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Fix wrong downloaded percentage when server doesn't send content length. Fixes #1019
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@ -28,7 +28,11 @@ class Page(
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@Transient private var statusSubject: Subject<Int, Int>? = null
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override fun update(bytesRead: Long, contentLength: Long, done: Boolean) {
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progress = (100 * bytesRead / contentLength).toInt()
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progress = if (contentLength > 0) {
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(100 * bytesRead / contentLength).toInt()
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} else {
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-1
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}
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}
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fun setStatusSubject(subject: Subject<Int, Int>?) {
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@ -130,7 +130,11 @@ class PageView @JvmOverloads constructor(context: Context, attrs: AttributeSet?
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.onBackpressureLatest()
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.observeOn(AndroidSchedulers.mainThread())
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.subscribe { progress ->
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progress_text.text = context.getString(R.string.download_progress, progress)
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progress_text.text = if (progress > 0) {
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context.getString(R.string.download_progress, progress)
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} else {
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context.getString(R.string.downloading)
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}
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}
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}
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@ -150,7 +150,11 @@ class WebtoonHolder(private val view: View, private val adapter: WebtoonAdapter)
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.onBackpressureLatest()
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.observeOn(AndroidSchedulers.mainThread())
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.subscribe { progress ->
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view.progress_text.text = view.context.getString(R.string.download_progress, progress)
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view.progress_text.text = if (progress > 0) {
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view.context.getString(R.string.download_progress, progress)
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} else {
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view.context.getString(R.string.downloading)
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}
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}
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addSubscription(progressSubscription)
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