Remove "Locked" orientation, replace with explicit orientations

Portrait/Landscape allow sensor, Locked Portrait/Landscape don't.
This commit is contained in:
arkon 2021-04-23 22:37:43 -04:00
parent 4cefbce7c3
commit e8d8621f06
8 changed files with 45 additions and 37 deletions

View File

@ -139,6 +139,10 @@ object Migrations {
}
}
}
if (oldVersion < 59) {
// Reset rotation to Free after replacing Lock
preferences.rotation().set(1)
}
return true
}

View File

@ -372,8 +372,7 @@ class ReaderActivity : BaseRxActivity<ReaderActivityBinding, ReaderPresenter>()
setTooltip(R.string.pref_rotation_type)
setOnClickListener {
val newOrientation =
OrientationType.getNextOrientation(preferences.rotation().get(), resources)
val newOrientation = OrientationType.getNextOrientation(preferences.rotation().get())
preferences.rotation().set(newOrientation.prefValue)
setOrientation(newOrientation.flag)
@ -422,7 +421,7 @@ class ReaderActivity : BaseRxActivity<ReaderActivityBinding, ReaderPresenter>()
}
private fun updateRotationShortcut(preference: Int) {
val orientation = OrientationType.fromPreference(preference, resources)
val orientation = OrientationType.fromPreference(preference)
binding.actionRotation.setImageResource(orientation.iconRes)
}
@ -768,7 +767,7 @@ class ReaderActivity : BaseRxActivity<ReaderActivityBinding, ReaderPresenter>()
* Forces the user preferred [orientation] on the activity.
*/
private fun setOrientation(orientation: Int) {
val newOrientation = OrientationType.fromPreference(orientation, resources)
val newOrientation = OrientationType.fromPreference(orientation)
if (newOrientation.flag != requestedOrientation) {
requestedOrientation = newOrientation.flag
}

View File

@ -1,8 +1,6 @@
package eu.kanade.tachiyomi.ui.reader.setting
import android.content.pm.ActivityInfo
import android.content.res.Configuration
import android.content.res.Resources
import androidx.annotation.DrawableRes
import androidx.annotation.StringRes
import eu.kanade.tachiyomi.R
@ -10,33 +8,18 @@ import eu.kanade.tachiyomi.util.lang.next
enum class OrientationType(val prefValue: Int, val flag: Int, @StringRes val stringRes: Int, @DrawableRes val iconRes: Int) {
FREE(1, ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED, R.string.rotation_free, R.drawable.ic_screen_rotation_24dp),
LOCKED_PORTRAIT(2, ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT, R.string.rotation_lock, R.drawable.ic_screen_lock_rotation_24dp),
LOCKED_LANDSCAPE(2, ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE, R.string.rotation_lock, R.drawable.ic_screen_lock_rotation_24dp),
PORTRAIT(3, ActivityInfo.SCREEN_ORIENTATION_PORTRAIT, R.string.rotation_force_portrait, R.drawable.ic_screen_lock_portrait_24dp),
LANDSCAPE(4, ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE, R.string.rotation_force_landscape, R.drawable.ic_screen_lock_landscape_24dp);
PORTRAIT(2, ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT, R.string.rotation_portrait, R.drawable.ic_stay_current_portrait_24dp),
LANDSCAPE(3, ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE, R.string.rotation_landscape, R.drawable.ic_stay_current_landscape_24dp),
LOCKED_PORTRAIT(4, ActivityInfo.SCREEN_ORIENTATION_PORTRAIT, R.string.rotation_force_portrait, R.drawable.ic_screen_lock_portrait_24dp),
LOCKED_LANDSCAPE(5, ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE, R.string.rotation_force_landscape, R.drawable.ic_screen_lock_landscape_24dp),
;
companion object {
fun fromPreference(preference: Int, resources: Resources): OrientationType = when (preference) {
2 -> {
val currentOrientation = resources.configuration.orientation
if (currentOrientation == Configuration.ORIENTATION_PORTRAIT) {
LOCKED_PORTRAIT
} else {
LOCKED_LANDSCAPE
}
}
3 -> PORTRAIT
4 -> LANDSCAPE
else -> FREE
}
fun fromPreference(preference: Int): OrientationType =
values().find { it.prefValue == preference } ?: FREE
fun getNextOrientation(preference: Int, resources: Resources): OrientationType {
val current = if (preference == 2) {
// Avoid issue due to 2 types having the same prefValue
LOCKED_LANDSCAPE
} else {
fromPreference(preference, resources)
}
fun getNextOrientation(preference: Int): OrientationType {
val current = fromPreference(preference)
return current.next()
}
}

View File

@ -78,11 +78,12 @@ class SettingsReaderController : SettingsController() {
titleRes = R.string.pref_rotation_type
entriesRes = arrayOf(
R.string.rotation_free,
R.string.rotation_lock,
R.string.rotation_portrait,
R.string.rotation_landscape,
R.string.rotation_force_portrait,
R.string.rotation_force_landscape
R.string.rotation_force_landscape,
)
entryValues = arrayOf("1", "2", "3", "4")
entryValues = arrayOf("1", "2", "3", "4", "5")
defaultValue = "1"
summary = "%s"
}

View File

@ -0,0 +1,9 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportWidth="24"
android:viewportHeight="24">
<path
android:fillColor="@android:color/black"
android:pathData="M1.01,7L1,17c0,1.1 0.9,2 2,2h18c1.1,0 2,-0.9 2,-2V7c0,-1.1 -0.9,-2 -2,-2H3c-1.1,0 -1.99,0.9 -1.99,2zM19,7v10H5V7h14z" />
</vector>

View File

@ -0,0 +1,9 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportWidth="24"
android:viewportHeight="24">
<path
android:fillColor="@android:color/black"
android:pathData="M17,1.01L7,1c-1.1,0 -1.99,0.9 -1.99,2v18c0,1.1 0.89,2 1.99,2h10c1.1,0 2,-0.9 2,-2V3c0,-1.1 -0.9,-1.99 -2,-1.99zM17,19H7V5h10v14z" />
</vector>

View File

@ -62,7 +62,8 @@
<string-array name="rotation_type">
<item>@string/rotation_free</item>
<item>@string/rotation_lock</item>
<item>@string/rotation_portrait</item>
<item>@string/rotation_landscape</item>
<item>@string/rotation_force_portrait</item>
<item>@string/rotation_force_landscape</item>
</string-array>
@ -72,6 +73,7 @@
<item>2</item>
<item>3</item>
<item>4</item>
<item>5</item>
</string-array>
<string-array name="color_filter_modes">

View File

@ -332,9 +332,10 @@
<string name="double_tap_anim_speed_fast">Fast</string>
<string name="pref_rotation_type">Rotation</string>
<string name="rotation_free">Free</string>
<string name="rotation_lock">Lock</string>
<string name="rotation_force_portrait">Force portrait</string>
<string name="rotation_force_landscape">Force landscape</string>
<string name="rotation_portrait">Portrait</string>
<string name="rotation_landscape">Landscape</string>
<string name="rotation_force_portrait">Locked portrait</string>
<string name="rotation_force_landscape">Locked landscape</string>
<string name="color_filter_r_value">R</string>
<string name="color_filter_g_value">G</string>
<string name="color_filter_b_value">B</string>