msgid "" msgstr "" "Project-Id-Version: Cemu\n" "POT-Creation-Date: \n" "PO-Revision-Date: 2024-08-28 10:37+0200\n" "Last-Translator: \n" "Language-Team: \n" "Language: fr\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Generator: Poedit 1.8.7\n" "Plural-Forms: nplurals=2; plural=(n > 1);\n" #: src/input/emulated/WiimoteController.cpp:162 #: src/input/emulated/ProController.cpp:92 #: src/input/emulated/ClassicController.cpp:73 #: src/input/emulated/VPADController.cpp:384 msgid "home" msgstr "home" #: src/input/emulated/WiimoteController.cpp:166 #: src/input/emulated/WiimoteController.cpp:174 #: src/input/emulated/ProController.cpp:78 #: src/input/emulated/ProController.cpp:84 #: src/input/emulated/ProController.cpp:88 #: src/input/emulated/ClassicController.cpp:75 #: src/input/emulated/ClassicController.cpp:80 #: src/input/emulated/ClassicController.cpp:85 #: src/input/emulated/VPADController.cpp:370 #: src/input/emulated/VPADController.cpp:376 #: src/input/emulated/VPADController.cpp:380 msgid "up" msgstr "haut" #: src/input/emulated/WiimoteController.cpp:167 #: src/input/emulated/WiimoteController.cpp:175 #: src/input/emulated/ProController.cpp:79 #: src/input/emulated/ProController.cpp:85 #: src/input/emulated/ProController.cpp:89 #: src/input/emulated/ClassicController.cpp:76 #: src/input/emulated/ClassicController.cpp:81 #: src/input/emulated/ClassicController.cpp:86 #: src/input/emulated/VPADController.cpp:371 #: src/input/emulated/VPADController.cpp:377 #: src/input/emulated/VPADController.cpp:381 msgid "down" msgstr "bas" #: src/input/emulated/WiimoteController.cpp:168 #: src/input/emulated/WiimoteController.cpp:176 #: src/input/emulated/ProController.cpp:80 #: src/input/emulated/ProController.cpp:86 #: src/input/emulated/ProController.cpp:90 #: src/input/emulated/ClassicController.cpp:77 #: src/input/emulated/ClassicController.cpp:82 #: src/input/emulated/ClassicController.cpp:87 #: src/input/emulated/VPADController.cpp:372 #: src/input/emulated/VPADController.cpp:378 #: src/input/emulated/VPADController.cpp:382 msgid "left" msgstr "gauche" #: src/input/emulated/WiimoteController.cpp:169 #: src/input/emulated/WiimoteController.cpp:177 #: src/input/emulated/ProController.cpp:81 #: src/input/emulated/ProController.cpp:87 #: src/input/emulated/ProController.cpp:91 #: src/input/emulated/ClassicController.cpp:78 #: src/input/emulated/ClassicController.cpp:83 #: src/input/emulated/ClassicController.cpp:88 #: src/input/emulated/VPADController.cpp:373 #: src/input/emulated/VPADController.cpp:379 #: src/input/emulated/VPADController.cpp:383 msgid "right" msgstr "droite" #: src/input/emulated/ProController.cpp:82 #: src/input/emulated/ProController.cpp:83 #: src/input/emulated/VPADController.cpp:374 #: src/input/emulated/VPADController.cpp:375 msgid "click" msgstr "clic" #: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:336 msgid "Downloading account ticket" msgstr "Téléchargement du ticket du compte" #: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:389 msgid "Downloading system tickets..." msgstr "Téléchargement des tickets du système..." #: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:439 msgid "Retrieving update information..." msgstr "Récupération des informations de mise à jour..." #: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:461 msgid "Downloading ticket" msgstr "Téléchargement du ticket" #: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:513 msgid "Downloading meta data" msgstr "Téléchargement des métadonnées" #: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:518 msgid "Connected. Right click entries in the list to start downloading" msgstr "" "Connecté. Faites un clic droit sur les entrées dans la liste pour démarrer " "le téléchargement" #: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:604 msgid "Logging in..." msgstr "Connexion..." #: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:627 msgid "Login failed. Outdated or incomplete online files?" msgstr "" "La connection a échoué. Les fichiers en-ligne sont-ils périmés ou " "incomplets ?" #: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:635 msgid "Failed to query account status" msgstr "Impossible de demander le statut du compte" #: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:639 msgid "Updating ticket cache" msgstr "Mise à jour du cache des tickets" #: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:644 msgid "Failed to request tickets" msgstr "Impossible de demander les tickets" #: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:1009 msgid "TMD download failed" msgstr "Échec du téléchargement du TMD" #: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:1018 msgid "Invalid TMD" msgstr "TMD non valide" #: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:1127 msgid "Cannot write file. Disk full?" msgstr "Impossible d'écrire le fichier. Disque plein ?" #: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:1148 msgid "Cannot create file" msgstr "Impossible de créer le fichier" #: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:1153 msgid "Download failed" msgstr "Échec du téléchargement" #: src/gui/GraphicPacksWindow2.cpp:193 #: src/gui/DownloadGraphicPacksWindow.cpp:185 #: src/gui/DownloadGraphicPacksWindow.cpp:192 #: src/gui/DownloadGraphicPacksWindow.cpp:339 msgid "Graphic packs" msgstr "Packs graphiques" #: src/gui/GraphicPacksWindow2.cpp:219 src/gui/TitleManager.cpp:57 #: src/gui/MemorySearcherTool.cpp:64 src/gui/LoggingWindow.cpp:22 msgid "Filter" msgstr "Filtrer" #: src/gui/GraphicPacksWindow2.cpp:227 msgid "Installed games" msgstr "Jeux installés" #: src/gui/GraphicPacksWindow2.cpp:255 msgid "Graphic pack" msgstr "Packs graphiques" #: src/gui/GraphicPacksWindow2.cpp:265 src/gui/MemorySearcherTool.cpp:102 msgid "Description" msgstr "Description" #: src/gui/GraphicPacksWindow2.cpp:278 src/gui/ChecksumTool.cpp:121 msgid "Control" msgstr "Contrôle" #: src/gui/GraphicPacksWindow2.cpp:281 msgid "Reload edited shaders" msgstr "Recharger les shaders modifiés" #: src/gui/GraphicPacksWindow2.cpp:301 msgid "Download latest community graphic packs" msgstr "Télécharger les derniers packs graphiques de la communauté" #: src/gui/GraphicPacksWindow2.cpp:394 msgid "Active preset" msgstr "Réglage actif" #: src/gui/GraphicPacksWindow2.cpp:449 msgid "This graphic pack has no description" msgstr "Ce pack graphique n'a aucune description" #: src/gui/GraphicPacksWindow2.cpp:527 src/gui/GraphicPacksWindow2.cpp:589 msgid "Restart of Cemu required for changes to take effect" msgstr "Vous devez redémarrer Cemu pour que ce changement prenne effet" #: src/gui/GraphicPacksWindow2.cpp:628 msgid "This update removed or renamed the following graphic packs:" msgstr "Cette mise à jour a supprimé ou renommé ces packs graphiques :" #: src/gui/GraphicPacksWindow2.cpp:629 msgid "You may need to set them up again." msgstr "Il se peut que vous deviez à nouveau les paramétrer." #: src/gui/GraphicPacksWindow2.cpp:630 src/gui/TitleManager.cpp:508 #: src/gui/GameUpdateWindow.cpp:64 src/gui/GameUpdateWindow.cpp:70 #: src/gui/GameUpdateWindow.cpp:76 #: src/gui/components/wxTitleManagerList.cpp:802 #: src/gui/GeneralSettings2.cpp:2015 src/gui/GeneralSettings2.cpp:2028 #: src/gui/GeneralSettings2.cpp:2053 src/gui/CemuApp.cpp:265 msgid "Warning" msgstr "Attention" #: src/gui/GraphicPacksWindow2.cpp:684 #: src/gui/DownloadGraphicPacksWindow.cpp:339 msgid "Graphic packs cannot be updated while a game is running." msgstr "" "Les packs graphiques ne peuvent être mis à jour pendant que le jeu est en " "cours d'exécution." #: src/gui/TitleManager.cpp:67 #: src/gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.cpp:119 #: src/gui/windows/TextureRelationViewer/TextureRelationWindow.cpp:116 msgid "Refresh" msgstr "Rafraîchir" #: src/gui/TitleManager.cpp:71 msgid "" "The following prefixes are supported:\n" "{0}\n" "{1}\n" "{2}\n" "{3}\n" "{4}" msgstr "" "Les préfixes suivants sont pris en charge :\n" "{0}\n" "{1}\n" "{2}\n" "{3}\n" "{4}" #: src/gui/TitleManager.cpp:91 msgid "Install title" msgstr "Installer un titre" #: src/gui/TitleManager.cpp:101 src/gui/GeneralSettings2.cpp:894 msgid "Account" msgstr "Compte" #: src/gui/TitleManager.cpp:108 msgid "Open directory" msgstr "Ouvrir le dossier" #: src/gui/TitleManager.cpp:110 msgid "Open the directory of the save entry" msgstr "Ouvrir le dossier de la sauvegarde" #: src/gui/TitleManager.cpp:114 msgid "Transfer" msgstr "Transfert" #: src/gui/TitleManager.cpp:116 msgid "Transfers the save entry to another persistent account id" msgstr "Transfère l'entrée de la sauvegarde vers un autre compte persistant" #: src/gui/TitleManager.cpp:120 src/gui/input/InputSettings2.cpp:172 #: src/gui/GeneralSettings2.cpp:720 msgid "Delete" msgstr "Supprimer" #: src/gui/TitleManager.cpp:122 msgid "Permanently delete the save entry" msgstr "Supprimer définitivement l'entrée de sauvegarde" #: src/gui/TitleManager.cpp:126 msgid "Import" msgstr "Importer" #: src/gui/TitleManager.cpp:128 msgid "Imports a zipped save entry" msgstr "Importe une sauvegarde compressée au format ZIP" #: src/gui/TitleManager.cpp:131 src/gui/ChecksumTool.cpp:150 msgid "Export" msgstr "Exporter" #: src/gui/TitleManager.cpp:133 msgid "Exports the selected save entry as zip file" msgstr "Exporte la sauvegarde sélectionnée en fichier compressé ZIP" #: src/gui/TitleManager.cpp:176 msgid "Connect" msgstr "Connection" #: src/gui/TitleManager.cpp:184 msgid "Select an account and press Connect" msgstr "Sélectionnez un compte et appuyez sur Connection" #: src/gui/TitleManager.cpp:188 msgid "" "Valid online files are required to download eShop titles. For more " "information, go to the Account tab in the General Settings." msgstr "" "Des fichiers online valides sont requis pour télécharger les titres sur " "l'eShop. Pour plus d'informations, allez sur l'onglet Compte dans les " "Paramètres généaux." #: src/gui/TitleManager.cpp:192 msgid "Click on Connect to load the list of downloadable titles" msgstr "" "Cliquez sur Connection pour charger la liste des titres téléchargeables" #: src/gui/TitleManager.cpp:201 msgid "Show available titles" msgstr "Afficher les titres disponibles" #: src/gui/TitleManager.cpp:207 msgid "Show available updates" msgstr "Afficher les mises à jour disponibles" #: src/gui/TitleManager.cpp:213 msgid "Show installed" msgstr "Afficher les titres installés" #: src/gui/TitleManager.cpp:232 src/gui/TitleManager.cpp:239 msgid "Title Manager" msgstr "Gestionnaire de titres" #: src/gui/TitleManager.cpp:240 msgid "Download Manager" msgstr "Gestionnaire de téléchargement" #: src/gui/TitleManager.cpp:245 src/gui/TitleManager.cpp:373 msgid "Searching for titles..." msgstr "Recherche de titres..." #: src/gui/TitleManager.cpp:292 msgid "Currently active downloads will continue in the background." msgstr "Les téléchargements actifs continuent en arrière-plan" #: src/gui/TitleManager.cpp:292 src/gui/MainWindow.cpp:868 #: src/gui/GeneralSettings2.cpp:1935 src/gui/GeneralSettings2.cpp:2038 #: src/gui/GeneralSettings2.cpp:2059 msgid "Information" msgstr "Information" #: src/gui/TitleManager.cpp:341 msgid "Found {0} games, {1} updates, {2} DLCs and {3} save entries" msgstr "" "Trouvé {0} jeux, {1} mises à jour, {2} DLC et {3} entrées de sauvegardes" #: src/gui/TitleManager.cpp:379 msgid "Select title to install" msgstr "Sélectionnez le titre à installer" #: src/gui/TitleManager.cpp:398 msgid "Update installation has been canceled!" msgstr "L'installation de la mise à jour a été annulée !" #: src/gui/TitleManager.cpp:411 src/gui/MainWindow.cpp:466 msgid "Update error" msgstr "Erreur lors de la mise à jour" #: src/gui/TitleManager.cpp:507 msgid "Are you really sure that you want to delete the save entry for {}" msgstr "" "Êtes-vous vraiment sûr de vouloir supprimer l'entrée de la sauvegarde pour {}" #: src/gui/TitleManager.cpp:558 msgid "" "Error when trying to delete the save directory:\n" "{}" msgstr "" "Erreur lors de la tentative de suppression du dossier de la sauvegarde :\n" "{}" #: src/gui/TitleManager.cpp:559 src/gui/TitleManager.cpp:648 #: src/gui/TitleManager.cpp:666 src/gui/TitleManager.cpp:675 #: src/gui/TitleManager.cpp:681 src/gui/TitleManager.cpp:694 #: src/gui/GameUpdateWindow.cpp:94 src/gui/canvas/VulkanCanvas.cpp:42 #: src/gui/MemorySearcherTool.cpp:198 src/gui/input/InputAPIAddWindow.cpp:131 #: src/gui/ChecksumTool.cpp:416 src/gui/ChecksumTool.cpp:443 #: src/gui/ChecksumTool.cpp:464 src/gui/ChecksumTool.cpp:469 #: src/gui/ChecksumTool.cpp:474 src/gui/ChecksumTool.cpp:481 #: src/gui/ChecksumTool.cpp:486 src/gui/ChecksumTool.cpp:525 #: src/gui/ChecksumTool.cpp:561 src/gui/ChecksumTool.cpp:568 #: src/gui/ChecksumTool.cpp:579 src/gui/ChecksumTool.cpp:591 #: src/gui/ChecksumTool.cpp:608 src/gui/ChecksumTool.cpp:617 #: src/gui/ChecksumTool.cpp:636 src/gui/ChecksumTool.cpp:645 #: src/gui/dialogs/CreateAccount/wxCreateAccountDialog.cpp:68 #: src/gui/dialogs/CreateAccount/wxCreateAccountDialog.cpp:76 #: src/gui/dialogs/CreateAccount/wxCreateAccountDialog.cpp:85 #: src/gui/dialogs/CreateAccount/wxCreateAccountDialog.cpp:91 #: src/gui/dialogs/SaveImport/SaveTransfer.cpp:96 #: src/gui/dialogs/SaveImport/SaveTransfer.cpp:112 #: src/gui/dialogs/SaveImport/SaveTransfer.cpp:119 #: src/gui/dialogs/SaveImport/SaveTransfer.cpp:135 #: src/gui/dialogs/SaveImport/SaveTransfer.cpp:191 #: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:122 #: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:162 #: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:174 #: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:181 #: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:197 #: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:217 #: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:225 #: src/gui/components/wxTitleManagerList.cpp:545 #: src/gui/components/wxTitleManagerList.cpp:600 #: src/gui/components/wxTitleManagerList.cpp:842 #: src/gui/components/wxGameList.cpp:1201 #: src/gui/components/wxGameList.cpp:1370 #: src/gui/components/wxGameList.cpp:1460 src/gui/MainWindow.cpp:273 #: src/gui/MainWindow.cpp:275 src/gui/MainWindow.cpp:326 #: src/gui/MainWindow.cpp:483 src/gui/MainWindow.cpp:496 #: src/gui/MainWindow.cpp:503 src/gui/MainWindow.cpp:520 #: src/gui/MainWindow.cpp:528 src/gui/MainWindow.cpp:546 #: src/gui/MainWindow.cpp:553 src/gui/GeneralSettings2.cpp:1274 #: src/gui/GeneralSettings2.cpp:2002 src/gui/GeneralSettings2.cpp:2020 #: src/gui/GeneralSettings2.cpp:2031 src/gui/GeneralSettings2.cpp:2049 #: src/gui/CemuApp.cpp:199 src/gui/CemuApp.cpp:202 src/gui/CemuApp.cpp:217 #: src/gui/CemuApp.cpp:223 src/gui/CemuApp.cpp:538 #: src/gui/debugger/DumpCtrl.cpp:245 src/gui/debugger/BreakpointWindow.cpp:283 #: src/gui/debugger/DisasmCtrl.cpp:791 #: src/gui/DownloadGraphicPacksWindow.cpp:137 #: src/gui/DownloadGraphicPacksWindow.cpp:203 #: src/Cafe/Filesystem/FST/KeyCache.cpp:78 #: src/Cafe/Filesystem/FST/KeyCache.cpp:112 src/util/helpers/helpers.cpp:71 #: src/util/helpers/helpers.cpp:88 msgid "Error" msgstr "Erreur" #: src/gui/TitleManager.cpp:635 msgid "Select a target file to export the save entry" msgstr "Sélectionnez un fichier de destination pour l'export de la sauvegarde" #: src/gui/TitleManager.cpp:636 msgid "Exported save entry (*.zip)" msgstr "Entrée de sauvegarde exportée (*.zip)" #: src/gui/TitleManager.cpp:647 msgid "" "Error when creating the zip for the save entry:\n" "{}" msgstr "" "Erreur lors de la création de la sauvegarde compressée (ZIP):\n" "{}" #: src/gui/TitleManager.cpp:665 msgid "" "Error when trying to add a directory to the zip:\n" "{}" msgstr "" "Erreur lors de la tentative d'ajout d'un dossier au fichier ZIP :\n" "{}" #: src/gui/TitleManager.cpp:674 src/gui/TitleManager.cpp:680 msgid "" "Error when trying to add a file to the zip:\n" "{}" msgstr "" "Erreur lors de la tentative d'ajout d'un fichier au fichier ZIP :\n" "{}" #: src/gui/TitleManager.cpp:693 msgid "" "Error when trying to add cemu_meta file to the zip:\n" "{}" msgstr "" "Erreur en essayant d'ajouter le fichier cemu_meta dans le zip :\n" "{}" #: src/gui/TitleManager.cpp:745 msgid "Dumped online files not found" msgstr "Fichiers en ligne dumpés non trouvés" #: src/gui/TitleManager.cpp:749 msgid "Connecting..." msgstr "Connexion..." #: src/gui/TitleManager.cpp:776 msgid "Getting installed title information..." msgstr "Obtention de la liste des titres installés..." #: src/gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.cpp:39 msgid "PPC threads" msgstr "Flux PPC" #: src/gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.cpp:122 msgid "Auto refresh" msgstr "Rafraîchissement automatique" #: src/gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.cpp:335 msgid "Profiling thread" msgstr "Profilage du fil" #: src/gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.cpp:336 msgid "Capturing samples..." msgstr "Capture d'échantillons..." #: src/gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.cpp:366 msgid "" "Capturing samples... ({:})\n" "Results will be written to log.txt\n" msgstr "" "Capture d'échantillons... ({:})\n" "Les résultats seront enregistrés dans log.txt\n" #: src/gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.cpp:368 msgid "Click Skip button for early results with lower accuracy" msgstr "" "Cliquer sur le bouton Ignorer pour voir les premiers résultats, mais moins " "précis" #: src/gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.cpp:370 msgid "Click Skip button to finish" msgstr "Cliquez sur Ignorer pour terminer" #: src/gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.cpp:457 msgid "Boost priority (-5)" msgstr "Augmenter la priorité (-5)" #: src/gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.cpp:458 msgid "Boost priority (-1)" msgstr "Augmenter la priorité (-1)" #: src/gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.cpp:460 msgid "Decrease priority (+5)" msgstr "Baisser la priorité (+5)" #: src/gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.cpp:461 msgid "Decrease priority (+1)" msgstr "Baisser la priorité (+1)" #: src/gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.cpp:463 msgid "Resume" msgstr "Reprendre" #: src/gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.cpp:464 msgid "Suspend" msgstr "Suspendre" #: src/gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.cpp:466 msgid "Write stack trace to log" msgstr "Enregistrer la trace de pile dans le journal" #: src/gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.cpp:467 msgid "Profile thread" msgstr "Fil du profil" #: src/gui/windows/TextureRelationViewer/TextureRelationWindow.cpp:37 msgid "Texture cache" msgstr "Cache de texture" #: src/gui/windows/TextureRelationViewer/TextureRelationWindow.cpp:119 msgid "Show only active" msgstr "N'afficher que l'actif" #: src/gui/windows/TextureRelationViewer/TextureRelationWindow.cpp:122 msgid "Show views" msgstr "Afficher les vues" #: src/gui/GameUpdateWindow.cpp:19 #: src/gui/components/wxTitleManagerList.cpp:980 #: src/gui/components/wxGameList.cpp:97 #: src/gui/components/wxDownloadManagerList.cpp:513 msgid "DLC" msgstr "DLC" #: src/gui/GameUpdateWindow.cpp:21 msgid "Base game" msgstr "Jeu de base" #: src/gui/GameUpdateWindow.cpp:23 msgid "Demo" msgstr "Démo" #: src/gui/GameUpdateWindow.cpp:26 msgid "System title" msgstr "Titre du système" #: src/gui/GameUpdateWindow.cpp:28 msgid "System data title" msgstr "Titre de données du système" #: src/gui/GameUpdateWindow.cpp:30 src/gui/CemuUpdateWindow.cpp:49 msgid "Update" msgstr "Mise à jour" #: src/gui/GameUpdateWindow.cpp:63 msgid "" "It seems that there is already a title installed at the target location but " "it has a different type.\n" "Currently installed: '{}' Installing: '{}'\n" "\n" "This can happen for titles which were installed with very old Cemu " "versions.\n" "Do you still want to continue with the installation? It will replace the " "currently installed title." msgstr "" "Il semble qu'il y a déjà un titre installé à l'emplacement cible mais il a " "un type différent.\n" "Actuellement installé : '{}' , Installation en cours : '{}'\n" "\n" "Cela peut arriver pour des titres qui ont été installés sur de très " "anciennes versions de Cemu.\n" "Voulez-vous toujours procéder à l'installation ? Ceci remplacera le titre " "actuellement installé." #: src/gui/GameUpdateWindow.cpp:70 msgid "" "It seems that the selected title is already installed, do you want to " "reinstall it?" msgstr "" "Il semble que le titre sélectionné soit déjà installé, souhaitez-vous le " "réinstaller ?" #: src/gui/GameUpdateWindow.cpp:76 msgid "" "It seems that a newer version is already installed, do you still want to " "install the older version?" msgstr "" "Il semble qu'une version plus récente soit déjà installée, souhaitez-vous " "tout de même installer la version plus ancienne ?" #: src/gui/GameUpdateWindow.cpp:93 msgid "" "Error when trying to move former title installation:\n" "{}" msgstr "" "Erreur lors de la tentative de déplacement de l'ancienne installation du " "titre :\n" "{}" #: src/gui/GameUpdateWindow.cpp:134 msgid "" "Not enough space available.\n" "Required: {0} MB\n" "Available: {1} MB" msgstr "" "Pas assez d'espace disponible.\n" "Requis : {0} Mio\n" "Disponible : {1} Mio" #: src/gui/GameUpdateWindow.cpp:163 msgid "Installing DLC..." msgstr "Installation du DLC..." #: src/gui/GameUpdateWindow.cpp:165 msgid "Installing update..." msgstr "Installation de la mise à jour..." #: src/gui/GameUpdateWindow.cpp:167 msgid "Installing system title..." msgstr "Installation du titre du système..." #: src/gui/GameUpdateWindow.cpp:169 msgid "Installing title..." msgstr "Installation du titre..." #: src/gui/GameUpdateWindow.cpp:176 src/gui/CemuUpdateWindow.cpp:53 #: src/gui/input/settings/WiimoteControllerSettings.cpp:216 #: src/gui/input/settings/DefaultControllerSettings.cpp:198 #: src/gui/input/InputAPIAddWindow.cpp:76 #: src/gui/dialogs/CreateAccount/wxCreateAccountDialog.cpp:42 #: src/gui/dialogs/SaveImport/SaveTransfer.cpp:62 #: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:63 #: src/gui/PairingDialog.cpp:28 #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:321 #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:419 #: src/gui/DownloadGraphicPacksWindow.cpp:304 msgid "Cancel" msgstr "Annuler" #: src/gui/GameUpdateWindow.cpp:247 msgid "Current file:" msgstr "Fichier actuel :" #: src/gui/GameUpdateWindow.cpp:279 msgid "" "Do you really want to cancel the installation process?\n" "\n" "Canceling the process will delete the applied files." msgstr "" "Souhaitez-vous vraiment annuler la procédure d'installation ?\n" "\n" "Cela supprimera les fichiers déjà installés." #: src/gui/GameUpdateWindow.cpp:279 msgid "Info" msgstr "Info" #: src/gui/CemuUpdateWindow.cpp:32 msgid "Cemu update" msgstr "Mise à jour de Cemu" #: src/gui/CemuUpdateWindow.cpp:43 msgid "Checking for latest version..." msgstr "Recherche de la dernière version..." #: src/gui/CemuUpdateWindow.cpp:60 msgid "Changelog" msgstr "Changements" #: src/gui/CemuUpdateWindow.cpp:621 src/gui/CemuUpdateWindow.cpp:638 #: src/gui/CemuApp.cpp:224 msgid "Exit" msgstr "Quitter" #: src/gui/CemuUpdateWindow.cpp:622 msgid "No update available!" msgstr "Aucune mise à jour disponible !" #: src/gui/CemuUpdateWindow.cpp:637 msgid "Update available!" msgstr "Mise à jour disponible !" #: src/gui/CemuUpdateWindow.cpp:642 msgid "Extracting update..." msgstr "Extraction de la mise à jour..." #: src/gui/CemuUpdateWindow.cpp:647 msgid "Couldn't download the update!" msgstr "Impossible de télécharger la mise à jour !" #: src/gui/CemuUpdateWindow.cpp:650 msgid "Applying update..." msgstr "Application de la mise à jour..." #: src/gui/CemuUpdateWindow.cpp:657 msgid "Extracting failed!" msgstr "Échec de l'extraction !" #: src/gui/CemuUpdateWindow.cpp:663 src/gui/ChecksumTool.cpp:587 #: src/gui/MainWindow.cpp:447 msgid "Success" msgstr "Succès" #: src/gui/CemuUpdateWindow.cpp:664 msgid "Restart" msgstr "Redémarrer" #: src/gui/CemuUpdateWindow.cpp:686 msgid "Downloading update..." msgstr "Téléchargement de la mise à jour..." #: src/gui/canvas/VulkanCanvas.cpp:41 msgid "" "Error when initializing Vulkan renderer:\n" "{}" msgstr "" "Erreur lors de l'initialisation du moteur Vulkan :\n" "{}" #: src/gui/MemorySearcherTool.cpp:50 msgid "Memory Searcher" msgstr "Rechercher dans la mémoire" #: src/gui/MemorySearcherTool.cpp:63 src/gui/MemorySearcherTool.cpp:419 msgid "Search" msgstr "Rechercher" #: src/gui/MemorySearcherTool.cpp:81 src/gui/MemorySearcherTool.cpp:420 msgid "Results" msgstr "Résultats" #: src/gui/MemorySearcherTool.cpp:87 src/gui/MemorySearcherTool.cpp:103 #: src/gui/debugger/ModuleWindow.cpp:41 #: src/gui/debugger/BreakpointWindow.cpp:49 src/gui/debugger/SymbolCtrl.cpp:24 msgid "Address" msgstr "Adresse" #: src/gui/MemorySearcherTool.cpp:92 src/gui/MemorySearcherTool.cpp:105 msgid "Value" msgstr "Valeur" #: src/gui/MemorySearcherTool.cpp:97 msgid "Stored Entries" msgstr "Entrées stockées" #: src/gui/MemorySearcherTool.cpp:104 #: src/gui/components/wxTitleManagerList.cpp:138 #: src/gui/components/wxDownloadManagerList.cpp:112 #: src/gui/debugger/BreakpointWindow.cpp:55 msgid "Type" msgstr "Type" #: src/gui/MemorySearcherTool.cpp:106 msgid "Freeze" msgstr "Geler" #: src/gui/MemorySearcherTool.cpp:198 msgid "Your entered value is not valid for the selected datatype." msgstr "La valeur entrée n'est pas valide pour le type de données sélectionné." #: src/gui/MemorySearcherTool.cpp:204 src/gui/input/InputSettings2.cpp:267 #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:146 #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:176 msgid "Clear" msgstr "Effacer" #: src/gui/MemorySearcherTool.cpp:383 msgid "&Add new entry" msgstr "&Ajouter une nouvelle entrée" #: src/gui/MemorySearcherTool.cpp:384 msgid "&Remove entry" msgstr "&Supprimer l'entrée" #: src/gui/MemorySearcherTool.cpp:475 msgid "Results ({0})" msgstr "Résultats ({0})" #: src/gui/LoggingWindow.cpp:16 msgid "Logging window" msgstr "Fenêtre de journalisation" #: src/gui/LoggingWindow.cpp:30 msgid "Filter messages" msgstr "Filtrer les messages" #: src/gui/input/InputSettings2.cpp:65 src/gui/GettingStartedDialog.cpp:147 msgid "Input settings" msgstr "Paramètres des manettes" #: src/gui/input/InputSettings2.cpp:82 src/gui/GameProfileWindow.cpp:169 msgid "Controller {}" msgstr "Manette {}" #: src/gui/input/InputSettings2.cpp:146 msgid "Profile" msgstr "Profil" #: src/gui/input/InputSettings2.cpp:164 #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:138 #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:168 msgid "Load" msgstr "Charger" #: src/gui/input/InputSettings2.cpp:168 msgid "Save" msgstr "Sauvegarder" #: src/gui/input/InputSettings2.cpp:176 msgid "controller set by gameprofile. changes won't be saved permanently!" msgstr "" "Manette réglée par le profil du jeu. Les changements ne seront pas " "sauvegardés de façon permanente !" #: src/gui/input/InputSettings2.cpp:208 msgid "Emulated controller" msgstr "Manette émulée" #: src/gui/input/InputSettings2.cpp:215 src/gui/input/InputSettings2.cpp:365 #: src/gui/input/InputSettings2.cpp:760 src/gui/GeneralSettings2.cpp:552 #: src/gui/GeneralSettings2.cpp:848 src/gui/GeneralSettings2.cpp:850 #: src/gui/GeneralSettings2.cpp:1194 src/gui/GeneralSettings2.cpp:1195 #: src/gui/GeneralSettings2.cpp:1196 msgid "Disabled" msgstr "Désactivé" #: src/gui/input/InputSettings2.cpp:226 src/gui/input/InputAPIAddWindow.cpp:53 #: src/gui/GameProfileWindow.cpp:183 msgid "Controller" msgstr "Manette" #: src/gui/input/InputSettings2.cpp:257 msgid "Settings" msgstr "Réglages" #: src/gui/input/InputSettings2.cpp:262 #: src/gui/input/settings/WiimoteControllerSettings.cpp:220 #: src/gui/input/settings/DefaultControllerSettings.cpp:202 msgid "Calibrate" msgstr "Étalonner" #: src/gui/input/InputSettings2.cpp:275 msgid "Test if the controller is connected" msgstr "Teste si la manette est connectée" #: src/gui/input/InputSettings2.cpp:582 src/gui/input/InputSettings2.cpp:618 #: src/gui/input/InputSettings2.cpp:650 msgid "invalid profile name" msgstr "Nom de profil non valide" #: src/gui/input/InputSettings2.cpp:591 msgid "profile loaded" msgstr "Profil chargé" #: src/gui/input/InputSettings2.cpp:596 msgid "couldn't load profile" msgstr "Impossible de charger le profil" #: src/gui/input/InputSettings2.cpp:626 msgid "profile saved" msgstr "Profil sauvegardé" #: src/gui/input/InputSettings2.cpp:631 msgid "couldn't save profile" msgstr "Impossible de sauvegarder le profil" #: src/gui/input/InputSettings2.cpp:664 msgid "profile deleted" msgstr "Profil supprimé" #: src/gui/input/InputSettings2.cpp:673 msgid "can't delete profile" msgstr "Impossible de supprimer le profil" #: src/gui/input/settings/WiimoteControllerSettings.cpp:20 #: src/gui/input/settings/DefaultControllerSettings.cpp:19 msgid "Controller settings" msgstr "Réglages des manettes" #: src/gui/input/settings/WiimoteControllerSettings.cpp:33 msgid "Connected extension" msgstr "Extension connectée" #: src/gui/input/settings/WiimoteControllerSettings.cpp:36 #: src/gui/input/settings/WiimoteControllerSettings.cpp:318 #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:133 #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:163 msgid "None" msgstr "Aucune" #: src/gui/input/settings/WiimoteControllerSettings.cpp:44 #: src/gui/input/settings/DefaultControllerSettings.cpp:31 msgid "Options" msgstr "Options" #: src/gui/input/settings/WiimoteControllerSettings.cpp:50 #: src/gui/input/settings/DefaultControllerSettings.cpp:44 msgid "Rumble" msgstr "Vibreur" #: src/gui/input/settings/WiimoteControllerSettings.cpp:57 #: src/gui/input/settings/DefaultControllerSettings.cpp:35 msgid "Use motion" msgstr "Utiliser les mouvements" #: src/gui/input/settings/WiimoteControllerSettings.cpp:68 msgid "Packet delay" msgstr "Délai du paquet" #: src/gui/input/settings/WiimoteControllerSettings.cpp:86 #: src/gui/input/settings/WiimoteControllerSettings.cpp:290 #: src/gui/input/panels/WiimoteInputPanel.cpp:58 #: src/gui/input/panels/WiimoteInputPanel.cpp:120 msgid "Nunchuck" msgstr "Nunchuck" #: src/gui/input/settings/WiimoteControllerSettings.cpp:94 #: src/gui/input/settings/WiimoteControllerSettings.cpp:139 #: src/gui/input/settings/WiimoteControllerSettings.cpp:152 #: src/gui/input/settings/DefaultControllerSettings.cpp:68 #: src/gui/input/settings/DefaultControllerSettings.cpp:111 #: src/gui/input/settings/DefaultControllerSettings.cpp:154 msgid "Deadzone" msgstr "Zone morte" #: src/gui/input/settings/WiimoteControllerSettings.cpp:107 #: src/gui/input/settings/WiimoteControllerSettings.cpp:167 #: src/gui/input/settings/WiimoteControllerSettings.cpp:180 #: src/gui/input/settings/DefaultControllerSettings.cpp:81 #: src/gui/input/settings/DefaultControllerSettings.cpp:124 #: src/gui/input/settings/DefaultControllerSettings.cpp:167 msgid "Range" msgstr "Radius" #: src/gui/input/settings/WiimoteControllerSettings.cpp:129 #: src/gui/input/settings/WiimoteControllerSettings.cpp:295 #: src/gui/input/panels/WiimoteInputPanel.cpp:62 msgid "Classic" msgstr "Classique" #: src/gui/input/settings/WiimoteControllerSettings.cpp:210 #: src/gui/input/settings/DefaultControllerSettings.cpp:192 #: src/gui/dialogs/CreateAccount/wxCreateAccountDialog.cpp:38 #: src/gui/dialogs/SaveImport/SaveTransfer.cpp:58 #: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:59 msgid "OK" msgstr "OK" #: src/gui/input/settings/WiimoteControllerSettings.cpp:310 #: src/gui/input/panels/WiimoteInputPanel.cpp:54 msgid "MotionPlus" msgstr "MotionPlus" #: src/gui/input/settings/DefaultControllerSettings.cpp:60 msgid "Axis" msgstr "Axe" #: src/gui/input/settings/DefaultControllerSettings.cpp:103 msgid "Rotation" msgstr "Rotation" #: src/gui/input/settings/DefaultControllerSettings.cpp:146 msgid "Trigger" msgstr "Gachette" #: src/gui/input/panels/ProControllerInputPanel.cpp:41 #: src/gui/input/panels/VPADInputPanel.cpp:61 #: src/gui/input/panels/ClassicControllerInputPanel.cpp:42 msgid "Left Axis" msgstr "Axe gauche" #: src/gui/input/panels/ProControllerInputPanel.cpp:64 #: src/gui/input/panels/VPADInputPanel.cpp:84 #: src/gui/input/panels/ClassicControllerInputPanel.cpp:65 msgid "Right Axis" msgstr "Axe droit" #: src/gui/input/panels/ProControllerInputPanel.cpp:87 #: src/gui/input/panels/WiimoteInputPanel.cpp:87 #: src/gui/input/panels/VPADInputPanel.cpp:123 #: src/gui/input/panels/ClassicControllerInputPanel.cpp:88 msgid "D-pad" msgstr "Croix directionnelle" #: src/gui/input/panels/WiimoteInputPanel.cpp:43 msgid "Pair a Wii or Wii U controller" msgstr "Jumeler une manette Wii ou WiiU" #: src/gui/input/panels/WiimoteInputPanel.cpp:51 msgid "Extensions:" msgstr "Extensions :" #: src/gui/input/panels/WiimoteInputPanel.cpp:99 #: src/gui/input/panels/VPADInputPanel.cpp:103 src/gui/GeneralSettings2.cpp:448 #: src/gui/GeneralSettings2.cpp:489 src/gui/GeneralSettings2.cpp:530 msgid "Volume" msgstr "Volume" #: src/gui/input/panels/VPADInputPanel.cpp:135 msgid "blow mic" msgstr "Souffle sur micro" #: src/gui/input/panels/VPADInputPanel.cpp:138 msgid "show screen" msgstr "Afficher l'écran" #: src/gui/input/InputSettings2.h:21 msgid "" msgstr "" #: src/gui/input/InputAPIAddWindow.cpp:36 src/gui/GeneralSettings2.cpp:388 msgid "API" msgstr "Moteur" #: src/gui/input/InputAPIAddWindow.cpp:71 src/gui/GeneralSettings2.cpp:276 msgid "Add" msgstr "Ajouter" #: src/gui/input/InputAPIAddWindow.cpp:92 msgid "IP" msgstr "IP" #: src/gui/input/InputAPIAddWindow.cpp:96 msgid "Port" msgstr "Port" #: src/gui/input/InputAPIAddWindow.cpp:131 msgid "The controller is already added!" msgstr "La manette est déjà ajoutée !" #: src/gui/input/InputAPIAddWindow.cpp:239 src/gui/PairingDialog.cpp:22 msgid "Searching for controllers..." msgstr "Recherche de manettes..." #: src/gui/ChecksumTool.cpp:85 msgid "Title checksum of {:08x}-{:08x}" msgstr "Calcul de la somme de contrôle du titre {:08x}-{:08x}" #: src/gui/ChecksumTool.cpp:105 msgid "Verifying integrity of game files..." msgstr "Vérification de l'intégrité des fichiers du jeu..." #: src/gui/ChecksumTool.cpp:124 msgid "Verify online" msgstr "Vérifier en ligne" #: src/gui/ChecksumTool.cpp:125 msgid "Verifies the checksum online" msgstr "Vérifie la somme de contrôle en ligne" #: src/gui/ChecksumTool.cpp:144 msgid "Verify with local file" msgstr "Vérifier avec le fichier local" #: src/gui/ChecksumTool.cpp:145 msgid "Verifies the checksum with a local JSON file you can select" msgstr "" "Vérifie la somme de contrôle avec un fichier JSON local que vous choisissez" #: src/gui/ChecksumTool.cpp:151 msgid "Export the title checksum data to a local JSON file" msgstr "" "Exporter les données de la somme de contrôle du titre vers un fichier JSON " "local" #: src/gui/ChecksumTool.cpp:361 msgid "Export checksum entry" msgstr "Exporter l'entrée de la somme de contrôle" #: src/gui/ChecksumTool.cpp:412 msgid "Export successful" msgstr "Exportation réussie" #: src/gui/ChecksumTool.cpp:416 msgid "Can't write to file: {}" msgstr "Impossible d'écrire dans le fichier : {}" #: src/gui/ChecksumTool.cpp:443 msgid "JSON file doesn't satisfy needed schema" msgstr "Le fichier JSON ne correspond pas au schéma requis" #: src/gui/ChecksumTool.cpp:464 msgid "The file you are comparing with is for a different title." msgstr "Le fichier que vous comparez est pour un titre différent." #: src/gui/ChecksumTool.cpp:469 msgid "Wrong version: {}" msgstr "Mauvaise version : {}" #: src/gui/ChecksumTool.cpp:474 msgid "Wrong region: {}" msgstr "Mauvaise région : {}" #: src/gui/ChecksumTool.cpp:481 msgid "The verification data doesn't include a WUD hash!" msgstr "La vérification des données n'inclut pas un hash de WUD !" #: src/gui/ChecksumTool.cpp:486 msgid "" "Your game image is invalid!\n" "\n" "Your hash:\n" "{}\n" "\n" "Expected hash:\n" "{}" msgstr "" "L'image de votre jeu n'est pas valide :\n" "\n" "Votre hash :\n" "{}\n" "\n" "Hash attendu :\n" "{}" #: src/gui/ChecksumTool.cpp:496 msgid "Select a file to export the errors" msgstr "Sélectionnez un fichier pour exporter les erreurs" #: src/gui/ChecksumTool.cpp:525 msgid "Can't open file to write!" msgstr "Impossible d'ouvrir le fichier pour écriture !" #: src/gui/ChecksumTool.cpp:548 msgid "The following files are missing:" msgstr "Les fichiers suivants sont manquants :" #: src/gui/ChecksumTool.cpp:556 msgid "The following files are damaged:" msgstr "Les fichiers suivants sont endommagés :" #: src/gui/ChecksumTool.cpp:567 msgid "" "{} files have an invalid hash!\n" "Do you want to export a list of them to a file?" msgstr "" "{} fichiers ont un hash non valide !\n" "Souhaitez-vous exporter une liste de ceux-ci dans un fichier ?" #: src/gui/ChecksumTool.cpp:578 msgid "" "Multiple issues with your game files have been found!\n" "Do you want to export them to a file?" msgstr "" "Plusieurs problèmes avec les fichiers de votre jeu ont été trouvés !\n" "Souhaitez-vous les exporter dans un fichier ?" #: src/gui/ChecksumTool.cpp:587 msgid "Your game files are valid" msgstr "Les fichiers de votre jeu ne sont pas valides" #: src/gui/ChecksumTool.cpp:591 msgid "JSON parse error: {}" msgstr "Erreur de traitement du fichier JSON : {}" #: src/gui/ChecksumTool.cpp:608 src/gui/ChecksumTool.cpp:636 msgid "Can't open file!" msgstr "Impossible d'ouvrir le fichier !" #: src/gui/ChecksumTool.cpp:617 src/gui/ChecksumTool.cpp:645 msgid "Can't parse JSON file!" msgstr "Impossible de traiter le fichier JSON !" #: src/gui/ChecksumTool.cpp:628 msgid "Open checksum entry" msgstr "Ouvrir l'entrée de la somme de contrôle" #: src/gui/ChecksumTool.cpp:687 msgid "Reading game image: {}" msgstr "Lecture de l'image du jeu : {}" #: src/gui/ChecksumTool.cpp:716 msgid "Reading game image: {0}/{1} kB" msgstr "Lecture de l'image du jeu : {0}/{1} kio" #: src/gui/ChecksumTool.cpp:720 msgid "Generating checksum of game image: {}" msgstr "Génération de la somme de contrôle de l'image du jeu : {}" #: src/gui/ChecksumTool.cpp:736 msgid "Generated checksum of game image: {}" msgstr "Somme de contrôle générée pour l'image du jeu : {}" #: src/gui/ChecksumTool.cpp:743 msgid "Grabbing game files" msgstr "Récupération des fichiers du jeu" #: src/gui/ChecksumTool.cpp:772 msgid "Hashing game file: {}/{}" msgstr "Hashage du fichier du jeu : {}/{}" #: src/gui/ChecksumTool.cpp:782 msgid "Generated checksum of {} game files" msgstr "Somme de contrôle générée pour {} fichiers du jeu" #: src/gui/dialogs/CreateAccount/wxCreateAccountDialog.cpp:14 msgid "Create new account" msgstr "Créer un nouveau compte" #: src/gui/dialogs/CreateAccount/wxCreateAccountDialog.cpp:24 msgid "" "The persistent id is the internal folder name used for your saves. Only " "change this if you are importing saves from a Wii U with a specific id" msgstr "" "Le persistent ID est le nom du dossier interne utilisé pour vos sauvegardes. " "Changez ceci seulement si vous importez des sauvegardes à partir d'une Wii " "avec un ID spécifique." #: src/gui/dialogs/CreateAccount/wxCreateAccountDialog.cpp:27 #: src/gui/GeneralSettings2.cpp:800 msgid "Mii name" msgstr "Nom du Mii" #: src/gui/dialogs/CreateAccount/wxCreateAccountDialog.cpp:68 msgid "No persistent id entered!" msgstr "Aucun persistent ID entré !" #: src/gui/dialogs/CreateAccount/wxCreateAccountDialog.cpp:75 msgid "The persistent id must be greater than {:x}!" msgstr "Le persistent ID doit être plus grand que {:x} !" #: src/gui/dialogs/CreateAccount/wxCreateAccountDialog.cpp:83 msgid "The persistent id {:x} is already in use by account {}!" msgstr "Le persistent ID {:x} est déjà utilisé par le compte {} !" #: src/gui/dialogs/CreateAccount/wxCreateAccountDialog.cpp:91 msgid "Account name may not be empty!" msgstr "Le nom du compte ne peut être vide !" #: src/gui/dialogs/SaveImport/SaveTransfer.cpp:18 msgid "Save transfer" msgstr "Transfert de sauvegarde" #: src/gui/dialogs/SaveImport/SaveTransfer.cpp:27 #: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:31 msgid "Source" msgstr "Source" #: src/gui/dialogs/SaveImport/SaveTransfer.cpp:34 #: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:38 msgid "Target" msgstr "Destination" #: src/gui/dialogs/SaveImport/SaveTransfer.cpp:95 #: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:161 msgid "" "The given account id is not valid!\n" "It must be a hex number bigger or equal than {:08x}" msgstr "" "L'identifiant de compte indiqué n'est pas valide !\n" "Il doit être un nombre hexadécimal supérieur ou égal à {:08x}" #: src/gui/dialogs/SaveImport/SaveTransfer.cpp:111 #: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:173 msgid "" "There's already a file at the target directory:\n" "{}" msgstr "" "Un fichier existe déjà dans le dossier cible :\n" "{}" #: src/gui/dialogs/SaveImport/SaveTransfer.cpp:118 #: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:180 msgid "" "There's already a save game available for the target account, do you want to " "overwrite it?\n" "This will delete the existing save files for the account and replace them." msgstr "" "Il existe déjà une sauvegarde de jeu disponible pour le compte cible, " "souhaitez-vous la remplacer ?\n" "Cela supprimera les fichiers de sauvegarde existants pour le compte et les " "remplacera." #: src/gui/dialogs/SaveImport/SaveTransfer.cpp:134 #: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:196 msgid "" "Error when trying to delete the former save game:\n" "{}" msgstr "" "Erreur lors de la tentative de suppression de l'ancienne sauvegarde du " "jeu :\n" "{}" #: src/gui/dialogs/SaveImport/SaveTransfer.cpp:190 msgid "" "Error when trying to move the save game:\n" "{}" msgstr "" "Erreur lors de la tentative de déplacement de la sauvegarde du jeu :\n" "{}" #: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:22 msgid "Import save entry" msgstr "Importer une sauvegarde" #: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:33 msgid "Select a zipped save file" msgstr "Sélectionnez un fichier de sauvegarde compressé en ZIP" #: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:34 msgid "Save entry (*.zip)" msgstr "Entrée de sauvegarde (*.zip)" #: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:121 msgid "" "You are trying to import a savegame for a different title than your " "currently selected one: {:016x} vs {:016x}\n" "Are you sure that you want to continue?" msgstr "" "Vous essayez d'importer une sauvegarde d'un jeu différent de celui que vous " "avez sélectionné : {:016x} au lieu de {:016x}\n" "Êtes-vous sûr de vouloir continuer ?" #: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:216 msgid "" "Error when creating the extraction path:\n" "{}" msgstr "" "Erreur lors de la création du chemin d'extraction :\n" "{}" #: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:224 msgid "" "Error when opening the import zip file:\n" "{}" msgstr "" "Erreur lors de l'ouverture du fichier d'import compressé ZIP :\n" "{}" #: src/gui/PadViewFrame.cpp:27 src/gui/guiWrapper.cpp:135 msgid "GamePad View" msgstr "Vue du GamePad" #: src/gui/components/wxTitleManagerList.cpp:126 #: src/gui/components/wxGameList.cpp:101 #: src/gui/components/wxDownloadManagerList.cpp:94 msgid "Title ID" msgstr "Identifiant du titre" #: src/gui/components/wxTitleManagerList.cpp:132 #: src/gui/components/wxDownloadManagerList.cpp:100 #: src/gui/debugger/ModuleWindow.cpp:35 src/gui/debugger/SymbolCtrl.cpp:18 msgid "Name" msgstr "Nom" #: src/gui/components/wxTitleManagerList.cpp:144 #: src/gui/components/wxGameList.cpp:96 #: src/gui/components/wxDownloadManagerList.cpp:106 msgid "Version" msgstr "Version" #: src/gui/components/wxTitleManagerList.cpp:150 #: src/gui/components/wxGameList.cpp:100 msgid "Region" msgstr "Région" #: src/gui/components/wxTitleManagerList.cpp:156 msgid "Format" msgstr "Format" #: src/gui/components/wxTitleManagerList.cpp:162 msgid "Location" msgstr "Emplacement" #: src/gui/components/wxTitleManagerList.cpp:309 msgid "" "The following content will be converted to a compressed Wii U archive file (." "wua):" msgstr "Ce contenu sera converti en un fichier Wii U compressé (.wua) :" #: src/gui/components/wxTitleManagerList.cpp:313 msgid "" "Base game:\n" "{}" msgstr "" "Jeu de base :\n" "{}" #: src/gui/components/wxTitleManagerList.cpp:315 msgid "" "Base game:\n" "Not installed" msgstr "" "Jeu de base :\n" "Pas installé" #: src/gui/components/wxTitleManagerList.cpp:320 msgid "" "Update:\n" "{}" msgstr "" "Mise à jour :\n" "{}" #: src/gui/components/wxTitleManagerList.cpp:322 msgid "" "Update:\n" "Not installed" msgstr "" "Mise à jour :\n" "Non installée" #: src/gui/components/wxTitleManagerList.cpp:327 msgid "" "DLC:\n" "{}" msgstr "" "DLC :\n" "{}" #: src/gui/components/wxTitleManagerList.cpp:329 msgid "" "DLC:\n" "Not installed" msgstr "" "DLC :\n" "Non installé" #: src/gui/components/wxTitleManagerList.cpp:331 #: src/gui/GeneralSettings2.cpp:1288 msgid "Confirmation" msgstr "Confirmation" #: src/gui/components/wxTitleManagerList.cpp:385 msgid "Save Wii U game archive file" msgstr "Sauvegarder le fichier d'archive du jeu Wii U" #: src/gui/components/wxTitleManagerList.cpp:545 msgid "Unable to create file" msgstr "Impossible de créer le fichier" #: src/gui/components/wxTitleManagerList.cpp:550 msgid "Counting files..." msgstr "Comptage des fichiers..." #: src/gui/components/wxTitleManagerList.cpp:562 msgid "Stopping..." msgstr "Arrêt en cours..." #: src/gui/components/wxTitleManagerList.cpp:573 msgid "Converting files..." msgstr "Conversion des fichiers..." #: src/gui/components/wxTitleManagerList.cpp:577 msgid "Collecting list of files..." msgstr "Collecte de la liste des fichiers..." #: src/gui/components/wxTitleManagerList.cpp:583 msgid "Finalizing..." msgstr "Achèvement en cours..." #: src/gui/components/wxTitleManagerList.cpp:600 msgid "Conversion failed\n" msgstr "Échec de la conversion\n" #: src/gui/components/wxTitleManagerList.cpp:616 msgid "Conversion finished\n" msgstr "Conversion terminée\n" #: src/gui/components/wxTitleManagerList.cpp:616 msgid "Complete" msgstr "Terminé" #: src/gui/components/wxTitleManagerList.cpp:769 msgid "&Launch title" msgstr "&Démarrer le titre" #: src/gui/components/wxTitleManagerList.cpp:771 msgid "&Open directory" msgstr "&Ouvrir le dossier" #: src/gui/components/wxTitleManagerList.cpp:773 msgid "&Verify integrity of game files" msgstr "&Vérifier l'intégrité des fichiers du jeu" #: src/gui/components/wxTitleManagerList.cpp:779 msgid "Convert to compressed Wii U archive (.wua)" msgstr "Convertir en une archive compressée Wii U (.wua)" #: src/gui/components/wxTitleManagerList.cpp:783 msgid "&Delete" msgstr "&Supprimer" #: src/gui/components/wxTitleManagerList.cpp:798 msgid "" "Are you really sure that you want to delete the following folder:\n" "{}" msgstr "" "Êtes-vous vraiment sûr de vouloir supprimer ce dossier :\n" "{}" #: src/gui/components/wxTitleManagerList.cpp:800 msgid "" "Are you really sure that you want to delete the following file:\n" "{}" msgstr "" "Êtes-vous vraiment sûr de vouloir supprimer ce fichier :\n" "{}" #: src/gui/components/wxTitleManagerList.cpp:841 msgid "" "Error when trying to delete the entry:\n" "{}" msgstr "" "Erreur lors de la tentative de suppression de l'entrée :\n" "{}" #: src/gui/components/wxTitleManagerList.cpp:940 msgid "Save folder" msgstr "Dossier de sauvegarde" #: src/gui/components/wxTitleManagerList.cpp:944 msgid "Folder" msgstr "Dossier" #: src/gui/components/wxTitleManagerList.cpp:946 msgid "WUD" msgstr "WUD" #: src/gui/components/wxTitleManagerList.cpp:948 msgid "NUS" msgstr "NUS" #: src/gui/components/wxTitleManagerList.cpp:950 msgid "WUA" msgstr "WUA" #: src/gui/components/wxTitleManagerList.cpp:952 msgid "WUHB" msgstr "WUHB" #: src/gui/components/wxTitleManagerList.cpp:960 msgid "MLC" msgstr "MLC" #: src/gui/components/wxTitleManagerList.cpp:962 #: src/gui/GeneralSettings2.cpp:264 msgid "Game Paths" msgstr "Dossiers de jeux" #: src/gui/components/wxTitleManagerList.cpp:976 #: src/gui/components/wxDownloadManagerList.cpp:509 msgid "base" msgstr "Base" #: src/gui/components/wxTitleManagerList.cpp:978 #: src/gui/components/wxDownloadManagerList.cpp:511 msgid "update" msgstr "Mise à jour" #: src/gui/components/wxTitleManagerList.cpp:982 msgid "save" msgstr "Sauvegarde" #: src/gui/components/wxTitleManagerList.cpp:984 msgid "system" msgstr "système" #: src/gui/components/wxGameList.cpp:92 src/gui/components/wxGameList.cpp:94 msgid "Icon" msgstr "Icône" #: src/gui/components/wxGameList.cpp:95 msgid "Game" msgstr "Jeu" #: src/gui/components/wxGameList.cpp:98 msgid "You've played" msgstr "Vous avez joué" #: src/gui/components/wxGameList.cpp:99 msgid "Last played" msgstr "Joué la dernière fois le" #: src/gui/components/wxGameList.cpp:118 msgid "" "This game entry seems to be either an update or the base game was merged " "with update data\n" "Broken game dumps cause various problems during emulation and may even stop " "working at all in future Cemu versions\n" "Please make sure the base game is intact and install updates only with the " "File->Install Update/DLC option" msgstr "" "Ce jeu semble être une mise à jour, ou le jeu de base avec la mise à jour " "intégrée.\n" "Les dumps corrompus de jeux peuvent poser divers problèmes pendant " "l'émulation\n" "et peuvent même cesser de fonctionner dans de futures versions de Cemu.\n" "Assurez-vous que la base du jeu est intacte, et installez les mises à jour " "en passant uniquement\n" "par l'option Fichier -> Installer une mise à jour ou un DLC d'un jeu" #: src/gui/components/wxGameList.cpp:575 msgid "&Start" msgstr "&Démarrer" #: src/gui/components/wxGameList.cpp:581 msgid "&Favorite" msgstr "&Favoris" #: src/gui/components/wxGameList.cpp:582 msgid "&Edit name" msgstr "&Editer le nom" #: src/gui/components/wxGameList.cpp:585 msgid "&Wiki page" msgstr "Page &Wiki" #: src/gui/components/wxGameList.cpp:586 msgid "&Game directory" msgstr "&Dossier du jeu" #: src/gui/components/wxGameList.cpp:587 msgid "&Save directory" msgstr "Dossier de &sauvegarde" #: src/gui/components/wxGameList.cpp:588 msgid "&Update directory" msgstr "Dossier de &mise à jour" #: src/gui/components/wxGameList.cpp:589 msgid "&DLC directory" msgstr "Dossier du &DLC" #: src/gui/components/wxGameList.cpp:592 msgid "&Remove shader caches" msgstr "&Supprimer les caches des shaders" #: src/gui/components/wxGameList.cpp:595 msgid "&Edit graphic packs" msgstr "Éditer les packs &graphiques" #: src/gui/components/wxGameList.cpp:596 msgid "&Edit game profile" msgstr "Éditer le &profil du jeu" #: src/gui/components/wxGameList.cpp:600 msgid "&Create shortcut" msgstr "&Créer un raccourci" #: src/gui/components/wxGameList.cpp:603 msgid "&Copy Title Name" msgstr "&Copier le nom du jeu" #: src/gui/components/wxGameList.cpp:604 msgid "&Copy Title ID" msgstr "&Copier l'identifiant du jeu" #: src/gui/components/wxGameList.cpp:605 msgid "&Copy Title Image" msgstr "&Copier l'image du jeu" #: src/gui/components/wxGameList.cpp:610 msgid "&Refresh game list" msgstr "&Rafraîchir la liste des jeux" #: src/gui/components/wxGameList.cpp:612 msgid "Style: &List" msgstr "Style : &Liste" #: src/gui/components/wxGameList.cpp:613 msgid "Style: &Icons" msgstr "Style : &Icônes" #: src/gui/components/wxGameList.cpp:614 msgid "Style: &Small Icons" msgstr "Style : &Petites icônes" #: src/gui/components/wxGameList.cpp:644 msgid "Enter a custom game title" msgstr "Entrez un titre personnalisé de jeu" #: src/gui/components/wxGameList.cpp:813 msgid "Reset &width" msgstr "Réinitialiser la &longueur" #: src/gui/components/wxGameList.cpp:814 msgid "Reset &order" msgstr "Réinitialiser l'&ordre" #: src/gui/components/wxGameList.cpp:817 msgid "Show &icon" msgstr "Afficher l'&icône" #: src/gui/components/wxGameList.cpp:818 msgid "Show &name" msgstr "Afficher le &nom" #: src/gui/components/wxGameList.cpp:819 msgid "Show &version" msgstr "Afficher la &version" #: src/gui/components/wxGameList.cpp:820 msgid "Show &dlc" msgstr "Afficher le(s) &DLC" #: src/gui/components/wxGameList.cpp:821 msgid "Show &game time" msgstr "Afficher le &temps de jeu" #: src/gui/components/wxGameList.cpp:822 msgid "Show &last played" msgstr "Afficher le &dernier démarrage" #: src/gui/components/wxGameList.cpp:823 msgid "Show ®ion" msgstr "Afficher la &région" #: src/gui/components/wxGameList.cpp:824 msgid "Show &title ID" msgstr "Afficher l'identifiant du &titre" #: src/gui/components/wxGameList.cpp:1070 #: src/gui/components/wxGameList.cpp:1076 msgid "{} minute" msgid_plural "{} minutes" msgstr[0] "{} minute" msgstr[1] "{} minutes" #: src/gui/components/wxGameList.cpp:1075 msgid "{} hour" msgid_plural "{} hours" msgstr[0] "{} heure" msgstr[1] "{} heures" #: src/gui/components/wxGameList.cpp:1087 #: src/gui/components/wxGameList.cpp:1092 msgid "never" msgstr "jamais" #: src/gui/components/wxGameList.cpp:1186 msgid "Remove the shader caches for {}?" msgstr "Supprimer les caches des shaders pour {} ?" #: src/gui/components/wxGameList.cpp:1186 msgid "Remove shader caches" msgstr "Supprimer les caches des shaders" #: src/gui/components/wxGameList.cpp:1187 msgid "Yes" msgstr "Oui" #: src/gui/components/wxGameList.cpp:1187 msgid "No" msgstr "Non" #: src/gui/components/wxGameList.cpp:1199 msgid "The shader caches were removed!" msgstr "Les caches des shaders ont été supprimés !" #: src/gui/components/wxGameList.cpp:1199 msgid "Shader caches removed" msgstr "Caches des shaders supprimés" #: src/gui/components/wxGameList.cpp:1201 msgid "" "Failed to remove the shader caches:\n" "{}" msgstr "" "Impossible de supprimer les caches des shaders :\n" "{}" #: src/gui/components/wxGameList.cpp:1307 msgid "Choose desktop entry location" msgstr "Choisir l'emplacement de l'entrée du bureau" #: src/gui/components/wxGameList.cpp:1369 msgid "Failed to save desktop entry to {}" msgstr "Impossible de sauvegarder l'entrée du bureau vers {}" #: src/gui/components/wxGameList.cpp:1386 msgid "Choose shortcut location" msgstr "Choisir l'emplacement du raccourci" #: src/gui/components/wxGameList.cpp:1459 msgid "Failed to save shortcut to {}" msgstr "Impossible de sauvegarder le raccourci vers {}" #: src/gui/components/wxDownloadManagerList.cpp:118 msgid "Progress" msgstr "Progression" #: src/gui/components/wxDownloadManagerList.cpp:124 msgid "Status" msgstr "État" #: src/gui/components/wxDownloadManagerList.cpp:336 msgid "&Resume" msgstr "&Reprendre" #: src/gui/components/wxDownloadManagerList.cpp:338 msgid "&Retry" msgstr "&Réessayer" #: src/gui/components/wxDownloadManagerList.cpp:340 msgid "&Download" msgstr "&Télécharger" #: src/gui/components/wxDownloadManagerList.cpp:466 msgid "Paused" msgstr "En pause" #: src/gui/components/wxDownloadManagerList.cpp:470 msgid "Not installed (Partially downloaded)" msgstr "Non installé (partiellement téléchargé)" #: src/gui/components/wxDownloadManagerList.cpp:472 msgid "Update available" msgstr "Mise à jour disponible" #: src/gui/components/wxDownloadManagerList.cpp:473 msgid "Not installed" msgstr "Non installé" #: src/gui/components/wxDownloadManagerList.cpp:476 msgid "Initializing" msgstr "Initialisation en cours" #: src/gui/components/wxDownloadManagerList.cpp:478 msgid "Checking" msgstr "Vérification en cours" #: src/gui/components/wxDownloadManagerList.cpp:480 msgid "Queued" msgstr "Mis en attente" #: src/gui/components/wxDownloadManagerList.cpp:482 msgid "Downloading" msgstr "Téléchargement" #: src/gui/components/wxDownloadManagerList.cpp:484 msgid "Verifying" msgstr "Vérification en cours" #: src/gui/components/wxDownloadManagerList.cpp:486 msgid "Installing" msgstr "Installation en cours" #: src/gui/components/wxDownloadManagerList.cpp:488 msgid "Installed" msgstr "Installé" #: src/gui/components/wxDownloadManagerList.cpp:491 msgid "Error:" msgstr "Erreur :" #: src/gui/PairingDialog.cpp:12 msgid "Pairing..." msgstr "Jumelage..." #: src/gui/PairingDialog.cpp:73 msgid "Found controller. Pairing..." msgstr "Manette détectée. Jumelage en cours..." #: src/gui/PairingDialog.cpp:80 msgid "Successfully paired the controller." msgstr "Manette correctement jumelée." #: src/gui/PairingDialog.cpp:82 src/gui/PairingDialog.cpp:90 #: src/gui/PairingDialog.cpp:98 src/gui/PairingDialog.cpp:106 #: src/gui/PairingDialog.cpp:114 src/gui/GettingStartedDialog.cpp:193 msgid "Close" msgstr "Fermer" #: src/gui/PairingDialog.cpp:88 msgid "Failed to find a suitable Bluetooth radio." msgstr "Impossible de trouver le matériel Bluetooth." #: src/gui/PairingDialog.cpp:96 msgid "Failed to search for controllers." msgstr "Impossible de rechercher des manettes." #: src/gui/PairingDialog.cpp:104 msgid "Failed to pair with the found controller." msgstr "Impossible de jumeler la manette détectée." #: src/gui/PairingDialog.cpp:112 msgid "Please use your system's Bluetooth manager instead." msgstr "" "Veuillez utiliser le gestionnaire de Bluetooth de votre système à la place." #: src/gui/MainWindow.cpp:273 src/gui/MainWindow.cpp:736 #: src/gui/MainWindow.cpp:759 msgid "Cannot open file" msgstr "Impossible d'ouvrir le fichier" #: src/gui/MainWindow.cpp:275 src/gui/MainWindow.cpp:738 #: src/gui/MainWindow.cpp:761 msgid "Not a valid NFC file" msgstr "Fichier NFC non valide" #: src/gui/MainWindow.cpp:447 msgid "Title installed!" msgstr "Le titre est installé !" #: src/gui/MainWindow.cpp:453 msgid "Title installation has been canceled!" msgstr "L'installation du titre a été annulée !" #: src/gui/MainWindow.cpp:482 msgid "Unable to launch game because the base files were not found." msgstr "" "Impossible de démarrer le jeu car les fichiers de base n'ont pas été trouvés." #: src/gui/MainWindow.cpp:494 msgid "" "Unable to mount title.\n" "Make sure the configured game paths are still valid and refresh the game " "list.\n" "\n" "File which failed to load:\n" msgstr "" "Impossible de monter le titre.\n" "Vérifiez que les chemins configurés pour les jeux sont toujours valides et " "rechargez la liste des jeux.\n" "\n" "Voici le fichier qui n'a pu être chargé :\n" #: src/gui/MainWindow.cpp:501 msgid "Failed to launch game." msgstr "Impossible de démarrer le jeu." #: src/gui/MainWindow.cpp:518 msgid "Failed to launch executable. Path: " msgstr "Impossible de démarrer l'exécutable. Chemin : " #: src/gui/MainWindow.cpp:526 msgid "" "Unable to launch title.\n" "Make sure the configured game paths are still valid and refresh the game " "list.\n" "\n" "Path which failed to load:\n" msgstr "" "Impossible de démarrer le titre.\n" "Vérifiez que les chemins configurés pour les jeux sont toujours valides et " "rechargez la liste des jeux.\n" "\n" "Voici le fichier qui n'a pu être chargé :\n" #: src/gui/MainWindow.cpp:534 src/gui/MainWindow.cpp:551 msgid "" "Unable to launch game\n" "Path:\n" msgstr "" "Impossible de démarrer le jeu\n" "Chemin :\n" #: src/gui/MainWindow.cpp:539 msgid "" "Could not decrypt title. Make sure that keys.txt contains the correct disc " "key for this title." msgstr "" "Impossible de déchiffrer le titre. Vérifiez que le fichier keys.txt contient " "une clé correcte de disque pour ce titre." #: src/gui/MainWindow.cpp:544 msgid "Could not decrypt title because title.tik is missing." msgstr "" "Impossible de déchiffrer le titre parce qu'il manque le fichier title.tik." #: src/gui/MainWindow.cpp:634 msgid "All Wii U files (*.wud, *.wux, *.wua, *.wuhb, *.iso, *.rpx, *.elf)" msgstr "" "Tous les fichiers WiiU (*.wud, *.wux, *.wua, *.wuhb, *.iso, *.rpx, *.elf)" #: src/gui/MainWindow.cpp:635 msgid "Wii U image (*.wud, *.wux, *.iso, *.wad)" msgstr "Image Wii U (*.wud, *.wux, *.iso, *.wad)" #: src/gui/MainWindow.cpp:636 msgid "Wii U NUS content" msgstr "Contenu WiiU NUS" #: src/gui/MainWindow.cpp:637 msgid "Wii U archive (*.wua)" msgstr "Archive Wii U (*.wua)" #: src/gui/MainWindow.cpp:638 msgid "Wii U homebrew bundle (*.wuhb)" msgstr "Bundle Wii U homebrew (*.wuhb)" #: src/gui/MainWindow.cpp:639 msgid "Wii U executable (*.rpx, *.elf)" msgstr "Exécutable Wii U (*.rpx, *.elf)" #: src/gui/MainWindow.cpp:640 msgid "All files (*.*)" msgstr "Tous les fichiers (*.*)" #: src/gui/MainWindow.cpp:643 msgid "Open file to launch" msgstr "Ouvrir le fichier à lancer" #: src/gui/MainWindow.cpp:686 msgid "Select folder of title to install" msgstr "Sélectionnez le dossier du titre à installer" #: src/gui/MainWindow.cpp:686 msgid "Select the folder that stores your update, DLC or base game files" msgstr "" "Sélectionnez le dossier contenant les mises à jour, DLC ou fichiers de base " "du jeu" #: src/gui/MainWindow.cpp:702 msgid "" "The (parent) folder of the title you selected is missing at least one of the " "required subfolders (\"code\", \"content\" and \"meta\")\n" "Make sure that the files are complete." msgstr "" "Le dossier (parent) du jeu que vous avez sélectionné ne contient pas au " "moins un des sous-dossiers requis (\"code\", \"content\" and \"meta\")\n" "Vérifiez que les fichiers sont complets." #: src/gui/MainWindow.cpp:710 msgid "The folder you have selected cannot be found on your system." msgstr "" "Le dossier que vous avez sélectionné ne peut pas être trouvé sur votre " "système." #: src/gui/MainWindow.cpp:712 msgid "Unable to find the /meta/meta.xml file inside the selected folder." msgstr "" "Impossible de trouver le fichier /meta/meta.xml dans le dossier sélectionné." #: src/gui/MainWindow.cpp:727 msgid "Open file to load" msgstr "Ouvrir le fichier à charger" #: src/gui/MainWindow.cpp:868 msgid "Cemu must be restarted to apply the selected UI language." msgstr "Cemu doit être redémarré afin d'appliquer le changement de langue." #: src/gui/MainWindow.cpp:1007 msgid "" "Warning: Disabling the accurate barriers option will lead to flickering " "graphics but may improve performance. It is highly recommended to leave it " "turned on." msgstr "" "Attention : Désactiver l'option des barrières fiables provoquera des " "graphismes clignottants mais peut améliorer les performances. Il est " "fortement recommandé de la laisser activée." #: src/gui/MainWindow.cpp:1007 msgid "Accurate barriers are off" msgstr "Les barrières fiables sont désactivées." #: src/gui/MainWindow.cpp:1405 msgid "Updating game list..." msgstr "Mise à jour de la liste des jeux..." #: src/gui/MainWindow.cpp:1777 msgid "" "There's a new update available.\n" "Do you want to update?" msgstr "" "Une mise à jour est disponible.\n" "Voulez-vous mettre à jour ?" #: src/gui/MainWindow.cpp:1777 msgid "Update notification" msgstr "Message de mise à jour" #: src/gui/MainWindow.cpp:1814 msgid "About Cemu" msgstr "À propos de Cemu" #: src/gui/MainWindow.cpp:1846 msgid "" "Cemu\n" "Version {0}\n" "Compiled on {1}\n" "Original authors: {2}" msgstr "" "Cemu\n" "Version {0}\n" "Compilée le {1}\n" "Auteurs d'origine : {2}" #: src/gui/MainWindow.cpp:1855 msgid "" "Cemu is a Wii U emulator.\n" "\n" "Wii and Wii U are trademarks of Nintendo.\n" "Cemu is not affiliated with Nintendo." msgstr "" "Cemu est un émulateur de Wii U.\n" "\n" "Wii et Wii U sont des marques déposées de Nintendo.\n" "Cemu n'a aucune affiliation avec Nintendo." #: src/gui/MainWindow.cpp:1865 msgid "Used libraries and utilities:" msgstr "Bibliothèques et outils utilisés :" #: src/gui/MainWindow.cpp:2006 msgid "Thanks to our Patreon supporters:" msgstr "Merci à nos supporters sur Patreon :" #: src/gui/MainWindow.cpp:2036 msgid "Special thanks:" msgstr "Remerciements particuliers :" #: src/gui/MainWindow.cpp:2073 msgid "&Load..." msgstr "&Charger..." #: src/gui/MainWindow.cpp:2074 msgid "&Install game title, update or DLC..." msgstr "&Installer un jeu, une mise à jour ou un DLC..." #: src/gui/MainWindow.cpp:2098 msgid "Stop emulation" msgstr "Arrêter l'émulation" #: src/gui/MainWindow.cpp:2102 msgid "&Open Cemu folder" msgstr "&Ouvrir le dossier Cemu" #: src/gui/MainWindow.cpp:2103 msgid "&Open MLC folder" msgstr "&Ouvrir le dossier de la MLC" #: src/gui/MainWindow.cpp:2106 src/gui/debugger/DebuggerWindow2.cpp:633 msgid "&Exit" msgstr "&Quitter" #: src/gui/MainWindow.cpp:2107 src/gui/debugger/DebuggerWindow2.cpp:636 msgid "&File" msgstr "&Fichier" #: src/gui/MainWindow.cpp:2124 msgid "&English" msgstr "&Anglais" #: src/gui/MainWindow.cpp:2125 msgid "&Japanese" msgstr "&Japonais" #: src/gui/MainWindow.cpp:2126 msgid "&French" msgstr "&Français" #: src/gui/MainWindow.cpp:2127 msgid "&German" msgstr "A&llemand" #: src/gui/MainWindow.cpp:2128 msgid "&Italian" msgstr "&Italien" #: src/gui/MainWindow.cpp:2129 msgid "&Spanish" msgstr "&Espagnol" #: src/gui/MainWindow.cpp:2130 msgid "&Chinese" msgstr "&Chinois" #: src/gui/MainWindow.cpp:2131 msgid "&Korean" msgstr "C&oréen" #: src/gui/MainWindow.cpp:2132 msgid "&Dutch" msgstr "&Hollandais" #: src/gui/MainWindow.cpp:2133 msgid "&Portuguese" msgstr "&Portugais" #: src/gui/MainWindow.cpp:2134 msgid "&Russian" msgstr "&Russe" #: src/gui/MainWindow.cpp:2135 msgid "&Taiwanese" msgstr "&Taiwanais" #: src/gui/MainWindow.cpp:2147 msgid "&Fullscreen" msgstr "&Plein écran" #: src/gui/MainWindow.cpp:2150 msgid "&Graphic packs" msgstr "Packs &graphiques" #: src/gui/MainWindow.cpp:2151 msgid "&Separate GamePad view" msgstr "&Vue séparée du GamePad" #: src/gui/MainWindow.cpp:2154 msgid "&General settings" msgstr "Paramètres &généraux" #: src/gui/MainWindow.cpp:2155 msgid "&Input settings" msgstr "Paramètres des &manettes" #: src/gui/MainWindow.cpp:2158 msgid "&Active account" msgstr "Compte &actif" #: src/gui/MainWindow.cpp:2159 msgid "&Console language" msgstr "&Langue de la console" #: src/gui/MainWindow.cpp:2160 src/gui/debugger/DebuggerWindow2.cpp:642 msgid "&Options" msgstr "&Options" #: src/gui/MainWindow.cpp:2164 msgid "&Memory searcher" msgstr "&Rechercher dans la mémoire" #: src/gui/MainWindow.cpp:2166 msgid "&Title Manager" msgstr "&Gestionnaire de titres" #: src/gui/MainWindow.cpp:2167 msgid "&Download Manager" msgstr "&Gestionnaire de téléchargement" #: src/gui/MainWindow.cpp:2168 msgid "&Emulated USB Devices" msgstr "Appareils USB &émulés" #: src/gui/MainWindow.cpp:2170 msgid "&Tools" msgstr "&Outils" #: src/gui/MainWindow.cpp:2174 msgid "&1x speed" msgstr "Vitesse &normale" #: src/gui/MainWindow.cpp:2175 msgid "&2x speed" msgstr "Vitesse &2x" #: src/gui/MainWindow.cpp:2176 msgid "&4x speed" msgstr "Vitesse &4x" #: src/gui/MainWindow.cpp:2177 msgid "&8x speed" msgstr "Vitesse &8x" #: src/gui/MainWindow.cpp:2178 msgid "&0.5x speed" msgstr "Vitesse &0,5x" #: src/gui/MainWindow.cpp:2179 msgid "&0.25x speed" msgstr "Vitesse &0,25x" #: src/gui/MainWindow.cpp:2180 msgid "&0.125x speed" msgstr "Vitesse &0,125x" #: src/gui/MainWindow.cpp:2184 msgid "&Timer speed" msgstr "&Vitesse de l'horloge" #: src/gui/MainWindow.cpp:2185 msgid "&CPU" msgstr "&CPU" #: src/gui/MainWindow.cpp:2190 msgid "&Scan NFC tag from file" msgstr "&Scanner un tag NFC depuis un fichier" #: src/gui/MainWindow.cpp:2191 msgid "&NFC" msgstr "&NFC" #: src/gui/MainWindow.cpp:2196 msgid "&Unsupported API calls" msgstr "&Appels d'API non pris en charge" #: src/gui/MainWindow.cpp:2197 msgid "&Invalid API usage" msgstr "&Utilisation non valide de l'API" #: src/gui/MainWindow.cpp:2198 msgid "&Coreinit Logging (OSReport/OSConsole)" msgstr "Journalisation de &Coreinit (OSReport/OSConsole)" #: src/gui/MainWindow.cpp:2202 msgid "&Options below are for experts. Leave off if unsure" msgstr "" "Les &options ci-dessous sont pour les experts. Dans le doute, n'y touchez " "pas." #: src/gui/MainWindow.cpp:2204 msgid "coreinit File-Access API" msgstr "API coreinit accès aux fichiers" #: src/gui/MainWindow.cpp:2205 msgid "coreinit Thread-Synchronization API" msgstr "API coreinit Synchronisation de thread" #: src/gui/MainWindow.cpp:2206 msgid "coreinit Memory API" msgstr "API coreinit Mémoire" #: src/gui/MainWindow.cpp:2207 msgid "coreinit MP API" msgstr "API coreinit MP" #: src/gui/MainWindow.cpp:2208 msgid "coreinit Thread API" msgstr "API coreinit Thread" #: src/gui/MainWindow.cpp:2209 msgid "nn_save API" msgstr "API nn_save" #: src/gui/MainWindow.cpp:2210 msgid "nn_nfp API" msgstr "API nn_nfp" #: src/gui/MainWindow.cpp:2211 msgid "nn_fp API" msgstr "API nn_fp" #: src/gui/MainWindow.cpp:2212 msgid "nn_fp PRUDP" msgstr "PRUDP nn_fp" #: src/gui/MainWindow.cpp:2213 msgid "nn_boss API" msgstr "API nn_boss" #: src/gui/MainWindow.cpp:2214 msgid "nfc API" msgstr "API nfc" #: src/gui/MainWindow.cpp:2215 msgid "ntag API" msgstr "API ntag" #: src/gui/MainWindow.cpp:2216 msgid "nsysnet API" msgstr "API nsysnet" #: src/gui/MainWindow.cpp:2217 msgid "h264 API" msgstr "API h264" #: src/gui/MainWindow.cpp:2218 msgid "gx2 API" msgstr "API gx2" #: src/gui/MainWindow.cpp:2219 msgid "Audio API" msgstr "API Audio" #: src/gui/MainWindow.cpp:2220 msgid "Input API" msgstr "API Entrée" #: src/gui/MainWindow.cpp:2222 msgid "&CafeOS modules logging" msgstr "Journalisation des modules de &CafeOS" #: src/gui/MainWindow.cpp:2224 msgid "&Graphic pack patches" msgstr "Pack de patchs &graphiques" #: src/gui/MainWindow.cpp:2225 msgid "&Texture cache warnings" msgstr "Avertissements de cache de &texture" #: src/gui/MainWindow.cpp:2226 msgid "&Texture readback" msgstr "&Renvoi de texture" #: src/gui/MainWindow.cpp:2228 msgid "&OpenGL debug output" msgstr "Sortie de débogage &OpenGL" #: src/gui/MainWindow.cpp:2229 msgid "&Vulkan validation layer (slow)" msgstr "Couche de validation &Vulkan (lent)" #: src/gui/MainWindow.cpp:2230 msgid "&Log PPC context for API" msgstr "&Enregistrer le contexte PPC pour l'API" #: src/gui/MainWindow.cpp:2234 msgid "&Textures" msgstr "&Textures" #: src/gui/MainWindow.cpp:2235 msgid "&Shaders" msgstr "&Shaders" #: src/gui/MainWindow.cpp:2236 msgid "&nlibcurl HTTP/HTTPS requests" msgstr "Requêtes HTTP/HTTPS &nlibcurl" #: src/gui/MainWindow.cpp:2240 msgid "&Logging" msgstr "&Journaux" #: src/gui/MainWindow.cpp:2241 msgid "&Dump" msgstr "&Dump" #: src/gui/MainWindow.cpp:2244 msgid "&Render upside-down" msgstr "&Rendu retourné" #: src/gui/MainWindow.cpp:2249 msgid "&Accurate barriers (Vulkan)" msgstr "&Barrières fiables (Vulkan)" #: src/gui/MainWindow.cpp:2255 msgid "&Audio AUX only" msgstr "&Audio AUX uniquement" #: src/gui/MainWindow.cpp:2259 msgid "&Open logging window" msgstr "&Ouvrir la fenêtre de journalisation" #: src/gui/MainWindow.cpp:2260 msgid "&Launch with GDB stub" msgstr "&Démarrer avec le stub GDB" #: src/gui/MainWindow.cpp:2264 msgid "&View PPC threads" msgstr "&Afficher les flux PPC" #: src/gui/MainWindow.cpp:2265 msgid "&View PPC debugger" msgstr "Afficher le débogueur &PPC" #: src/gui/MainWindow.cpp:2266 msgid "&View audio debugger" msgstr "Afficher le débogueur &audio" #: src/gui/MainWindow.cpp:2267 msgid "&View texture cache info" msgstr "&Afficher les infos des caches de texture" #: src/gui/MainWindow.cpp:2268 msgid "&Dump current RAM" msgstr "&Dumper la RAM" #: src/gui/MainWindow.cpp:2271 msgid "&Debug" msgstr "&Débug" #: src/gui/MainWindow.cpp:2274 msgid "&Check for updates" msgstr "&Chercher des mises à jour" #: src/gui/MainWindow.cpp:2281 msgid "&About Cemu" msgstr "&À propos de Cemu" #: src/gui/MainWindow.cpp:2283 msgid "&Help" msgstr "&Aide" #: src/gui/GeneralSettings2.cpp:115 msgid "Interface" msgstr "Interface" #: src/gui/GeneralSettings2.cpp:123 src/gui/GettingStartedDialog.cpp:50 msgid "Language" msgstr "Langue" #: src/gui/GeneralSettings2.cpp:125 src/gui/GettingStartedDialog.cpp:54 msgid "Default" msgstr "Par défaut" #: src/gui/GeneralSettings2.cpp:128 msgid "" "Changes the interface language of Cemu\n" "Available languages are stored in the translation directory\n" "A restart will be required after changing the language" msgstr "" "Change la langue de l'interface de Cemu\n" "Les langues disponibles sont situées dans le répertoire de traduction\n" "Un redémarrage sera nécessaire pour appliquer les changements." #: src/gui/GeneralSettings2.cpp:164 msgid "Remember main window position" msgstr "Enregistrer la position de la fenêtre principale" #: src/gui/GeneralSettings2.cpp:165 msgid "Restores the last known window position and size when starting Cemu" msgstr "" "Restaure la dernière position et taille connue de la fenêtre lors du " "démarrage de Cemu" #: src/gui/GeneralSettings2.cpp:169 msgid "Remember pad window position" msgstr "Enregistrer la position de la fenêtre du GamePad" #: src/gui/GeneralSettings2.cpp:170 msgid "Restores the last known pad window position and size when opening it" msgstr "" "Restaure la dernière position et taille connue de la fenêtre du GamePad lors " "du démarrage de Cemu" #: src/gui/GeneralSettings2.cpp:175 msgid "Discord Presence" msgstr "Présence sur Discord" #: src/gui/GeneralSettings2.cpp:176 msgid "" "Enables the Discord Rich Presence feature\n" "You will also need to enable it in the Discord settings itself!" msgstr "" "Active la fonction Discord Rich Presence\n" "Vous devez également l'activer dans les réglages de Discord !" #: src/gui/GeneralSettings2.cpp:183 msgid "Fullscreen menu bar" msgstr "Barre de menu en plein écran" #: src/gui/GeneralSettings2.cpp:184 msgid "" "Displays the menu bar when Cemu is running in fullscreen mode and the mouse " "cursor is moved to the top" msgstr "" "Affiche la barre de menus lorsque Cemu fonctionne en plein écran et que la " "souris est déplacée en haut de l'écran" #: src/gui/GeneralSettings2.cpp:188 msgid "Save screenshot" msgstr "Sauvegarder la capture d'écran" #: src/gui/GeneralSettings2.cpp:189 msgid "" "Pressing the screenshot key (F12) will save a screenshot directly to the " "screenshots folder" msgstr "" "Appyer sur la touche de capture d'écran (F12) sauvegardera cette capture " "directement dans le dossier des captures d'écran" #: src/gui/GeneralSettings2.cpp:193 msgid "Disable screen saver" msgstr "Désactiver l'économiseur d'écran" #: src/gui/GeneralSettings2.cpp:194 msgid "" "Prevents the system from activating the screen saver or going to sleep while " "running a game." msgstr "" "Empêche le système d'activer l'économiseur d'écran ou de se mettre en veille " "pendant le jeu." #: src/gui/GeneralSettings2.cpp:200 msgid "Enable Feral GameMode" msgstr "Activer le mode de jeu Feral" #: src/gui/GeneralSettings2.cpp:201 msgid "Use FeralInteractive GameMode if installed." msgstr "Utilise le mode de jeu FeralInteractive si installé." #: src/gui/GeneralSettings2.cpp:213 src/gui/GettingStartedDialog.cpp:171 msgid "Automatically check for updates" msgstr "Vérifier automatiquement la disponibilité de mises à jour" #: src/gui/GeneralSettings2.cpp:214 msgid "Automatically checks for new cemu versions on startup" msgstr "" "Vérifie automatiquement s'il y a une nouvelle version de Cemu au démarrage" #: src/gui/GeneralSettings2.cpp:218 msgid "Receive untested updates" msgstr "Recevoir les mises à jour non testées" #: src/gui/GeneralSettings2.cpp:219 msgid "" "When checking for updates, include brand new and untested releases. These " "may contain bugs!" msgstr "" "Lors de la recherche de mises à jour, inclure les versions nouvelles et non " "testées. Elles peuvent contenir des bugs !" #: src/gui/GeneralSettings2.cpp:234 msgid "Custom MLC path" msgstr "Chemin personnalisé de la MFC" #: src/gui/GeneralSettings2.cpp:237 msgid "" "You can configure a custom path for the emulated internal Wii U storage " "(MLC).\n" "This is where Cemu stores saves, accounts and other Wii U system files." msgstr "" "Vous pouvez configurer un chemin personnalisé pour le stockage interne de la " "WiiU émulée (MLC).\n" "C'est l'endroit où Cemu enregistre les sauvegardes, comptes et autres " "fichiers systèmes de la WiiU." #: src/gui/GeneralSettings2.cpp:243 msgid "" "The mlc directory contains your save games and installed game update/dlc data" msgstr "" "Le dossier mlc contient vos sauvegardes de jeux et les données de mises à " "jour & DLC" #: src/gui/GeneralSettings2.cpp:269 msgid "" "Add the root directory of your game(s). It will scan all directories in it " "for games" msgstr "" "Ajoutez le dossier racine de vos jeux. Cemu recherchera vos jeux dans les " "sous-dossiers" #: src/gui/GeneralSettings2.cpp:278 msgid "" "Adds a game path to scan for games displayed in the game list\n" "If you have unpacked games, make sure to select the root folder of a game" msgstr "" "Ajoute un dossier pour y scanner les jeux présents et les afficher dans le " "liste des jeux\n" "Si vous avez des jeux extraits, assurez-vous de sélectionner le dossier " "racine d'un jeu" #: src/gui/GeneralSettings2.cpp:281 msgid "Remove" msgstr "Supprimer" #: src/gui/GeneralSettings2.cpp:283 msgid "Removes the currently selected game path from the game list" msgstr "Retire le dossier sélectionné des chemins de jeux de la liste des jeux" #: src/gui/GeneralSettings2.cpp:302 src/gui/GeneralSettings2.cpp:381 #: src/gui/GeneralSettings2.cpp:890 src/gui/GameProfileWindow.cpp:36 #: src/gui/GameProfileWindow.cpp:91 msgid "General" msgstr "Général" #: src/gui/GeneralSettings2.cpp:309 src/gui/GameProfileWindow.cpp:113 msgid "Graphics API" msgstr "Moteur graphique" #: src/gui/GeneralSettings2.cpp:322 msgid "Select one of the available graphic back ends" msgstr "Sélectionnez un des moteurs graphiques disponibles" #: src/gui/GeneralSettings2.cpp:326 msgid "Graphics Device" msgstr "Carte graphique" #: src/gui/GeneralSettings2.cpp:329 msgid "Select the used graphic device" msgstr "Sélectionnez la carte graphique à utiliser" #: src/gui/GeneralSettings2.cpp:332 msgid "VSync" msgstr "Synchro verticale" #: src/gui/GeneralSettings2.cpp:334 msgid "Controls the vsync state" msgstr "Contrôle l'état de la vsync" #: src/gui/GeneralSettings2.cpp:341 msgid "Async shader compile" msgstr "Compilation asynchrone de shaders" #: src/gui/GeneralSettings2.cpp:342 msgid "" "Enables async shader and pipeline compilation. Reduces stutter at the cost " "of objects not rendering for a short time.\n" "Vulkan only" msgstr "" "Active la compilation asynchrone de shaders et pipeline. Réduit les " "saccades, au prix que certains objets ne soient pas rendus pendant un court " "instant.\n" "Pour Vulkan uniquement" #: src/gui/GeneralSettings2.cpp:345 msgid "Full sync at GX2DrawDone()" msgstr "Synchro complète lors de GX2DrawDone()" #: src/gui/GeneralSettings2.cpp:346 msgid "" "If synchronization is requested by the game, the emulated CPU will wait for " "the GPU to finish all operations.\n" "This is more accurate behavior, but may cause lower performance" msgstr "" "Si une synchronisation est requise par le jeu, le CPU émulé va attendre que " "le GPU finisse toutes les opérations.\n" "C'est le comportement le plus fidèle, mais il peut avoir des performances " "moindres" #: src/gui/GeneralSettings2.cpp:354 msgid "Bilinear" msgstr "Bilinéaire" #: src/gui/GeneralSettings2.cpp:354 msgid "Bicubic" msgstr "Bicubique" #: src/gui/GeneralSettings2.cpp:354 msgid "Hermite" msgstr "Hermite" #: src/gui/GeneralSettings2.cpp:354 msgid "Nearest Neighbor" msgstr "Au plus proche" #: src/gui/GeneralSettings2.cpp:355 msgid "Upscale filter" msgstr "Filtre d'agrandissement (upscale)" #: src/gui/GeneralSettings2.cpp:356 msgid "" "Upscaling filters are used when the game resolution is smaller than the " "window size" msgstr "" "Les filtres d'upscaling sont utilisés lorsque la résolution du jeu est " "inférieure à celle de la taille de la fenêtre" #: src/gui/GeneralSettings2.cpp:359 msgid "Downscale filter" msgstr "Filtre de rétrécissement (downscale)" #: src/gui/GeneralSettings2.cpp:360 msgid "" "Downscaling filters are used when the game resolution is bigger than the " "window size" msgstr "" "Le filtres de downscale sont utilisés lorsque la résolution du jeu est " "supérieure à celle de la taille de fenêtre" #: src/gui/GeneralSettings2.cpp:365 msgid "Keep aspect ratio" msgstr "Garder le rapport hauteur/largeur" #: src/gui/GeneralSettings2.cpp:365 msgid "Stretch" msgstr "Étirer" #: src/gui/GeneralSettings2.cpp:366 msgid "Fullscreen scaling" msgstr "Mise à l'échelle en plein écran" #: src/gui/GeneralSettings2.cpp:367 msgid "" "Controls the output aspect ratio when it doesn't match the ratio of the game" msgstr "" "Contrôle le rapport hauteur/largeur de sortie lorsqu'il ne correspond pas à " "celui du jeu" #: src/gui/GeneralSettings2.cpp:401 msgid "Select one of the available audio back ends" msgstr "Sélectionnez un des moteurs audio disponibles" #: src/gui/GeneralSettings2.cpp:408 msgid "Latency" msgstr "Latence" #: src/gui/GeneralSettings2.cpp:410 msgid "" "Controls the amount of buffered audio data\n" "Higher values will create a delay in audio playback, but may avoid audio " "problems when emulation is too slow" msgstr "" "Contrôle la quantité de données audio mises en cache\n" "Des valeurs hautes vont créer un décalage entre le son et l'image, mais " "peuvent empêcher des problèmes de son lorsque la vitesse de l'émulation est " "trop lente" #: src/gui/GeneralSettings2.cpp:421 src/gui/GeneralSettings2.cpp:519 msgid "Mono" msgstr "Mono" #: src/gui/GeneralSettings2.cpp:421 src/gui/GeneralSettings2.cpp:478 msgid "Stereo" msgstr "Stéréo" #: src/gui/GeneralSettings2.cpp:421 msgid "Surround" msgstr "Surround" #: src/gui/GeneralSettings2.cpp:423 msgid "TV" msgstr "TV" #: src/gui/GeneralSettings2.cpp:430 src/gui/GeneralSettings2.cpp:469 #: src/gui/GeneralSettings2.cpp:510 msgid "Device" msgstr "Périphérique" #: src/gui/GeneralSettings2.cpp:433 msgid "Select the active audio output device for Wii U TV" msgstr "" "Sélectionner le périphérique de sortie audio pour les sons Wii U sur TV" #: src/gui/GeneralSettings2.cpp:439 src/gui/GeneralSettings2.cpp:480 #: src/gui/GeneralSettings2.cpp:521 msgid "Channels" msgstr "Canaux" #: src/gui/GeneralSettings2.cpp:462 msgid "Gamepad" msgstr "Manette" #: src/gui/GeneralSettings2.cpp:472 msgid "Select the active audio output device for Wii U GamePad" msgstr "" "Sélectionner le périphérique de sortie audio pour les sons Wii U sur le " "GamePad" #: src/gui/GeneralSettings2.cpp:503 msgid "Microphone (Experimental)" msgstr "Micro (expérimental)" #: src/gui/GeneralSettings2.cpp:513 msgid "Select the active audio input device for Wii U GamePad" msgstr "Sélectionne l'entrée audio active pour le GamePad de la WiiU" #: src/gui/GeneralSettings2.cpp:552 msgid "Top left" msgstr "En haut à gauche" #: src/gui/GeneralSettings2.cpp:552 msgid "Top center" msgstr "En haut au centre" #: src/gui/GeneralSettings2.cpp:552 msgid "Top right" msgstr "En haut à droite" #: src/gui/GeneralSettings2.cpp:552 msgid "Bottom left" msgstr "En bas à gauche" #: src/gui/GeneralSettings2.cpp:552 msgid "Bottom center" msgstr "En bas au centre" #: src/gui/GeneralSettings2.cpp:552 msgid "Bottom right" msgstr "En bas à droite" #: src/gui/GeneralSettings2.cpp:555 src/gui/GeneralSettings2.cpp:893 msgid "Overlay" msgstr "Overlay" #: src/gui/GeneralSettings2.cpp:562 src/gui/GeneralSettings2.cpp:643 msgid "Position" msgstr "Position" #: src/gui/GeneralSettings2.cpp:565 msgid "Controls the overlay which displays technical information while playing" msgstr "" "Contrôle l'overlay (surimpression), qui affiche les informations techniques " "pendant le jeu" #: src/gui/GeneralSettings2.cpp:570 src/gui/GeneralSettings2.cpp:652 msgid "Text Color" msgstr "Couleur du texte" #: src/gui/GeneralSettings2.cpp:572 msgid "Sets the text color of the overlay" msgstr "Définit la couleur du texte en surimpression" #: src/gui/GeneralSettings2.cpp:577 src/gui/GeneralSettings2.cpp:657 msgid "Scale" msgstr "Taille" #: src/gui/GeneralSettings2.cpp:579 msgid "Sets the scale of the overlay text" msgstr "Définit l'échelle du texte en surimpression" #: src/gui/GeneralSettings2.cpp:586 msgid "FPS" msgstr "FPS" #: src/gui/GeneralSettings2.cpp:587 msgid "The number of frames per second. Average over last 5 seconds" msgstr "" "Le nombre d'images par seconde (Frame Per Second). Moyenne sur les 5 " "dernières secondes." #: src/gui/GeneralSettings2.cpp:590 msgid "Draw calls per frame" msgstr "Appels de dessin par image" #: src/gui/GeneralSettings2.cpp:591 msgid "The number of draw calls per frame. Average over last 5 seconds" msgstr "" "Le nombre d'appels de dessin par image. Moyenne sur les 5 dernières secondes" #: src/gui/GeneralSettings2.cpp:594 msgid "CPU usage" msgstr "Utilisation du CPU" #: src/gui/GeneralSettings2.cpp:595 msgid "CPU usage of Cemu in percent" msgstr "Utilisation du CPU par Cemu en pourcent" #: src/gui/GeneralSettings2.cpp:598 msgid "CPU per core usage" msgstr "Utilisation du CPU pour chaque cœur" #: src/gui/GeneralSettings2.cpp:599 msgid "Total cpu usage in percent for each core" msgstr "Utilisation totale du CPU en pourcentage pour chaque cœur" #: src/gui/GeneralSettings2.cpp:602 msgid "RAM usage" msgstr "Utilisation de la RAM" #: src/gui/GeneralSettings2.cpp:603 msgid "Cemu RAM usage in MB" msgstr "Utilisation de la RAM par Cemu en Mo" #: src/gui/GeneralSettings2.cpp:606 msgid "VRAM usage" msgstr "Utilisation de la VRAM" #: src/gui/GeneralSettings2.cpp:614 src/gui/GeneralSettings2.cpp:621 msgid "The VRAM usage of Cemu in MB" msgstr "La quantité de VRAM utilisée par Cemu en Mo" #: src/gui/GeneralSettings2.cpp:617 msgid "This option requires Win8.1+" msgstr "Cette option nécessite Windows 8.1 ou plus récent" #: src/gui/GeneralSettings2.cpp:626 src/gui/GeneralSettings2.cpp:895 msgid "Debug" msgstr "Débug" #: src/gui/GeneralSettings2.cpp:627 msgid "Displays internal debug information (Vulkan only)" msgstr "Affiche les informations de débogage internes (pour Vulkan uniquement)" #: src/gui/GeneralSettings2.cpp:636 msgid "Notifications" msgstr "Messages" #: src/gui/GeneralSettings2.cpp:647 msgid "Controls the notification position while playing" msgstr "Contrôle la position des messages pendant le jeu" #: src/gui/GeneralSettings2.cpp:654 msgid "Sets the text color of notifications" msgstr "Définit la couleur du texte des messages" #: src/gui/GeneralSettings2.cpp:659 msgid "Sets the scale of the notification text" msgstr "Définit la taille du texte des messages" #: src/gui/GeneralSettings2.cpp:666 msgid "Controller profiles" msgstr "Profils des manettes" #: src/gui/GeneralSettings2.cpp:667 msgid "Displays the active controller profile when starting a game" msgstr "Affiche le profil de la manette active au démarrage du jeu" #: src/gui/GeneralSettings2.cpp:670 msgid "Low battery" msgstr "Batterie faible" #: src/gui/GeneralSettings2.cpp:671 msgid "Shows a notification when a low controller battery has been detected" msgstr "" "Affiche un message lorsque la batterie de la manette est presque déchargée" #: src/gui/GeneralSettings2.cpp:674 msgid "Shader compiler" msgstr "Compilateur de shader" #: src/gui/GeneralSettings2.cpp:675 msgid "Shows a notification after shaders have been compiled" msgstr "Affiche un message lorsque des shaders ont été compilés" #: src/gui/GeneralSettings2.cpp:678 msgid "Friend list" msgstr "Liste d'amis" #: src/gui/GeneralSettings2.cpp:679 msgid "Shows friend list related data if online" msgstr "Si en ligne, affiche les infos associées à la liste d'amis" #: src/gui/GeneralSettings2.cpp:699 msgid "Account settings" msgstr "Paramètres du compte" #: src/gui/GeneralSettings2.cpp:709 msgid "Active account" msgstr "Compte actif" #: src/gui/GeneralSettings2.cpp:716 #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:142 #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:172 #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:283 #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:394 msgid "Create" msgstr "Créer" #: src/gui/GeneralSettings2.cpp:738 msgid "Offline" msgstr "Hors ligne" #: src/gui/GeneralSettings2.cpp:738 msgid "Nintendo" msgstr "Nintendo" #: src/gui/GeneralSettings2.cpp:738 msgid "Pretendo" msgstr "Pretendo" #: src/gui/GeneralSettings2.cpp:738 msgid "Custom" msgstr "Personnalisé" #: src/gui/GeneralSettings2.cpp:739 msgid "Network Service" msgstr "Service réseau" #: src/gui/GeneralSettings2.cpp:743 msgid "Online functionality disabled for this account" msgstr "Les fonctionnalités en ligne sont désactivées pour ce compte" #: src/gui/GeneralSettings2.cpp:744 msgid "Connect to the official Nintendo Network Service" msgstr "Connecter au service officiel de Nintendo Network" #: src/gui/GeneralSettings2.cpp:745 msgid "Connect to the Pretendo Network Service" msgstr "Connecter au service Pretendo Network" #: src/gui/GeneralSettings2.cpp:746 msgid "" "Connect to a custom Network Service (configured via network_services.xml)" msgstr "" "Connecter à un service Network personnalisé (configuré via network_services." "xml)" #: src/gui/GeneralSettings2.cpp:758 msgid "Online play requirements" msgstr "Prérequis pour le jeu en ligne" #: src/gui/GeneralSettings2.cpp:770 src/gui/GeneralSettings2.cpp:1396 msgid "No account selected" msgstr "Aucun compte détecté" #: src/gui/GeneralSettings2.cpp:775 msgid "Online play tutorial" msgstr "Tutoriel de jeu en ligne" #: src/gui/GeneralSettings2.cpp:783 msgid "Account information" msgstr "Infos du compte" #: src/gui/GeneralSettings2.cpp:797 msgid "The persistent id is the internal folder name used for your saves" msgstr "" "Le persistent ID est le nom du dossier interne utilisé pour vos sauvegardes" #: src/gui/GeneralSettings2.cpp:800 msgid "The mii name is the profile name" msgstr "Le nom du Mii est le nom du profil" #: src/gui/GeneralSettings2.cpp:801 msgid "Birthday" msgstr "Anniversaire" #: src/gui/GeneralSettings2.cpp:804 msgid "Female" msgstr "Femme" #: src/gui/GeneralSettings2.cpp:805 msgid "Male" msgstr "Homme" #: src/gui/GeneralSettings2.cpp:806 msgid "Gender" msgstr "Genre" #: src/gui/GeneralSettings2.cpp:808 msgid "Email" msgstr "Email" #: src/gui/GeneralSettings2.cpp:819 msgid "Country" msgstr "Pays" #: src/gui/GeneralSettings2.cpp:845 msgid "Crash dump" msgstr "Vidage sur incident (crash dump)" #: src/gui/GeneralSettings2.cpp:848 msgid "Lite" msgstr "Partiel" #: src/gui/GeneralSettings2.cpp:848 msgid "Full" msgstr "Complet" #: src/gui/GeneralSettings2.cpp:850 msgid "Enabled" msgstr "Activé" #: src/gui/GeneralSettings2.cpp:855 msgid "" "Creates a dump when Cemu crashes\n" "Only enable when requested by a developer!\n" "The Full option will create a very large dump file (includes a full RAM dump " "of the Cemu process)" msgstr "" "Crée un vidage lorsque Cemu plante.\n" "N'activez-ceci que sur demande d'un développeur.\n" "L'option Complet va créer un fichier très volumineux (qui inclut une copie " "complète du processus de Cemu dans la RAM)" #: src/gui/GeneralSettings2.cpp:857 msgid "" "Creates a core dump when Cemu crashes\n" "Only enable when requested by a developer!" msgstr "" "Crée un vidage du coeur lorsque Cemu plante\n" "N'activez-le qu'à la demande d'un développeur !" #: src/gui/GeneralSettings2.cpp:868 msgid "GDB Stub port" msgstr "Port stub GDB" #: src/gui/GeneralSettings2.cpp:871 msgid "" "Changes the port that the GDB stub will use, which you can use by either " "starting Cemu with the --enable-gdbstub option or by enabling it the Debug " "tab." msgstr "" "Change le port que le stub GDB va utiliser, ce que vous pouvez faire soit en " "démarrant Cemu avec l'option --enable-gdbstub soit en l'activant dans " "l'onglet Debug." #: src/gui/GeneralSettings2.cpp:883 msgid "General settings" msgstr "Paramètres généraux" #: src/gui/GeneralSettings2.cpp:891 msgid "Graphics" msgstr "Graphismes" #: src/gui/GeneralSettings2.cpp:892 msgid "Audio" msgstr "Audio" #: src/gui/GeneralSettings2.cpp:1274 msgid "Can't delete the only account!" msgstr "Impossible de supprimer l'unique compte !" #: src/gui/GeneralSettings2.cpp:1284 msgid "Are you sure you want to delete the account {} with id {:x}?" msgstr "Êtes-vous sûr de vouloir supprimer le compte {} avec l'ID {:x} ?" #: src/gui/GeneralSettings2.cpp:1426 msgid "Selected account is a valid online account" msgstr "Le compte sélectionné est un compte en ligne valide" #: src/gui/GeneralSettings2.cpp:1428 msgid "Selected account is not linked to a NNID or PNID" msgstr "Le compte sélectionné n'est pas lié à un NNID ou PNID" #: src/gui/GeneralSettings2.cpp:1433 msgid "OTP.bin or SEEPROM.bin is missing" msgstr "Il manque OTP.bin ou SEEPROM.bin" #: src/gui/GeneralSettings2.cpp:1435 msgid "OTP and SEEPROM present but no certificate files were found" msgstr "OTP et SEEPROM présents mais aucun fichier de certificat trouvé" #: src/gui/GeneralSettings2.cpp:1437 msgid "Online play is not set up. Follow the guide below to get started" msgstr "" "Le jeu en ligne n'est pas configuré. Suivez le guide ci-dessous pour " "commencer" #: src/gui/GeneralSettings2.cpp:1466 msgid "Network service" msgstr "Service Network (réseau)" #: src/gui/GeneralSettings2.cpp:1503 src/gui/GeneralSettings2.cpp:1522 msgid "Off" msgstr "Aucune" #: src/gui/GeneralSettings2.cpp:1504 src/gui/debugger/BreakpointWindow.cpp:43 msgid "On" msgstr "Actif" #: src/gui/GeneralSettings2.cpp:1523 msgid "Double buffering" msgstr "Double tampon" #: src/gui/GeneralSettings2.cpp:1524 msgid "Triple buffering" msgstr "Triple tampon" #: src/gui/GeneralSettings2.cpp:1526 msgid "Match emulated display (Experimental)" msgstr "Faire correspondre à l'écran émulé (expérimental)" #: src/gui/GeneralSettings2.cpp:1935 msgid "You have to restart the game in order to apply the new settings." msgstr "Vous devez redémarrer le jeu pour appliquer les nouveaux réglages." #: src/gui/GeneralSettings2.cpp:1947 msgid "Select a directory containing games." msgstr "Sélectionner un dossier contenant des jeux." #: src/gui/GeneralSettings2.cpp:2002 src/gui/GeneralSettings2.cpp:2049 msgid "Can't change MLC path while a game is running!" msgstr "" "Impossible de changer le chemin de la MLC pendant qu'un jeu est en cours !" #: src/gui/GeneralSettings2.cpp:2006 msgid "Select MLC directory" msgstr "Sélectionnez le dossier de la MLC" #: src/gui/GeneralSettings2.cpp:2014 src/gui/GeneralSettings2.cpp:2052 msgid "" "Note that changing the MLC location will not transfer any accounts or save " "files. Are you sure you want to change the path?" msgstr "" "Notez que changer l'emplacement de la MLC ne transfèrera pas les comptes et " "fichiers de sauvegarde. Êtes-vous sûr(e) de vouloir changer le chemin ?" #: src/gui/GeneralSettings2.cpp:2020 src/gui/GeneralSettings2.cpp:2031 msgid "" "Failed to create default MLC files in the selected directory. The MLC path " "has not been changed" msgstr "" "Impossible de créer les fichiers MLC par défaut dans le dossier sélectionné. " "Le chemin de la MLC n'a pas été modifié." #: src/gui/GeneralSettings2.cpp:2027 msgid "" "The selected directory does not contain the expected MLC structure. Do you " "want to create a new MLC structure in this directory?\n" "Note that changing the MLC location will not transfer any accounts or save " "files." msgstr "" "Le dossier sélectionné ne contient pas la structure attendue de MLC. " "Souhaitez-vous en créer une dans ce dossier ?\n" "Notez que changer l'emplacement de la MLC ne transfèrera pas les comptes et " "sauvegardes." #: src/gui/GeneralSettings2.cpp:2038 src/gui/GeneralSettings2.cpp:2059 msgid "Cemu needs to be restarted for the changes to take effect." msgstr "Cemu doit être redémarré pour que ce changement prenne effet." #: src/gui/GeneralSettings2.cpp:2081 msgid "The following error(s) have been found:" msgstr "Le(s) erreur(s) suivante(s) ont été trouvées :" #: src/gui/GeneralSettings2.cpp:2084 msgid "otp.bin missing in Cemu directory" msgstr "otp.bin manque dans le dossier de Cemu" #: src/gui/GeneralSettings2.cpp:2086 msgid "otp.bin is invalid" msgstr "otp.bin est invalide" #: src/gui/GeneralSettings2.cpp:2089 msgid "seeprom.bin missing in Cemu directory" msgstr "seeprom.bin manque dans le dossier de Cemu" #: src/gui/GeneralSettings2.cpp:2091 msgid "seeprom.bin is invalid" msgstr "seeprom.bin est invalide" #: src/gui/GeneralSettings2.cpp:2095 msgid "Missing certificate and key files:" msgstr "Il manque les fichiers de certificat et de clé :" #: src/gui/GeneralSettings2.cpp:2115 msgid "The currently selected account is not a valid or dumped online account:" msgstr "" "Le compte actuellement sélectionné n'est pas un compte en ligne valide ou " "dumpé :" #: src/gui/GeneralSettings2.cpp:2119 msgid "Online Status" msgstr "Statut en ligne" #: src/gui/GeneralSettings2.cpp:2127 msgid "AccountId missing (The account is not connected to a NNID/PNID)" msgstr "AccountId est manquant (le compte n'est pas connecté à un NNID/PNID)" #: src/gui/GeneralSettings2.cpp:2129 msgid "" "IsPasswordCacheEnabled is set to false (The remember password option on your " "Wii U must be enabled for this account before dumping it)" msgstr "" "IsPasswordCacheEnabled est réglé sur faux (l'option Se souvenir du mot de " "passe sur votre WiiU doit être activée pour ce compte avant d'en faire un " "dump)" #: src/gui/GeneralSettings2.cpp:2131 msgid "" "AccountPasswordCache is empty (The remember password option on your Wii U " "must be enabled for this account before dumping it)" msgstr "" "AccountPasswordCache est vide (l'option Se souvenir du mot de passe sur " "votre WiiU doit être activée pour ce compte avant d'en faire un dump)" #: src/gui/GeneralSettings2.cpp:2133 msgid "PrincipalId missing" msgstr "Il manque PrincipalId" #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:35 msgid "Emulated USB Devices" msgstr "Appareils USB émulés" #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:45 msgid "Skylanders Portal" msgstr "Portail Skylanders" #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:46 msgid "Infinity Base" msgstr "Base Infinity" #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:61 msgid "Skylanders Manager" msgstr "Gestionnaire de Skylanders" #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:67 msgid "Emulate Skylander Portal" msgstr "Émuler le portail Skylander" #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:91 msgid "Infinity Manager" msgstr "Gestionnaire d'Infinity" #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:97 msgid "Emulate Infinity Base" msgstr "Émuler la base Infinity" #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:129 msgid "Skylander" msgstr "Skylander" #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:189 msgid "Open Skylander dump" msgstr "Ouvrir dump de Skylander" #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:248 msgid "Skylander Figure Creator" msgstr "Créateur de figure Skylander" #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:273 #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:274 #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:387 msgid "0" msgstr "0" #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:303 msgid "Create Skylander file" msgstr "Créer un fichier Skylander" #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:355 msgid "Infinity Figure Creator" msgstr "Créateur de figure Infinity" #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:407 msgid "Create Infinity Figure file" msgstr "Créer un fichier de figure Infinity" #: src/gui/EmulatedUSBDevices/EmulatedUSBDeviceFrame.cpp:452 msgid "Open Infinity Figure dump" msgstr "Ouvrir un dump de figure Infinity" #: src/gui/GettingStartedDialog.cpp:33 msgid "" "It looks like you're starting Cemu for the first time.\n" "This quick setup assistant will help you get the best experience" msgstr "" "On dirait que c'est la première fois que vous démarrez Cemu.\n" "Cet assistant de configuration rapide va vous aider à en obtenir le meilleur." #: src/gui/GettingStartedDialog.cpp:41 msgid "Cemu is running in portable mode" msgstr "Cemu est exécuté en mode portable" #: src/gui/GettingStartedDialog.cpp:51 msgid "Select the language you want to use in Cemu" msgstr "Sélectionnez la langue que vous voulez utiliser dans Cemu" #: src/gui/GettingStartedDialog.cpp:94 msgid "Game paths" msgstr "Dossiers de jeux" #: src/gui/GettingStartedDialog.cpp:95 msgid "" "The game path is scanned by Cemu to automatically locate your games, game " "updates and DLCs. We recommend creating a dedicated directory in which\n" "you place all your Wii U game files. Additional paths can be set later in " "Cemu's general settings. All common Wii U game formats are supported by Cemu." msgstr "" "Le chemin de jeux est scanné par Cemu pour localiser automatiquement vos " "jeux, mises à jour de jeux et DLC. Nous recommandons de créer un dossier " "dédié\n" "dans lequel vous placerez tous vos fichiers de jeu de WiiU. Vous pourrez " "ajouter d'autres dossiers plus tard dans les Paramètres généraux de Cemu. " "Tous les formats communs de jeux WiiU sont pris en charge par Cemu." #: src/gui/GettingStartedDialog.cpp:100 msgid "Game path" msgstr "Chemin des jeux" #: src/gui/GettingStartedDialog.cpp:103 msgid "Select a folder" msgstr "Sélectionnez un dossier" #: src/gui/GettingStartedDialog.cpp:112 msgid "Graphic packs && mods" msgstr "Packs graphiques && mods" #: src/gui/GettingStartedDialog.cpp:114 msgid "" "Graphic packs improve games by offering the ability to change resolution, " "increase FPS, tweak visuals or add gameplay modifications.\n" "Get started by opening the graphic packs configuration window.\n" msgstr "" "Les packs graphiques améliorent les jeux en offrant la possibilité de " "changer la résolution, augmenter les FPS, changer les visuels ou ajouter des " "modifications de gameplay.\n" "Pour commencer, ouvrez la fenêtre de configuration des packs graphiques.\n" #: src/gui/GettingStartedDialog.cpp:116 msgid "Download and configure graphic packs" msgstr "Télécharger et configurer des packs graphiques" #: src/gui/GettingStartedDialog.cpp:130 msgid "Next" msgstr "Suivant" #: src/gui/GettingStartedDialog.cpp:149 msgid "" "You can configure one controller for each player.\n" "We advise you to always use GamePad as emulated input for the first player, " "since many games expect the GamePad to be present.\n" "It is also required for touch functionality.\n" "The default global hotkeys are:\n" "CTRL - show pad screen\n" "CTRL + TAB - toggle pad screen\n" "ALT + ENTER - toggle fullscreen\n" "ESC - leave fullscreen\n" "\n" "If you're having trouble configuring your controller, make sure to have it " "in idle state and press calibrate.\n" "Also don't set the axis deadzone too low." msgstr "" "Vous pouvez configurer une manette pour chaque joueur.\n" "Nous vous conseillons de toujours utiliser le GamePad comme manette émulée " "pour le premier joueur,\n" "car beaucoup de jeux considèrent que le GamePad est présent. Il est aussi " "requis pour les fonctionnalités tactiles.\n" "Les touches de raccourcis générales par défaut sont :\n" "CTRL : afficher l'écran du GamePad\n" "CTRL + TAB : (dés)activer l'écran du GamePad\n" "ALT + ENTRÉE : passer en Plein écran\n" "ÉCHAP : sortir du mode Plein écran\n" "\n" "Si vous rencontrez des problèmes pour configurer votre manette, vérifiez " "qu'elle n'est pas utilisée et appuyez sur Calibrer.\n" "Veillez également à ne pas régler de manière trop faible la zone morte des " "axes." #: src/gui/GettingStartedDialog.cpp:151 msgid "Configure input" msgstr "Paramétrer les manettes" #: src/gui/GettingStartedDialog.cpp:159 msgid "Additional options" msgstr "Options supplémentaires" #: src/gui/GettingStartedDialog.cpp:165 msgid "Start games with fullscreen" msgstr "Démarrer les jeux en plein écran" #: src/gui/GettingStartedDialog.cpp:168 msgid "Open separate pad screen" msgstr "Afficher l'écran du GamePad dans une seconde fenêtre" #: src/gui/GettingStartedDialog.cpp:189 msgid "Previous" msgstr "Précédent" #: src/gui/GettingStartedDialog.cpp:245 msgid "Getting started" msgstr "Pour commencer" #: src/gui/CemuApp.cpp:41 msgid "Browse" msgstr "Parcourir" #: src/gui/CemuApp.cpp:42 msgid "Select a file" msgstr "Sélectionner un fichier" #: src/gui/CemuApp.cpp:43 msgid "Select a directory" msgstr "Sélectionner un dossier" #: src/gui/CemuApp.cpp:45 msgid "Japanese" msgstr "Japonais" #: src/gui/CemuApp.cpp:46 msgid "English" msgstr "Anglais" #: src/gui/CemuApp.cpp:47 msgid "French" msgstr "Français" #: src/gui/CemuApp.cpp:48 msgid "German" msgstr "Allemand" #: src/gui/CemuApp.cpp:49 msgid "Italian" msgstr "Italien" #: src/gui/CemuApp.cpp:50 msgid "Spanish" msgstr "Espagnol" #: src/gui/CemuApp.cpp:51 msgid "Chinese" msgstr "Chinois" #: src/gui/CemuApp.cpp:52 msgid "Korean" msgstr "Coréen" #: src/gui/CemuApp.cpp:53 msgid "Dutch" msgstr "Néerlandais" #: src/gui/CemuApp.cpp:54 msgid "Portugese" msgstr "Portugais" #: src/gui/CemuApp.cpp:55 msgid "Russian" msgstr "Russe" #: src/gui/CemuApp.cpp:56 msgid "Taiwanese" msgstr "Taïwanais" #: src/gui/CemuApp.cpp:57 msgid "unknown" msgstr "inconnu" #: src/gui/CemuApp.cpp:199 src/gui/CemuApp.cpp:217 msgid "" "Cemu failed to write to the custom mlc directory.\n" "The path is:\n" "{}" msgstr "" "Cemu n'a pas pu écrire dans le dossier personnalisé de la mlc.\n" "Le chemin est :\n" "{}" #: src/gui/CemuApp.cpp:202 msgid "" "Cemu failed to write to the mlc directory.\n" "The path is:\n" "{}" msgstr "" "Cemu n'a pas pu écrire dans le dossier de la mlc.\n" "Le chemin est :\n" "{}" #: src/gui/CemuApp.cpp:221 msgid "" "Cemu failed to write to the custom mlc directory.\n" "\n" "The path is:\n" "{}\n" "\n" "Cemu cannot start without a valid mlc path. Do you want to reset the path? " "You can later change it again in the General Settings." msgstr "" "Cemu n'a pas pu écrire dans le dossier personnalisé de la mlc.\n" "\n" "Le chemin est :\n" "{}\n" "\n" "Cemu ne peut pas démarrer sans un chemin valide de mlc. Souhaitez-vous " "réinitialiser le chemin ? Vous pourrez le changer à nouveau plus tard dans " "les Paramètres généraux." #: src/gui/CemuApp.cpp:224 msgid "Reset path" msgstr "Réinitialiser le chemin" #: src/gui/CemuApp.cpp:264 msgid "Cemu can't write to {}!" msgstr "Cemu ne peut pas écrire vers {} !" #: src/gui/CemuApp.cpp:332 msgid "" "Thank you for testing the in-development build of Cemu for macOS.\n" " \n" "The macOS port is currently purely experimental and should not be considered " "stable or ready for issue-free gameplay. There are also known issues with " "degraded performance due to the use of MoltenVk and Rosetta for ARM Macs. We " "appreciate your patience while we improve Cemu for macOS." msgstr "" "Merci de tester cette version en développement de Cemu pour macOS.\n" "\n" "Le portage vers macOS est actuellement purement expérimental et ne doit pas " "être considéré comme stable ou vous permettre de jouer sans problème. Il y a " "également des problèmes connus avec des performances dégradées à cause de " "l'utilisation de MoltenVk et Rosetta pour les Mac avec des puces ARM. Nous " "apprécions votre patience le temps que nous améliorions Cemu pour macOS." #: src/gui/CemuApp.cpp:335 msgid "Preview version" msgstr "Préversion" #: src/gui/CemuApp.cpp:336 msgid "I understand" msgstr "J'ai compris" #: src/gui/CemuApp.cpp:530 msgid "" "Couldn't create a required cemu directory or file!\n" "\n" "Error: {0}" msgstr "" "Impossible de créer un dossier ou fichier requis pour Cemu !\n" "\n" "Erreur : {0}" #: src/gui/GameProfileWindow.cpp:19 src/gui/GameProfileWindow.cpp:247 msgid "Edit game profile" msgstr "Editer le profil du jeu" #: src/gui/GameProfileWindow.cpp:39 msgid "Load shared libraries" msgstr "Charger les bibliothèques partagées" #: src/gui/GameProfileWindow.cpp:40 msgid "" "EXPERT OPTION\n" "This option will load libraries from the cafeLibs directory" msgstr "" "OPTION POUR EXPERTS\n" "Cette option va charger les bibliothèqyes depuis le dossier cafeLibs" #: src/gui/GameProfileWindow.cpp:43 msgid "Launch with gamepad view" msgstr "Démarrer avec la vue du GamePad" #: src/gui/GameProfileWindow.cpp:44 msgid "" "Games will be launched with gamepad view toggled as default. The view can be " "toggled with CTRL + TAB" msgstr "" "Les jeux seront démarrés avec la vue du GamePad activée par défaut. La vue " "peut être (dés)activée en appuyant sur CTRL + TAB" #: src/gui/GameProfileWindow.cpp:51 msgid "CPU" msgstr "CPU" #: src/gui/GameProfileWindow.cpp:58 msgid "Mode" msgstr "Mode" #: src/gui/GameProfileWindow.cpp:60 msgid "Single-core interpreter" msgstr "Interpréteur sur un cœur" #: src/gui/GameProfileWindow.cpp:60 msgid "Single-core recompiler" msgstr "Recompilateur sur un cœur" #: src/gui/GameProfileWindow.cpp:60 msgid "Multi-core recompiler" msgstr "Recompilateur sur plusieurs cœurs" #: src/gui/GameProfileWindow.cpp:60 msgid "Auto (recommended)" msgstr "Auto (recommandé)" #: src/gui/GameProfileWindow.cpp:63 msgid "Set the CPU emulation mode" msgstr "Définit le mode d'émulation du CPU" #: src/gui/GameProfileWindow.cpp:66 msgid "Thread quantum" msgstr "Limite de temps par thread" #: src/gui/GameProfileWindow.cpp:75 msgid "" "EXPERT OPTION\n" "Set the maximum thread slice runtime (in virtual cycles)" msgstr "" "OPTION POUR EXPERTS\n" "Déinit le temps d'exécution maximal pour un thread (en cycles virtuels)" #: src/gui/GameProfileWindow.cpp:78 msgid "cycles" msgstr "cycles" #: src/gui/GameProfileWindow.cpp:119 msgid "Shader multiplication accuracy" msgstr "Fiabilité de multiplication des shaders" #: src/gui/GameProfileWindow.cpp:121 msgid "false" msgstr "non" #: src/gui/GameProfileWindow.cpp:121 msgid "true" msgstr "oui" #: src/gui/GameProfileWindow.cpp:123 msgid "" "EXPERT OPTION\n" "Controls the accuracy of floating point multiplication in shaders.\n" "\n" "Recommended: true" msgstr "" "OPTION POUR EXPERTS\n" "Contrôle la précision de la multiplication en virgule flottante dans les " "shaders.\n" "\n" "Recommandé : oui" #: src/gui/GameProfileWindow.cpp:138 msgid "Graphic" msgstr "Graphismes" #: src/gui/GameProfileWindow.cpp:174 msgid "Forces a given controller profile" msgstr "Force un profil défini de manette" #: src/gui/debugger/DumpWindow.cpp:18 msgid "Memory Dump" msgstr "Dump de la mémoire" #: src/gui/debugger/ModuleWindow.cpp:23 msgid "Modules" msgstr "Modules" #: src/gui/debugger/ModuleWindow.cpp:48 msgid "Size" msgstr "Taille" #: src/gui/debugger/DumpCtrl.cpp:199 src/gui/debugger/RegisterCtrl.cpp:204 #: src/gui/debugger/RegisterCtrl.cpp:223 src/gui/debugger/RegisterCtrl.cpp:237 #: src/gui/debugger/RegisterWindow.cpp:342 #: src/gui/debugger/RegisterWindow.cpp:358 #: src/gui/debugger/RegisterWindow.cpp:374 msgid "Enter a new value." msgstr "Entrez une nouvelle valeur." #: src/gui/debugger/DumpCtrl.cpp:214 src/gui/debugger/DisasmCtrl.cpp:760 msgid "Enter a target address." msgstr "Entrez une adresse cible." #: src/gui/debugger/DumpCtrl.cpp:214 src/gui/debugger/DisasmCtrl.cpp:760 msgid "GoTo address" msgstr "GoTo adresse" #: src/gui/debugger/BreakpointWindow.cpp:30 msgid "Breakpoints" msgstr "Points d'arrêt" #: src/gui/debugger/BreakpointWindow.cpp:61 msgid "Comment" msgstr "Commentaires" #: src/gui/debugger/BreakpointWindow.cpp:205 #: src/gui/debugger/DisasmCtrl.cpp:636 msgid "Enter a new comment." msgstr "Entrez un nouveau commentaire." #: src/gui/debugger/BreakpointWindow.cpp:205 #, c-format msgid "Set comment for breakpoint at address %08x" msgstr "Définit un commentaire pour le point d'arrêt à l'adresse %08x" #: src/gui/debugger/BreakpointWindow.cpp:223 msgid "Create execution breakpoint" msgstr "Créer un point d'arrêt d'exécution" #: src/gui/debugger/BreakpointWindow.cpp:224 msgid "Create logging breakpoint" msgstr "Créer un point d'arrêt de journal" #: src/gui/debugger/BreakpointWindow.cpp:225 msgid "Create memory breakpoint (read)" msgstr "Créer un point d'arrêt mémoire (lecture)" #: src/gui/debugger/BreakpointWindow.cpp:226 msgid "Create memory breakpoint (write)" msgstr "Créer un point d'arrêt mémoire (écriture)" #: src/gui/debugger/BreakpointWindow.cpp:237 msgid "Delete breakpoint" msgstr "Supprimer le point d'arrêt" #: src/gui/debugger/BreakpointWindow.cpp:267 msgid "Enter a memory address" msgstr "Entrez une adresse mémoire" #: src/gui/debugger/BreakpointWindow.cpp:267 msgid "Set breakpoint" msgstr "Définir le point d'arrêt" #: src/gui/debugger/SymbolWindow.cpp:16 msgid "Symbols" msgstr "Symboles" #: src/gui/debugger/RegisterWindow.cpp:31 msgid "Registers" msgstr "Registres" #: src/gui/debugger/RegisterWindow.cpp:78 msgid "FP view mode" msgstr "Mode de vue à la première personne" #: src/gui/debugger/RegisterWindow.cpp:417 msgid "&Zero" msgstr "&Zéro" #: src/gui/debugger/RegisterWindow.cpp:418 msgid "&Increment" msgstr "&Incrémenter" #: src/gui/debugger/RegisterWindow.cpp:419 msgid "&Decrement" msgstr "&Décrémenter" #: src/gui/debugger/RegisterWindow.cpp:421 msgid "&Copy" msgstr "&Copier" #: src/gui/debugger/RegisterWindow.cpp:423 msgid "&Goto Disasm" msgstr "&Goto Disasm" #: src/gui/debugger/RegisterWindow.cpp:424 msgid "G&oto Dump" msgstr "G&oto Dump" #: src/gui/debugger/SymbolCtrl.cpp:31 msgid "Module" msgstr "Module" #: src/gui/debugger/DebuggerWindow2.cpp:222 msgid "GoTo (CTRL + G)" msgstr "GoTo (CTRL + G)" #: src/gui/debugger/DebuggerWindow2.cpp:225 msgid "Toggle Breakpoint (F9)" msgstr "Activer les points d'arrêts (F9)" #: src/gui/debugger/DebuggerWindow2.cpp:230 #: src/gui/debugger/DebuggerWindow2.cpp:493 msgid "Break (F5)" msgstr "Arrêt (F5)" #: src/gui/debugger/DebuggerWindow2.cpp:232 msgid "Step Into (F11)" msgstr "Aller dedans (F11)" #: src/gui/debugger/DebuggerWindow2.cpp:233 msgid "Step Over (F10)" msgstr "Aller par-dessus (F10)" #: src/gui/debugger/DebuggerWindow2.cpp:269 msgid "PPC Debugger" msgstr "Débogeur PPC" #: src/gui/debugger/DebuggerWindow2.cpp:300 msgid "> no modules loaded" msgstr "> aucun module chargé" #: src/gui/debugger/DebuggerWindow2.cpp:307 msgid "> unknown module" msgstr "> module inconnu" #: src/gui/debugger/DebuggerWindow2.cpp:482 msgid "Run (F5)" msgstr "Exécuter (F5)" #: src/gui/debugger/DebuggerWindow2.cpp:640 msgid "&Pin to main window" msgstr "&Attacher à la fenêtre principale" #: src/gui/debugger/DebuggerWindow2.cpp:641 msgid "Break on &entry point" msgstr "Arrêter au point d'&entrée" #: src/gui/debugger/DebuggerWindow2.cpp:646 msgid "&Registers" msgstr "&Registres" #: src/gui/debugger/DebuggerWindow2.cpp:647 msgid "&Memory Dump" msgstr "Dumper la &mémoire" #: src/gui/debugger/DebuggerWindow2.cpp:648 msgid "&Breakpoints" msgstr "&Points d'arrêts" #: src/gui/debugger/DebuggerWindow2.cpp:649 msgid "Module&list" msgstr "&Liste de modules" #: src/gui/debugger/DebuggerWindow2.cpp:650 msgid "&Symbols" msgstr "&Symboles" #: src/gui/debugger/DebuggerWindow2.cpp:652 msgid "&Window" msgstr "&Fenêtre" #: src/gui/debugger/DisasmCtrl.cpp:614 msgid "Enter a new instruction." msgstr "Entrez une nouvelle instruction." #: src/gui/DownloadGraphicPacksWindow.cpp:137 #: src/gui/DownloadGraphicPacksWindow.cpp:203 msgid "Failed to connect to server" msgstr "Impossible de se connecter au serveur" #: src/gui/DownloadGraphicPacksWindow.cpp:185 msgid "No updates available." msgstr "Aucune mise à jour disponible." #: src/gui/DownloadGraphicPacksWindow.cpp:192 msgid "" "Updated graphic packs are available. Do you want to download and install " "them?" msgstr "" "Une version plus récente des packs graphiques est disponible. Souhaitez-vous " "les télécharger et les installer ?" #: src/gui/DownloadGraphicPacksWindow.cpp:294 msgid "Checking version..." msgstr "Vérification de la version..." #: src/gui/DownloadGraphicPacksWindow.cpp:376 msgid "Downloading graphic packs..." msgstr "Téléchargement des packs graphiques..." #: src/gui/DownloadGraphicPacksWindow.cpp:380 msgid "Extracting..." msgstr "Extraction..." #: src/Cafe/GraphicPack/GraphicPack2Patches.cpp:47 msgid "Failed to load patches for graphic pack '{}'" msgstr "Impossible de charger les patches pour le pack graphique '{}'" #: src/Cafe/GraphicPack/GraphicPack2Patches.cpp:49 msgid "Failed to apply patches for graphic pack '{}'" msgstr "Impossible d'appliquer les patchs pour le pack graphique '{}'" #: src/Cafe/GraphicPack/GraphicPack2Patches.cpp:58 msgid "Details:" msgstr "Détails :" #: src/Cafe/GraphicPack/GraphicPack2Patches.cpp:67 msgid "Graphic pack error" msgstr "Erreur du pack graphique" #: src/Cafe/Filesystem/FST/KeyCache.cpp:78 msgid "" "Unable to create file keys.txt\n" "This can happen if Cemu does not have write permission to its own directory, " "the disk is full or if anti-virus software is blocking Cemu." msgstr "" "Impossible de créer le fichier keys.txt\n" "Ceci peut arriver si Cemu n'a pas les permissions d'écriture dans son propre " "dossier, ou que le disque est plein ou qu'un anti-virus bloque Cemu." #: src/Cafe/Filesystem/FST/KeyCache.cpp:111 msgid "Error in keys.txt at line {}" msgstr "Erreur dans le fichier keys.txt à la ligne {}" #: src/Cafe/HW/Latte/Core/LatteShaderCache.cpp:795 msgid "" "Cemu detected that the shader cache for this game is outdated.\n" "Only shader caches generated with Cemu 1.25.0 or above are supported.\n" "\n" "We recommend deleting the outdated cache file as it will no longer be used " "by Cemu." msgstr "" "Cemu a détecté que le cache des shaders est périmé pour ce jeu.\n" "Seuls les caches de shaders générés à partir de Cemu 1.25.0 sont pris en " "charge.\n" "\n" "Nous recommandons de supprimer le cache périmé car il ne sera plus utilisé " "par Cemu." #: src/Cafe/HW/Latte/Core/LatteShaderCache.cpp:797 msgid "Outdated shader cache" msgstr "Cache de shaders périmé" #: src/Cafe/HW/Latte/Core/LatteShaderCache.cpp:800 msgid "Delete outdated cache file [recommended]" msgstr "Supprimer le fichier de cache périmé [recommandé]" #: src/Cafe/HW/Latte/Core/LatteShaderCache.cpp:800 msgid "Keep outdated cache file" msgstr "Garder le fichier de cache périmé" #: src/Cafe/HW/Latte/Renderer/Vulkan/VulkanRenderer.cpp:290 msgid "" "Async shader compile is enabled but not supported by the graphics driver\n" "Cemu will use synchronous compilation which can cause additional stutter" msgstr "" "La compilation asynchrone de shader est activée mais pas prise en charge par " "le pilote graphique\n" "Cemu va utiliser la compilation synchrone, qui peut provoquer quelques " "saccades supplémentaires" #: src/Cafe/CafeSystem.cpp:174 msgid "Failed to run this title because the executable is damaged" msgstr "Impossible de démarrer ce titre parce que l'exécutable est endommagé" #: src/audio/audioDebuggerWindow.cpp:25 msgid "AX voice viewer" msgstr "Afficheur de voix AX" #: src/util/helpers/helpers.cpp:76 src/util/helpers/helpers.cpp:93 msgid "Error code" msgstr "Code d'erreur" #: src/config/CemuConfig.h:264 msgid "Japan" msgstr "Japon" #: src/config/CemuConfig.h:265 msgid "USA" msgstr "USA" #: src/config/CemuConfig.h:266 msgid "Europe" msgstr "Europe" #: src/config/CemuConfig.h:267 msgid "Australia" msgstr "Australie" #: src/config/CemuConfig.h:268 msgid "China" msgstr "Chine" #: src/config/CemuConfig.h:269 msgid "Korea" msgstr "Corée" #: src/config/CemuConfig.h:270 msgid "Taiwan" msgstr "Taïwan" #: src/config/CemuConfig.h:271 msgid "Auto" msgstr "Auto" #: src/config/CemuConfig.h:272 msgid "many" msgstr "plusieurs" #~ msgid "" #~ "Your mlc01 folder seems to be missing.\n" #~ "\n" #~ "This is where Cemu stores save files, game updates and other Wii U " #~ "files.\n" #~ "\n" #~ "The expected path is:\n" #~ "{}\n" #~ "\n" #~ "Do you want to create the folder at the expected path?" #~ msgstr "" #~ "Votre dossier mlc01 semble manquer.\n" #~ "\n" #~ "C'est l'endroit où Cemu enregistre les fichiers de sauvegarde, mises à " #~ "jour des jeux et autres fichiers Wii U.\n" #~ "\n" #~ "Le dossier attendu est :\n" #~ "{}\n" #~ "\n" #~ "Souautez-vous créer le dossier dans le chemin attendu ?" #~ msgid "Select a custom path" #~ msgstr "Sélectionner un chemin personnalisé" #~ msgid "" #~ "Couldn't create a required mlc01 subfolder or file!\n" #~ "\n" #~ "Error: {0}\n" #~ "Target path:\n" #~ "{1}" #~ msgstr "" #~ "Impossible de créer un sous-dossier ou fichier requis dans mlc01 !\n" #~ "\n" #~ "Erreur : {0}\n" #~ "Dossier cible :\n" #~ "{1}" #~ msgid "Select a mlc directory" #~ msgstr "Sélectionner le dossier contenant la MLC" #~ msgid "" #~ "Cemu can't write to the selected mlc path!\n" #~ "Do you want to select another path?" #~ msgstr "" #~ "Cemu ne peut écrire dans le dossier de la mlc choisi !\n" #~ "Souhaitez-vous sélectionner un autre dossier ?" #~ msgid "mlc01 path" #~ msgstr "Chemin de mlc01" #~ msgid "" #~ "The mlc path is the root folder of the emulated Wii U internal flash " #~ "storage. It contains all your saves, installed updates and DLCs.\n" #~ "It is strongly recommend that you create a dedicated folder for it " #~ "(example: C:\\wiiu\\mlc\\) \n" #~ "If left empty, the mlc folder will be created inside the Cemu folder." #~ msgstr "" #~ "Le chemin de la mlc est le dossier racine de la mémoire flash interne de " #~ "la Wii U.\n" #~ "Il contient toutes vos sauvegardes, mises à jour installées et les DLC.\n" #~ "Il est fortement conseillé de créer un dossier dédié pour cela (exemple : " #~ "C:\\wiiu\\mlc\\) \n" #~ "Si vous laissez ce champ vide, le dossier de la mlc sera créé dans le " #~ "dossier de Cemu.\n" #~ " " #~ msgid "" #~ "A custom mlc path from a previous Cemu installation has been found and " #~ "filled in." #~ msgstr "" #~ "Un chemin personnalisé de la mlc renseigné dans une installation " #~ "antérieure de Cemu a été trouvé et réutilisé." #~ msgid "Custom mlc01 path" #~ msgstr "Chemin personnalisé de mlc01" #~ msgid "(optional)" #~ msgstr "(facultatif)" #~ msgid "" #~ "The game path is scanned by Cemu to locate your games. We recommend " #~ "creating a dedicated directory in which\n" #~ "you place all your Wii U games. (example: C:\\wiiu\\games\\)\n" #~ "\n" #~ "You can also set additional paths in the general settings of Cemu." #~ msgstr "" #~ "Le chemin des jeux est analysé par Cemu pour localiser vos jeux. Nous " #~ "recommandons de créer un dossier dédié\n" #~ "dans lequel vous placerez tous vos jeux Wii U (exemple : C:\\wiiu\\jeux" #~ "\\).\n" #~ "\n" #~ "Vous pourrez également ajouter des chemins supplémentaires dans les " #~ "paramètres de Cemu." #~ msgid "" #~ "Graphic packs improve games by offering the possibility to change " #~ "resolution, tweak FPS or add other visual or gameplay modifications.\n" #~ "Download the community graphic packs to get started.\n" #~ msgstr "" #~ "Les packs graphiques améliorent les jeux en donnant la possibilité de " #~ "changer la résolution,\n" #~ "d'augmenter les FPS, ou d'ajouter des modifications visuelles ou de " #~ "gameplay.\n" #~ "Téléchargez les packs graphiques de la communauté pour commencer.\n" #~ msgid "Download community graphic packs" #~ msgstr "Télécharger les packs graphiques de la communauté" #~ msgid "Don't show this again" #~ msgstr "Ne plus afficher" #~ msgid "Do you want to view the downloaded graphic packs?" #~ msgstr "Souhaitez-vous voir les packs graphiques téléchargés ?" #~ msgid "Icon is yet to load, so will not be used by the shortcut" #~ msgstr "" #~ "L'icône n'est pas encore chargée, elle ne sera donc pas utilisée pour le " #~ "raccourci" #~ msgid "Cannot access the icon directory, the shortcut will have no icon" #~ msgstr "" #~ "Impossible d'accéder au dossier des icônes, le raccourci n'aura pas " #~ "d'icône" #~ msgid "The icon was unable to be saved, the shortcut will have no icon" #~ msgstr "" #~ "L'icône n'a pas pu être enregistrée, le raccourci n'aura pas d'icône" #~ msgid "Use permanent storage" #~ msgstr "Utiliser le stockage permanent" #~ msgid "" #~ "Cemu will remember your custom mlc path in %LOCALAPPDATA%/Cemu for new " #~ "installations." #~ msgstr "" #~ "Cemu se souviendra de votre chemin personnalisé de la mlc dans " #~ "%LOCALAPPDATA%/Cemu pour les nouvelles installations." #~ msgid "MLC Path" #~ msgstr "Chemin de la MLC" #~ msgid "" #~ "Select a custom mlc path\n" #~ "The mlc path is used to store Wii U related files like save games, game " #~ "updates and dlc data" #~ msgstr "" #~ "Sélectionnez un chemin personnalisé de votre mlc\n" #~ "Le chemin de la mlc est utilisé pour enregistrer les fichiers de la Wii U " #~ "tels que les sauvegardes de jeux, mises à jours et les DLC" #~ msgid "Connect to which Network Service" #~ msgstr "Choisissez la connection à un service Nintendo" #~ msgid "Online settings" #~ msgstr "Paramètres du mode en ligne" #~ msgid "Enable online mode" #~ msgstr "Activer le mode en ligne" #~ msgid "At least one issue has been found" #~ msgstr "Au moins une erreur a été rencontrée" #~ msgid "Your account is a valid online account" #~ msgstr "Votre compte est un compte en ligne valide" #~ msgid "" #~ "Please be aware that online mode lets you connect to OFFICIAL servers and " #~ "therefore there is a risk of getting banned.\n" #~ "Only proceed if you are willing to risk losing online access with your " #~ "Wii U and/or NNID." #~ msgstr "" #~ "Soyez conscients que le mode en ligne vous connecte aux serveurs " #~ "OFFICIELS\n" #~ "et qu'il y a par conséquent un risque d'être banni.\n" #~ "Continuez uniquement si vous voulez prendre le risque de perdre votre " #~ "accès en ligne\n" #~ "sur votre Wii U et/ou NNID." #~ msgid "" #~ "The default MLC path is inaccessible.\n" #~ "Do you want to select a different path?" #~ msgstr "" #~ "Le chemin par défaut de la MLC est inaccessible.\n" #~ "Souhaitez-vous sélectionner un dossier différent ?" #~ msgid "otp.bin missing in Cemu root directory" #~ msgstr "Il manque otp.bin dans le dossier racine de Cemu" #~ msgid "seeprom.bin missing in Cemu root directory" #~ msgstr "Il manque seeprom.bin dans le dossier racine de Cemu" #~ msgid "AccountId missing (The account is not connected to a NNID)" #~ msgstr "Le AccountID est manquant (le compte n'est pas connecté à un NNID)" #~ msgid "Not a valid NFC NTAG215 file" #~ msgstr "Ceci n'est pas un fichier NFC NTAG215 valide" #~ msgid "All Wii U files (*.wud, *.wux, *.wua, *.iso, *.rpx, *.elf)" #~ msgstr "Tous les fichiers Wii U (*.wud, *.wux, *.wua, *.iso, *.rpx, *.elf)" #~ msgid "&Coreinit File-Access API" #~ msgstr "API d'accès au fichier &Coreinit" #~ msgid "&Coreinit Thread-Synchronization API" #~ msgstr "API de &synchronisation de flux Coreinit" #~ msgid "&Coreinit Memory API" #~ msgstr "API &mémoire Coreinit" #~ msgid "&Coreinit MP API" #~ msgstr "API &Coreinit MP" #~ msgid "&Coreinit Thread API" #~ msgstr "API Thread &Coreinit" #~ msgid "&NN NFP" #~ msgstr "&NN NFP" #~ msgid "&NN FP" #~ msgstr "&NN FP" #~ msgid "&GX2 API" #~ msgstr "API &GX2" #~ msgid "&Audio API" #~ msgstr "API &audio" #~ msgid "&Input API" #~ msgstr "API des &entrées" #~ msgid "&Socket API" #~ msgstr "API du &socket" #~ msgid "&Save API" #~ msgstr "API des &sauvegardes" #~ msgid "&H264 API" #~ msgstr "API &H264" #~ msgid "&Getting started" #~ msgstr "&Pour commencer" #~ msgid "Failed to query account status. Invalid account information?" #~ msgstr "" #~ "Impossible d'obtenir l'état du compte. Information de compte non valide ?" #~ msgid "Failed to request tickets (invalid NNID?)" #~ msgstr "Impossible de demander les tickets (NNID non valide ?)" #~ msgid "This account is not linked with an NNID" #~ msgstr "Ce compte n'est pas lié à un NNID" #~ msgid "Failed. Account does not have password set" #~ msgstr "Échec. Le compte n'a pas de mot de passe défini" #~ msgid "" #~ "The currently installed graphics driver does not support the Vulkan " #~ "extension necessary for asynchronous shader compilation. Asynchronous " #~ "compilation cannot be used.\n" #~ " \n" #~ "Required extension: VK_EXT_pipeline_creation_cache_control\n" #~ "\n" #~ "Installing the latest graphics driver may solve this error." #~ msgstr "" #~ "Le pilote de la carte graphique installé ne prend pas en charge " #~ "l'extension Vulkan nécessaire pour la compilation asynchrone des shaders. " #~ "La compilation asynchrone ne peut pas être utilisée.\n" #~ "\n" #~ "Extension requise : VK_EXT_pipeline_creation_cache_control\n" #~ "\n" #~ "Il est possible de résoudre cette erreur en installant les derniers " #~ "pilotes disponibles pour votre carte graphique." #~ msgid "Logging in.." #~ msgstr "Connection en cours..." #~ msgid "Can't parse json file!" #~ msgstr "Impossible de traiter le fichier json !" #~ msgid "End emulation" #~ msgstr "Arrêter l'émulation" #~ msgid "&Coreinit File-Access" #~ msgstr "Accès de fichiers &Coreinit" #~ msgid "&Show frame profiler" #~ msgstr "&Afficher le profileur d'image" #~ msgid "otp.bin could not be found" #~ msgstr "Le fichier otp.bin est introuvable" #~ msgid "otp.bin is corrupted or has invalid size" #~ msgstr "Le fichier otp.bin est corrompu ou a une taille non valide" #~ msgid "seeprom.bin could not be found" #~ msgstr "Le fichier seeprom.bin est introuvable" #~ msgid "seeprom.bin is corrupted or has invalid size" #~ msgstr "Le fichier seeprom.bin est corrompu ou a une taille invalide" #~ msgid "Unknown error occured" #~ msgstr "Une erreur inconnue est survenue" #~ msgid "Title manager" #~ msgstr "Gestionnaire de titres" #~ msgid "Memory breakpoint" #~ msgstr "Point d'arrêt mémoire" #~ msgid "dlc" #~ msgstr "DLC" #~ msgid "" #~ "Cemu can't write to its directory.\n" #~ "Please move it to a different location or run Cemu as administrator!" #~ msgstr "" #~ "Cemu ne peut écrire dans son propre dossier.\n" #~ "Veuillez le déplacer ailleurs ou exécuter Cemu en tant qu'administrateur !" #~ msgid "minimal" #~ msgstr "minimale" #~ msgid "Add input API" #~ msgstr "Ajouter une API d'entrée" #~ msgid "Base game: {}" #~ msgstr "Base du jeu : {}" #~ msgid "Base game: Not installed" #~ msgstr "Base du jeu : non installée" #~ msgid "Update: {}" #~ msgstr "Mise à jour : {}" #~ msgid "Update: Not installed" #~ msgstr "Mise à jour : non installée" #~ msgid "DLC: {}" #~ msgstr "DLC : {}" #~ msgid "DLC: Not installed" #~ msgstr "DLC : non installé" #~ msgid "" #~ "Cemu detected that it is being launched through Steam.\n" #~ "There is currently an issue where Steam shader pre-caching in combination " #~ "with Vulkan async shader compilation causes graphic bugs.\n" #~ "We highly recommend that you turn off Steam shader pre-caching in the " #~ "settings of Steam or simply launch Cemu manually." #~ msgstr "" #~ "Cemu a détecté qu'il a été lancé depuis Steam.\n" #~ "Il y a un problème actuellement où le pré-cachage de shader de Steam en " #~ "combinaison avec la compilation asynchrone de shaders de Vulkan provoque " #~ "des bugs graphiques.\n" #~ "Nous vous recommandons vraiment de désactiver le pré-cachage de Steam " #~ "dans les réglages de Steam ou plus simplement, de démarrer Cemu " #~ "manuellement." #~ msgid "Verify with file" #~ msgstr "Vérifier avec un fichier" #~ msgid "Verifies the checksum with a local json file you can select" #~ msgstr "" #~ "Vérifie la somme de contrôle avec un fichier json local que vous " #~ "sélectionnez" #~ msgid "Export the title checksum data to a local json file" #~ msgstr "Exporte la somme de contrôle du titre vers un fichier json local" #~ msgid "Wrong title id: {}" #~ msgstr "Mauvais identifiant du titre : {}" #~ msgid "The verification data doesn't include a wud hash!" #~ msgstr "Les données de vérification n'incluent pas le hash d'un wud !" #~ msgid "" #~ "{} files are missing!\n" #~ "Do you want to export a list of them to a file?" #~ msgstr "" #~ "{} fichiers manquent !\n" #~ "Souhaitez-vous exporter une liste de ceux-ci dans un fichier ?" #~ msgid "Reading game image: {}/{}kb" #~ msgstr "Lecture de l'image du jeu : {} / {} kio" #~ msgid "DSU client settings" #~ msgstr "Réglages du client DSU" #~ msgid "The entered port must be between 1 and 65535" #~ msgstr "Le port indiqué doit être compris entre 1 et 65535" #~ msgid "Shader mul accuracy" #~ msgstr "Précision Shader mul" #~ msgid "" #~ "It seems that there's a wrong title installed at the target location.\n" #~ "Please use the title manager to fix it first!" #~ msgstr "" #~ "Il semble qu'il y ait un mauvais titre installé à l'emplacement de " #~ "destination.\n" #~ "Veuillez utiliser le Gestionnaire de ditres pour résoudre cela !" #~ msgid "Invalid folder structure" #~ msgstr "Structure de dossiers non valide" #~ msgid "Installing DLC ..." #~ msgstr "Installation du DLC..." #~ msgid "Installing update ..." #~ msgstr "Installation de la mise à jour..." #~ msgid "Installing title ..." #~ msgstr "Installation du titre..." #~ msgid "Precompiled shaders" #~ msgstr "Shaders précompilés" #~ msgid "auto" #~ msgstr "auto" #~ msgid "enable" #~ msgstr "activé" #~ msgid "disable" #~ msgstr "désactivé" #~ msgid "" #~ "Precompiled shaders can speed up the load time on the shader loading " #~ "screen.\n" #~ "Auto will enable it for AMD/Intel but disable it for NVIDIA GPUs as a " #~ "workaround for a driver bug.\n" #~ "\n" #~ "Recommended: Auto" #~ msgstr "" #~ "Les shaders précompilés peuvent accélérer le temps de chargement lors de " #~ "l'écran de chargement des shaders.\n" #~ "Auto va les activer pour les GPU AMD et Intel mais les désactivera pour " #~ "les GPU NVIDIA pour contourner un bug dans le driver.\n" #~ "\n" #~ "Recommandé : Auto" #~ msgid "Input Settings" #~ msgstr "Paramètres des manettes" #~ msgid "Couldn't save settings for controller {0}: {1}" #~ msgstr "Impossible de sauvegarder les réglages pour la manette {0}: {1}" #~ msgid "Emulate Controller" #~ msgstr "Émuler la manette" #~ msgid "Controller API:" #~ msgstr "API pour la manette :" #~ msgid "Controller:" #~ msgstr "Manette" #~ msgid "Reset the default state of the controller" #~ msgstr "Remettre la manette à son stade par défaut" #~ msgid "Clear all currently set input settings" #~ msgstr "Réinitialise tous les paramètres de touches" #~ msgid "Additional settings" #~ msgstr "Paramètres supplémentaires" #~ msgid "Button Threshold" #~ msgstr "Seuil du bouton" #~ msgid "" #~ "The threshold of a button to recognizes a press from a trigger/axis value" #~ msgstr "" #~ "Le seuil où un appui sur un bouton est reconnu depuis un déclencheur/" #~ "valeur d'axe" #~ msgid "No profile name selected!" #~ msgstr "Aucun nom de profil sélectionné !" #~ msgid "The given profile name is not valid!" #~ msgstr "Le nom de profil n'est pas valide !" #~ msgid "Couldn't load the selected profile!" #~ msgstr "Impossible de charger le profil sélectionné !" #~ msgid "No profile name entered!" #~ msgstr "Aucun nom de profil entré !" #~ msgid "Couldn't save the profile!" #~ msgstr "Impossible de sauvegarder le profil !" #~ msgid "Unable to open file." #~ msgstr "Impossible d'ouvrir le fichier." #~ msgid "Unknown file type." #~ msgstr "Type de fichier inconnu." #~ msgid "Failed to launch file." #~ msgstr "Impossible de démarrer le fichier." #~ msgid "All Wii U files (wud, wux, iso, wad, rpx, elf)" #~ msgstr "Tous les fichiers Wii U (wud, wux, iso, wad, rpx, elf)" #~ msgid "Wii U image (wud, wux, iso, wad)" #~ msgstr "Image Wii U (wud, wux, iso, wad)" #~ msgid "Wii U executable (rpx, elf)" #~ msgstr "Exécutable Wii U (rpx, elf)" #~ msgid "&Load" #~ msgstr "&Charger" #~ msgid "&Install game title, update or DLC" #~ msgstr "&Installer un titre de jeu, une mise à jour ou un DLC" #~ msgid "&About" #~ msgstr "&À propos" #~ msgid "address" #~ msgstr "adresse" #~ msgid "value" #~ msgstr "valeur" #~ msgid "description" #~ msgstr "description" #~ msgid "type" #~ msgstr "type" #~ msgid "freeze" #~ msgstr "gel" #~ msgid "Import save entry {}" #~ msgstr "Importe la sauvegarde {}" #~ msgid "Irrevocable delete the save entry " #~ msgstr "Suppression définitive de la sauvegarde" #~ msgid "Found {} titles, {} updates, {} DLCs and {} save entries" #~ msgstr "" #~ "{} titres, {} mises à jour, {} DLC et {} entrées de sauvegarde trouvés" #~ msgid "" #~ "Error when trying to add a cemu_meta to the zip:\n" #~ "{}" #~ msgstr "" #~ "Erreur lors de la tentative d'ajout d'un meta cemu_meta au fichier ZIP :\n" #~ "{}" #~ msgid "WGI settings" #~ msgstr "Réglages WGI" #~ msgid "Trigger rumble" #~ msgstr "Activer le vibreur" #~ msgid "" #~ "Failed to run this title because at least one of the files is damaged." #~ msgstr "" #~ "Impossible de démarrer ce titre car au moins un des fichiers est " #~ "endommagé." #~ msgid "" #~ "This title is encrypted. To run this application open keys.txt and add " #~ "the disc title key" #~ msgstr "" #~ "Ce titre est chiffré. Pour exécuter cette application, ouvrez keys.txt et " #~ "ajoutez la clé du titre du disque" #~ msgid "Entry" #~ msgstr "Entrée" #~ msgid "Stack" #~ msgstr "Pile" #~ msgid "PC" #~ msgstr "PC" #~ msgid "LR" #~ msgstr "LR" #~ msgid "State" #~ msgstr "État" #~ msgid "Affinity" #~ msgstr "Affinité" #~ msgid "Priority" #~ msgstr "Priorité" #~ msgid "SliceStart" #~ msgstr "SliceStart" #~ msgid "SumWakeTime" #~ msgstr "SumWakeTime" #~ msgid "ThreadName" #~ msgstr "Nom du flux" #~ msgid "GPR" #~ msgstr "GPR" #~ msgid "Extra info" #~ msgstr "Infos complémentaires" #~ msgid "" #~ "Outdated shader cache\n" #~ "\n" #~ "The stored shader cache for this game was created with a Cemu version " #~ "prior to 1.16.0.\n" #~ "\n" #~ "There are no significant downsides to reusing an existing cache but it " #~ "may contain bloat that is no longer used by current versions of Cemu.\n" #~ "\n" #~ "It is highly recommended to start a new cache. Note that a new cache " #~ "means that you will experience additional stutter during the first " #~ "minutes of gameplay." #~ msgstr "" #~ "Cache de shaders périmé\n" #~ "\n" #~ "Le cache de shaders enregistré pour ce jeu a été créé avec une version de " #~ "Cemu antérieure à 1.16.0.\n" #~ "\n" #~ "Il n'y a pas d'inconvénient particulier à réutiliser un cache existant, " #~ "mais il peut contenir des informations qui ne sont plus utilisées par les " #~ "versions actuelles de Cemu.\n" #~ "\n" #~ "Il est fortement conseillé de créer un nouveau cache. Notez que cela " #~ "provoquera quelques saccades supplémentaires pendant les premières " #~ "minutes de jeu." #~ msgid "Shader cache migration" #~ msgstr "Migration de cache de shader" #~ msgid "Use existing cache" #~ msgstr "Utiliser le cache existant" #~ msgid "Create new cache [recommended]" #~ msgstr "Créer un nouveau cache [recommandé]" # It stands for "Physical Address". Better not translate it since it's an internal variable name. #~ msgid "PhysAddr" #~ msgstr "PhysAddr" # It refers to the number of dimensions of a texture. Better not translate it since it's an internal variable name. #~ msgid "Dim" #~ msgstr "Dim" #~ msgid "Resolution" #~ msgstr "Résolution" # Technical term that refers to the distance, in bytes, between two memory addresses that represent the beginning of one bitmap line and the beginning of the next bitmap line. # Shouldn't be translated. #~ msgid "Pitch" #~ msgstr "Pitch" #~ msgid "Tilemode" #~ msgstr "Tilemode" #~ msgid "SliceRange" #~ msgstr "SliceRange" #~ msgid "MipRange" #~ msgstr "MipRange" #~ msgid "Last access" #~ msgstr "Dernier accès" #~ msgid "OverwriteRes" #~ msgstr "RemplacerRésol." #~ msgid "Title id" #~ msgstr "Identifiant du titre" #~ msgid "You can configure game paths in the general settings." #~ msgstr "" #~ "Vous pouvez configurer les chemins des jeux dans les paramètres généraux." #~ msgid "" #~ "There's an wrong title installed at the target location, should we fix " #~ "that?" #~ msgstr "" #~ "Il y a un mauvais titre installé dans le dossier cible, devons-nous " #~ "corriger cela ?" #~ msgid "" #~ "There's already a newer or equal version installed at the correct " #~ "location, so the redundant version will be deleted:" #~ msgstr "" #~ "Il existe déjà une version égale ou plus récente installée au bon " #~ "endroit, la version redondante sera donc supprimée :" #~ msgid "" #~ "There's already an older version installed at the correct location, so " #~ "the older version will be overwritten:" #~ msgstr "" #~ "Il existe déjà une version plus ancienne installée au bon endroit, " #~ "l'ancienne version va donc être remplacée :" #~ msgid "" #~ "Error when trying to move the entry to the correct location:\n" #~ "{}" #~ msgstr "" #~ "Erreur lors de la tentative de déplacement de l'entrée au bon endroit :\n" #~ "{}" #~ msgid "This base game is installed at the wrong location." #~ msgstr "Le jeu de base est installé au mauvais endroit." #~ msgid "This update is installed at the wrong location." #~ msgstr "La mise à jour est installée au mauvais endroit." #~ msgid "This DLC is installed at the wrong location." #~ msgstr "Le DLC est installé au mauvais endroit." #~ msgid "You can use the context menu to fix it." #~ msgstr "Vous pouvez corriger cela en utilisant le menu contextuel." #~ msgid "Fix entry" #~ msgstr "&Corriger l'entrée" #~ msgid "Verify" #~ msgstr "Vérifier" #~ msgid "Verify local" #~ msgstr "Vérifier en local" #~ msgid "Waiting for" #~ msgstr "En attente de" #~ msgid "" #~ "Creates a dump when Cemu crashes\n" #~ "Only enable on demand!\n" #~ "The Full option will create a big dump with the memory included" #~ msgstr "" #~ "Effectue un vidage (dump) lorsque Cemu a planté\n" #~ "Ne l'activez que si on vous le demande !\n" #~ "L'option Complet créera un vidage entier, mémoire incluse." #~ msgid "Couldn't save settings for controller {0}" #~ msgstr "Impossible de sauvegarder les réglages pour la manette {0}" #~ msgid "Searching for wiimotes..." #~ msgstr "Recherche de Wiimotes..." #~ msgid "" #~ "All files from the currently running game will be dumped to /dump/" #~ ". This process can take a few minutes." #~ msgstr "" #~ "Tous les fichiers du jeu en cours seront extraits vers /dump/" #~ ". Ceci peut prendre quelques minutes." #~ msgid "Dump WUD" #~ msgstr "Dumper le WUD" #~ msgid "Dump complete" #~ msgstr "Dump complet" #~ msgid "&Dump WUD filesystem" #~ msgstr "&Dumper le système de fichiers WUD" #~ msgid "" #~ "The currently installed graphics driver does not support the Vulkan " #~ "extension necessary for asynchronous shader compilation. Asynchronous " #~ "compilation cannot be used.\n" #~ " \n" #~ "Required extension: VK_EXT_pipeline_creation_cache_control\n" #~ "\n" #~ "Installing the latest or beta graphics driver may solve this error." #~ msgstr "" #~ "Les pilotes graphiques installés actuellement ne prennent pas en charge " #~ "l'extension Vulkan nécessaire pour la compilation asynchrone des shaders. " #~ "Elle ne peut donc pas être utilisée.\n" #~ "\n" #~ "Extension requise : VK_EXT_pipeline_creation_cache_control\n" #~ "\n" #~ "L'installation des derniers pilotes (ou leur version beta) peut résoudre " #~ "cette erreur." #~ msgid "Singlecore-Interpreter" #~ msgstr "Interpréteur mono-cœur" #~ msgid "Singlecore-Recompiler" #~ msgstr "Recompilateur mono-cœur" #~ msgid "Dualcore-Recompiler" #~ msgstr "Recompilateur double-cœur" #~ msgid "Triplecore-Recompiler" #~ msgstr "Recompilateur triple-cœur" #~ msgid "&Auto" #~ msgstr "&Auto" #~ msgid "&USA" #~ msgstr "&USA" #~ msgid "&Europe" #~ msgstr "&Europe" #~ msgid "&Japan" #~ msgstr "&Japon" #~ msgid "&China" #~ msgstr "&Chine" #~ msgid "&Korea" #~ msgstr "C&orée" #~ msgid "&Taiwan" #~ msgstr "&Taiwan" #~ msgid "&Console region" #~ msgstr "&Région de la console" #~ msgid "&Async compile (Vulkan)" #~ msgstr "Compilation &asynchrone (Vulkan)" #~ msgid "&Experimental" #~ msgstr "&Expérimental" #~ msgid "Extended texture readback" #~ msgstr "Relecture étendue de texture" #~ msgid "" #~ "Improves emulation accuracy of CPU to GPU memory access at the cost of " #~ "performance. Required for some games." #~ msgstr "" #~ "Améliore la précision de l'accès mémoire du CPU vers GPU au prix d'une " #~ "performance réduire. Requis pour certains jeux." #~ msgid "GPU buffer cache accuracy" #~ msgstr "Précision du cache du GPU" #~ msgid "high" #~ msgstr "haute" #~ msgid "medium" #~ msgstr "moyenne" #~ msgid "low" #~ msgstr "basse" #~ msgid "" #~ "Lower value results in higher performance, but may cause graphical issues" #~ msgstr "" #~ "Plus la valeur est basse meilleures seront les performances, mais peuvent " #~ "provoquer des problèmes graphiques" #~ msgid "" #~ "Cemu detected a DLC installed at a wrong or outdated location:\n" #~ "{}\n" #~ "\n" #~ "Do you want to move it to the correct location:\n" #~ "{}" #~ msgstr "" #~ "Cemu a détecté un DLC installé dans un mauvais (ou ancien) endroit :\n" #~ "{}\n" #~ "\n" #~ "Voulez-vous le déplacer au bon endroit :\n" #~ "{}" #~ msgid "Can't open the file." #~ msgstr "Impossible d'ouvrir le fichier." #~ msgid "Invalid \"meta.xml\" file." #~ msgstr "Fichier \"meta.xml\" non valide." #~ msgid "Can't find the \"title_id\" in the given \"meta.xml\" file." #~ msgstr "" #~ "Impossible de trouver le \"title_id\" dans le fichier \"meta.xml\" choisi." #~ msgid "Can't find the \"title_version\" in the given \"meta.xml\" file." #~ msgstr "" #~ "Impossible de trouver le \"title_version\" dans le fichier \"meta.xml\" " #~ "choisi." #~ msgid "Can't find the \"product_code\" in the given \"meta.xml\" file." #~ msgstr "" #~ "Impossible de trouver le \"product_code\" dans le fichier \"meta.xml\" " #~ "indiqué." #~ msgid "The given \"meta.xml\" file is no update or DLC." #~ msgstr "Le fichier \"meta.xml\" choisi n'est pas une mise à jour ni un DLC." #~ msgid "Can't find the \"longname_en\" in the given \"meta.xml\" file." #~ msgstr "" #~ "Impossible de trouver le \"longname_en\" dans le fichier \"meta.xml\" " #~ "choisi." #~ msgid "" #~ "It seems that the selected update is already installed, do you want to " #~ "reinstall it?" #~ msgstr "" #~ "Il semble que la mise à jour sélectionnée soit déjà installée, souhaitez-" #~ "vous la réinstaller ?" #~ msgid "" #~ "It seems that a newer update is already installed, do you still want to " #~ "install the older version?" #~ msgstr "" #~ "Il semble qu'une mise à jour plus récente soit déjà installée, souhaitez-" #~ "vous toujours installer la version plus ancienne ?" #~ msgid "" #~ "Do you really want to cancel the update process?\n" #~ "\n" #~ "Canceling the process will delete the applied update." #~ msgstr "" #~ "Voulez-vous vraiment annuler la mise à jour ?\n" #~ "\n" #~ "Annuler ce processus supprimera la mise à jour appliquée." #~ msgid "Update installed!" #~ msgstr "Mise à jour installée !" #~ msgid "&Install game update or DLC" #~ msgstr "&Installer une mise à jour ou un DLC d'un jeu" #~ msgid "Your base game is installed at the wrong location." #~ msgstr "Le jeu de base est installé dans un mauvais emplacement." #~ msgid "Your update is installed at the wrong location." #~ msgstr "La mise à jour est installée dans un mauvais emplacement." #~ msgid "Your DLC is installed at the wrong location." #~ msgstr "Le DLC est installé dans un mauvais emplacement." #~ msgid "&Optimize shader SPIR-V" #~ msgstr "&Optimiser les shaders SPIR-V" #~ msgid "" #~ "You can configure one controller for each player.\n" #~ "We advise you to always use GamePad as emulated input for the first " #~ "player, since many games expect the GamePad to be present. It is also " #~ "required for touch functionality.\n" #~ "The default global hotkeys are:\n" #~ "CTRL - show pad screen\n" #~ "CTRL + TAB - toggle pad screen\n" #~ "ALT + ENTER - toggle fullscreen\n" #~ "ESC - leave fullscreen\n" #~ "\n" #~ "If you're having trouble configuring your controller, make sure to have " #~ "it in idle state and press calibrate.\n" #~ "Also don't set the axis deadzone too low." #~ msgstr "" #~ "Vous pouvez configurer une manette pour chaque joueur.\n" #~ "Nous vous conseillons de toujours utiliser le GamePad comme manette " #~ "émulée pour le premier joueur, car beaucoup de jeux considèrent que le " #~ "GamePad est présent. C'est aussi requis pour les fonctionnalités " #~ "tactiles.\n" #~ "Les touches générales par défaut sont :\n" #~ "CTRL : afficher l'écran du GamePad\n" #~ "CTRL + TAB : (dés)activer l'écran du GamePad\n" #~ "ALT + ENTRÉE : passer en plein écran\n" #~ "ESC : sortir du mode plein écran\n" #~ "\n" #~ "Si vous avez des problèmes pour configurer votre manette, vérifiez " #~ "qu'elle n'est pas utilisée et appuyez sur Calibrer.\n" #~ "Asserez vous aussi de ne pas paramétrer l'axe de la zone morte trop bas." #~ msgid "E&xit" #~ msgstr "&Quitter" #~ msgid "" #~ "Changes the interface language of Cemu\n" #~ "Available languages are stored in the translation directory\n" #~ "A restard will be required after changing the language" #~ msgstr "" #~ "Change la langue de l'interface de Cemu\n" #~ "Les langues disponibles sont enregistrées dans le dossier 'resources'\n" #~ "Un redémarrage est requis pour appliquer le changement." #~ msgid "" #~ "Outdated shader cache\n" #~ "\n" #~ "The stored shader cache for this game was created with a Cemu version " #~ "prior to 1.16.0.\n" #~ "\n" #~ "There are no downsides to reusing an existing cache but it may contain " #~ "bloat that is no longer used by current versions of Cemu.\n" #~ "\n" #~ "It is highly recommended to start a new cache. Note that a new cache " #~ "means that you will experience stutter during the first minutes of " #~ "gameplay." #~ msgstr "" #~ "Cache de shaders périmé.\n" #~ "\n" #~ "Le cache enregistré pour ce jeu a été créé avec une version de Cemu " #~ "antérieure à la 1.16.0.\n" #~ "\n" #~ "Il n'y a aucun inconvénient à réutiliser les caches existants, mais ils " #~ "peuvent contenir des informations qui ne sont plus utilisées par les " #~ "versions actuelles de Cemu.\n" #~ "\n" #~ "Il est fortement recommandé de créer un nouveau cache. Cela aura pour " #~ "conséquence d'afficher des saccades pendant les premières minutes du jeu." #~ msgid "&High (slow)" #~ msgstr "&Élevée (lent)" #~ msgid "&Medium" #~ msgstr "&Moyenne" #~ msgid "&Low (fast)" #~ msgstr "&Faible (rapide)" #~ msgid "&GPU buffer cache accuracy" #~ msgstr "Précision du &cache du GPU" #~ msgid "&Single-core interpreter" #~ msgstr "&Interpréteur mono-cœur" #~ msgid "&Single-core recompiler (fast)" #~ msgstr "&Recompilateur mono-cœur (rapide)" #~ msgid "&Dual-core recompiler (fast, unstable!)" #~ msgstr "Recompilateur &double-cœur (rapide, instable !)" #~ msgid "&Triple-core recompiler (fast, unstable!)" #~ msgstr "Recompilateur &triple-cœur (rapide, instable !)" #~ msgid "&Mode" #~ msgstr "&Mode" #~ msgid "&NFP API" #~ msgstr "&API NFP" #~ msgid "Overwrite game profiles" #~ msgstr "Écraser les profils de jeu" #~ msgid "" #~ "This will update all available gameprofiles and might delete custom game " #~ "settings you've changed" #~ msgstr "" #~ "Ceci va mettre à jour tous les profils de jeux, et peut supprimer des " #~ "réglages que vous avez personnalisés" #~ msgid "Saves a screenshot directly to a file" #~ msgstr "Sauvegarde directement la capture d'écran dans un fichier" #~ msgid "Id" #~ msgstr "Identifiant" #~ msgid "E-Mail" #~ msgstr "Email" #~ msgid "Online" #~ msgstr "Mode en ligne" #~ msgid "Online disabled" #~ msgstr "Hors ligne" #~ msgid "Loading, please wait!" #~ msgstr "Chargement en cours, veuillez patienter !" #~ msgid "&Vulkan validation layer" #~ msgstr "Couche de validation &Vulkan" #~ msgid "Uncategorized graphic packs" #~ msgstr "Packs graphiques sans catégorie" #~ msgid "This is an old graphic pack, therefore it has no description." #~ msgstr "Ceci est un ancien pack graphique, il n'a donc pas de description." #~ msgid "" #~ "It seems that a DLC is already installed, do you still want to install it?" #~ msgstr "" #~ "Il semble qu'un DLC soit déjà installé, souhaitez-vous toujours " #~ "l'installer ?" #~ msgid "&Refresh games" #~ msgstr "&Rafraîchir les jeux" #~ msgid "" #~ "Cemu detected outdated graphic packs and automatically disabled them." #~ msgstr "" #~ "Cemu a détecté des packs graphiques périmés et les a automatiquement " #~ "désactivés." #~ msgid "Outdated graphic packs" #~ msgstr "Packs graphiques périmés" #~ msgid "Error Code:" #~ msgstr "Code d'erreur :" #~ msgid "Misc" #~ msgstr "Divers" #~ msgid "Use separable shaders" #~ msgstr "Utiliser les shaders séparables" #~ msgid "Disable precompiled shaders" #~ msgstr "Désactiver les shaders précompilés" #~ msgid "CPU usage of Cemu in %" #~ msgstr "Utilisation du CPU par Cemu en %" #~ msgid "Total cpu usage in % for each core" #~ msgstr "Total de l'utilisation du CPU en % pour chaque cœur" #~ msgid "" #~ "WARNING - Please be aware that online mode lets you connect to OFFICIAL " #~ "servers and therefore there is a risk of getting banned. Only proceed if " #~ "you are willing to risk losing online access with your Wii U and/or NNID." #~ msgstr "" #~ "ATTENTION - Soyez conscients que le mode en ligne vous connecte aux " #~ "serveurs OFFICIELS et qu'il y a par conséquent un risque d'être banni. " #~ "Continuez uniquement si vous voulez prendre le risque de perdre votre " #~ "accès en ligne sur votre Wii U et/ou NNID." #~ msgid "&Use RDTSC" #~ msgstr "&Utiliser RDTSC" #~ msgid "&Cycle based timer" #~ msgstr "&Horloge basée sur les cycles" #~ msgid "&Host based timer (recommended)" #~ msgstr "&Horloge basée sur l'hôte (recommandé)" #~ msgid "&Timer" #~ msgstr "&Horloge" #~ msgid "Sa&ve directory" #~ msgstr "Dossier de &sauvegarde" #~ msgid "&Open game profile" #~ msgstr "&Ouvrir le profil du jeu" #~ msgid "&Create game profile" #~ msgstr "&Créer un profil de jeu" #~ msgid "On/Off" #~ msgstr "Activer" #~ msgid "Active" #~ msgstr "Actif" #~ msgid "" #~ "The currently running game is corrupted or incomplete. (Missing /meta/" #~ "meta.xml) Graphic packs cannot be applied." #~ msgstr "" #~ "Le jeu en cours est corrompu ou incomplet (/meta/meta.xml introuvable). " #~ "Les packs graphiques ne peuvent être appliqués." #~ msgid "Restart of Cemu required" #~ msgstr "Redémarrage de Cemu requis" #~ msgid "" #~ msgstr "" #~ msgid "Language:" #~ msgstr "Langue :" #~ msgid "Game paths:" #~ msgstr "Chemins des jeux :" #~ msgid "&Add game path" #~ msgstr "&&Ajouter un dossier de jeu" #~ msgid "&Delete game path" #~ msgstr "&&Supprimer un dossier de jeu" #~ msgid "UNDEFINED" #~ msgstr "INDEFINI" #~ msgid "SUSPENDED" #~ msgstr "SUSPENDU" #~ msgid "NONE" #~ msgstr "AUCUN" #~ msgid "READY" #~ msgstr "PRET" #~ msgid "RUNNING" #~ msgstr "EN COURS" #~ msgid "WAITING" #~ msgstr "EN ATTENTE" #~ msgid "MORIBUND" #~ msgstr "MORIBOND" #~ msgid "Surround 5.1" #~ msgstr "Surround 5.1" #~ msgid "Audio settings" #~ msgstr "Paramètres audio" #~ msgid "Volume:" #~ msgstr "Volume :" #~ msgid "Channels:" #~ msgstr "Canaux :" #~ msgid "Configure paths" #~ msgstr "Configurer les chemins" #~ msgid "&Bilinear" #~ msgstr "&Bilinéaire" #~ msgid "&Bicubic" #~ msgstr "&Bicubique" #~ msgid "&Keep aspect ratio" #~ msgstr "&Garder le rapport hauteur/largeur" #~ msgid "&Stretch" #~ msgstr "&Étirer" #~ msgid "&Enable VSync" #~ msgstr "Activer la &synchro verticale" #~ msgid "&Upscale filter" #~ msgstr "&Filtre d'upscaling" #~ msgid "&Fullscreen scaling" #~ msgstr "&Mise à l'échelle en plein écran" #~ msgid "&Audio settings" #~ msgstr "Paramètres &audio" #~ msgid "&Enable BotW crash workaround" #~ msgstr "&Activer le contournement du crash de BotW" #~ msgid "&Full sync at GX2DrawDone()" #~ msgstr "&Synchro complète lors de GX2DrawDone()" #~ msgid "&Use separable shaders" #~ msgstr "&Utiliser les shaders séparables" #~ msgid "&Disable precompiled shaders" #~ msgstr "&Désactiver les shaders précompilés" #~ msgid "&Enable online mode" #~ msgstr "&Activer le mode en ligne" #~ msgid "Emulate Controller:" #~ msgstr "Émuler la manette :" #~ msgid "No profile selected!" #~ msgstr "Aucun profil sélectionné !" #~ msgid "The given profile name is invalid!" #~ msgstr "Le nom de profil choisi n'est pas valide !"