#pragma once #include // visible screen sizes #define SCREEN_WIDTH 854 #define SCREEN_HEIGHT 480 union Color { Color(uint32_t color) { this->color = color; } Color(uint8_t r, uint8_t g, uint8_t b, uint8_t a) { this->r = r; this->g = g; this->b = b; this->a = a; } uint32_t color; struct { uint8_t r; uint8_t g; uint8_t b; uint8_t a; }; }; class DrawUtils { public: static void *InitOSScreen(); static void initBuffers(void *tvBuffer, uint32_t tvSize, void *drcBuffer, uint32_t drcSize); static void beginDraw(); static void endDraw(); static void clear(Color col); static void drawPixel(uint32_t x, uint32_t y, Color col) { drawPixel(x, y, col.r, col.g, col.b, col.a); } static void drawPixel(uint32_t x, uint32_t y, uint8_t r, uint8_t g, uint8_t b, uint8_t a); static void drawRectFilled(uint32_t x, uint32_t y, uint32_t w, uint32_t h, Color col); static void drawRect(uint32_t x, uint32_t y, uint32_t w, uint32_t h, uint32_t borderSize, Color col); static void drawBitmap(uint32_t x, uint32_t y, uint32_t target_width, uint32_t target_height, const uint8_t *data); static void drawPNG(uint32_t x, uint32_t y, const uint8_t *data); static void initFont(); static void deinitFont(); static void setFontSize(uint32_t size); static void setFontColor(Color col); static void print(uint32_t x, uint32_t y, const char *string, bool alignRight = false); static void print(uint32_t x, uint32_t y, const wchar_t *string, bool alignRight = false); static uint32_t getTextWidth(const char *string); static uint32_t getTextWidth(const wchar_t *string); private: static bool isBackBuffer; static uint8_t *tvBuffer; static uint32_t tvSize; static uint8_t *drcBuffer; static uint32_t drcSize; };