diff --git a/BrawlBuilder/BrawlBuilder.WorkerCode.cs b/BrawlBuilder/BrawlBuilder.WorkerCode.cs index 1c67569..7907213 100644 --- a/BrawlBuilder/BrawlBuilder.WorkerCode.cs +++ b/BrawlBuilder/BrawlBuilder.WorkerCode.cs @@ -545,9 +545,8 @@ namespace BrawlBuilder SetStatus("Copying..."); - // Get mod files in alphabetical order (makes alt stage checking easy) + // Get absolute paths to the mod files string[] modFilesAbsolute = Directory.GetFiles(modFolder.Text, "*", SearchOption.AllDirectories); - Array.Sort(modFilesAbsolute); _progress = 0; _progressMax = modFilesAbsolute.Length; diff --git a/BrawlBuilder/Properties/AssemblyInfo.cs b/BrawlBuilder/Properties/AssemblyInfo.cs index 81ffbaa..3d68a92 100644 --- a/BrawlBuilder/Properties/AssemblyInfo.cs +++ b/BrawlBuilder/Properties/AssemblyInfo.cs @@ -32,5 +32,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("1.2.2.0")] -[assembly: AssemblyFileVersion("1.2.2.0")] +[assembly: AssemblyVersion("1.2.3.0")] +[assembly: AssemblyFileVersion("1.2.3.0")] diff --git a/Other/readme.txt b/Other/readme.txt index 8e81552..86606ec 100644 --- a/Other/readme.txt +++ b/Other/readme.txt @@ -1,5 +1,5 @@ ------------------------------------/ -------- BRAWLBUILDER v1.2.2 -------/ +------- BRAWLBUILDER v1.2.3 -------/ ----------------------------------/ "The Ultimate Super Smash Bros. Brawl ISO Builder" @@ -85,6 +85,10 @@ if it doesn't, just copy it manually. --------------------/ ------ Changelog --/ ------------------/ +1.2.3: + - The necessary parts of Ookii.Dialogs (i.e., the folder select dialog) are now compiled into the BrawlBuilder + executable, which means the external DLL is no longer required. + 1.2.2: - Fix custom working directories not working (again)