\"userDownload\"type=\"button\"value=\"Download\"></div></div>";
// Close our section...
html += "</section>";
// Finally, add a <hr> separator after the last step, and append the new step...