#, fuzzy msgid "" msgstr "" "Project-Id-Version: Cemu\n" "POT-Creation-Date: 2019-08-24 10:19+0000\n" "PO-Revision-Date: 2018-06-12 19:51+0200\n" "Last-Translator: \n" "Language-Team: \n" "Language: en\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Generator: Poedit 2.2.3\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: BreakpointWindow.cpp:41 msgid "On" msgstr "" #: BreakpointWindow.cpp:47 ModuleWindow.cpp:39 debugPPCThreadsWindow.cpp:43 msgid "Address" msgstr "" #: BreakpointWindow.cpp:53 textureRelationWindow.cpp:58 msgid "Type" msgstr "" #: BreakpointWindow.cpp:59 msgid "Comment" msgstr "" #: BreakpointWindow.cpp:201 DisasmCtrl.cpp:524 msgid "Enter a new comment." msgstr "" #: BreakpointWindow.cpp:201 #, c-format msgid "Set comment for breakpoint at address %08x" msgstr "" #: BreakpointWindow.cpp:229 msgid "Create memory breakpoint (read)" msgstr "" #: BreakpointWindow.cpp:230 msgid "Create memory breakpoint (write)" msgstr "" #: BreakpointWindow.cpp:261 msgid "Enter a memory address" msgstr "" #: BreakpointWindow.cpp:261 msgid "Memory breakpoint" msgstr "" #: CemuUpdateWindow.cpp:41 msgid "Update" msgstr "" #: CemuUpdateWindow.cpp:45 DownloadGraphicPacksWindow.cpp:338 #: GameUpdateWindow.cpp:215 msgid "Cancel" msgstr "" #: CemuUpdateWindow.cpp:52 msgid "Changelog" msgstr "" #: CemuUpdateWindow.cpp:55 msgid "Overwrite game profiles" msgstr "" #: CemuUpdateWindow.cpp:57 msgid "" "This will update all available gameprofiles and might delete custom game " "settings you've changed" msgstr "" #: CemuUpdateWindow.cpp:506 CemuUpdateWindow.cpp:527 msgid "Exit" msgstr "" #: CemuUpdateWindow.cpp:507 msgid "No update available!" msgstr "" #: CemuUpdateWindow.cpp:526 msgid "Update available!" msgstr "" #: CemuUpdateWindow.cpp:531 msgid "Extracting update..." msgstr "" #: CemuUpdateWindow.cpp:536 msgid "Couldn't download the update!" msgstr "" #: CemuUpdateWindow.cpp:539 msgid "Applying update..." msgstr "" #: CemuUpdateWindow.cpp:547 msgid "Extracting failed!" msgstr "" #: CemuUpdateWindow.cpp:553 MainWindow.cpp:438 msgid "Success" msgstr "" #: CemuUpdateWindow.cpp:554 msgid "Restart" msgstr "" #: CemuUpdateWindow.cpp:578 msgid "Downloading update..." msgstr "" #: DebuggerWindow2.cpp:170 msgid "GoTo (CTRL + G)" msgstr "" #: DebuggerWindow2.cpp:173 msgid "Toggle Breakpoint (F9)" msgstr "" #: DebuggerWindow2.cpp:178 DebuggerWindow2.cpp:425 msgid "Break (F5)" msgstr "" #: DebuggerWindow2.cpp:180 msgid "Step Into (F11)" msgstr "" #: DebuggerWindow2.cpp:181 msgid "Step Over (F10)" msgstr "" #: DebuggerWindow2.cpp:414 msgid "Run (F5)" msgstr "" #: DebuggerWindow2.cpp:543 msgid "E&xit" msgstr "" #: DebuggerWindow2.cpp:546 MainWindow.cpp:2287 msgid "&File" msgstr "" #: DebuggerWindow2.cpp:550 msgid "&Pin to main window" msgstr "" #: DebuggerWindow2.cpp:552 MainWindow.cpp:2336 msgid "&Options" msgstr "" #: DebuggerWindow2.cpp:556 msgid "&Registers" msgstr "" #: DebuggerWindow2.cpp:557 msgid "&Memory Dump" msgstr "" #: DebuggerWindow2.cpp:558 msgid "&Breakpoints" msgstr "" #: DebuggerWindow2.cpp:559 msgid "Module&list" msgstr "" #: DebuggerWindow2.cpp:561 msgid "&Window" msgstr "" #: DisasmCtrl.cpp:501 msgid "Enter a new instruction." msgstr "" #: DisasmCtrl.cpp:587 DumpCtrl.cpp:187 msgid "Enter a target address." msgstr "" #: DisasmCtrl.cpp:587 DumpCtrl.cpp:187 msgid "GoTo address" msgstr "" #: DownloadGraphicPacksWindow.cpp:125 DownloadGraphicPacksWindow.cpp:133 #: DownloadGraphicPacksWindow.cpp:215 DownloadGraphicPacksWindow.cpp:222 #: GraphicPacksWindow2.cpp:149 msgid "Graphic packs" msgstr "" #: DownloadGraphicPacksWindow.cpp:133 msgid "Graphic packs cannot be updated while a game is running." msgstr "" #: DownloadGraphicPacksWindow.cpp:167 DownloadGraphicPacksWindow.cpp:233 msgid "Failed to connect to server" msgstr "" #: DownloadGraphicPacksWindow.cpp:215 msgid "No updates available." msgstr "" #: DownloadGraphicPacksWindow.cpp:222 msgid "" "Updated graphic packs are available. Do you want to download and install " "them?" msgstr "" #: DownloadGraphicPacksWindow.cpp:331 msgid "Checking version..." msgstr "" #: DownloadGraphicPacksWindow.cpp:407 msgid "Downloading graphic packs..." msgstr "" #: DownloadGraphicPacksWindow.cpp:411 msgid "Extracting..." msgstr "" #: DumpCtrl.cpp:172 RegisterCtrl.cpp:205 RegisterCtrl.cpp:224 #: RegisterCtrl.cpp:238 RegisterWindow.cpp:292 RegisterWindow.cpp:308 #: RegisterWindow.cpp:324 msgid "Enter a new value." msgstr "" #: DumpCtrl.cpp:235 InputSettings.cpp:101 InputSettings.cpp:496 #: InputSettings.cpp:502 InputSettings.cpp:571 InputSettings.cpp:585 #: InputSettings.cpp:591 InputSettings.cpp:596 InputSettings.cpp:609 #: MainWindow.cpp:2442 MainWindow.cpp:2446 MainWindow.cpp:2450 #: MainWindow.cpp:2454 MainWindow.cpp:2459 MainWindow.cpp:2467 helpers.cpp:59 #: helpers.cpp:76 toolMemorySearcher.cpp:164 msgid "Error" msgstr "" #: GameProfileWindow.cpp:16 GameProfileWindow.cpp:243 msgid "Edit game profile" msgstr "" #: GameProfileWindow.cpp:33 GameProfileWindow.cpp:89 GeneralSettings2.cpp:181 #: GeneralSettings2.cpp:189 GeneralSettings2.cpp:387 msgid "General" msgstr "" #: GameProfileWindow.cpp:36 msgid "Load shared libraries" msgstr "" #: GameProfileWindow.cpp:37 msgid "" "EXPERT OPTION\n" "This option will load libraries from the cafeLibs directory" msgstr "" #: GameProfileWindow.cpp:40 msgid "Launch with gamepad view" msgstr "" #: GameProfileWindow.cpp:41 msgid "" "Games will be launched with gamepad view toggled as default. The view can be " "toggled with CTRL + TAB" msgstr "" #: GameProfileWindow.cpp:48 msgid "CPU" msgstr "" #: GameProfileWindow.cpp:55 msgid "Mode" msgstr "" #: GameProfileWindow.cpp:57 msgid "Singlecore-Interpreter" msgstr "" #: GameProfileWindow.cpp:57 msgid "Singlecore-Recompiler" msgstr "" #: GameProfileWindow.cpp:57 msgid "Dualcore-Recompiler" msgstr "" #: GameProfileWindow.cpp:57 msgid "Triplecore-Recompiler" msgstr "" #: GameProfileWindow.cpp:60 msgid "Set the CPU emulation mode" msgstr "" #: GameProfileWindow.cpp:63 msgid "Thread quantum" msgstr "" #: GameProfileWindow.cpp:73 msgid "" "EXPERT OPTION\n" "Set the maximum thread slice runtime (in virtual cycles)" msgstr "" #: GameProfileWindow.cpp:76 msgid "cycles" msgstr "" #: GameProfileWindow.cpp:99 msgid "Extended texture readback" msgstr "" #: GameProfileWindow.cpp:100 msgid "" "Improves emulation accuracy of CPU to GPU memory access at the cost of " "performance. Required for some games." msgstr "" #: GameProfileWindow.cpp:107 GeneralSettings2.cpp:220 msgid "Precompiled shaders" msgstr "" #: GameProfileWindow.cpp:108 GeneralSettings2.cpp:221 msgid "auto" msgstr "" #: GameProfileWindow.cpp:108 GeneralSettings2.cpp:221 msgid "enable" msgstr "" #: GameProfileWindow.cpp:108 GeneralSettings2.cpp:221 msgid "disable" msgstr "" #: GameProfileWindow.cpp:111 GeneralSettings2.cpp:225 msgid "" "Precompiled shaders can speed up the load time on the shader loading " "screen.\n" "Auto will enable it for AMD/Intel but disable it for NVIDIA GPUs as a " "workaround for a driver bug.\n" "\n" "Recommended: Auto" msgstr "" #: GameProfileWindow.cpp:114 msgid "Shader mul accuracy" msgstr "" #: GameProfileWindow.cpp:116 msgid "false" msgstr "" #: GameProfileWindow.cpp:116 msgid "true" msgstr "" #: GameProfileWindow.cpp:116 msgid "minimal" msgstr "" #: GameProfileWindow.cpp:118 msgid "" "EXPERT OPTION\n" "Controls the accuracy of floating point multiplication in shaders.\n" "\n" "Recommended: true" msgstr "" #: GameProfileWindow.cpp:121 msgid "GPU buffer cache accuracy" msgstr "" #: GameProfileWindow.cpp:122 msgid "high" msgstr "" #: GameProfileWindow.cpp:122 msgid "medium" msgstr "" #: GameProfileWindow.cpp:122 msgid "low" msgstr "" #: GameProfileWindow.cpp:124 msgid "" "Lower value results in higher performance, but may cause graphical issues" msgstr "" #: GameProfileWindow.cpp:133 msgid "Graphic" msgstr "" #: GameProfileWindow.cpp:164 GameProfileWindow.cpp:179 msgid "Controller" msgstr "" #: GameProfileWindow.cpp:170 msgid "Forces a given controller profile" msgstr "" #: GameUpdateWindow.cpp:22 GameUpdateWindow.cpp:30 msgid "Can't open the file." msgstr "" #: GameUpdateWindow.cpp:34 msgid "Invalid \"meta.xml\" file." msgstr "" #: GameUpdateWindow.cpp:38 msgid "Can't find the \"title_id\" in the given \"meta.xml\" file." msgstr "" #: GameUpdateWindow.cpp:47 msgid "Can't find the \"title_version\" in the given \"meta.xml\" file." msgstr "" #: GameUpdateWindow.cpp:52 msgid "Can't find the \"product_code\" in the given \"meta.xml\" file." msgstr "" #: GameUpdateWindow.cpp:68 msgid "The given \"meta.xml\" file is no update or DLC." msgstr "" #: GameUpdateWindow.cpp:72 msgid "Can't find the \"longname_en\" in the given \"meta.xml\" file." msgstr "" #: GameUpdateWindow.cpp:98 msgid "Invalid folder structure" msgstr "" #: GameUpdateWindow.cpp:132 msgid "" "It seems that the selected update is already installed, do you want to " "reinstall it?" msgstr "" #: GameUpdateWindow.cpp:132 GameUpdateWindow.cpp:138 GeneralSettings2.cpp:509 msgid "Warning" msgstr "" #: GameUpdateWindow.cpp:138 msgid "" "It seems that a newer update is already installed, do you still want to " "install the older version?" msgstr "" #: GameUpdateWindow.cpp:180 msgid "" "Not enough space available.\n" "Required: {0} MB\n" "Available: {1} MB" msgstr "" #: GameUpdateWindow.cpp:206 msgid "Installing DLC ..." msgstr "" #: GameUpdateWindow.cpp:208 msgid "Installing update ..." msgstr "" #: GameUpdateWindow.cpp:288 msgid "Current file:" msgstr "" #: GameUpdateWindow.cpp:320 msgid "" "Do you really want to cancel the update process?\n" "\n" "Canceling the process will delete the applied update." msgstr "" #: GameUpdateWindow.cpp:320 msgid "Info" msgstr "" #: GeneralSettings2.cpp:48 msgid "General settings" msgstr "" #: GeneralSettings2.cpp:62 msgid "Interface" msgstr "" #: GeneralSettings2.cpp:70 msgid "Language" msgstr "" #: GeneralSettings2.cpp:72 msgid "Default" msgstr "" #: GeneralSettings2.cpp:72 msgid "English" msgstr "" #: GeneralSettings2.cpp:75 msgid "" "Changes the interface language of Cemu\n" "Available languages are stored in the translation directory\n" "A restard will be required after changing the language" msgstr "" #: GeneralSettings2.cpp:92 msgid "Remember main window position" msgstr "" #: GeneralSettings2.cpp:94 msgid "Restores the last known window position and size when starting Cemu" msgstr "" #: GeneralSettings2.cpp:97 msgid "Remember pad window position" msgstr "" #: GeneralSettings2.cpp:99 msgid "Restores the last known pad window position and size when opening it" msgstr "" #: GeneralSettings2.cpp:103 msgid "Discord Presence" msgstr "" #: GeneralSettings2.cpp:105 msgid "" "Enables the Discord Rich Presence feature\n" "You will also need to enable it in the Discord settings itself!" msgstr "" #: GeneralSettings2.cpp:110 msgid "Fullscreen menu bar" msgstr "" #: GeneralSettings2.cpp:112 msgid "" "Displays the menu bar when Cemu is running in fullscreen mode and the mouse " "cursor is moved to the top" msgstr "" #: GeneralSettings2.cpp:115 msgid "Automatically check for updates" msgstr "" #: GeneralSettings2.cpp:117 msgid "Automatically checks for new cemu versions on startup" msgstr "" #: GeneralSettings2.cpp:122 msgid "Save screenshot" msgstr "" #: GeneralSettings2.cpp:124 msgid "Saves a screenshot directly to a file" msgstr "" #: GeneralSettings2.cpp:134 msgid "MLC Path" msgstr "" #: GeneralSettings2.cpp:140 msgid "" "The mlc directory contains your save games and installed game update/dlc data" msgstr "" #: GeneralSettings2.cpp:146 msgid "" "Select a custom mlc path\n" "The mlc path is used to store Wii U related files like save games, game " "updates and dlc data" msgstr "" #: GeneralSettings2.cpp:154 msgid "Game Paths" msgstr "" #: GeneralSettings2.cpp:159 msgid "" "Add the root directory of your game(s). It will scan all directories in it " "for games" msgstr "" #: GeneralSettings2.cpp:166 msgid "Add" msgstr "" #: GeneralSettings2.cpp:168 msgid "" "Adds a game path to scan for games displayed in the game list\n" "If you have unpacked games, make sure to select the root folder of a game" msgstr "" #: GeneralSettings2.cpp:171 msgid "Remove" msgstr "" #: GeneralSettings2.cpp:173 msgid "Removes the currently selected game path from the game list" msgstr "" #: GeneralSettings2.cpp:196 msgid "Graphics API" msgstr "" #: GeneralSettings2.cpp:210 msgid "Select one of the available graphic back ends" msgstr "" #: GeneralSettings2.cpp:214 msgid "Graphics Device" msgstr "" #: GeneralSettings2.cpp:217 msgid "Select the used graphic device" msgstr "" #: GeneralSettings2.cpp:234 msgid "VSync" msgstr "" #: GeneralSettings2.cpp:235 msgid "Controls the vsync state" msgstr "" #: GeneralSettings2.cpp:238 msgid "Full sync at GX2DrawDone()" msgstr "" #: GeneralSettings2.cpp:239 msgid "" "If synchronization is requested by the game, the emulated CPU will wait for " "the GPU to finish all operations.\n" "This is more accurate behavior, but may cause lower performance" msgstr "" #: GeneralSettings2.cpp:247 msgid "Bilinear" msgstr "" #: GeneralSettings2.cpp:247 msgid "Bicubic" msgstr "" #: GeneralSettings2.cpp:247 msgid "Hermite" msgstr "" #: GeneralSettings2.cpp:247 msgid "Nearest Neighbor" msgstr "" #: GeneralSettings2.cpp:248 msgid "Upscale filter" msgstr "" #: GeneralSettings2.cpp:249 msgid "" "Upscaling filters are used when the game resolution is smaller than the " "window size" msgstr "" #: GeneralSettings2.cpp:252 msgid "Downscale filter" msgstr "" #: GeneralSettings2.cpp:253 msgid "" "Downscaling filters are used when the game resolution is bigger than the " "window size" msgstr "" #: GeneralSettings2.cpp:258 msgid "Keep aspect ratio" msgstr "" #: GeneralSettings2.cpp:258 msgid "Stretch" msgstr "" #: GeneralSettings2.cpp:259 msgid "Fullscreen scaling" msgstr "" #: GeneralSettings2.cpp:260 msgid "" "Controls the output aspect ratio when it doesn't match the ratio of the game" msgstr "" #: GeneralSettings2.cpp:264 GeneralSettings2.cpp:824 GeneralSettings2.cpp:825 msgid "Disabled" msgstr "" #: GeneralSettings2.cpp:264 msgid "Top left" msgstr "" #: GeneralSettings2.cpp:264 msgid "Top center" msgstr "" #: GeneralSettings2.cpp:264 msgid "Top right" msgstr "" #: GeneralSettings2.cpp:264 msgid "Bottom left" msgstr "" #: GeneralSettings2.cpp:264 msgid "Bottom center" msgstr "" #: GeneralSettings2.cpp:264 msgid "Bottom right" msgstr "" #: GeneralSettings2.cpp:267 msgid "Overlay" msgstr "" #: GeneralSettings2.cpp:274 GeneralSettings2.cpp:331 msgid "Position" msgstr "" #: GeneralSettings2.cpp:277 msgid "Controls the overlay which displays technical information while playing" msgstr "" #: GeneralSettings2.cpp:282 GeneralSettings2.cpp:340 msgid "Text Color" msgstr "" #: GeneralSettings2.cpp:284 msgid "Sets the text color of the overlay" msgstr "" #: GeneralSettings2.cpp:289 GeneralSettings2.cpp:345 msgid "Scale" msgstr "" #: GeneralSettings2.cpp:291 msgid "Sets the scale of the overlay text" msgstr "" #: GeneralSettings2.cpp:298 msgid "FPS" msgstr "" #: GeneralSettings2.cpp:299 msgid "The number of frames per second. Average over last 5 seconds" msgstr "" #: GeneralSettings2.cpp:302 msgid "Draw calls per frame" msgstr "" #: GeneralSettings2.cpp:303 msgid "The number of draw calls per frame. Average over last 5 seconds" msgstr "" #: GeneralSettings2.cpp:306 msgid "CPU usage" msgstr "" #: GeneralSettings2.cpp:307 msgid "CPU usage of Cemu in percent" msgstr "" #: GeneralSettings2.cpp:310 msgid "CPU per core usage" msgstr "" #: GeneralSettings2.cpp:311 msgid "Total cpu usage in percent for each core" msgstr "" #: GeneralSettings2.cpp:314 msgid "RAM usage" msgstr "" #: GeneralSettings2.cpp:315 msgid "Cemu RAM usage in MB" msgstr "" #: GeneralSettings2.cpp:324 msgid "Notifications" msgstr "" #: GeneralSettings2.cpp:335 msgid "Controls the notification position while playing" msgstr "" #: GeneralSettings2.cpp:342 msgid "Sets the text color of notifications" msgstr "" #: GeneralSettings2.cpp:347 msgid "Sets the scale of the notification text" msgstr "" #: GeneralSettings2.cpp:354 msgid "Controller profiles" msgstr "" #: GeneralSettings2.cpp:355 msgid "Displays the active controller profile when starting a game" msgstr "" #: GeneralSettings2.cpp:358 msgid "Low battery" msgstr "" #: GeneralSettings2.cpp:359 msgid "Shows a notification when a low controller battery has been detected" msgstr "" #: GeneralSettings2.cpp:362 msgid "Shader compiler" msgstr "" #: GeneralSettings2.cpp:363 msgid "Shows a notification after shaders have been compiled" msgstr "" #: GeneralSettings2.cpp:366 msgid "Friend list" msgstr "" #: GeneralSettings2.cpp:367 msgid "Shows friend list related data if online" msgstr "" #: GeneralSettings2.cpp:377 msgid "Graphics" msgstr "" #: GeneralSettings2.cpp:394 msgid "API" msgstr "" #: GeneralSettings2.cpp:405 msgid "Select one of the available audio back ends" msgstr "" #: GeneralSettings2.cpp:412 msgid "Latency" msgstr "" #: GeneralSettings2.cpp:414 msgid "" "Controls the amount of buffered audio data\n" "Higher values will create a delay in audio playback, but may avoid audio " "problems when emulation is too slow" msgstr "" #: GeneralSettings2.cpp:426 msgid "Stereo" msgstr "" #: GeneralSettings2.cpp:428 msgid "TV" msgstr "" #: GeneralSettings2.cpp:435 GeneralSettings2.cpp:472 msgid "Device" msgstr "" #: GeneralSettings2.cpp:438 msgid "Select the active audio output device for Wii U TV" msgstr "" #: GeneralSettings2.cpp:444 GeneralSettings2.cpp:481 msgid "Channels" msgstr "" #: GeneralSettings2.cpp:451 GeneralSettings2.cpp:487 InputPanelGamepad.cpp:160 #: InputPanelWiimote.cpp:103 msgid "Volume" msgstr "" #: GeneralSettings2.cpp:465 msgid "Gamepad" msgstr "" #: GeneralSettings2.cpp:475 msgid "Select the active audio output device for Wii U GamePad" msgstr "" #: GeneralSettings2.cpp:501 msgid "Audio" msgstr "" #: GeneralSettings2.cpp:512 msgid "" "Please be aware that online mode lets you connect to OFFICIAL servers and " "therefore there is a risk of getting banned.\n" "Only proceed if you are willing to risk losing online access with your Wii U " "and/or NNID." msgstr "" #: GeneralSettings2.cpp:520 msgid "Account settings" msgstr "" #: GeneralSettings2.cpp:527 msgid "Active account" msgstr "" #: GeneralSettings2.cpp:539 msgid "Account information" msgstr "" #: GeneralSettings2.cpp:548 msgid "Id" msgstr "" #: GeneralSettings2.cpp:551 msgid "E-Mail" msgstr "" #: GeneralSettings2.cpp:554 msgid "Birthday" msgstr "" #: GeneralSettings2.cpp:557 msgid "Country" msgstr "" #: GeneralSettings2.cpp:567 msgid "Online" msgstr "" #: GeneralSettings2.cpp:712 GeneralSettings2.cpp:923 msgid "Online disabled" msgstr "" #: GeneralSettings2.cpp:1276 msgid "Select a directory containing games." msgstr "" #: GeneralSettings2.cpp:1311 msgid "Select a mlc directory" msgstr "" #: GraphicPacksWindow2.cpp:173 LoggingWindow.cpp:21 toolMemorySearcher.cpp:60 msgid "Filter" msgstr "" #: GraphicPacksWindow2.cpp:181 msgid "Installed games" msgstr "" #: GraphicPacksWindow2.cpp:203 msgid "Graphic pack" msgstr "" #: GraphicPacksWindow2.cpp:213 msgid "Active preset" msgstr "" #: GraphicPacksWindow2.cpp:225 msgid "Description" msgstr "" #: GraphicPacksWindow2.cpp:235 msgid "Control" msgstr "" #: GraphicPacksWindow2.cpp:253 msgid "Download latest community graphic packs" msgstr "" #: GraphicPacksWindow2.cpp:344 msgid "This graphic pack has no description" msgstr "" #: GraphicPacksWindow2.cpp:434 GraphicPacksWindow2.cpp:446 msgid "Restart of Cemu required for changes to take effect" msgstr "" #: InputPanelClassic.cpp:53 InputPanelGamepad.cpp:66 InputPanelPro.cpp:47 msgid "Left Axis" msgstr "" #: InputPanelClassic.cpp:74 InputPanelClassic.cpp:121 InputPanelGamepad.cpp:87 #: InputPanelGamepad.cpp:139 InputPanelPro.cpp:68 InputPanelPro.cpp:115 #: InputPanelWiimote.cpp:151 msgid "Deadzone" msgstr "" #: InputPanelClassic.cpp:84 InputPanelClassic.cpp:131 InputPanelGamepad.cpp:97 #: InputPanelGamepad.cpp:149 InputPanelPro.cpp:78 InputPanelPro.cpp:125 #: InputPanelWiimote.cpp:162 msgid "Range" msgstr "" #: InputPanelClassic.cpp:99 InputPanelGamepad.cpp:117 InputPanelPro.cpp:93 msgid "Right Axis" msgstr "" #: InputPanelClassic.cpp:146 InputPanelGamepad.cpp:180 InputPanelPro.cpp:140 #: InputPanelWiimote.cpp:82 msgid "D-pad" msgstr "" #: InputPanelGamepad.cpp:201 msgid "blow mic" msgstr "" #: InputPanelGamepad.cpp:212 msgid "show screen" msgstr "" #: InputPanelWiimote.cpp:37 msgid "Extensions:" msgstr "" #: InputPanelWiimote.cpp:40 msgid "MotionPlus" msgstr "" #: InputPanelWiimote.cpp:44 InputPanelWiimote.cpp:124 msgid "Nunchuck" msgstr "" #: InputPanelWiimote.cpp:48 msgid "Classic" msgstr "" #: InputSettings.cpp:45 msgid "Input Settings" msgstr "" #: InputSettings.cpp:101 msgid "Couldn't save settings for controller {0}" msgstr "" #: InputSettings.cpp:158 msgid "Profile" msgstr "" #: InputSettings.cpp:166 msgid "Load" msgstr "" #: InputSettings.cpp:170 msgid "Save" msgstr "" #: InputSettings.cpp:174 msgid "Delete" msgstr "" #: InputSettings.cpp:181 msgid "Emulate Controller" msgstr "" #: InputSettings.cpp:195 msgid "Controller API:" msgstr "" #: InputSettings.cpp:224 msgid "Controller:" msgstr "" #: InputSettings.cpp:234 msgid "Test if the controller is connected" msgstr "" #: InputSettings.cpp:238 msgid "Calibrate" msgstr "" #: InputSettings.cpp:240 msgid "Reset the default state of the controller" msgstr "" #: InputSettings.cpp:244 toolMemorySearcher.cpp:170 msgid "Clear" msgstr "" #: InputSettings.cpp:246 msgid "Clear all currently set input settings" msgstr "" #: InputSettings.cpp:332 msgid "Additional settings" msgstr "" #: InputSettings.cpp:340 msgid "Rumble" msgstr "" #: InputSettings.cpp:352 msgid "Button Threshold" msgstr "" #: InputSettings.cpp:355 msgid "" "The threshold of a button to recognizes a press from a trigger/axis value" msgstr "" #: InputSettings.cpp:496 InputSettings.cpp:609 msgid "No profile name selected!" msgstr "" #: InputSettings.cpp:502 InputSettings.cpp:591 msgid "The given profile name is not valid!" msgstr "" #: InputSettings.cpp:571 msgid "Couldn't load the selected profile!" msgstr "" #: InputSettings.cpp:585 msgid "No profile name entered!" msgstr "" #: InputSettings.cpp:596 msgid "Couldn't save the profile!" msgstr "" #: InputSettings.cpp:918 msgid "Searching for wiimotes..." msgstr "" #: LoggingWindow.cpp:15 msgid "Logging window" msgstr "" #: LoggingWindow.cpp:29 msgid "Filter messages" msgstr "" #: MainWindow.cpp:287 msgid "Game" msgstr "" #: MainWindow.cpp:293 msgid "Version" msgstr "" #: MainWindow.cpp:300 msgid "DLC" msgstr "" #: MainWindow.cpp:307 msgid "You've played" msgstr "" #: MainWindow.cpp:313 msgid "Last played" msgstr "" #: MainWindow.cpp:438 msgid "Update installed!" msgstr "" #: MainWindow.cpp:443 msgid "Update installation has been canceled!" msgstr "" #: MainWindow.cpp:456 msgid "Update error" msgstr "" #: MainWindow.cpp:467 msgid "Unable to open file." msgstr "" #: MainWindow.cpp:469 msgid "Unknown file type." msgstr "" #: MainWindow.cpp:471 msgid "Failed to launch file." msgstr "" #: MainWindow.cpp:586 MainWindow.cpp:620 msgid "Open file to launch" msgstr "" #: MainWindow.cpp:633 msgid "Open file to load" msgstr "" #: MainWindow.cpp:642 MainWindow.cpp:665 msgid "Cannot open file" msgstr "" #: MainWindow.cpp:644 MainWindow.cpp:667 msgid "Not a valid NFC NTAG215 file" msgstr "" #: MainWindow.cpp:827 msgid "Cemu must be restarted to apply the selected UI language." msgstr "" #: MainWindow.cpp:827 msgid "Information" msgstr "" #: MainWindow.cpp:961 msgid "" "All files from the currently running game will be dumped to /dump/" ". This process can take a few minutes." msgstr "" #: MainWindow.cpp:962 msgid "Dump WUD" msgstr "" #: MainWindow.cpp:966 msgid "Dump complete" msgstr "" #: MainWindow.cpp:1536 msgid "You can configure game paths in the general settings." msgstr "" #: MainWindow.cpp:1608 msgid "Loading, please wait!" msgstr "" #: MainWindow.cpp:2182 msgid "" "There's a new update available.\n" "Do you want to update?" msgstr "" #: MainWindow.cpp:2182 msgid "Update notification" msgstr "" #: MainWindow.cpp:2261 msgid "&Load" msgstr "" #: MainWindow.cpp:2262 msgid "&Install game update or DLC" msgstr "" #: MainWindow.cpp:2286 msgid "&Exit" msgstr "" #: MainWindow.cpp:2290 msgid "&Auto" msgstr "" #: MainWindow.cpp:2292 msgid "&USA" msgstr "" #: MainWindow.cpp:2293 msgid "&Europe" msgstr "" #: MainWindow.cpp:2294 msgid "&Japan" msgstr "" #: MainWindow.cpp:2296 msgid "&China" msgstr "" #: MainWindow.cpp:2297 msgid "&Korea" msgstr "" #: MainWindow.cpp:2298 msgid "&Taiwan" msgstr "" #: MainWindow.cpp:2302 msgid "&English" msgstr "" #: MainWindow.cpp:2303 msgid "&Japanese" msgstr "" #: MainWindow.cpp:2304 msgid "&French" msgstr "" #: MainWindow.cpp:2305 msgid "&German" msgstr "" #: MainWindow.cpp:2306 msgid "&Italian" msgstr "" #: MainWindow.cpp:2307 msgid "&Spanish" msgstr "" #: MainWindow.cpp:2308 msgid "&Chinese" msgstr "" #: MainWindow.cpp:2309 msgid "&Korean" msgstr "" #: MainWindow.cpp:2310 msgid "&Dutch" msgstr "" #: MainWindow.cpp:2311 msgid "&Portuguese" msgstr "" #: MainWindow.cpp:2312 msgid "&Russian" msgstr "" #: MainWindow.cpp:2313 msgid "&Taiwanese" msgstr "" #: MainWindow.cpp:2318 msgid "&High (slow)" msgstr "" #: MainWindow.cpp:2319 msgid "&Medium" msgstr "" #: MainWindow.cpp:2320 msgid "&Low (fast)" msgstr "" #: MainWindow.cpp:2324 msgid "&Fullscreen" msgstr "" #: MainWindow.cpp:2325 msgid "&Graphic packs" msgstr "" #: MainWindow.cpp:2326 msgid "&GPU buffer cache accuracy" msgstr "" #: MainWindow.cpp:2327 msgid "&Separate GamePad view" msgstr "" #: MainWindow.cpp:2330 msgid "&General settings" msgstr "" #: MainWindow.cpp:2331 msgid "&Input settings" msgstr "" #: MainWindow.cpp:2334 msgid "&Console region" msgstr "" #: MainWindow.cpp:2335 msgid "&Console language" msgstr "" #: MainWindow.cpp:2340 msgid "&Memory searcher" msgstr "" #: MainWindow.cpp:2342 msgid "&Tools" msgstr "" #: MainWindow.cpp:2347 msgid "&Single-core interpreter" msgstr "" #: MainWindow.cpp:2348 msgid "&Single-core recompiler (fast)" msgstr "" #: MainWindow.cpp:2349 msgid "&Dual-core recompiler (fast, unstable!)" msgstr "" #: MainWindow.cpp:2350 msgid "&Triple-core recompiler (fast, unstable!)" msgstr "" #: MainWindow.cpp:2353 msgid "&Mode" msgstr "" #: MainWindow.cpp:2354 msgid "&CPU" msgstr "" #: MainWindow.cpp:2358 msgid "&Scan NFC tag from file" msgstr "" #: MainWindow.cpp:2359 msgid "&NFC" msgstr "" #: MainWindow.cpp:2363 msgid "&Unsupported API calls" msgstr "" #: MainWindow.cpp:2364 msgid "&Coreinit File-Access" msgstr "" #: MainWindow.cpp:2365 msgid "&Coreinit Thread-Synchronization API" msgstr "" #: MainWindow.cpp:2366 msgid "&Coreinit Memory API" msgstr "" #: MainWindow.cpp:2367 msgid "&GX2 API" msgstr "" #: MainWindow.cpp:2368 msgid "&Audio API" msgstr "" #: MainWindow.cpp:2369 msgid "&Input API" msgstr "" #: MainWindow.cpp:2370 msgid "&Socket API" msgstr "" #: MainWindow.cpp:2371 msgid "&Save API" msgstr "" #: MainWindow.cpp:2372 msgid "&H264 API" msgstr "" #: MainWindow.cpp:2374 msgid "&Texture cache warnings" msgstr "" #: MainWindow.cpp:2376 msgid "&OpenGL debug output" msgstr "" #: MainWindow.cpp:2377 msgid "&Vulkan validation layer" msgstr "" #: MainWindow.cpp:2381 msgid "&Textures" msgstr "" #: MainWindow.cpp:2382 msgid "&Shaders" msgstr "" #: MainWindow.cpp:2383 msgid "&nlibcurl HTTP/HTTPS requests" msgstr "" #: MainWindow.cpp:2387 msgid "&Logging" msgstr "" #: MainWindow.cpp:2388 msgid "&Dump" msgstr "" #: MainWindow.cpp:2392 MainWindow.cpp:2397 msgid "&Render upside-down" msgstr "" #: MainWindow.cpp:2401 msgid "&Open logging window" msgstr "" #: MainWindow.cpp:2403 msgid "&View PPC threads" msgstr "" #: MainWindow.cpp:2404 msgid "&View PPC debugger" msgstr "" #: MainWindow.cpp:2405 msgid "&View audio debugger" msgstr "" #: MainWindow.cpp:2406 msgid "&View texture cache info" msgstr "" #: MainWindow.cpp:2407 msgid "&Show frame profiler" msgstr "" #: MainWindow.cpp:2408 msgid "&Dump current RAM" msgstr "" #: MainWindow.cpp:2409 msgid "&Dump WUD filesystem" msgstr "" #: MainWindow.cpp:2411 msgid "&Debug" msgstr "" #: MainWindow.cpp:2416 msgid "&Check for updates" msgstr "" #: MainWindow.cpp:2417 msgid "&About" msgstr "" #: MainWindow.cpp:2418 msgid "&Help" msgstr "" #: MainWindow.cpp:2442 msgid "otp.bin could not be found" msgstr "" #: MainWindow.cpp:2446 msgid "otp.bin is corrupted or has invalid size" msgstr "" #: MainWindow.cpp:2450 msgid "seeprom.bin could not be found" msgstr "" #: MainWindow.cpp:2454 msgid "seeprom.bin is corrupted or has invalid size" msgstr "" #: MainWindow.cpp:2467 msgid "Unknown error occured" msgstr "" #: MainWindow.cpp:2552 msgid "Stop emulation" msgstr "" #: MainWindow.cpp:2645 msgid "Updating game list..." msgstr "" #: MainWindow.cpp:2661 msgid "&Start" msgstr "" #: MainWindow.cpp:2663 msgid "&Favorite" msgstr "" #: MainWindow.cpp:2665 msgid "&Save directory" msgstr "" #: MainWindow.cpp:2666 msgid "&Update directory" msgstr "" #: MainWindow.cpp:2667 msgid "&DLC directory" msgstr "" #: MainWindow.cpp:2669 msgid "&Edit graphic packs" msgstr "" #: MainWindow.cpp:2670 msgid "&Edit game profile" msgstr "" #: MainWindow.cpp:2672 msgid "&Refresh game list" msgstr "" #: MainWindow.cpp:2856 msgid "never" msgstr "" #: ModuleWindow.cpp:33 msgid "Name" msgstr "" #: ModuleWindow.cpp:46 msgid "Size" msgstr "" #: RegisterWindow.cpp:367 msgid "&Zero" msgstr "" #: RegisterWindow.cpp:368 msgid "&Increment" msgstr "" #: RegisterWindow.cpp:369 msgid "&Decrement" msgstr "" #: RegisterWindow.cpp:371 msgid "&Copy" msgstr "" #: RegisterWindow.cpp:373 msgid "&Goto Disasm" msgstr "" #: RegisterWindow.cpp:374 msgid "G&oto Dump" msgstr "" #: debugPPCThreadsWindow.cpp:31 msgid "PPC threads" msgstr "" #: debugPPCThreadsWindow.cpp:48 msgid "Entry" msgstr "" #: debugPPCThreadsWindow.cpp:53 msgid "Stack" msgstr "" #: debugPPCThreadsWindow.cpp:58 msgid "PC" msgstr "" #: debugPPCThreadsWindow.cpp:63 msgid "LR" msgstr "" #: debugPPCThreadsWindow.cpp:68 msgid "State" msgstr "" #: debugPPCThreadsWindow.cpp:73 msgid "Affinity" msgstr "" #: debugPPCThreadsWindow.cpp:78 msgid "Priority" msgstr "" #: debugPPCThreadsWindow.cpp:83 msgid "SliceStart" msgstr "" #: debugPPCThreadsWindow.cpp:88 msgid "SumWakeTime" msgstr "" #: debugPPCThreadsWindow.cpp:93 msgid "ThreadName" msgstr "" #: debugPPCThreadsWindow.cpp:98 msgid "GPR" msgstr "" #: debugPPCThreadsWindow.cpp:105 textureRelationWindow.cpp:117 msgid "Refresh" msgstr "" #: debugPPCThreadsWindow.cpp:108 msgid "Auto refresh" msgstr "" #: debugPPCThreadsWindow.cpp:320 msgid "Boost priority (-5)" msgstr "" #: debugPPCThreadsWindow.cpp:321 msgid "Boost priority (-1)" msgstr "" #: debugPPCThreadsWindow.cpp:323 msgid "Decrease priority (+5)" msgstr "" #: debugPPCThreadsWindow.cpp:324 msgid "Decrease priority (+1)" msgstr "" #: debugPPCThreadsWindow.cpp:326 msgid "Resume" msgstr "" #: debugPPCThreadsWindow.cpp:327 msgid "Suspend" msgstr "" #: helpers.cpp:64 helpers.cpp:81 msgid "Error code" msgstr "" #: textureRelationWindow.cpp:41 msgid "Texture cache" msgstr "" #: textureRelationWindow.cpp:63 msgid "PhysAddr" msgstr "" #: textureRelationWindow.cpp:68 msgid "Dim" msgstr "" #: textureRelationWindow.cpp:73 msgid "Resolution" msgstr "" #: textureRelationWindow.cpp:78 msgid "Format" msgstr "" #: textureRelationWindow.cpp:83 msgid "Pitch" msgstr "" #: textureRelationWindow.cpp:88 msgid "Tilemode" msgstr "" #: textureRelationWindow.cpp:93 msgid "SliceRange" msgstr "" #: textureRelationWindow.cpp:98 msgid "MipRange" msgstr "" #: textureRelationWindow.cpp:103 msgid "Last access" msgstr "" #: textureRelationWindow.cpp:108 msgid "OverwriteRes" msgstr "" #: textureRelationWindow.cpp:120 msgid "Show only active" msgstr "" #: textureRelationWindow.cpp:123 msgid "Show views" msgstr "" #: toolMemorySearcher.cpp:43 msgid "Memory Searcher" msgstr "" #: toolMemorySearcher.cpp:59 toolMemorySearcher.cpp:433 msgid "Search" msgstr "" #: toolMemorySearcher.cpp:79 toolMemorySearcher.cpp:434 msgid "Results" msgstr "" #: toolMemorySearcher.cpp:85 toolMemorySearcher.cpp:101 msgid "address" msgstr "" #: toolMemorySearcher.cpp:90 toolMemorySearcher.cpp:103 msgid "value" msgstr "" #: toolMemorySearcher.cpp:95 msgid "Stored Entries" msgstr "" #: toolMemorySearcher.cpp:100 msgid "description" msgstr "" #: toolMemorySearcher.cpp:102 msgid "type" msgstr "" #: toolMemorySearcher.cpp:104 msgid "freeze" msgstr "" #: toolMemorySearcher.cpp:164 msgid "Your entered value is not valid for the selected datatype." msgstr "" #: toolMemorySearcher.cpp:397 msgid "&Add new entry" msgstr "" #: toolMemorySearcher.cpp:398 msgid "&Remove entry" msgstr "" #: toolMemorySearcher.cpp:491 msgid "Results ({0})" msgstr ""