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README.md
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# Aroma Environment
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This is a environment to be loaded with the [EnvironmentLoader](https://github.com/wiiu-env/EnvironmentLoader).
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It's recommended to coldboot into EnvironmentLoader (and Aroma) via the [PayloadLoader](https://github.com/wiiu-env/PayloadLoaderInstaller). Check the repository out for more information.
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# What is Aroma?
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Aroma is a collection of tools for using homebrew on the Wii U.
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## Features
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Aroma's tools, modules and plugins are modular, meaning that features can easily be added or removed.
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A default Aroma instance comes with the following features:
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- Compatibility with the latest firmware (5.5.5/5.5.6).
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- Free and persistent entrypoint (including an installer + coldboot option)
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- Compatible with existing entrypoints (browser exploit)
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- Easy setup and update: Just copy the files to the SD card.
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- Built-in support for modules
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- Built-in integration of the Wii U Plugin System
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- All modules and plugins use a seperate memory heap to improve stability
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- Plugins and homebrew applications can be used at the same time.
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These basic features can be easily extended by plugin. Common plugins are:
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- [homebrew_on_menu_plugin](https://github.com/wiiu-env/homebrew_on_menu_plugin): Load homebrew directly from the Wii U Menu instead of using a dedicated homebrew launcher.
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- [ftpiiu_plugin](https://github.com/wiiu-env/ftpiiu_plugin): Run a FTP server in the background.
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- [wiiload_plugin](https://github.com/wiiu-env/wiiload_plugin): Wiiload support: Launch homebrew/plugin via the network at any time.
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- [drc_region_free_plugin](https://github.com/wiiu-env/drc_region_free_plugin): Pair game pads from different regions
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- [region_free_plugin](https://github.com/wiiu-env/region_free_plugin): Launch games from different regions.
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## Download
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A bundle with the latest files can be downloaded [here](https://aroma.foryour.cafe/package/base-aroma) by clicking on "Download all".
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## Usage
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1. Extract the files to the root of your sd card
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2. Launch the environment via the [EnvironmentLoader](https://github.com/wiiu-env/EnvironmentLoader). You may need to hold `X` while launching the EnvironmentLoader to force open the menu.
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