Using a float on the progress on app updates

Not sure if needed but I saw some funny behavior with the progress bar
This commit is contained in:
Jay 2020-05-10 18:04:03 -04:00 committed by arkon
parent e4ea5d0344
commit 830a834ea6

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@ -96,7 +96,7 @@ class UpdaterService : Service() {
var lastTick = 0L
override fun update(bytesRead: Long, contentLength: Long, done: Boolean) {
val progress = (100 * bytesRead / contentLength).toInt()
val progress = (100 * (bytesRead.toFloat() / contentLength)).toInt()
val currentTime = System.currentTimeMillis()
if (progress > savedProgress && currentTime - 200 > lastTick) {
savedProgress = progress