mirror of
https://github.com/wiiu-env/AutobootModule.git
synced 2024-11-25 03:56:58 +01:00
Implement support for pairing a controller or GamePad
This commit is contained in:
parent
4e821e4fa2
commit
6954a7f9f5
@ -1,6 +1,6 @@
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#pragma once
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#include <cstdint>
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#include <vpad/input.h>
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class InputUtils {
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public:
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@ -2,24 +2,21 @@
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#include "ACTAccountInfo.h"
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#include "DrawUtils.h"
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#include "InputUtils.h"
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#include "PairUtils.h"
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#include "icon_png.h"
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#include "logger.h"
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#include "utils.h"
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#include "version.h"
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#include <coreinit/debug.h>
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#include <coreinit/mcp.h>
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#include <coreinit/screen.h>
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#include <coreinit/thread.h>
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#include <cstring>
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#include <gx2/state.h>
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#include <malloc.h>
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#include <memory>
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#include <nn/act/client_cpp.h>
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#include <padscore/kpad.h>
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#include <string>
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#include <sysapp/title.h>
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#include <vector>
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#include <vpad/input.h>
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#define AUTOBOOT_MODULE_VERSION "v0.1.3"
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@ -59,6 +56,48 @@ void writeAutobootOption(std::string &configPath, int32_t autobootOption) {
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}
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}
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void drawMenuScreen(const std::map<uint32_t, std::string> &menu, uint32_t selectedIndex, uint32_t autobootIndex) {
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DrawUtils::beginDraw();
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DrawUtils::clear(COLOR_BACKGROUND);
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// draw buttons
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uint32_t index = 8 + 24 + 8 + 4;
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for (uint32_t i = 0; i < menu.size(); i++) {
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if (i == (uint32_t) selectedIndex) {
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DrawUtils::drawRect(16, index, SCREEN_WIDTH - 16 * 2, 44, 4, COLOR_BORDER_HIGHLIGHTED);
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} else {
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DrawUtils::drawRect(16, index, SCREEN_WIDTH - 16 * 2, 44, 2, (i == (uint32_t) autobootIndex) ? COLOR_AUTOBOOT : COLOR_BORDER);
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}
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std::string curName = std::next(menu.begin(), i)->second;
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DrawUtils::setFontSize(24);
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DrawUtils::setFontColor((i == (uint32_t) autobootIndex) ? COLOR_AUTOBOOT : COLOR_TEXT);
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DrawUtils::print(16 * 2, index + 8 + 24, curName.c_str());
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index += 42 + 8;
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}
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DrawUtils::setFontColor(COLOR_TEXT);
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// draw top bar
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DrawUtils::setFontSize(24);
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DrawUtils::drawPNG(16, 2, icon_png);
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DrawUtils::print(64 + 2, 6 + 24, "Boot Selector");
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DrawUtils::drawRectFilled(8, 8 + 24 + 4, SCREEN_WIDTH - 8 * 2, 3, COLOR_WHITE);
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DrawUtils::setFontSize(16);
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DrawUtils::print(SCREEN_WIDTH - 16, 6 + 24, AUTOBOOT_MODULE_VERSION AUTOBOOT_MODULE_VERSION_EXTRA, true);
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// draw bottom bar
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DrawUtils::drawRectFilled(8, SCREEN_HEIGHT - 24 - 8 - 4, SCREEN_WIDTH - 8 * 2, 3, COLOR_WHITE);
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DrawUtils::setFontSize(18);
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DrawUtils::print(16, SCREEN_HEIGHT - 8, "\ue07d Navigate ");
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DrawUtils::print(SCREEN_WIDTH - 16, SCREEN_HEIGHT - 8, "\ue000 Choose", true);
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const char *autobootHints = "\ue002/\ue046 Clear Autoboot / \ue003/\ue045 Select Autoboot";
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DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(autobootHints) / 2, SCREEN_HEIGHT - 8, autobootHints, true);
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DrawUtils::endDraw();
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}
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int32_t handleMenuScreen(std::string &configPath, int32_t autobootOptionInput, const std::map<uint32_t, std::string> &menu) {
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auto screenBuffer = DrawUtils::InitOSScreen();
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if (!screenBuffer) {
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@ -96,80 +135,41 @@ int32_t handleMenuScreen(std::string &configPath, int32_t autobootOptionInput, c
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}
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}
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bool redraw = true;
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{
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PairMenu pairMenu;
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while (true) {
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InputUtils::InputData buttons = InputUtils::getControllerInput();
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if (pairMenu.ProcessPairScreen()) {
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continue;
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}
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if (buttons.trigger & VPAD_BUTTON_UP) {
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InputUtils::InputData input = InputUtils::getControllerInput();
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if (input.trigger & VPAD_BUTTON_UP) {
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selectedIndex--;
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if (selectedIndex < 0) {
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selectedIndex = 0;
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}
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redraw = true;
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} else if (buttons.trigger & VPAD_BUTTON_DOWN) {
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} else if (input.trigger & VPAD_BUTTON_DOWN) {
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if (!menu.empty()) {
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selectedIndex++;
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if ((uint32_t) selectedIndex >= menu.size()) {
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selectedIndex = menu.size() - 1;
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}
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redraw = true;
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}
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} else if (buttons.trigger & VPAD_BUTTON_A) {
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} else if (input.trigger & VPAD_BUTTON_A) {
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break;
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} else if (buttons.trigger & VPAD_BUTTON_X) {
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} else if (input.trigger & (VPAD_BUTTON_X | VPAD_BUTTON_MINUS)) {
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autobootIndex = -1;
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redraw = true;
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} else if (buttons.trigger & VPAD_BUTTON_Y) {
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} else if (input.trigger & (VPAD_BUTTON_Y | VPAD_BUTTON_PLUS)) {
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autobootIndex = selectedIndex;
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redraw = true;
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}
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if (redraw) {
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DrawUtils::beginDraw();
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DrawUtils::clear(COLOR_BACKGROUND);
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// draw buttons
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uint32_t index = 8 + 24 + 8 + 4;
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for (uint32_t i = 0; i < menu.size(); i++) {
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if (i == (uint32_t) selectedIndex) {
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DrawUtils::drawRect(16, index, SCREEN_WIDTH - 16 * 2, 44, 4, COLOR_BORDER_HIGHLIGHTED);
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} else {
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DrawUtils::drawRect(16, index, SCREEN_WIDTH - 16 * 2, 44, 2, (i == (uint32_t) autobootIndex) ? COLOR_AUTOBOOT : COLOR_BORDER);
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}
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std::string curName = std::next(menu.begin(), i)->second;
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DrawUtils::setFontSize(24);
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DrawUtils::setFontColor((i == (uint32_t) autobootIndex) ? COLOR_AUTOBOOT : COLOR_TEXT);
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DrawUtils::print(16 * 2, index + 8 + 24, curName.c_str());
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index += 42 + 8;
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}
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DrawUtils::setFontColor(COLOR_TEXT);
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// draw top bar
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DrawUtils::setFontSize(24);
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DrawUtils::drawPNG(16, 2, icon_png);
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DrawUtils::print(64 + 2, 6 + 24, "Boot Selector");
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DrawUtils::drawRectFilled(8, 8 + 24 + 4, SCREEN_WIDTH - 8 * 2, 3, COLOR_WHITE);
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DrawUtils::setFontSize(16);
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DrawUtils::print(SCREEN_WIDTH - 16, 6 + 24, AUTOBOOT_MODULE_VERSION AUTOBOOT_MODULE_VERSION_EXTRA, true);
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// draw bottom bar
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DrawUtils::drawRectFilled(8, SCREEN_HEIGHT - 24 - 8 - 4, SCREEN_WIDTH - 8 * 2, 3, COLOR_WHITE);
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DrawUtils::setFontSize(18);
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DrawUtils::print(16, SCREEN_HEIGHT - 8, "\ue07d Navigate ");
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DrawUtils::print(SCREEN_WIDTH - 16, SCREEN_HEIGHT - 8, "\ue000 Choose", true);
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const char *autobootHints = "\ue002 Clear Autoboot / \ue003 Select Autoboot";
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DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(autobootHints) / 2, SCREEN_HEIGHT - 8, autobootHints, true);
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DrawUtils::endDraw();
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redraw = false;
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drawMenuScreen(menu, selectedIndex, autobootIndex);
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}
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}
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@ -216,26 +216,27 @@ nn::act::SlotNo handleAccountSelectScreen(const std::vector<std::shared_ptr<Acco
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}
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int32_t selected = 0;
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bool redraw = true;
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{
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PairMenu pairMenu;
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while (true) {
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InputUtils::InputData buttons = InputUtils::getControllerInput();
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if (pairMenu.ProcessPairScreen()) {
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continue;
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}
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if (buttons.trigger & VPAD_BUTTON_UP) {
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InputUtils::InputData input = InputUtils::getControllerInput();
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if (input.trigger & VPAD_BUTTON_UP) {
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if (selected > 0) {
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selected--;
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redraw = true;
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}
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} else if (buttons.trigger & VPAD_BUTTON_DOWN) {
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} else if (input.trigger & VPAD_BUTTON_DOWN) {
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if (selected < (int32_t) data.size() - 1) {
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selected++;
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redraw = true;
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}
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} else if (buttons.trigger & VPAD_BUTTON_A) {
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} else if (input.trigger & VPAD_BUTTON_A) {
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break;
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}
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if (redraw) {
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DrawUtils::beginDraw();
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DrawUtils::clear(COLOR_BACKGROUND);
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@ -306,8 +307,6 @@ nn::act::SlotNo handleAccountSelectScreen(const std::vector<std::shared_ptr<Acco
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}
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DrawUtils::endDraw();
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redraw = false;
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}
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}
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@ -334,6 +333,41 @@ nn::act::SlotNo handleAccountSelectScreen(const std::vector<std::shared_ptr<Acco
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return resultSlot;
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}
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void drawUpdateWarningScreen() {
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DrawUtils::beginDraw();
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DrawUtils::clear(COLOR_BACKGROUND_WARN);
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DrawUtils::setFontColor(COLOR_TEXT);
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// draw top bar
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DrawUtils::setFontSize(48);
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const char *title = "! Warning !";
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DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(title) / 2, 48 + 8, title, true);
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DrawUtils::drawRectFilled(8, 48 + 8 + 16, SCREEN_WIDTH - 8 * 2, 3, COLOR_WHITE);
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DrawUtils::setFontSize(24);
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const char *message = "The update folder currently exists and is not a file.";
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DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(message) / 2, SCREEN_HEIGHT / 2 - 48, message, true);
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message = "Your system might not be blocking updates properly!";
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DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(message) / 2, SCREEN_HEIGHT / 2 - 24, message, true);
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message = "See https://wiiu.hacks.guide/#/block-updates for more information.";
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DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(message) / 2, SCREEN_HEIGHT / 2 + 0, message, true);
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DrawUtils::setFontSize(16);
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message = "Press the SYNC Button on the Wii U console to connect a controller or GamePad.";
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DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(message) / 2, SCREEN_HEIGHT - 48, message, true);
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// draw bottom bar
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DrawUtils::drawRectFilled(8, SCREEN_HEIGHT - 24 - 8 - 4, SCREEN_WIDTH - 8 * 2, 3, COLOR_WHITE);
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DrawUtils::setFontSize(18);
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const char *exitHints = "\ue000 Continue / \ue001 Don't show this again";
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DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(exitHints) / 2, SCREEN_HEIGHT - 8, exitHints, true);
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DrawUtils::endDraw();
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}
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void handleUpdateWarningScreen() {
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FILE *f = fopen(UPDATE_SKIP_PATH, "r");
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if (f) {
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@ -355,40 +389,20 @@ void handleUpdateWarningScreen() {
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OSFatal("Failed to init font");
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}
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DrawUtils::beginDraw();
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DrawUtils::clear(COLOR_BACKGROUND_WARN);
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DrawUtils::setFontColor(COLOR_TEXT);
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// draw top bar
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DrawUtils::setFontSize(48);
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const char *title = "! Warning !";
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DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(title) / 2, 48 + 8, title, true);
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DrawUtils::drawRectFilled(8, 48 + 8 + 16, SCREEN_WIDTH - 8 * 2, 3, COLOR_WHITE);
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DrawUtils::setFontSize(24);
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const char *message = "The update folder currently exists and is not a file.";
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DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(message) / 2, SCREEN_HEIGHT / 2 - 24, message, true);
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message = "Your system might not be blocking updates properly!";
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DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(message) / 2, SCREEN_HEIGHT / 2 + 0, message, true);
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message = "See https://wiiu.hacks.guide/#/block-updates for more information.";
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DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(message) / 2, SCREEN_HEIGHT / 2 + 24, message, true);
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// draw bottom bar
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DrawUtils::drawRectFilled(8, SCREEN_HEIGHT - 24 - 8 - 4, SCREEN_WIDTH - 8 * 2, 3, COLOR_WHITE);
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DrawUtils::setFontSize(18);
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const char *exitHints = "\ue000 Continue / \ue001 Don't show this again";
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DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(exitHints) / 2, SCREEN_HEIGHT - 8, exitHints, true);
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DrawUtils::endDraw();
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{
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PairMenu pairMenu;
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while (true) {
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InputUtils::InputData buttons = InputUtils::getControllerInput();
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if (pairMenu.ProcessPairScreen()) {
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continue;
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}
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if (buttons.trigger & VPAD_BUTTON_A) {
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drawUpdateWarningScreen();
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InputUtils::InputData input = InputUtils::getControllerInput();
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if (input.trigger & VPAD_BUTTON_A) {
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break;
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} else if (buttons.trigger & VPAD_BUTTON_B) {
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} else if (input.trigger & VPAD_BUTTON_B) {
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f = fopen(UPDATE_SKIP_PATH, "w");
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if (f) {
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// It's **really** important to have this text on the stack.
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@ -401,7 +415,9 @@ void handleUpdateWarningScreen() {
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break;
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}
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}
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}
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DrawUtils::beginDraw();
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DrawUtils::clear(COLOR_BLACK);
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DrawUtils::endDraw();
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@ -410,6 +426,32 @@ void handleUpdateWarningScreen() {
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free(screenBuffer);
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}
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void drawDiscInsert(bool wrongDiscInserted) {
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DrawUtils::beginDraw();
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DrawUtils::clear(COLOR_BACKGROUND);
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DrawUtils::setFontColor(COLOR_TEXT);
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DrawUtils::setFontSize(48);
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if (wrongDiscInserted) {
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const char *title = "The disc inserted into the console";
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DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(title) / 2, 40 + 48 + 8, title, true);
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title = "is for a different software title.";
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DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(title) / 2, 40 + 2 * 48 + 8, title, true);
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title = "Please change the disc.";
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DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(title) / 2, 40 + 4 * 48 + 8, title, true);
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} else {
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const char *title = "Please insert a disc.";
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DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(title) / 2, 40 + 48 + 8, title, true);
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}
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DrawUtils::setFontSize(18);
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const char *exitHints = "\ue000 Launch Wii U Menu";
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DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(exitHints) / 2, SCREEN_HEIGHT - 8, exitHints, true);
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DrawUtils::endDraw();
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}
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bool handleDiscInsertScreen(uint64_t expectedTitleId, uint64_t *titleIdToLaunch) {
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if (titleIdToLaunch == nullptr) {
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DEBUG_FUNCTION_LINE_ERR("titleIdToLaunch is NULL");
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@ -458,41 +500,26 @@ bool handleDiscInsertScreen(uint64_t expectedTitleId, uint64_t *titleIdToLaunch)
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return true;
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}
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DrawUtils::beginDraw();
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DrawUtils::clear(COLOR_BACKGROUND);
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DrawUtils::setFontColor(COLOR_TEXT);
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DrawUtils::setFontSize(48);
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if (wrongDiscInserted) {
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const char *title = "The disc inserted into the console";
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DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(title) / 2, 40 + 48 + 8, title, true);
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title = "is for a different software title.";
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DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(title) / 2, 40 + 2 * 48 + 8, title, true);
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title = "Please change the disc.";
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DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(title) / 2, 40 + 4 * 48 + 8, title, true);
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} else {
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const char *title = "Please insert a disc.";
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DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(title) / 2, 40 + 48 + 8, title, true);
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}
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DrawUtils::setFontSize(18);
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const char *exitHints = "\ue000 Launch Wii U Menu";
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DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(exitHints) / 2, SCREEN_HEIGHT - 8, exitHints, true);
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DrawUtils::endDraw();
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// When an unexpected disc was inserted we need to eject it first.
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bool allowDisc = !wrongDiscInserted;
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while (true) {
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InputUtils::InputData buttons = InputUtils::getControllerInput();
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{
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PairMenu pairMenu;
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if (buttons.trigger & VPAD_BUTTON_A) {
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while (true) {
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if (pairMenu.ProcessPairScreen()) {
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continue;
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}
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drawDiscInsert(wrongDiscInserted);
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InputUtils::InputData input = InputUtils::getControllerInput();
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if (input.trigger & VPAD_BUTTON_A) {
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result = false;
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break;
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}
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if (GetTitleIdOfDisc(&titleIdOfDisc, &discInserted)) {
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if (discInserted) {
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if (!allowDisc) {
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@ -507,7 +534,9 @@ bool handleDiscInsertScreen(uint64_t expectedTitleId, uint64_t *titleIdToLaunch)
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allowDisc = true;
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}
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}
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}
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DrawUtils::beginDraw();
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DrawUtils::clear(COLOR_BLACK);
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DrawUtils::endDraw();
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241
source/PairUtils.cpp
Normal file
241
source/PairUtils.cpp
Normal file
@ -0,0 +1,241 @@
|
||||
#include "PairUtils.h"
|
||||
#include "DrawUtils.h"
|
||||
#include "InputUtils.h"
|
||||
#include "logger.h"
|
||||
#include "utils.h"
|
||||
#include <coreinit/cache.h>
|
||||
#include <coreinit/thread.h>
|
||||
#include <malloc.h>
|
||||
#include <nn/ccr/sys.h>
|
||||
#include <padscore/kpad.h>
|
||||
#include <padscore/wpad.h>
|
||||
#include <vpad/input.h>
|
||||
|
||||
void PairMenu::drawPairKPADScreen() const {
|
||||
DrawUtils::beginDraw();
|
||||
DrawUtils::clear(COLOR_BACKGROUND);
|
||||
|
||||
DrawUtils::setFontColor(COLOR_TEXT);
|
||||
|
||||
DrawUtils::setFontSize(26);
|
||||
|
||||
std::string textLine1 = "Press the SYNC Button on the controller you want to pair.";
|
||||
DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(textLine1.c_str()) / 2, 40, textLine1.c_str(), true);
|
||||
|
||||
|
||||
WPADExtensionType ext{};
|
||||
for (int i = 0; i < 4; i++) {
|
||||
bool isConnected = WPADProbe((WPADChan) i, &ext) == 0;
|
||||
std::string textLine = string_format("Slot %d: ", i + 1);
|
||||
if (isConnected) {
|
||||
textLine += ext == WPAD_EXT_PRO_CONTROLLER ? "Pro Controller" : "Wiimote";
|
||||
} else {
|
||||
textLine += "No controller";
|
||||
}
|
||||
|
||||
DrawUtils::print(300, 140 + (i * 30), textLine.c_str());
|
||||
}
|
||||
|
||||
DrawUtils::setFontSize(26);
|
||||
|
||||
std::string gamepadSyncText1 = "If you are pairing a Wii U GamePad, press the SYNC Button";
|
||||
std::string gamepadSyncText2 = "on your Wii U console one more time";
|
||||
DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(gamepadSyncText1.c_str()) / 2, SCREEN_HEIGHT - 100, gamepadSyncText1.c_str(), true);
|
||||
DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(gamepadSyncText2.c_str()) / 2, SCREEN_HEIGHT - 70, gamepadSyncText2.c_str(), true);
|
||||
|
||||
DrawUtils::setFontSize(16);
|
||||
|
||||
const char *exitHints = "Press \ue001 to return";
|
||||
DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(exitHints) / 2, SCREEN_HEIGHT - 8, exitHints, true);
|
||||
|
||||
DrawUtils::endDraw();
|
||||
}
|
||||
|
||||
void PairMenu::drawPairScreen() const {
|
||||
DrawUtils::beginDraw();
|
||||
DrawUtils::clear(COLOR_BACKGROUND);
|
||||
|
||||
DrawUtils::setFontColor(COLOR_TEXT);
|
||||
|
||||
// Convert the pin to symbols and set the text
|
||||
static char pinSymbols[][4] = {
|
||||
"\u2660",
|
||||
"\u2665",
|
||||
"\u2666",
|
||||
"\u2663"};
|
||||
|
||||
uint32_t pincode = mGamePadPincode;
|
||||
|
||||
std::string pin = std::string(pinSymbols[(pincode / 1000) % 10]) +
|
||||
pinSymbols[(pincode / 100) % 10] +
|
||||
pinSymbols[(pincode / 10) % 10] +
|
||||
pinSymbols[pincode % 10];
|
||||
|
||||
std::string textLine1 = "Press the SYNC Button on the Wii U GamePad,";
|
||||
std::string textLine2 = "and enter the four symbols shown below.";
|
||||
|
||||
DrawUtils::setFontSize(26);
|
||||
|
||||
DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(textLine1.c_str()) / 2, 60, textLine1.c_str(), true);
|
||||
DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(textLine2.c_str()) / 2, 100, textLine2.c_str(), true);
|
||||
|
||||
DrawUtils::setFontSize(100);
|
||||
DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(pin.c_str()) / 2, (SCREEN_HEIGHT / 2) + 40, pin.c_str(), true);
|
||||
|
||||
DrawUtils::setFontSize(20);
|
||||
|
||||
std::string textLine3 = string_format("(%d seconds remaining) ", mGamePadSyncTimeout - (uint32_t) (OSTicksToSeconds(OSGetTime() - mSyncGamePadStartTime)));
|
||||
DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(textLine3.c_str()) / 2, SCREEN_HEIGHT - 80, textLine3.c_str(), true);
|
||||
|
||||
DrawUtils::setFontSize(26);
|
||||
|
||||
std::string textLine4 = "Press the SYNC Button on the Wii U console to exit.";
|
||||
DrawUtils::print(SCREEN_WIDTH / 2 + DrawUtils::getTextWidth(textLine4.c_str()) / 2, SCREEN_HEIGHT - 40, textLine4.c_str(), true);
|
||||
|
||||
DrawUtils::endDraw();
|
||||
}
|
||||
|
||||
PairMenu::PairMenu() {
|
||||
CCRSysInit();
|
||||
|
||||
mState = STATE_WAIT;
|
||||
mGamePadSyncTimeout = 120;
|
||||
|
||||
// Initialize IM
|
||||
mIMHandle = IM_Open();
|
||||
if (mIMHandle < 0) {
|
||||
DEBUG_FUNCTION_LINE_ERR("PairMenu: IM_Open failed");
|
||||
OSFatal("PairMenu: IM_Open failed");
|
||||
}
|
||||
mIMRequest = (IMRequest *) memalign(0x40, sizeof(IMRequest));
|
||||
|
||||
// Allocate a separate request for IM_CancelGetEventNotify to avoid conflict with the pending IM_GetEventNotify request
|
||||
mIMCancelRequest = (IMRequest *) memalign(0x40, sizeof(IMRequest));
|
||||
|
||||
if (!mIMRequest || !mIMCancelRequest) {
|
||||
DEBUG_FUNCTION_LINE_ERR("Failed to allocate im request");
|
||||
OSFatal("PairMenu: Failed to allocate im request");
|
||||
}
|
||||
|
||||
mIMEventMask = IM_EVENT_SYNC;
|
||||
|
||||
// Notify about sync button events
|
||||
IM_GetEventNotify(mIMHandle, mIMRequest, &mIMEventMask, PairMenu::SyncButtonCallback, this);
|
||||
}
|
||||
|
||||
PairMenu::~PairMenu() {
|
||||
// Close IM
|
||||
IM_CancelGetEventNotify(mIMHandle, mIMCancelRequest, nullptr, nullptr);
|
||||
IM_Close(mIMHandle);
|
||||
if (mIMCancelRequest) {
|
||||
free(mIMCancelRequest);
|
||||
mIMCancelRequest = {};
|
||||
}
|
||||
if (mIMRequest) {
|
||||
free(mIMRequest);
|
||||
mIMRequest = {};
|
||||
}
|
||||
|
||||
// Deinit CCRSys
|
||||
CCRSysExit();
|
||||
}
|
||||
|
||||
extern "C" bool WPADStartSyncDevice();
|
||||
|
||||
bool PairMenu::ProcessPairScreen() {
|
||||
switch (mState) {
|
||||
case STATE_SYNC_WPAD: {
|
||||
// WPAD syncing stops after ~18 seconds, make sure to restart it.
|
||||
if ((uint32_t) OSTicksToSeconds(OSGetTime() - mSyncWPADStartTime) >= 18) {
|
||||
WPADStartSyncDevice();
|
||||
mSyncWPADStartTime = OSGetTime();
|
||||
}
|
||||
|
||||
InputUtils::InputData input = InputUtils::getControllerInput();
|
||||
|
||||
// Stop syncing when pressing A or B.
|
||||
if (input.trigger & (VPAD_BUTTON_A | VPAD_BUTTON_B)) {
|
||||
mState = STATE_WAIT;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case STATE_SYNC_GAMEPAD: {
|
||||
if (CCRSysGetPincode(&mGamePadPincode) != 0) {
|
||||
DEBUG_FUNCTION_LINE_ERR("CCRSysGetPincode failed");
|
||||
mState = STATE_WAIT;
|
||||
break;
|
||||
}
|
||||
|
||||
// Start pairing to slot 1 (second gamepad)
|
||||
if (CCRSysStartPairing(0, mGamePadSyncTimeout) != 0) {
|
||||
DEBUG_FUNCTION_LINE_ERR("CCRSysStartPairing failed.");
|
||||
mState = STATE_WAIT;
|
||||
break;
|
||||
}
|
||||
|
||||
// Pairing has started, save start time
|
||||
mSyncGamePadStartTime = OSGetTime();
|
||||
mState = STATE_PAIRING;
|
||||
|
||||
DEBUG_FUNCTION_LINE("Started GamePad syncing.");
|
||||
|
||||
break;
|
||||
}
|
||||
case STATE_PAIRING: {
|
||||
// Get the current pairing state
|
||||
CCRSysPairingState pairingState = CCRSysGetPairingState();
|
||||
if (pairingState == CCR_SYS_PAIRING_TIMED_OUT) {
|
||||
DEBUG_FUNCTION_LINE("GamePad SYNC timed out.");
|
||||
// Pairing has timed out or was cancelled
|
||||
CCRSysStopPairing();
|
||||
mState = STATE_WAIT;
|
||||
} else if (pairingState == CCR_SYS_PAIRING_FINISHED) {
|
||||
DEBUG_FUNCTION_LINE("GamePad paired.");
|
||||
mState = STATE_WAIT;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case STATE_CANCEL: {
|
||||
CCRSysStopPairing();
|
||||
mState = STATE_WAIT;
|
||||
break;
|
||||
}
|
||||
case STATE_WAIT:
|
||||
break;
|
||||
}
|
||||
switch (mState) {
|
||||
case STATE_WAIT: {
|
||||
return false;
|
||||
}
|
||||
case STATE_SYNC_WPAD:
|
||||
drawPairKPADScreen();
|
||||
break;
|
||||
case STATE_SYNC_GAMEPAD:
|
||||
case STATE_PAIRING:
|
||||
case STATE_CANCEL: {
|
||||
drawPairScreen();
|
||||
break;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
void PairMenu::SyncButtonCallback(IOSError error, void *arg) {
|
||||
auto *pairMenu = (PairMenu *) arg;
|
||||
|
||||
if (error == IOS_ERROR_OK && pairMenu && (pairMenu->mIMEventMask & IM_EVENT_SYNC)) {
|
||||
if (pairMenu->mState == STATE_WAIT) {
|
||||
pairMenu->mState = STATE_SYNC_WPAD;
|
||||
// We need to restart the WPAD pairing every 18 seconds. For the timing we need to save the current time.
|
||||
pairMenu->mSyncWPADStartTime = OSGetTime();
|
||||
} else if (pairMenu->mState == STATE_SYNC_WPAD) {
|
||||
pairMenu->mState = STATE_SYNC_GAMEPAD;
|
||||
} else if (pairMenu->mState == STATE_SYNC_GAMEPAD || pairMenu->mState == STATE_PAIRING) {
|
||||
pairMenu->mState = STATE_CANCEL;
|
||||
}
|
||||
OSMemoryBarrier();
|
||||
IM_GetEventNotify(pairMenu->mIMHandle, pairMenu->mIMRequest, &pairMenu->mIMEventMask, PairMenu::SyncButtonCallback, pairMenu);
|
||||
}
|
||||
}
|
45
source/PairUtils.h
Normal file
45
source/PairUtils.h
Normal file
@ -0,0 +1,45 @@
|
||||
#pragma once
|
||||
|
||||
#include "MenuUtils.h"
|
||||
#include "logger.h"
|
||||
#include <coreinit/cache.h>
|
||||
#include <coreinit/im.h>
|
||||
#include <coreinit/ios.h>
|
||||
#include <coreinit/time.h>
|
||||
#include <malloc.h>
|
||||
#include <nn/ccr/sys.h>
|
||||
|
||||
|
||||
class PairMenu {
|
||||
public:
|
||||
PairMenu();
|
||||
|
||||
~PairMenu();
|
||||
|
||||
bool ProcessPairScreen();
|
||||
|
||||
static void SyncButtonCallback(IOSError error, void *arg);
|
||||
|
||||
void drawPairScreen() const;
|
||||
|
||||
void drawPairKPADScreen() const;
|
||||
|
||||
private:
|
||||
enum PairMenuState {
|
||||
STATE_WAIT, // Wait for SYNC button press
|
||||
STATE_SYNC_WPAD,
|
||||
STATE_SYNC_GAMEPAD,
|
||||
STATE_PAIRING,
|
||||
STATE_CANCEL,
|
||||
};
|
||||
|
||||
IOSHandle mIMHandle{};
|
||||
IMRequest *mIMRequest{};
|
||||
IMRequest *mIMCancelRequest{};
|
||||
OSTime mSyncWPADStartTime = 0;
|
||||
OSTime mSyncGamePadStartTime = 0;
|
||||
uint32_t mGamePadPincode = 0;
|
||||
PairMenuState mState = STATE_WAIT;
|
||||
uint32_t mGamePadSyncTimeout = 120;
|
||||
IMEventMask mIMEventMask{};
|
||||
};
|
@ -10,7 +10,6 @@
|
||||
#include <gx2/state.h>
|
||||
#include <malloc.h>
|
||||
#include <mocha/mocha.h>
|
||||
#include <padscore/kpad.h>
|
||||
#include <sndcore2/core.h>
|
||||
#include <string>
|
||||
#include <sys/stat.h>
|
||||
@ -51,6 +50,8 @@ int32_t main(int32_t argc, char **argv) {
|
||||
OSFatal("AutobootModule: Mocha_InitLibrary failed");
|
||||
}
|
||||
|
||||
InputUtils::InputData buttons = InputUtils::getControllerInput();
|
||||
|
||||
FSAInit();
|
||||
auto client = FSAAddClient(nullptr);
|
||||
if (client > 0) {
|
||||
@ -70,8 +71,6 @@ int32_t main(int32_t argc, char **argv) {
|
||||
DEBUG_FUNCTION_LINE_ERR("Failed to create FSA Client");
|
||||
}
|
||||
|
||||
InputUtils::InputData buttons = InputUtils::getControllerInput();
|
||||
|
||||
bool showvHBL = getVWiiHBLTitleId() != 0;
|
||||
bool showHBL = false;
|
||||
std::string configPath = "fs:/vol/external01/wiiu/autoboot.cfg";
|
||||
@ -135,7 +134,6 @@ int32_t main(int32_t argc, char **argv) {
|
||||
}
|
||||
|
||||
InputUtils::DeInit();
|
||||
|
||||
Mocha_DeInitLibrary();
|
||||
deinitLogging();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user