diff --git a/resources/en/cemu.pot b/resources/en/cemu.pot index 907f35b..e8e24d0 100644 --- a/resources/en/cemu.pot +++ b/resources/en/cemu.pot @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Cemu\n" -"POT-Creation-Date: 2020-10-17 00:18+0200\n" +"POT-Creation-Date: 2020-12-02 22:42+0100\n" "PO-Revision-Date: 2018-06-12 19:51+0200\n" "Last-Translator: \n" "Language-Team: \n" @@ -172,6 +172,26 @@ msgstr "" msgid "unknown" msgstr "" +#: CemuApp.cpp +msgid "AccountId missing (The account is not connected to a NNID)" +msgstr "" + +#: CemuApp.cpp +msgid "" +"IsPasswordCacheEnabled is set to false (The remember password option on your " +"Wii U must be enabled for this account before dumping it)" +msgstr "" + +#: CemuApp.cpp +msgid "" +"AccountPasswordCache is empty (The remember password option on your Wii U " +"must be enabled for this account before dumping it)" +msgstr "" + +#: CemuApp.cpp +msgid "PrincipalId missing" +msgstr "" + #: CemuApp.cpp msgid "" "Your mlc01 folder seems to be missing.\n" @@ -552,6 +572,10 @@ msgstr "" msgid "GPR" msgstr "" +#: debugPPCThreadsWindow.cpp +msgid "Waiting for" +msgstr "" + #: debugPPCThreadsWindow.cpp textureRelationWindow.cpp TitleManager.cpp msgid "Refresh" msgstr "" @@ -584,6 +608,10 @@ msgstr "" msgid "Suspend" msgstr "" +#: debugPPCThreadsWindow.cpp +msgid "Write stack trace to log" +msgstr "" + #: DisasmCtrl.cpp msgid "Enter a new instruction." msgstr "" @@ -672,19 +700,19 @@ msgid "Mode" msgstr "" #: GameProfileWindow.cpp -msgid "Singlecore-Interpreter" +msgid "Single-core interpreter" msgstr "" #: GameProfileWindow.cpp -msgid "Singlecore-Recompiler" +msgid "Single-core recompiler" msgstr "" #: GameProfileWindow.cpp -msgid "Dualcore-Recompiler" +msgid "Multi-core recompiler" msgstr "" #: GameProfileWindow.cpp -msgid "Triplecore-Recompiler" +msgid "Auto (recommended)" msgstr "" #: GameProfileWindow.cpp @@ -985,6 +1013,17 @@ msgstr "" msgid "Controls the vsync state" msgstr "" +#: GeneralSettings2.cpp +msgid "Async shader compile" +msgstr "" + +#: GeneralSettings2.cpp +msgid "" +"Enables async shader and pipeline compilation. Reduces stutter at the cost " +"of objects not rendering for a short time.\n" +"Vulkan only" +msgstr "" + #: GeneralSettings2.cpp msgid "Full sync at GX2DrawDone()" msgstr "" @@ -1911,34 +1950,6 @@ msgstr "" msgid "End emulation" msgstr "" -#: MainWindow.cpp -msgid "&Auto" -msgstr "" - -#: MainWindow.cpp -msgid "&USA" -msgstr "" - -#: MainWindow.cpp -msgid "&Europe" -msgstr "" - -#: MainWindow.cpp -msgid "&Japan" -msgstr "" - -#: MainWindow.cpp -msgid "&China" -msgstr "" - -#: MainWindow.cpp -msgid "&Korea" -msgstr "" - -#: MainWindow.cpp -msgid "&Taiwan" -msgstr "" - #: MainWindow.cpp msgid "&English" msgstr "" @@ -2011,10 +2022,6 @@ msgstr "" msgid "&Active account" msgstr "" -#: MainWindow.cpp -msgid "&Console region" -msgstr "" - #: MainWindow.cpp msgid "&Console language" msgstr "" @@ -2063,6 +2070,10 @@ msgstr "" msgid "&Coreinit MP API" msgstr "" +#: MainWindow.cpp +msgid "&Coreinit Thread API" +msgstr "" + #: MainWindow.cpp msgid "&NN NFP" msgstr "" @@ -2135,14 +2146,6 @@ msgstr "" msgid "&Render upside-down" msgstr "" -#: MainWindow.cpp -msgid "&Async compile (Vulkan)" -msgstr "" - -#: MainWindow.cpp -msgid "&Experimental" -msgstr "" - #: MainWindow.cpp msgid "&Open logging window" msgstr "" @@ -2618,6 +2621,10 @@ msgstr "" msgid "&Edit name" msgstr "" +#: wxGameList.cpp +msgid "&Wiki page" +msgstr "" + #: wxGameList.cpp msgid "&Game directory" msgstr ""