mirror of
https://github.com/wiiu-env/AutobootModule.git
synced 2024-11-25 03:56:58 +01:00
142 lines
3.9 KiB
C++
142 lines
3.9 KiB
C++
#include "BootUtils.h"
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#include "DrawUtils.h"
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#include "InputUtils.h"
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#include "MenuUtils.h"
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#include "QuickStartUtils.h"
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#include "StorageUtils.h"
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#include "logger.h"
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#include <coreinit/debug.h>
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#include <coreinit/filesystem_fsa.h>
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#include <gx2/state.h>
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#include <malloc.h>
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#include <mocha/mocha.h>
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#include <sndcore2/core.h>
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#include <string>
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#include <sys/stat.h>
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#include <vpad/input.h>
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void clearScreen() {
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auto buffer = DrawUtils::InitOSScreen();
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if (!buffer) {
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OSFatal("Failed to alloc memory for screen");
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}
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DrawUtils::clear(COLOR_BACKGROUND);
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// Call GX2Init to shut down OSScreen
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GX2Init(nullptr);
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free(buffer);
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}
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int32_t main(int32_t argc, char **argv) {
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initLogging();
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DEBUG_FUNCTION_LINE("Hello from Autoboot Module");
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AXInit();
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AXQuit();
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InputUtils::Init();
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// Clear screen to avoid screen corruptions when loading the Wii U Menu
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clearScreen();
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initExternalStorage();
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if (getQuickBoot()) {
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deinitLogging();
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return 0;
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}
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if (Mocha_InitLibrary() != MOCHA_RESULT_SUCCESS) {
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OSFatal("AutobootModule: Mocha_InitLibrary failed");
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}
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InputUtils::InputData buttons = InputUtils::getControllerInput();
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FSAInit();
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auto client = FSAAddClient(nullptr);
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if (client > 0) {
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if (Mocha_UnlockFSClientEx(client) == MOCHA_RESULT_SUCCESS) {
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// test if the update folder exists
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FSADirectoryHandle dirHandle{};
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if (FSAOpenDir(client, "/vol/storage_mlc01/sys/update", &dirHandle) >= 0) {
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FSACloseDir(client, dirHandle);
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handleUpdateWarningScreen();
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}
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} else {
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DEBUG_FUNCTION_LINE_ERR("Failed to unlock FSA Client");
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}
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FSADelClient(client);
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} else {
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DEBUG_FUNCTION_LINE_ERR("Failed to create FSA Client");
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}
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bool showvHBL = getVWiiHBLTitleId() != 0;
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bool showHBL = false;
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std::string configPath = "fs:/vol/external01/wiiu/autoboot.cfg";
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if (argc >= 1) {
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configPath = std::string(argv[0]) + "/autoboot.cfg";
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auto hblInstallerPath = std::string(argv[0]) + "/modules/setup/50_hbl_installer.rpx";
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struct stat st {};
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if (stat(hblInstallerPath.c_str(), &st) >= 0) {
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showHBL = true;
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}
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}
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int32_t bootSelection = readAutobootOption(configPath);
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std::map<uint32_t, std::string> menu;
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menu[BOOT_OPTION_WII_U_MENU] = "Wii U Menu";
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if (showHBL) {
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menu[BOOT_OPTION_HOMEBREW_LAUNCHER] = "Homebrew Launcher";
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}
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menu[BOOT_OPTION_VWII_SYSTEM_MENU] = "vWii System Menu";
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if (showvHBL) {
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menu[BOOT_OPTION_VWII_HOMEBREW_CHANNEL] = "vWii Homebrew Channel";
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}
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if ((bootSelection == -1) ||
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(bootSelection == BOOT_OPTION_HOMEBREW_LAUNCHER && !showHBL) ||
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(bootSelection == BOOT_OPTION_VWII_HOMEBREW_CHANNEL && !showvHBL) ||
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(buttons.hold & VPAD_BUTTON_PLUS)) {
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bootSelection = handleMenuScreen(configPath, bootSelection, menu);
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}
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if (bootSelection >= 0) {
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switch (bootSelection) {
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case BOOT_OPTION_WII_U_MENU:
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bootWiiUMenu();
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break;
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case BOOT_OPTION_HOMEBREW_LAUNCHER:
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if (!showHBL) {
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bootWiiUMenu();
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break;
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}
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bootHomebrewLauncher();
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break;
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case BOOT_OPTION_VWII_SYSTEM_MENU:
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bootvWiiMenu();
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break;
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case BOOT_OPTION_VWII_HOMEBREW_CHANNEL:
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if (!showvHBL) {
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bootvWiiMenu();
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break;
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}
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bootHomebrewChannel();
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break;
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default:
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bootWiiUMenu();
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break;
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}
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} else {
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bootWiiUMenu();
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}
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InputUtils::DeInit();
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Mocha_DeInitLibrary();
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deinitLogging();
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return 0;
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}
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