From 7fe79b7be01c3bda578c62518c9b9909eb11b836 Mon Sep 17 00:00:00 2001 From: TeamCemu <40145098+TeamCemu@users.noreply.github.com> Date: Sun, 24 May 2020 11:12:25 +0000 Subject: [PATCH] Delete cemu.pot --- cemu.pot | 2352 ------------------------------------------------------ 1 file changed, 2352 deletions(-) delete mode 100644 cemu.pot diff --git a/cemu.pot b/cemu.pot deleted file mode 100644 index f7c0822..0000000 --- a/cemu.pot +++ /dev/null @@ -1,2352 +0,0 @@ -#, fuzzy -msgid "" -msgstr "" -"Project-Id-Version: Cemu\n" -"POT-Creation-Date: 2020-05-23 02:06+0200\n" -"PO-Revision-Date: 2018-06-12 19:51+0200\n" -"Last-Translator: \n" -"Language-Team: \n" -"Language: \n" -"MIME-Version: 1.0\n" -"Content-Type: text/plain; charset=UTF-8\n" -"Content-Transfer-Encoding: 8bit\n" - -#: bootGame.cpp -msgid "Failed to run this title because at least one of the files is damaged." -msgstr "" - -#: bootGame.cpp GameUpdateWindow.cpp GeneralSettings2.cpp -#: GraphicPacksWindow2.cpp MainWindow.cpp wxTitleManagerList.cpp -msgid "Warning" -msgstr "" - -#: bootGame.cpp CemuApp.cpp DownloadGraphicPacksWindow.cpp DumpCtrl.cpp -#: GeneralSettings2.cpp gpu7ShaderCache.cpp helpers.cpp InputSettings.cpp -#: MainWindow.cpp toolMemorySearcher.cpp VulkanCanvas.cpp -#: wxCreateAccountDialog.cpp wxTitleManagerList.cpp -msgid "Error" -msgstr "" - -#: bootGame.cpp -msgid "" -"Cemu detected a DLC installed at a wrong or outdated location:\n" -"{}\n" -"\n" -"Do you want to move it to the correct location:\n" -"{}" -msgstr "" - -#: BreakpointWindow.cpp GeneralSettings2.cpp -msgid "On" -msgstr "" - -#: BreakpointWindow.cpp debugPPCThreadsWindow.cpp ModuleWindow.cpp -msgid "Address" -msgstr "" - -#: BreakpointWindow.cpp textureRelationWindow.cpp wxTitleManagerList.cpp -msgid "Type" -msgstr "" - -#: BreakpointWindow.cpp -msgid "Comment" -msgstr "" - -#: BreakpointWindow.cpp DisasmCtrl.cpp -msgid "Enter a new comment." -msgstr "" - -#: BreakpointWindow.cpp -#, c-format -msgid "Set comment for breakpoint at address %08x" -msgstr "" - -#: BreakpointWindow.cpp -msgid "Create memory breakpoint (read)" -msgstr "" - -#: BreakpointWindow.cpp -msgid "Create memory breakpoint (write)" -msgstr "" - -#: BreakpointWindow.cpp -msgid "Enter a memory address" -msgstr "" - -#: BreakpointWindow.cpp -msgid "Memory breakpoint" -msgstr "" - -#: CemuApp.cpp -msgid "" -"Your mlc01 folder seems to be missing.\n" -"\n" -"This is where Cemu stores save files, game updates and other Wii U files.\n" -"\n" -"The expected path is:\n" -"{}\n" -"\n" -"Do you want to create the folder at the expected path?" -msgstr "" - -#: CemuApp.cpp -msgid "Yes" -msgstr "" - -#: CemuApp.cpp -msgid "No" -msgstr "" - -#: CemuApp.cpp -msgid "Select a custom path" -msgstr "" - -#: CemuApp.cpp -msgid "" -"Couldn't create a required mlc01 subfolder or file!\n" -"\n" -"Error: {0}\n" -"Target path:\n" -"{1}" -msgstr "" - -#: CemuApp.cpp -msgid "" -"Couldn't create a required cemu directory or file!\n" -"\n" -"Error: {0}" -msgstr "" - -#: CemuApp.cpp -msgid "Select a mlc directory" -msgstr "" - -#: CemuApp.cpp -msgid "" -"Cemu can't write to the selected mlc path!\n" -"Do you want to select another path?" -msgstr "" - -#: CemuUpdateWindow.cpp -msgid "Update" -msgstr "" - -#: CemuUpdateWindow.cpp DownloadGraphicPacksWindow.cpp GameUpdateWindow.cpp -#: wxCreateAccountDialog.cpp -msgid "Cancel" -msgstr "" - -#: CemuUpdateWindow.cpp -msgid "Changelog" -msgstr "" - -#: CemuUpdateWindow.cpp -msgid "Exit" -msgstr "" - -#: CemuUpdateWindow.cpp -msgid "No update available!" -msgstr "" - -#: CemuUpdateWindow.cpp -msgid "Update available!" -msgstr "" - -#: CemuUpdateWindow.cpp -msgid "Extracting update..." -msgstr "" - -#: CemuUpdateWindow.cpp -msgid "Couldn't download the update!" -msgstr "" - -#: CemuUpdateWindow.cpp -msgid "Applying update..." -msgstr "" - -#: CemuUpdateWindow.cpp -msgid "Extracting failed!" -msgstr "" - -#: CemuUpdateWindow.cpp MainWindow.cpp -msgid "Success" -msgstr "" - -#: CemuUpdateWindow.cpp -msgid "Restart" -msgstr "" - -#: CemuUpdateWindow.cpp -msgid "Downloading update..." -msgstr "" - -#: DebuggerWindow2.cpp -msgid "GoTo (CTRL + G)" -msgstr "" - -#: DebuggerWindow2.cpp -msgid "Toggle Breakpoint (F9)" -msgstr "" - -#: DebuggerWindow2.cpp -msgid "Break (F5)" -msgstr "" - -#: DebuggerWindow2.cpp -msgid "Step Into (F11)" -msgstr "" - -#: DebuggerWindow2.cpp -msgid "Step Over (F10)" -msgstr "" - -#: DebuggerWindow2.cpp -msgid "Run (F5)" -msgstr "" - -#: DebuggerWindow2.cpp MainWindow.cpp -msgid "&Exit" -msgstr "" - -#: DebuggerWindow2.cpp MainWindow.cpp -msgid "&File" -msgstr "" - -#: DebuggerWindow2.cpp -msgid "&Pin to main window" -msgstr "" - -#: DebuggerWindow2.cpp MainWindow.cpp -msgid "&Options" -msgstr "" - -#: DebuggerWindow2.cpp -msgid "&Registers" -msgstr "" - -#: DebuggerWindow2.cpp -msgid "&Memory Dump" -msgstr "" - -#: DebuggerWindow2.cpp -msgid "&Breakpoints" -msgstr "" - -#: DebuggerWindow2.cpp -msgid "Module&list" -msgstr "" - -#: DebuggerWindow2.cpp -msgid "&Window" -msgstr "" - -#: debugPPCThreadsWindow.cpp -msgid "PPC threads" -msgstr "" - -#: debugPPCThreadsWindow.cpp -msgid "Entry" -msgstr "" - -#: debugPPCThreadsWindow.cpp -msgid "Stack" -msgstr "" - -#: debugPPCThreadsWindow.cpp -msgid "PC" -msgstr "" - -#: debugPPCThreadsWindow.cpp -msgid "LR" -msgstr "" - -#: debugPPCThreadsWindow.cpp -msgid "State" -msgstr "" - -#: debugPPCThreadsWindow.cpp -msgid "Affinity" -msgstr "" - -#: debugPPCThreadsWindow.cpp -msgid "Priority" -msgstr "" - -#: debugPPCThreadsWindow.cpp -msgid "SliceStart" -msgstr "" - -#: debugPPCThreadsWindow.cpp -msgid "SumWakeTime" -msgstr "" - -#: debugPPCThreadsWindow.cpp -msgid "ThreadName" -msgstr "" - -#: debugPPCThreadsWindow.cpp -msgid "GPR" -msgstr "" - -#: debugPPCThreadsWindow.cpp textureRelationWindow.cpp -msgid "Refresh" -msgstr "" - -#: debugPPCThreadsWindow.cpp -msgid "Auto refresh" -msgstr "" - -#: debugPPCThreadsWindow.cpp -msgid "Boost priority (-5)" -msgstr "" - -#: debugPPCThreadsWindow.cpp -msgid "Boost priority (-1)" -msgstr "" - -#: debugPPCThreadsWindow.cpp -msgid "Decrease priority (+5)" -msgstr "" - -#: debugPPCThreadsWindow.cpp -msgid "Decrease priority (+1)" -msgstr "" - -#: debugPPCThreadsWindow.cpp -msgid "Resume" -msgstr "" - -#: debugPPCThreadsWindow.cpp -msgid "Suspend" -msgstr "" - -#: DisasmCtrl.cpp -msgid "Enter a new instruction." -msgstr "" - -#: DisasmCtrl.cpp DumpCtrl.cpp -msgid "Enter a target address." -msgstr "" - -#: DisasmCtrl.cpp DumpCtrl.cpp -msgid "GoTo address" -msgstr "" - -#: DownloadGraphicPacksWindow.cpp -msgid "Graphic packs cannot be updated while a game is running." -msgstr "" - -#: DownloadGraphicPacksWindow.cpp GettingStartedDialog.cpp -#: GraphicPacksWindow2.cpp -msgid "Graphic packs" -msgstr "" - -#: DownloadGraphicPacksWindow.cpp -msgid "Failed to connect to server" -msgstr "" - -#: DownloadGraphicPacksWindow.cpp -msgid "No updates available." -msgstr "" - -#: DownloadGraphicPacksWindow.cpp -msgid "" -"Updated graphic packs are available. Do you want to download and install " -"them?" -msgstr "" - -#: DownloadGraphicPacksWindow.cpp -msgid "Checking version..." -msgstr "" - -#: DownloadGraphicPacksWindow.cpp -msgid "Downloading graphic packs..." -msgstr "" - -#: DownloadGraphicPacksWindow.cpp -msgid "Extracting..." -msgstr "" - -#: DumpCtrl.cpp RegisterCtrl.cpp RegisterWindow.cpp -msgid "Enter a new value." -msgstr "" - -#: GameProfileWindow.cpp -msgid "Edit game profile" -msgstr "" - -#: GameProfileWindow.cpp GeneralSettings2.cpp -msgid "General" -msgstr "" - -#: GameProfileWindow.cpp -msgid "Load shared libraries" -msgstr "" - -#: GameProfileWindow.cpp -msgid "" -"EXPERT OPTION\n" -"This option will load libraries from the cafeLibs directory" -msgstr "" - -#: GameProfileWindow.cpp -msgid "Launch with gamepad view" -msgstr "" - -#: GameProfileWindow.cpp -msgid "" -"Games will be launched with gamepad view toggled as default. The view can be " -"toggled with CTRL + TAB" -msgstr "" - -#: GameProfileWindow.cpp -msgid "CPU" -msgstr "" - -#: GameProfileWindow.cpp -msgid "Mode" -msgstr "" - -#: GameProfileWindow.cpp -msgid "Singlecore-Interpreter" -msgstr "" - -#: GameProfileWindow.cpp -msgid "Singlecore-Recompiler" -msgstr "" - -#: GameProfileWindow.cpp -msgid "Dualcore-Recompiler" -msgstr "" - -#: GameProfileWindow.cpp -msgid "Triplecore-Recompiler" -msgstr "" - -#: GameProfileWindow.cpp -msgid "Set the CPU emulation mode" -msgstr "" - -#: GameProfileWindow.cpp -msgid "Thread quantum" -msgstr "" - -#: GameProfileWindow.cpp -msgid "" -"EXPERT OPTION\n" -"Set the maximum thread slice runtime (in virtual cycles)" -msgstr "" - -#: GameProfileWindow.cpp -msgid "cycles" -msgstr "" - -#: GameProfileWindow.cpp -msgid "Extended texture readback" -msgstr "" - -#: GameProfileWindow.cpp -msgid "" -"Improves emulation accuracy of CPU to GPU memory access at the cost of " -"performance. Required for some games." -msgstr "" - -#: GameProfileWindow.cpp -msgid "Shader mul accuracy" -msgstr "" - -#: GameProfileWindow.cpp -msgid "false" -msgstr "" - -#: GameProfileWindow.cpp -msgid "true" -msgstr "" - -#: GameProfileWindow.cpp -msgid "minimal" -msgstr "" - -#: GameProfileWindow.cpp -msgid "" -"EXPERT OPTION\n" -"Controls the accuracy of floating point multiplication in shaders.\n" -"\n" -"Recommended: true" -msgstr "" - -#: GameProfileWindow.cpp -msgid "GPU buffer cache accuracy" -msgstr "" - -#: GameProfileWindow.cpp -msgid "high" -msgstr "" - -#: GameProfileWindow.cpp -msgid "medium" -msgstr "" - -#: GameProfileWindow.cpp -msgid "low" -msgstr "" - -#: GameProfileWindow.cpp -msgid "" -"Lower value results in higher performance, but may cause graphical issues" -msgstr "" - -#: GameProfileWindow.cpp -msgid "Graphic" -msgstr "" - -#: GameProfileWindow.cpp -msgid "Controller" -msgstr "" - -#: GameProfileWindow.cpp -msgid "Forces a given controller profile" -msgstr "" - -#: GameUpdateWindow.cpp -msgid "Can't open the file." -msgstr "" - -#: GameUpdateWindow.cpp -msgid "Invalid \"meta.xml\" file." -msgstr "" - -#: GameUpdateWindow.cpp -msgid "Can't find the \"title_id\" in the given \"meta.xml\" file." -msgstr "" - -#: GameUpdateWindow.cpp -msgid "Can't find the \"title_version\" in the given \"meta.xml\" file." -msgstr "" - -#: GameUpdateWindow.cpp -msgid "Can't find the \"product_code\" in the given \"meta.xml\" file." -msgstr "" - -#: GameUpdateWindow.cpp -msgid "The given \"meta.xml\" file is no update or DLC." -msgstr "" - -#: GameUpdateWindow.cpp -msgid "Can't find the \"longname_en\" in the given \"meta.xml\" file." -msgstr "" - -#: GameUpdateWindow.cpp -msgid "Invalid folder structure" -msgstr "" - -#: GameUpdateWindow.cpp -msgid "" -"It seems that the selected update is already installed, do you want to " -"reinstall it?" -msgstr "" - -#: GameUpdateWindow.cpp -msgid "" -"It seems that a newer update is already installed, do you still want to " -"install the older version?" -msgstr "" - -#: GameUpdateWindow.cpp -msgid "" -"Not enough space available.\n" -"Required: {0} MB\n" -"Available: {1} MB" -msgstr "" - -#: GameUpdateWindow.cpp -msgid "Installing DLC ..." -msgstr "" - -#: GameUpdateWindow.cpp -msgid "Installing update ..." -msgstr "" - -#: GameUpdateWindow.cpp -msgid "Current file:" -msgstr "" - -#: GameUpdateWindow.cpp -msgid "" -"Do you really want to cancel the update process?\n" -"\n" -"Canceling the process will delete the applied update." -msgstr "" - -#: GameUpdateWindow.cpp -msgid "Info" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Interface" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Language" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Default" -msgstr "" - -#: GeneralSettings2.cpp -msgid "English" -msgstr "" - -#: GeneralSettings2.cpp -msgid "" -"Changes the interface language of Cemu\n" -"Available languages are stored in the translation directory\n" -"A restart will be required after changing the language" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Remember main window position" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Restores the last known window position and size when starting Cemu" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Remember pad window position" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Restores the last known pad window position and size when opening it" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Discord Presence" -msgstr "" - -#: GeneralSettings2.cpp -msgid "" -"Enables the Discord Rich Presence feature\n" -"You will also need to enable it in the Discord settings itself!" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Fullscreen menu bar" -msgstr "" - -#: GeneralSettings2.cpp -msgid "" -"Displays the menu bar when Cemu is running in fullscreen mode and the mouse " -"cursor is moved to the top" -msgstr "" - -#: GeneralSettings2.cpp GettingStartedDialog.cpp -msgid "Automatically check for updates" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Automatically checks for new cemu versions on startup" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Save screenshot" -msgstr "" - -#: GeneralSettings2.cpp -msgid "" -"Pressing the screenshot key (F12) will save a screenshot directly to the " -"screenshots folder" -msgstr "" - -#: GeneralSettings2.cpp -msgid "MLC Path" -msgstr "" - -#: GeneralSettings2.cpp -msgid "" -"The mlc directory contains your save games and installed game update/dlc data" -msgstr "" - -#: GeneralSettings2.cpp -msgid "" -"Select a custom mlc path\n" -"The mlc path is used to store Wii U related files like save games, game " -"updates and dlc data" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Game Paths" -msgstr "" - -#: GeneralSettings2.cpp -msgid "" -"Add the root directory of your game(s). It will scan all directories in it " -"for games" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Add" -msgstr "" - -#: GeneralSettings2.cpp -msgid "" -"Adds a game path to scan for games displayed in the game list\n" -"If you have unpacked games, make sure to select the root folder of a game" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Remove" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Removes the currently selected game path from the game list" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Graphics API" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Select one of the available graphic back ends" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Graphics Device" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Select the used graphic device" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Precompiled shaders" -msgstr "" - -#: GeneralSettings2.cpp -msgid "auto" -msgstr "" - -#: GeneralSettings2.cpp -msgid "enable" -msgstr "" - -#: GeneralSettings2.cpp -msgid "disable" -msgstr "" - -#: GeneralSettings2.cpp -msgid "" -"Precompiled shaders can speed up the load time on the shader loading " -"screen.\n" -"Auto will enable it for AMD/Intel but disable it for NVIDIA GPUs as a " -"workaround for a driver bug.\n" -"\n" -"Recommended: Auto" -msgstr "" - -#: GeneralSettings2.cpp -msgid "VSync" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Controls the vsync state" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Full sync at GX2DrawDone()" -msgstr "" - -#: GeneralSettings2.cpp -msgid "" -"If synchronization is requested by the game, the emulated CPU will wait for " -"the GPU to finish all operations.\n" -"This is more accurate behavior, but may cause lower performance" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Bilinear" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Bicubic" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Hermite" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Nearest Neighbor" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Upscale filter" -msgstr "" - -#: GeneralSettings2.cpp -msgid "" -"Upscaling filters are used when the game resolution is smaller than the " -"window size" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Downscale filter" -msgstr "" - -#: GeneralSettings2.cpp -msgid "" -"Downscaling filters are used when the game resolution is bigger than the " -"window size" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Keep aspect ratio" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Stretch" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Fullscreen scaling" -msgstr "" - -#: GeneralSettings2.cpp -msgid "" -"Controls the output aspect ratio when it doesn't match the ratio of the game" -msgstr "" - -#: GeneralSettings2.cpp -msgid "API" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Select one of the available audio back ends" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Latency" -msgstr "" - -#: GeneralSettings2.cpp -msgid "" -"Controls the amount of buffered audio data\n" -"Higher values will create a delay in audio playback, but may avoid audio " -"problems when emulation is too slow" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Mono" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Stereo" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Surround" -msgstr "" - -#: GeneralSettings2.cpp -msgid "TV" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Device" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Select the active audio output device for Wii U TV" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Channels" -msgstr "" - -#: GeneralSettings2.cpp InputPanelGamepad.cpp InputPanelWiimote.cpp -msgid "Volume" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Gamepad" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Select the active audio output device for Wii U GamePad" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Disabled" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Top left" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Top center" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Top right" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Bottom left" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Bottom center" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Bottom right" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Overlay" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Position" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Controls the overlay which displays technical information while playing" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Text Color" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Sets the text color of the overlay" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Scale" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Sets the scale of the overlay text" -msgstr "" - -#: GeneralSettings2.cpp -msgid "FPS" -msgstr "" - -#: GeneralSettings2.cpp -msgid "The number of frames per second. Average over last 5 seconds" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Draw calls per frame" -msgstr "" - -#: GeneralSettings2.cpp -msgid "The number of draw calls per frame. Average over last 5 seconds" -msgstr "" - -#: GeneralSettings2.cpp -msgid "CPU usage" -msgstr "" - -#: GeneralSettings2.cpp -msgid "CPU usage of Cemu in percent" -msgstr "" - -#: GeneralSettings2.cpp -msgid "CPU per core usage" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Total cpu usage in percent for each core" -msgstr "" - -#: GeneralSettings2.cpp -msgid "RAM usage" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Cemu RAM usage in MB" -msgstr "" - -#: GeneralSettings2.cpp -msgid "VRAM usage" -msgstr "" - -#: GeneralSettings2.cpp -msgid "The VRAM usage of Cemu in MB" -msgstr "" - -#: GeneralSettings2.cpp -msgid "This option requires Win8.1+" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Debug" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Displays internal debug information (Vulkan only)" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Notifications" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Controls the notification position while playing" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Sets the text color of notifications" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Sets the scale of the notification text" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Controller profiles" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Displays the active controller profile when starting a game" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Low battery" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Shows a notification when a low controller battery has been detected" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Shader compiler" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Shows a notification after shaders have been compiled" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Friend list" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Shows friend list related data if online" -msgstr "" - -#: GeneralSettings2.cpp -msgid "" -"Please be aware that online mode lets you connect to OFFICIAL servers and " -"therefore there is a risk of getting banned.\n" -"Only proceed if you are willing to risk losing online access with your Wii U " -"and/or NNID." -msgstr "" - -#: GeneralSettings2.cpp -msgid "Account settings" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Active account" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Create" -msgstr "" - -#: GeneralSettings2.cpp InputSettings.cpp -msgid "Delete" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Enable online mode" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Account information" -msgstr "" - -#: GeneralSettings2.cpp -msgid "The persistent id is the internal folder name used for your saves" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Mii name" -msgstr "" - -#: GeneralSettings2.cpp -msgid "The mii name is the profile name" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Birthday" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Female" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Male" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Email" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Country" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Crash dump" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Lite" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Full" -msgstr "" - -#: GeneralSettings2.cpp -msgid "" -"Creates a dump when Cemu crashes\n" -"Only enable on demand!\n" -"The Full option will create a big dump with the memory included" -msgstr "" - -#: GeneralSettings2.cpp -msgid "General settings" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Graphics" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Audio" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Account" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Can't delete the only account!" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Are you sure you want to delete the account {} with id {:x}?" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Confirmation" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Off" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Double buffering" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Triple buffering" -msgstr "" - -#: GeneralSettings2.cpp -msgid "You have to restart the game in order to apply the new settings." -msgstr "" - -#: GeneralSettings2.cpp MainWindow.cpp VulkanRenderer.cpp -msgid "Information" -msgstr "" - -#: GeneralSettings2.cpp -msgid "Select a directory containing games." -msgstr "" - -#: GeneralSettings2.cpp -msgid "Online Status" -msgstr "" - -#: GettingStartedDialog.cpp -msgid "" -"It looks like you're starting Cemu for the first time.\n" -"This quick setup assistant will help you get the best experience" -msgstr "" - -#: GettingStartedDialog.cpp -msgid "mlc01 path" -msgstr "" - -#: GettingStartedDialog.cpp -msgid "" -"The mlc path is the root folder of the emulated Wii U internal flash " -"storage. It contains all your saves, installed updates and DLCs.\n" -"It is strongly recommend that you create a dedicated folder for it (example: " -"C:\\wiiu\\mlc\\) \n" -"If left empty, the mlc folder will be created inside the Cemu folder." -msgstr "" - -#: GettingStartedDialog.cpp -msgid "Custom mlc01 path" -msgstr "" - -#: GettingStartedDialog.cpp -msgid "Select a folder" -msgstr "" - -#: GettingStartedDialog.cpp -msgid "(optional)" -msgstr "" - -#: GettingStartedDialog.cpp -msgid "Game paths" -msgstr "" - -#: GettingStartedDialog.cpp -msgid "" -"The game path is scanned by Cemu to locate your games. We recommend creating " -"a dedicated directory in which\n" -"you place all your Wii U games. (example: C:\\wiiu\\games\\)\n" -"\n" -"You can also set additional paths in the general settings of Cemu." -msgstr "" - -#: GettingStartedDialog.cpp -msgid "Game path" -msgstr "" - -#: GettingStartedDialog.cpp -msgid "" -"Graphic packs improve games by offering the possibility to change " -"resolution, tweak FPS or add other visual or gameplay modifications.\n" -"Download the community graphic packs to get started.\n" -msgstr "" - -#: GettingStartedDialog.cpp -msgid "Download community graphic packs" -msgstr "" - -#: GettingStartedDialog.cpp -msgid "Next" -msgstr "" - -#: GettingStartedDialog.cpp -msgid "Input settings" -msgstr "" - -#: GettingStartedDialog.cpp -msgid "" -"You can configure one controller for each player.\n" -"We advise you to always use GamePad as emulated input for the first player, " -"since many games expect the GamePad to be present.\n" -"It is also required for touch functionality.\n" -"The default global hotkeys are:\n" -"CTRL - show pad screen\n" -"CTRL + TAB - toggle pad screen\n" -"ALT + ENTER - toggle fullscreen\n" -"ESC - leave fullscreen\n" -"\n" -"If you're having trouble configuring your controller, make sure to have it " -"in idle state and press calibrate.\n" -"Also don't set the axis deadzone too low." -msgstr "" - -#: GettingStartedDialog.cpp -msgid "Configure input" -msgstr "" - -#: GettingStartedDialog.cpp -msgid "Additional options" -msgstr "" - -#: GettingStartedDialog.cpp -msgid "Start games with fullscreen" -msgstr "" - -#: GettingStartedDialog.cpp -msgid "Open separate pad screen" -msgstr "" - -#: GettingStartedDialog.cpp -msgid "Don't show this again" -msgstr "" - -#: GettingStartedDialog.cpp -msgid "Previous" -msgstr "" - -#: GettingStartedDialog.cpp -msgid "Close" -msgstr "" - -#: GettingStartedDialog.cpp -msgid "Getting started" -msgstr "" - -#: gpu7ShaderCache.cpp -msgid "" -"Outdated shader cache\n" -"\n" -"The stored shader cache for this game was created with a Cemu version prior " -"to 1.16.0.\n" -"\n" -"There are no significant downsides to reusing an existing cache but it may " -"contain bloat that is no longer used by current versions of Cemu.\n" -"\n" -"It is highly recommended to start a new cache. Note that a new cache means " -"that you will experience additional stutter during the first minutes of " -"gameplay." -msgstr "" - -#: gpu7ShaderCache.cpp -msgid "Shader cache migration" -msgstr "" - -#: gpu7ShaderCache.cpp -msgid "Use existing cache" -msgstr "" - -#: gpu7ShaderCache.cpp -msgid "Create new cache [recommended]" -msgstr "" - -#: GraphicPacksWindow2.cpp LoggingWindow.cpp TitleManager.cpp -#: toolMemorySearcher.cpp -msgid "Filter" -msgstr "" - -#: GraphicPacksWindow2.cpp -msgid "Installed games" -msgstr "" - -#: GraphicPacksWindow2.cpp -msgid "Graphic pack" -msgstr "" - -#: GraphicPacksWindow2.cpp -msgid "Description" -msgstr "" - -#: GraphicPacksWindow2.cpp -msgid "Control" -msgstr "" - -#: GraphicPacksWindow2.cpp -msgid "Download latest community graphic packs" -msgstr "" - -#: GraphicPacksWindow2.cpp -msgid "Active preset" -msgstr "" - -#: GraphicPacksWindow2.cpp -msgid "This graphic pack has no description" -msgstr "" - -#: GraphicPacksWindow2.cpp -msgid "Restart of Cemu required for changes to take effect" -msgstr "" - -#: GraphicPacksWindow2.cpp -msgid "This update removed or renamed the following graphic packs:" -msgstr "" - -#: GraphicPacksWindow2.cpp -msgid "You may need to set them up again." -msgstr "" - -#: helpers.cpp -msgid "Error code" -msgstr "" - -#: InputPanelClassic.cpp InputPanelGamepad.cpp InputPanelPro.cpp -msgid "Left Axis" -msgstr "" - -#: InputPanelClassic.cpp InputPanelGamepad.cpp InputPanelPro.cpp -#: InputPanelWiimote.cpp -msgid "Deadzone" -msgstr "" - -#: InputPanelClassic.cpp InputPanelGamepad.cpp InputPanelPro.cpp -#: InputPanelWiimote.cpp -msgid "Range" -msgstr "" - -#: InputPanelClassic.cpp InputPanelGamepad.cpp InputPanelPro.cpp -msgid "Right Axis" -msgstr "" - -#: InputPanelClassic.cpp InputPanelGamepad.cpp InputPanelPro.cpp -#: InputPanelWiimote.cpp -msgid "D-pad" -msgstr "" - -#: InputPanelGamepad.cpp -msgid "blow mic" -msgstr "" - -#: InputPanelGamepad.cpp -msgid "show screen" -msgstr "" - -#: InputPanelWiimote.cpp -msgid "Extensions:" -msgstr "" - -#: InputPanelWiimote.cpp -msgid "MotionPlus" -msgstr "" - -#: InputPanelWiimote.cpp -msgid "Nunchuck" -msgstr "" - -#: InputPanelWiimote.cpp -msgid "Classic" -msgstr "" - -#: InputSettings.cpp -msgid "Input Settings" -msgstr "" - -#: InputSettings.cpp -msgid "Controller {}" -msgstr "" - -#: InputSettings.cpp -msgid "Couldn't save settings for controller {0}" -msgstr "" - -#: InputSettings.cpp -msgid "Profile" -msgstr "" - -#: InputSettings.cpp -msgid "Load" -msgstr "" - -#: InputSettings.cpp -msgid "Save" -msgstr "" - -#: InputSettings.cpp -msgid "Emulate Controller" -msgstr "" - -#: InputSettings.cpp -msgid "Controller API:" -msgstr "" - -#: InputSettings.cpp -msgid "Settings" -msgstr "" - -#: InputSettings.cpp -msgid "Controller:" -msgstr "" - -#: InputSettings.cpp -msgid "Test if the controller is connected" -msgstr "" - -#: InputSettings.cpp -msgid "Calibrate" -msgstr "" - -#: InputSettings.cpp -msgid "Reset the default state of the controller" -msgstr "" - -#: InputSettings.cpp toolMemorySearcher.cpp -msgid "Clear" -msgstr "" - -#: InputSettings.cpp -msgid "Clear all currently set input settings" -msgstr "" - -#: InputSettings.cpp -msgid "Additional settings" -msgstr "" - -#: InputSettings.cpp -msgid "Rumble" -msgstr "" - -#: InputSettings.cpp -msgid "Button Threshold" -msgstr "" - -#: InputSettings.cpp -msgid "" -"The threshold of a button to recognizes a press from a trigger/axis value" -msgstr "" - -#: InputSettings.cpp -msgid "No profile name selected!" -msgstr "" - -#: InputSettings.cpp -msgid "The given profile name is not valid!" -msgstr "" - -#: InputSettings.cpp -msgid "Couldn't load the selected profile!" -msgstr "" - -#: InputSettings.cpp -msgid "No profile name entered!" -msgstr "" - -#: InputSettings.cpp -msgid "Couldn't save the profile!" -msgstr "" - -#: InputSettings.cpp -msgid "DSU client settings" -msgstr "" - -#: InputSettings.cpp -msgid "IP" -msgstr "" - -#: InputSettings.cpp -msgid "Port" -msgstr "" - -#: InputSettings.cpp -msgid "The entered port must be between 1 and 65535" -msgstr "" - -#: InputSettings.cpp -msgid "Searching for wiimotes..." -msgstr "" - -#: InputSettings.cpp -msgid "Searching for controllers..." -msgstr "" - -#: LoggingWindow.cpp -msgid "Logging window" -msgstr "" - -#: LoggingWindow.cpp -msgid "Filter messages" -msgstr "" - -#: MainWindow.cpp -msgid "Cannot open file" -msgstr "" - -#: MainWindow.cpp -msgid "Not a valid NFC NTAG215 file" -msgstr "" - -#: MainWindow.cpp -msgid "" -"Cemu can't write to its directory.\n" -"Please move it to a different location or run Cemu as administrator!" -msgstr "" - -#: MainWindow.cpp -msgid "Update installed!" -msgstr "" - -#: MainWindow.cpp -msgid "Update installation has been canceled!" -msgstr "" - -#: MainWindow.cpp -msgid "Update error" -msgstr "" - -#: MainWindow.cpp -msgid "Unable to open file." -msgstr "" - -#: MainWindow.cpp -msgid "Unknown file type." -msgstr "" - -#: MainWindow.cpp -msgid "Failed to launch file." -msgstr "" - -#: MainWindow.cpp -msgid "All Wii U files (wud, wux, iso, wad, rpx, elf)" -msgstr "" - -#: MainWindow.cpp -msgid "Wii U image (wud, wux, iso, wad)" -msgstr "" - -#: MainWindow.cpp -msgid "Wii U executable (rpx, elf)" -msgstr "" - -#: MainWindow.cpp -msgid "All files (*.*)" -msgstr "" - -#: MainWindow.cpp -msgid "Open file to launch" -msgstr "" - -#: MainWindow.cpp -msgid "Open file to load" -msgstr "" - -#: MainWindow.cpp -msgid "Cemu must be restarted to apply the selected UI language." -msgstr "" - -#: MainWindow.cpp -msgid "" -"All files from the currently running game will be dumped to /dump/" -". This process can take a few minutes." -msgstr "" - -#: MainWindow.cpp -msgid "Dump WUD" -msgstr "" - -#: MainWindow.cpp -msgid "Dump complete" -msgstr "" - -#: MainWindow.cpp -msgid "Updating game list..." -msgstr "" - -#: MainWindow.cpp -msgid "" -"There's a new update available.\n" -"Do you want to update?" -msgstr "" - -#: MainWindow.cpp -msgid "Update notification" -msgstr "" - -#: MainWindow.cpp -msgid "&Load" -msgstr "" - -#: MainWindow.cpp -msgid "&Install game update or DLC" -msgstr "" - -#: MainWindow.cpp -msgid "End emulation" -msgstr "" - -#: MainWindow.cpp -msgid "&Auto" -msgstr "" - -#: MainWindow.cpp -msgid "&USA" -msgstr "" - -#: MainWindow.cpp -msgid "&Europe" -msgstr "" - -#: MainWindow.cpp -msgid "&Japan" -msgstr "" - -#: MainWindow.cpp -msgid "&China" -msgstr "" - -#: MainWindow.cpp -msgid "&Korea" -msgstr "" - -#: MainWindow.cpp -msgid "&Taiwan" -msgstr "" - -#: MainWindow.cpp -msgid "&English" -msgstr "" - -#: MainWindow.cpp -msgid "&Japanese" -msgstr "" - -#: MainWindow.cpp -msgid "&French" -msgstr "" - -#: MainWindow.cpp -msgid "&German" -msgstr "" - -#: MainWindow.cpp -msgid "&Italian" -msgstr "" - -#: MainWindow.cpp -msgid "&Spanish" -msgstr "" - -#: MainWindow.cpp -msgid "&Chinese" -msgstr "" - -#: MainWindow.cpp -msgid "&Korean" -msgstr "" - -#: MainWindow.cpp -msgid "&Dutch" -msgstr "" - -#: MainWindow.cpp -msgid "&Portuguese" -msgstr "" - -#: MainWindow.cpp -msgid "&Russian" -msgstr "" - -#: MainWindow.cpp -msgid "&Taiwanese" -msgstr "" - -#: MainWindow.cpp -msgid "&Fullscreen" -msgstr "" - -#: MainWindow.cpp -msgid "&Graphic packs" -msgstr "" - -#: MainWindow.cpp -msgid "&Separate GamePad view" -msgstr "" - -#: MainWindow.cpp -msgid "&General settings" -msgstr "" - -#: MainWindow.cpp -msgid "&Input settings" -msgstr "" - -#: MainWindow.cpp -msgid "&Active account" -msgstr "" - -#: MainWindow.cpp -msgid "&Console region" -msgstr "" - -#: MainWindow.cpp -msgid "&Console language" -msgstr "" - -#: MainWindow.cpp -msgid "&Memory searcher" -msgstr "" - -#: MainWindow.cpp -msgid "&Title Manager" -msgstr "" - -#: MainWindow.cpp -msgid "&Tools" -msgstr "" - -#: MainWindow.cpp -msgid "&CPU" -msgstr "" - -#: MainWindow.cpp -msgid "&Scan NFC tag from file" -msgstr "" - -#: MainWindow.cpp -msgid "&NFC" -msgstr "" - -#: MainWindow.cpp -msgid "&Unsupported API calls" -msgstr "" - -#: MainWindow.cpp -msgid "&Coreinit File-Access" -msgstr "" - -#: MainWindow.cpp -msgid "&Coreinit Thread-Synchronization API" -msgstr "" - -#: MainWindow.cpp -msgid "&Coreinit Memory API" -msgstr "" - -#: MainWindow.cpp -msgid "&Coreinit MP API" -msgstr "" - -#: MainWindow.cpp -msgid "&NN NFP" -msgstr "" - -#: MainWindow.cpp -msgid "&GX2 API" -msgstr "" - -#: MainWindow.cpp -msgid "&Audio API" -msgstr "" - -#: MainWindow.cpp -msgid "&Input API" -msgstr "" - -#: MainWindow.cpp -msgid "&Socket API" -msgstr "" - -#: MainWindow.cpp -msgid "&Save API" -msgstr "" - -#: MainWindow.cpp -msgid "&H264 API" -msgstr "" - -#: MainWindow.cpp -msgid "&Graphic pack patches" -msgstr "" - -#: MainWindow.cpp -msgid "&Texture cache warnings" -msgstr "" - -#: MainWindow.cpp -msgid "&OpenGL debug output" -msgstr "" - -#: MainWindow.cpp -msgid "&Vulkan validation layer (slow)" -msgstr "" - -#: MainWindow.cpp -msgid "&Log PPC context for API" -msgstr "" - -#: MainWindow.cpp -msgid "&Textures" -msgstr "" - -#: MainWindow.cpp -msgid "&Shaders" -msgstr "" - -#: MainWindow.cpp -msgid "&nlibcurl HTTP/HTTPS requests" -msgstr "" - -#: MainWindow.cpp -msgid "&Logging" -msgstr "" - -#: MainWindow.cpp -msgid "&Dump" -msgstr "" - -#: MainWindow.cpp -msgid "&Render upside-down" -msgstr "" - -#: MainWindow.cpp -msgid "&Async compile (Vulkan)" -msgstr "" - -#: MainWindow.cpp -msgid "&Experimental" -msgstr "" - -#: MainWindow.cpp -msgid "&Open logging window" -msgstr "" - -#: MainWindow.cpp -msgid "&View PPC threads" -msgstr "" - -#: MainWindow.cpp -msgid "&View PPC debugger" -msgstr "" - -#: MainWindow.cpp -msgid "&View audio debugger" -msgstr "" - -#: MainWindow.cpp -msgid "&View texture cache info" -msgstr "" - -#: MainWindow.cpp -msgid "&Show frame profiler" -msgstr "" - -#: MainWindow.cpp -msgid "&Dump current RAM" -msgstr "" - -#: MainWindow.cpp -msgid "&Dump WUD filesystem" -msgstr "" - -#: MainWindow.cpp -msgid "&Debug" -msgstr "" - -#: MainWindow.cpp -msgid "&Check for updates" -msgstr "" - -#: MainWindow.cpp -msgid "&Getting started" -msgstr "" - -#: MainWindow.cpp -msgid "&About" -msgstr "" - -#: MainWindow.cpp -msgid "&Help" -msgstr "" - -#: MainWindow.cpp -msgid "otp.bin could not be found" -msgstr "" - -#: MainWindow.cpp -msgid "otp.bin is corrupted or has invalid size" -msgstr "" - -#: MainWindow.cpp -msgid "seeprom.bin could not be found" -msgstr "" - -#: MainWindow.cpp -msgid "seeprom.bin is corrupted or has invalid size" -msgstr "" - -#: MainWindow.cpp -msgid "Unknown error occured" -msgstr "" - -#: ModuleWindow.cpp wxTitleManagerList.cpp -msgid "Name" -msgstr "" - -#: ModuleWindow.cpp -msgid "Size" -msgstr "" - -#: RegisterWindow.cpp -msgid "&Zero" -msgstr "" - -#: RegisterWindow.cpp -msgid "&Increment" -msgstr "" - -#: RegisterWindow.cpp -msgid "&Decrement" -msgstr "" - -#: RegisterWindow.cpp -msgid "&Copy" -msgstr "" - -#: RegisterWindow.cpp -msgid "&Goto Disasm" -msgstr "" - -#: RegisterWindow.cpp -msgid "G&oto Dump" -msgstr "" - -#: textureRelationWindow.cpp -msgid "Texture cache" -msgstr "" - -#: textureRelationWindow.cpp -msgid "PhysAddr" -msgstr "" - -#: textureRelationWindow.cpp -msgid "Dim" -msgstr "" - -#: textureRelationWindow.cpp -msgid "Resolution" -msgstr "" - -#: textureRelationWindow.cpp -msgid "Format" -msgstr "" - -#: textureRelationWindow.cpp -msgid "Pitch" -msgstr "" - -#: textureRelationWindow.cpp -msgid "Tilemode" -msgstr "" - -#: textureRelationWindow.cpp -msgid "SliceRange" -msgstr "" - -#: textureRelationWindow.cpp -msgid "MipRange" -msgstr "" - -#: textureRelationWindow.cpp -msgid "Last access" -msgstr "" - -#: textureRelationWindow.cpp -msgid "OverwriteRes" -msgstr "" - -#: textureRelationWindow.cpp -msgid "Show only active" -msgstr "" - -#: textureRelationWindow.cpp -msgid "Show views" -msgstr "" - -#: TitleManager.cpp -msgid "Title manager" -msgstr "" - -#: TitleManager.cpp -msgid "" -"The following prefixes are supported:\n" -"{0}\n" -"{1}\n" -"{2}\n" -"{3}\n" -"{4}" -msgstr "" - -#: TitleManager.cpp -msgid "Found {} titles, {} updates, {} DLCs and {} save entries" -msgstr "" - -#: toolMemorySearcher.cpp -msgid "Memory Searcher" -msgstr "" - -#: toolMemorySearcher.cpp -msgid "Search" -msgstr "" - -#: toolMemorySearcher.cpp -msgid "Results" -msgstr "" - -#: toolMemorySearcher.cpp -msgid "address" -msgstr "" - -#: toolMemorySearcher.cpp -msgid "value" -msgstr "" - -#: toolMemorySearcher.cpp -msgid "Stored Entries" -msgstr "" - -#: toolMemorySearcher.cpp -msgid "description" -msgstr "" - -#: toolMemorySearcher.cpp -msgid "type" -msgstr "" - -#: toolMemorySearcher.cpp -msgid "freeze" -msgstr "" - -#: toolMemorySearcher.cpp -msgid "Your entered value is not valid for the selected datatype." -msgstr "" - -#: toolMemorySearcher.cpp -msgid "&Add new entry" -msgstr "" - -#: toolMemorySearcher.cpp -msgid "&Remove entry" -msgstr "" - -#: toolMemorySearcher.cpp -msgid "Results ({0})" -msgstr "" - -#: VulkanCanvas.cpp -msgid "" -"Error when initializing Vulkan renderer:\n" -"{}" -msgstr "" - -#: VulkanRenderer.cpp -msgid "" -"The currently installed graphics driver does not support the Vulkan " -"extension necessary for asynchronous shader compilation. Asynchronous " -"compilation cannot be used.\n" -" \n" -"Required extension: VK_EXT_pipeline_creation_cache_control\n" -"\n" -"Installing the latest graphics driver may solve this error." -msgstr "" - -#: wxCreateAccountDialog.cpp -msgid "Create new account" -msgstr "" - -#: wxCreateAccountDialog.cpp -msgid "" -"The persistent id is the internal folder name used for your saves. Only " -"change this if you are importing saves from a Wii U with a specific id" -msgstr "" - -#: wxCreateAccountDialog.cpp -msgid "OK" -msgstr "" - -#: wxCreateAccountDialog.cpp -msgid "No persistent id entered!" -msgstr "" - -#: wxCreateAccountDialog.cpp -msgid "The persistent id must be greater than {:x}!" -msgstr "" - -#: wxCreateAccountDialog.cpp -msgid "The persistent id {:x} is already in use by account {}!" -msgstr "" - -#: wxCreateAccountDialog.cpp -msgid "Account name may not be empty!" -msgstr "" - -#: wxGameList.cpp -msgid "" -"This game entry seems to be either an update or the base game was merged " -"with update data\n" -"Broken game dumps cause various problems during emulation and may even stop " -"working at all in future Cemu versions\n" -"Please make sure the base game is intact and install updates only with the " -"File->Install Update/DLC option" -msgstr "" - -#: wxGameList.cpp -msgid "You can configure game paths in the general settings." -msgstr "" - -#: wxGameList.cpp -msgid "never" -msgstr "" - -#: wxGameList.cpp -msgid "Game" -msgstr "" - -#: wxGameList.cpp wxTitleManagerList.cpp -msgid "Version" -msgstr "" - -#: wxGameList.cpp -msgid "DLC" -msgstr "" - -#: wxGameList.cpp -msgid "You've played" -msgstr "" - -#: wxGameList.cpp -msgid "Last played" -msgstr "" - -#: wxGameList.cpp -msgid "&Start" -msgstr "" - -#: wxGameList.cpp -msgid "&Favorite" -msgstr "" - -#: wxGameList.cpp -msgid "&Edit name" -msgstr "" - -#: wxGameList.cpp -msgid "&Game directory" -msgstr "" - -#: wxGameList.cpp -msgid "&Save directory" -msgstr "" - -#: wxGameList.cpp -msgid "&Update directory" -msgstr "" - -#: wxGameList.cpp -msgid "&DLC directory" -msgstr "" - -#: wxGameList.cpp -msgid "&Edit graphic packs" -msgstr "" - -#: wxGameList.cpp -msgid "&Edit game profile" -msgstr "" - -#: wxGameList.cpp -msgid "&Refresh game list" -msgstr "" - -#: wxGameList.cpp -msgid "Style: &List" -msgstr "" - -#: wxGameList.cpp -msgid "Style: &Icons" -msgstr "" - -#: wxGameList.cpp -msgid "Style: &Small Icons" -msgstr "" - -#: wxGameList.cpp -msgid "Reset &width" -msgstr "" - -#: wxGameList.cpp -msgid "Reset &order" -msgstr "" - -#: wxGameList.cpp -msgid "Show &name" -msgstr "" - -#: wxGameList.cpp -msgid "Show &version" -msgstr "" - -#: wxGameList.cpp -msgid "Show &dlc" -msgstr "" - -#: wxGameList.cpp -msgid "Show &game time" -msgstr "" - -#: wxGameList.cpp -msgid "Show &last played" -msgstr "" - -#: wxTitleManagerList.cpp -msgid "Title id" -msgstr "" - -#: wxTitleManagerList.cpp -msgid "Region" -msgstr "" - -#: wxTitleManagerList.cpp -msgid "" -"There's an wrong title installed at the target location, should we fix that?" -msgstr "" - -#: wxTitleManagerList.cpp -msgid "" -"There's already a newer or equal version installed at the correct location, " -"so the redundant version will be deleted:" -msgstr "" - -#: wxTitleManagerList.cpp -msgid "" -"Error when trying to delete the entry:\n" -"{}" -msgstr "" - -#: wxTitleManagerList.cpp -msgid "" -"There's already an older version installed at the correct location, so the " -"older version will be overwritten:" -msgstr "" - -#: wxTitleManagerList.cpp -msgid "" -"Error when trying to move the entry to the correct location:\n" -"{}" -msgstr "" - -#: wxTitleManagerList.cpp -msgid "Your base game is installed at the wrong location." -msgstr "" - -#: wxTitleManagerList.cpp -msgid "Your update is installed at the wrong location." -msgstr "" - -#: wxTitleManagerList.cpp -msgid "Your DLC is installed at the wrong location." -msgstr "" - -#: wxTitleManagerList.cpp -msgid "You can use the context menu to fix it." -msgstr "" - -#: wxTitleManagerList.cpp -msgid "&Launch title" -msgstr "" - -#: wxTitleManagerList.cpp -msgid "&Open directory" -msgstr "" - -#: wxTitleManagerList.cpp -msgid "Fix entry" -msgstr "" - -#: wxTitleManagerList.cpp -msgid "&Delete" -msgstr "" - -#: wxTitleManagerList.cpp -msgid "" -"Are you really sure that you want to delete the following folder:\n" -"{}" -msgstr ""