From 31923caf16ce24ca783ddb23405adc8e730fd63d Mon Sep 17 00:00:00 2001 From: TeamCemu <40145098+TeamCemu@users.noreply.github.com> Date: Sat, 4 Apr 2020 18:17:05 +0000 Subject: [PATCH] Add files via upload --- resources/en/cemu.pot | 115 ++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 112 insertions(+), 3 deletions(-) diff --git a/resources/en/cemu.pot b/resources/en/cemu.pot index e70fd7b..32fd3a6 100644 --- a/resources/en/cemu.pot +++ b/resources/en/cemu.pot @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Cemu\n" -"POT-Creation-Date: 2020-04-03 04:24+0200\n" +"POT-Creation-Date: 2020-04-04 20:16+0200\n" "PO-Revision-Date: 2018-06-12 19:51+0200\n" "Last-Translator: \n" "Language-Team: \n" @@ -329,7 +329,8 @@ msgstr "" msgid "Graphic packs cannot be updated while a game is running." msgstr "" -#: DownloadGraphicPacksWindow.cpp GraphicPacksWindow2.cpp +#: DownloadGraphicPacksWindow.cpp GettingStartedDialog.cpp +#: GraphicPacksWindow2.cpp msgid "Graphic packs" msgstr "" @@ -660,7 +661,7 @@ msgid "" "cursor is moved to the top" msgstr "" -#: GeneralSettings2.cpp +#: GeneralSettings2.cpp GettingStartedDialog.cpp msgid "Automatically check for updates" msgstr "" @@ -1171,6 +1172,114 @@ msgstr "" msgid "Online Status" msgstr "" +#: GettingStartedDialog.cpp +msgid "" +"It looks like you're starting Cemu for the first time.\n" +"This quick setup assistant will help you get the best experience" +msgstr "" + +#: GettingStartedDialog.cpp +msgid "mlc01 path" +msgstr "" + +#: GettingStartedDialog.cpp +msgid "" +"The mlc path is the root folder of the emulated Wii U internal flash " +"storage. It contains all your saves, installed updates and DLCs.\n" +"It is strongly recommend that you create a dedicated folder for it (example: " +"C:\\wiiu\\mlc\\) \n" +"If left empty, the mlc folder will be created inside the Cemu folder." +msgstr "" + +#: GettingStartedDialog.cpp +msgid "Custom mlc01 path" +msgstr "" + +#: GettingStartedDialog.cpp +msgid "Select a folder" +msgstr "" + +#: GettingStartedDialog.cpp +msgid "(optional)" +msgstr "" + +#: GettingStartedDialog.cpp +msgid "Game paths" +msgstr "" + +#: GettingStartedDialog.cpp +msgid "" +"The game path is scanned by Cemu to locate your games. We recommend creating " +"a dedicated directory in which\n" +"you place all your Wii U games. (example: C:\\wiiu\\games\\)\n" +"\n" +"You can also set additional paths in the general settings of Cemu." +msgstr "" + +#: GettingStartedDialog.cpp +msgid "Game path" +msgstr "" + +#: GettingStartedDialog.cpp +msgid "" +"Graphic packs improve games by offering the possibility to change " +"resolution, tweak FPS or add other visual or gameplay modifications.\n" +"Download the community graphic packs to get started.\n" +msgstr "" + +#: GettingStartedDialog.cpp +msgid "Download community graphic packs" +msgstr "" + +#: GettingStartedDialog.cpp +msgid "Input settings" +msgstr "" + +#: GettingStartedDialog.cpp +msgid "" +"You can configure one controller for each player.\n" +"We advise you to always use GamePad as emulated input for the first player, " +"since many games expect the GamePad to be present. It is also required for " +"touch functionality.\n" +"The default global hotkeys are:\n" +"CTRL - show pad screen\n" +"CTRL + TAB - toggle pad screen\n" +"ALT + ENTER - toggle fullscreen\n" +"ESC - leave fullscreen\n" +"\n" +"If you're having trouble configuring your controller, make sure to have it " +"in idle state and press calibrate.\n" +"Also don't set the axis deadzone too low." +msgstr "" + +#: GettingStartedDialog.cpp +msgid "Configure input" +msgstr "" + +#: GettingStartedDialog.cpp +msgid "Additional options" +msgstr "" + +#: GettingStartedDialog.cpp +msgid "Start games with fullscreen" +msgstr "" + +#: GettingStartedDialog.cpp +msgid "Open separate pad screen" +msgstr "" + +#: GettingStartedDialog.cpp +msgid "Don't show this again" +msgstr "" + +#: GettingStartedDialog.cpp +msgid "Previous" +msgstr "" + +#: GettingStartedDialog.cpp +msgid "Close" +msgstr "" + #: GettingStartedDialog.cpp msgid "Getting started" msgstr ""